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[[File:Terry_stance.gif|right]] | [[File:Terry_stance.gif|right|AH YUU OH KAY]] | ||
==General Info== | ==General Info== | ||
Crouch height: Medium<br> | Crouch height: Medium<br> | ||
Colors | Jump: 5/36/1<br> | ||
Hop: 5/27/1<br> | |||
Dash: 3/10~∞/3<br> | |||
Backdash: 3/18/3<br> | |||
Wakeup: 25 frames<br> | |||
Recovery roll: 28 frames<br> | |||
{| | |||
! Stand | |||
! Crouch | |||
! Jump | |||
! Backdash | |||
! Grab | |||
! Run | |||
|- | |||
|valign="bottom"| [[image:Terry02_stand.png]] | |||
|valign="bottom"| [[image:Terry02_crouch.png]] | |||
|valign="bottom"| [[image:Terry02_jump.png]] | |||
|valign="bottom"| [[image:Terry02_backdash.png]] | |||
|valign="bottom"| [[image:Terry02_grab.png]] | |||
|valign="bottom"| [[image:Terry02_run.png]] | |||
|} | |||
===Colors=== | |||
{| | {| | ||
! [[image:snka.gif]] | ! [[image:snka.gif]] | ||
Line 14: | Line 35: | ||
| [[image:Terry02_colorD.png]] | | [[image:Terry02_colorD.png]] | ||
|} | |} | ||
===Command Normals=== | ==[[The_King_of_Fighters_2002/Normals_Guide|Movelist]]== | ||
{|border="1" | |||
- a | ! | ||
- | ! Frames | ||
! Advantage | |||
! Cancel | |||
! Block | |||
!colspan="2"| Hitbox | |||
! Notes | |||
|- | |||
|colspan="8" align="center"| '''Standing Close''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/5/5 | |||
|align="center"| +2/0 | |||
|align="center"| R,C,S,Su | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_clA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 4/5/7 | |||
|align="center"| 0/-2 | |||
|align="center"| C,S,Su | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_clB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 3/3*7/15 | |||
|align="center"| -2/-4 | |||
|align="center"| C,S,Su | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_clC1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_clC2.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 4/4/22 | |||
|align="center"| -6/-8 | |||
|align="center"| C,S,Su | |||
|align="center"| HL | |||
|colspan="2"| [[image:Terry02_clD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Standing Far''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/4/5 | |||
|align="center"| +3/+1 | |||
|align="center"| R,C,S,Su | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_stA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 7/4/9 | |||
|align="center"| -1/-3 | |||
| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_stB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 5/7/16 | |||
|align="center"| -3/-5 | |||
| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_stC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 19/4/15 | |||
|align="center"| +1/-1 | |||
| | |||
|align="center"| HL | |||
|colspan="2"| [[image:Terry02_stD.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] + [[image:snkd.gif]] | |||
|align="center"| 19/3/21 | |||
|align="center"| KD/-2 | |||
|align="center"| C,S,Su | |||
|align="center"| HL | |||
|colspan="2"| [[image:Terry02_stCD.png|center]] | |||
|align="center"| Goes over lows | |||
|- | |||
|colspan="8" align="center"| '''Crouching''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/4/6 | |||
|align="center"| +2/0 | |||
|align="center"| R,C,S,Su | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_crA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 3/3/8 | |||
|align="center"| +1/-1 | |||
|align="center"| R | |||
|align="center"| L | |||
|colspan="2" | [[image:Terry02_crB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 6/5/19 | |||
|align="center"| -4/-6 | |||
|align="center"| C,S,Su | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_crC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 10/8/22 | |||
|align="center"| KD/-12 | |||
|align="center"| C,S,Su | |||
|align="center"| L | |||
|colspan="2" | [[image:Terry02_crD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Jump''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/7/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_jA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 2/2+6/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_jB1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_jB2.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 4/5/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_jC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 8/7/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_jD.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] + [[image:snkd.gif]] | |||
|align="center"| 13/6/- | |||
|align="center"| KD/- | |||
| | |||
|align="center"| HL | |||
