No edit summary |
No edit summary |
||
Line 2,301: | Line 2,301: | ||
|description= | |description= | ||
* Projectile invincible from frames 1-29 | * Projectile invincible from frames 1-29 | ||
* Spends 750 V-Timer (25% V-Timer) | |||
* Spends 500 V-Timer (16.6% V-Timer) when canceled into from Whirlwind Shot or Haboob | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Wing Spike</font>===== | |||
{{MoveData | |||
|image=SFV_Rashid_MPMK (VS2) KK.png | |||
|caption=Normal | |||
|image2=SFV_Rashid_MPMK (VS2) KK_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=EX Wing Spike | |||
|input=MPMK (VS2) > KK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>27+6</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>12+19(28+15)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-20</nowiki> | |||
|knockdown=<nowiki>108 / 49 / 54</nowiki> | |||
|damage=<nowiki>60*50 (110)</nowiki> | |||
|stun=<nowiki>0*150 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cannot hit crouching opponents | |||
* Projectile invincible from frames 1-28 | |||
* Recovery frames listed refers to the whiffed version (28+15 recovery frames on block) | |||
* Builds 80 / 40 V-Gauge on Hit / Block | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 2 | |||
|startup=<nowiki>19+6</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>12+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-18</nowiki> | |||
|knockdown=<nowiki>113 / 54 / 59</nowiki> | |||
|damage=<nowiki>60*50 (110)</nowiki> | |||
|stun=<nowiki>0*150 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cannot hit crouching opponents | |||
* Projectile invincible from frames 1-28 | |||
* Spends 750 V-Timer (25% V-Timer) | * Spends 750 V-Timer (25% V-Timer) | ||
* Spends 500 V-Timer (16.6% V-Timer) when canceled into from Whirlwind Shot or Haboob | * Spends 500 V-Timer (16.6% V-Timer) when canceled into from Whirlwind Shot or Haboob | ||
Line 2,404: | Line 2,455: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">MK Wing Spike (Airborne)</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_MPMK (VS2) (air) MK.png | ||
|name= | |caption=Normal | ||
|input= | |image2=SFV_Rashid_MPMK (VS2) (air) MK_vt2.png | ||
|caption2=V-Trigger 2 | |||
|name=MK Wing Spike (Airborne) | |||
|input=MPMK (VS2) (air) > MK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |version=Normal | ||
|active=<nowiki> | |startup=<nowiki>24+15</nowiki> | ||
|recovery=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-40(-2)</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>120</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * KDA varies depending on height | ||
* | * 25 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | ||
* | * Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | ||
* Builds 80 / 40 V-Gauge on Hit / Block | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 2 | |||
|startup=<nowiki>19+13</nowiki> | |startup=<nowiki>19+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,519: | Line 2,509: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_MPMK (VS2) (air) HK.png | |image=SFV_Rashid_MPMK (VS2) (air) HK.png | ||
|caption=Normal | |||
|image2=SFV_Rashid_MPMK (VS2) (air) HK_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=HK Wing Spike (Airborne) | |name=HK Wing Spike (Airborne) | ||
|input=MPMK (VS2) (air) > HK | |input=MPMK (VS2) (air) > HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>24+17</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-40(-2)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* KDA varies depending on height | |||
* 25 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | |||
* Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | |||
* Builds 80 / 40 V-Gauge on Hit / Block | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 2 | |||
|startup=<nowiki>19+13</nowiki> | |startup=<nowiki>19+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,546: | Line 2,560: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_MPMK (VS2) (air) KK.png | |image=SFV_Rashid_MPMK (VS2) (air) KK.png | ||
|caption=Normal | |||
|image2=SFV_Rashid_MPMK (VS2) (air) KK_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=EX Wing Spike (Airborne) | |name=EX Wing Spike (Airborne) | ||
|input=MPMK (VS2) (air) > KK | |input=MPMK (VS2) (air) > KK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>24+10</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>31+16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-40</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>70*70 (140)</nowiki> | |||
|stun=<nowiki>100*100 (200)</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible on frames 1-48 | |||
* KDA varies depending on height and angle | |||
* Recovery frames listed refers to the version played out on block (cancels into another follow-up move on hit or whiff) | |||
* Builds 100 / 25 V-Gauge on Hit / Block | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 2 | |||
|startup=<nowiki>19+15</nowiki> | |startup=<nowiki>19+15</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,567: | Line 2,605: | ||
* Recovery frames listed refers to the version played out on block (cancels into another follow-up move on hit or whiff) | * Recovery frames listed refers to the version played out on block (cancels into another follow-up move on hit or whiff) | ||