|colspan="2"| [[image:Terry02_jCD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Neutral Jump''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/7/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_juA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 2/8/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_jB2.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 3/7/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_jC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 6/7/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_juD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Hop''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/7/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_hA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 2/8/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_jB2.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 3/9/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_hC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 8/7/- | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Terry02_jD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Command Normals''' | |||
|- | |||
! df + [[image:snkc.gif]] | |||
|align="center"| 3/3+3/19 | |||
|align="center"| -5/-7 | |||
|align="center"| S,Su | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_dfC1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_dfC2.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Special Moves''' | |||
|- | |||
! qcf + [[image:snka.gif]] | |||
|align="center"| 14/-/32 | |||
|align="center"| 0/-2 | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_qcfA1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_qcfA2.png|center]] | |||
| '''Power Wave - qcf + A''' | |||
*Terry pounds the ground, sending a ground projectile across the screen | |||
|- | |||
! qcf + [[image:snkc.gif]] | |||
|align="center"| 19/10/18 | |||
|align="center"| KD/-10 | |||
|align="center"| S,Su,Fi | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_qcfC.png|center]] | |||
| '''Round Wave - qcf + C''' | |||
* Terry pounds the ground, creating a wave in front of him that doesn't travel forward and comes out slower than Power Wave qcf + A | |||
* cancellable into other special moves except Power Wave qcf + A or Round Wave qcf + C | |||
* free cancellable into | |||
* supercancellable | |||
|- | |||
! qcb + [[image:snka.gif]] | |||
|align="center"| 13/10/18 | |||
|align="center"| KD/-10 | |||
|align="center"| Fi | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_qcbA.png|center]] | |||
|rowspan="2"| '''Burn Knuckle - qcb + P''' | |||
* Terry dashes quickly across the screen with a high priority attack with his knuckle | |||
* qcb + C goes a full screen length while qcb + A will only go about about a third of a screen. Thus, qcb + A is extremely safe, except maybe if you cancelled into it deep when the opponent was in the corner | |||
* free cancellable into | |||
|- | |||
! qcb + [[image:snkc.gif]] | |||
|align="center"| 20/19/20 | |||
|align="center"| KD/-21 | |||
|align="center"| Fi | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_qcbC.png|center]] | |||
|- | |||
! qcb + [[image:snkb.gif]] | |||
|align="center"| 10/3*2/10+11 | |||
|align="center"| -3/-5 | |||
|align="center"| Fi | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_qcbB1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_qcbB2.png|center]] | |||
|rowspan="3"| '''Crack Shoot - qcb + K''' | |||
* Terry does a forward flip kick in the air | |||
* qcb + D travels further and higher than qcb + B, but is far too slow and has a bad hitbox, whiffing against crouching opponents | |||
* qcb + B works fairly well as an anti-air to stop early jumpins in progress, although may be a bit too slow to stop any jump attacks on reaction | |||
* free cancellable into | |||
|- | |||
!rowspan="2"| qcb + [[image:snkd.gif]] | |||
|rowspan="2" align="center"| 9/2+4(5)*2/10+13 | |||
|rowspan="2" align="center"| -5/-7 | |||
|rowspan="2" align="center"| Fi | |||
|rowspan="2" align="center"| HL | |||
|valign="bottom" style="border-right:0px; border-bottom:0px;"| [[image:Terry02_qcbD1.png|center]] | |||
|valign="bottom" style="border-left:0px; border-bottom:0px;"| [[image:Terry02_qcbD2.png|center]] | |||
|- | |||
|colspan="2" style="border-top:0px;"| [[image:Terry02_qcbD3.png|center]] | |||
|- | |||
! dp + [[image:snkb.gif]] | |||
|align="center"| 6/4+2(21)12/19 | |||
|align="center"| KD/-40 | |||
|align="center"| Fi,Fo | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_dpB1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_dpB2.png|center]] | |||
|rowspan="2"| '''Power Dunk - dp + K''' | |||
* Terry jumps into the air, the first hit coming out fast and on the ground, and the second one hitting as Terry falls to the ground | |||
* hard knockdown on the second hit if it hits an opponent in the air | |||
* Upper body invincible: Frame 5-6. | |||
* free cancellable into | |||
* free cancellable out of on the first hit | |||
|- | |||
! dp + [[image:snkd.gif]] | |||
|align="center"| 7/4+2(23)14/21 | |||
|align="center"| KD/-46 | |||