* Spends 750 V-Timer (25% V-Timer) | * Spends 750 V-Timer (25% V-Timer) | ||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
=====<font style="visibility:hidden; float:right">Ysaar</font>===== | |||
{{MoveData | |||
|image=SFV_Rashid_HPHK (VT1).png | |||
|name=Ysaar | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>250</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>34</nowiki> | |||
|knockdown=<nowiki>150 / 91 / 96</nowiki> | |||
|damage=<nowiki>40x3 (120)</nowiki> | |||
|stun=<nowiki>50x3 (150)</nowiki> | |||
|attack=<nowiki>H*H*H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 2 bar V-Trigger | |||
* Has a strike property hitbox, but nullifies projectiles for 3 hits | |||
* Grants wind enhancements if Rashid touches it | |||
* Active for 250 frames (just over 4 seconds) | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">Easifa</font>===== | |||
{{MoveData | |||
|image=SFV_Rashid_HPHK (VT2).png | |||
|name=Easifa | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 2 bar V-Trigger | |||
* Duration of 3000 frames (50 seconds) | |||
* Improves the properties of some specials (Eagle Spike / Airborne Eagle Spike / Whirlwind Shot) as well as his V-Skill Front Flip and its Airborne Eagle Spike follow-ups | |||
* Gives access to a new move (Haboob) | |||
}} | }} | ||
}} | }} |
Revision as of 20:13, 5 March 2021
Introduction
About Rashid
Final Patch
Players to Watch
- Gachikun
- JB
- John Takeuchi
- Oil King
Rashid | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 600 |
V-Trigger 2 | 600 |
Ground Movement | |
Forward Walk Speed | 4 |
Backward Walk Speed | 3.6 |
Forward Dash Speed | 15 (41 if held) |
Backward Dash Speed | 24 |
Forward Dash Distance | 130.33 (398.7 if held) |
Backward Dash Distance | 109.7 |
Backdash CH Frames | 3-18 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 212.8 |
Backward Jump Distance | 205.2 |
Throws | |
Throw Hurtbox | 0.402 |
Throw Range | 0.852 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 7 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 3 | ||
|
Stand MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2 | 14 | 6 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 3 | ||
|
Stand HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2 | 19 | 2 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -3 | ||
|
Stand LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 3 | 9 | 2 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 1 | ||
|
Stand MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 3 | 17 | 1 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -4 | ||
|
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 2 | 22 | 2 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -4 | ||
|
Crouch LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 3 | 5 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 2 | ||
|
Crouch MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | 15 | 2 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -2 | ||
|
Crouch HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 2(1)2 | 22 (26) | 6 | ||
Damage | Stun | Attack | Block | ||
40*40 (80) | 50*100 (150) | H | -2 | ||
|
Crouch LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 8 | 2 | ||
Damage | Stun | Attack | Block | ||
20 | 70 | L | 0 | ||
|
Crouch MK
Startup | Active | Recovery | Hit |
---|---|---|---|
6 | 2 | 15 | 1 |
Damage | Stun | Attack | Block |
50 | 100 | L | -3 |
Crouch HK
Startup | Active | Recovery | Hit |
---|---|---|---|
7 | 2 | 25 | KD |
Damage | Stun | Attack | Block |
90 | 150 | L | -12 |
Jump LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 4 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 6 | - | - | ||
Damage | Stun | Attack | Block | ||
50 | 100 | M | - | ||
|
Jump HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 3 | - | - | ||
Damage | Stun | Attack | Block | ||
90 | 150 | M | - | ||
|
Jump LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 4 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
60 | 100 | M | - | ||
|
Jump HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
90 | 150 | M | - | ||
|
Command Normals
Flap Spin
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2(14)3 | 14 | 2 | ||
Damage | Stun | Attack | Block | ||
50*20 (70) | 70*30 (100) | H*H | -2 | ||
|
Beak Assault
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | 2 | 17 | 0 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | M | -7 | ||
|
Throws
Riding Glider
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
130 | 150 | T | - |
Rising Sun
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
140 | 150 | T | - |
Special Moves
Spinning Mixer (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(4)1 | 10+13 | 1 | ||
Damage | Stun | Attack | Block | ||
17*17*20*20*9 (83) | 13*13*20*20*23 (89) | H | -2 | ||
|
Spinning Mixer (lvl 2) (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(4)1(5)1(4)1(3)1(4)1 | 9+16 | -1 | ||
Damage | Stun | Attack | Block | ||
17*17*20*20*9x5 (119) | 13*13*20*20*23x5 (181) | H | -4 | ||
|
Spinning Mixer (lvl 3) (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(4)1(5)1(4)1(3)1(4)1(4)1(4)1 | 8+22 | KD | ||
Damage | Stun | Attack | Block | ||
17*17*20*20*9x6*12 (140) | 13*13*20*20*23x6*21 (225) | H | -11 | ||
|
Spinning Mixer (run) (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(5)1(3)1(5)1(3)1(5)1(3)1(5)1 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
20x4*12x6*15 (167) | 20x11 (220) | H | 0 | ||
|
Eagle Spike (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+13 | 8 | 23 | KD | ||
Damage | Stun | Attack | Block | ||
140 | 200 | H | -21 | ||
|
Eagle Spike (run) (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+13 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
150 | 200 | H | -21 | ||
|
Wall Jump
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | - | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
LP Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2 | 10+11(10+16) | 0 | ||
Damage | Stun | Attack | Block | ||
17x2*10 (44) | 13x2*25 (51) | H | -2 | ||
|
LP Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2(3)1(4)1 | 8+13 | 1 | ||
Damage | Stun | Attack | Block | ||
17x2*10*9x2(62) | 13x2*25*15x2 (81) | H | -5 | ||
|
LP Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2(3)1(4)1(3)1 (4)1 | 8+21 | KD | ||
Damage | Stun | Attack | Block | ||
17x2*10*9x4(80) | 13x2*25*15x3*29 (125) | H | -10 | ||
|
MP Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)1(4)1(4)1 | 20+13 | KD | ||
Damage | Stun | Attack | Block | ||
10*12x3*9 (55) | 14x2*16x2*21 (81) | H | -31 | ||
|
MP Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)1(4)1(4)1(3)1 (4)1 | 28+13 | KD | ||
Damage | Stun | Attack | Block | ||
10*12x3*9*12x2 (79) | 14x2*16x2*21*16x2 (113) | H | -43 | ||
|
MP Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)1(4)1(4)1(3)1 (4)1(3)1(4)1 | 32+13 | KD | ||
Damage | Stun | Attack | Block | ||
10*12x3*9*12x3*9 (100) | 14x2*16x2*21*16x3*21 (150) | H | -56 | ||
|
HP Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2*1(3)2(2)2 | 24+18 | KD | ||
Damage | Stun | Attack | Block | ||
14x2*18x2 (64) | 11*10*29x2 (79) | H | -36 | ||
|
HP Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2*1(3)2(2)2(2)3(2)3 | 30+18 | KD | ||
Damage | Stun | Attack | Block | ||
14x2*18x4 (100) | 11*10*29x4 (137) | H | -48 | ||
|
HP Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2*1(3)2(2)2(2)3(2)3(2)3(2)3 | 35+18 | KD | ||
Damage | Stun | Attack | Block | ||
14x2*18x5*22 (140) | 11*10*29x5*34 (200) | H | -62 | ||
|
Spinning Mixer (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2(2)1(5)1(3)1(5)1(3)1(5)1(3)1(5)1 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
20x3*12x6*15 (147) | 20x10 (220) | H | 0 | ||
|
EX Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2(2)1(3)1(4)1 | 51 | KD | ||
Damage | Stun | Attack | Block | ||
25*20*12x2*11 (80) | 31*25*17x2*14 (104) | H | -49 | ||
|
EX Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
25*20*12x2*11*12x3*11 (127) | 31*25*17x2*14*17x3*14 (169) | H | -49 | ||
|
EX Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
25*20*12x2*11*12x3*11*12*11 (150) | 31*25*17x2*14*17x3*14*17*14 (200) | H | -49 | ||
|
EX Spinning Mixer (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2(2)1(3)1(4)1(2)1(4)1(4)1(5)1(4)1(4)1 | 41 | KD | ||
Damage | Stun | Attack | Block | ||
20x2*14x8*18 (170) | 20x11 (220) | H | - | ||
|
LK Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
11(15) | 8 | 5+12(27+16) | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 8 | 5+18 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -7 | |||
|
MK Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
21 | 9 | 6+14(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 8 | 5+18 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -7 | |||
|
HK Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
22 | 16 | 6+20(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
130 | 200 | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 8 | 5+18 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -7 | |||
|
Eagle Spike (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | - | ? | KD | ||
Damage | Stun | Attack | Block | ||
150 | 200 | H | -20 | ||
|
EX Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
19 | 6 | 5+19(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -23 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19 | 6 | 5+19 | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -8(-4) | |||
|
EX Eagle Spike (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
19 | - | ? | KD | ||
Damage | Stun | Attack | Block | ||
160 | 200 | H | -3(+1) | ||
|
LK Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
18 | - | 49+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -35(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -3(3) | |||
|
MK Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
20 | - | 49+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -35(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -3(3) | |||
|
HK Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
22 | - | 49+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -35(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -3(3) | |||
|
EX Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
15 | - | 49+16(~) | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | M | -35 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
15 | - | 17(31+17) | KD | |||
Damage | Stun | Attack | Block | |||
60*60 | 75*75 | H | -2 | |||
|
EX Airborne Eagle Spike (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
85*85 (170) | 100*100 (200) | M | - | ||
|
LK Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
17 | 35 | 35 | -2 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | -5 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 35 | 35 | 4 | |||
Damage | Stun | Attack | Block | |||
30*30 | 50*50 | H | 1 | |||
|
MK Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
23 | 35 | 37 | 1 | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 70*70 (140) | H | -2 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
23 | 35 | 37 | 7 | |||
Damage | Stun | Attack | Block | |||
20x3 (60) | 40*50x2 (140) | H | 3 | |||
|
HK Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
34 | 35 | 36 | 4 | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 70*70 (140) | H | 1 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
34 | 35 | 36 | 14 | |||
Damage | Stun | Attack | Block | |||
20x3 (60) | 40*50x2 (140) | H | 5 | |||
|
EX Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
23 | 35 | 35 | 12 | |||
Damage | Stun | Attack | Block | |||
30x3 (90) | 60x3 (180) | H | 9 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
23 | 35 | 38 | KD | |||
Damage | Stun | Attack | Block | |||
25x4 (100) | 40x4 (160) | H | 13 | |||
|
Forward Dash (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | - | 6 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Critical Arts
Altair
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 30 | 43 | KD | ||
Damage | Stun | Attack | Block | ||
340 | 0 | H | -51 | ||
|
Taunts
Taunt
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 61 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
V-System
V-Skill 1
Front Flip
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14 | - | 28+13 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9 | - | 28+17 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
LK Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+18 | - | 31+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -24(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -7(3) | |||
|
MK Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+20 | - | 31+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -24(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -7(3) | |||
|
HK Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+22 | - | 31+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -24(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -7(3) | |||
|
EX Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+15 | - | 31+16 | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | H | -27(-24) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+15 | - | 17(31+17) | KD | |||
Damage | Stun | Attack | Block | |||
75*75 | 100*100 | H | 1 | |||
|
Rolling Assault
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 32 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Nail Assault
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16+6 | 4 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | -6 | ||
|
V-Skill 2
Wing Stroke
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
27 | - | 6 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19 | - | 6 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
Wing Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
27+6 | 11 | 13+19(23+20) | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -22 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+6 | 11 | 13+19 | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -19 | |||
|
EX Wing Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
27+6 | 11 | 12+19(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
60*50 (110) | 0*150 (150) | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+6 | 11 | 12+19 | KD | |||
Damage | Stun | Attack | Block | |||
60*50 (110) | 0*150 (150) | H | -18 | |||
|
Wing Stroke (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24 | - | 10 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19 | - | 10 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
LK Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+13 | - | 25 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -40(-2) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -3(3) | |||
|
MK Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+15 | - | 25 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -40(-2) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -3(3) | |||
|
HK Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+17 | - | 25 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -40(-2) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -3(3) | |||
|
EX Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+10 | - | 31+16 | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | M | -40 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+15 | - | 17(31+17) | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | M | -2 | |||
|
V-Trigger 1
Ysaar
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 250 | 10 | KD | ||
Damage | Stun | Attack | Block | ||
40x3 (120) | 50x3 (150) | H*H*H | 34 | ||
|
V-Trigger 2
Easifa
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 6 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Haboob
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21 | - | 28 | KD | ||
Damage | Stun | Attack | Block | ||
90 | 100 | H | -2 | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Eagle Slash
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | ? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Sliding Roll
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 33 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|