|align="center"| Fi,Fo | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_dpD1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_dpD2.png|center]] | |||
|- | |||
! _d,u + [[image:snka.gif]] | |||
|align="center"| 5/4*1(2)2(2)2(2)1/20+15 | |||
|align="center"| KD/-33 | |||
|align="center"| Su,Fo | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_duA1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_duA2.png|center]] | |||
|rowspan="2"| '''Rising Tackle - _d u + P''' | |||
* A version: Lower body invincible: complete startup and first active period. | |||
* C version: Upper body invincible: complete startup and first active period. | |||
* supercancellable on the first hit | |||
* free cancellable out of on the first hit | |||
|- | |||
! _d,u + [[image:snkc.gif]] | |||
|align="center"| 5/4*1(2)2(2)2(2)2(2)2(2)2/22+17 | |||
|align="center"| KD/-46 | |||
|align="center"| Su,Fo | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_duC1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_duC2.png|center]] | |||
|- | |||
|colspan="8" align="center"| '''DMs''' | |||
|- | |||
!rowspan="2"| qcfx2+[[image:snkb.gif]] | |||
|rowspan="2" align="center"| 6/2(6)3*2*12(17)1+1+7/33 | |||
|rowspan="2" align="center"| KD/-53 | |||
|rowspan="2" align="center"| | |||
|rowspan="2" align="center"| HL | |||
|valign="bottom" style="border-right:0px; border-bottom:0px;"| [[image:Terry02_qcfx2B1.png|center]] | |||
|valign="bottom" style="border-left:0px; border-bottom:0px;"| [[image:Terry02_qcfx2B2.png|center]] | |||
|rowspan="4"| '''High Angle Geyser - qcfx2+K''' | |||
*Invincible: A: Frame 1-3, C: Frame 1-6. | |||
|- | |||
|valign="bottom" style="border-right:0px; border-top:0px;"| [[image:Terry02_qcfx2B3.png|center]] | |||
|valign="bottom" style="border-left:0px; border-top:0px;"| [[image:Terry02_qcfx2B4.png|center]] | |||
|- | |||
!rowspan="2"| qcfx2+[[image:snkd.gif]] | |||
|rowspan="2" align="center"| 11/7(6)3*2*12(17)1+1+7/37 | |||
|rowspan="2" align="center"| KD/-57 | |||
|rowspan="2" align="center"| | |||
|rowspan="2" align="center"| HL | |||
|valign="bottom" style="border-right:0px; border-bottom:0px;"| [[image:Terry02_qcfx2D1.png|center]] | |||
|valign="bottom" style="border-left:0px; border-bottom:0px;"| [[image:Terry02_qcfx2D2.png|center]] | |||
|- | |||
|valign="bottom" style="border-right:0px; border-top:0px;"| [[image:Terry02_qcfx2D3.png|center]] | |||
|valign="bottom" style="border-left:0px; border-top:0px;"| [[image:Terry02_qcfx2B4.png|center]] | |||
|- | |||
! qcb,db,f + [[image:snka.gif]] | |||
|align="center"| 17/1+1+8/43 | |||
|align="center"| KD/-25 | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_qcbfA1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_qcbfA2.png|center]] | |||
|rowspan="2"| '''Power Geyser - qcb,f + P''' | |||
* Terry powers up and pounds the ground, creating a geyser of flame in front of him<br> | |||
* Invincible: A: Frame 1-14, C: Frame 1-15. Upper body invincible: A: Frame 15-17, C: Frame 16-18 | |||
|- | |||
! qcb,db,f + [[image:snkc.gif]] | |||
|align="center"| 18/1+1+9/47 | |||
|align="center"| KD/-29 | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Terry02_qcbfC1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Terry02_qcbfC2.png|center]] | |||
|- | |||
|colspan="8" align="center"| '''SDM''' | |||
|- | |||
!rowspan="3"| qcb,db,f + [[image:snka.gif]] + [[image:snkc.gif]] | |||
|rowspan="3" align="center"| 18/1+1+7(3)1+1+7(34)1+1+7/36 | |||
|rowspan="3" align="center"| KD/-60 | |||
|rowspan="3" align="center"| | |||
|rowspan="3" align="center"| HL | |||
|valign="bottom" style="border-right:0px; border-bottom:0px;"| [[image:Terry02_qcbfAC1.png|center]] | |||
|valign="bottom" style="border-left:0px; border-bottom:0px;"| [[image:Terry02_qcbfAC2.png|center]] | |||
|rowspan="3"| '''Power Geyser - qcb,f + AC''' | |||
*Invincible: Frame 1-16. | |||
|- | |||
|valign="bottom" style="border-right:0px; border-bottom:0px; border-top:0px;"| [[image:Terry02_qcbfAC3.png|center]] | |||
|valign="bottom" style="border-left:0px; border-bottom:0px; border-top:0px;"| [[image:Terry02_qcbfAC4.png|center]] | |||
|- | |||
|valign="bottom" style="border-right:0px; border-top:0px;"| [[image:Terry02_qcbfAC5.png|center]] | |||
|valign="bottom" style="border-left:0px; border-top:0px;"| [[image:Terry02_qcbfAC6.png|center]] | |||
|- | |||
|colspan="8" align="center"| '''HSDM''' | |||
|- | |||
! qcfx2+[[image:snka.gif]] + [[image:snkc.gif]] | |||
|align="center"| 12/7/30 | |||
|align="center"| KD/-19 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Terry02_HSDM.png|center]] | |||
| '''Rising Force - qcfx2+AC''' | |||
* starts up fairly slow but can travel across the screen incredibly fast | |||
*Counts as airborne during active period. | |||
*Invincible: Complete startup. | |||
|} | |||
==Short Movelist== | |||
* df + C | |||
* qcf + A | |||
* qcf + C | |||
** Any other special, except qcf + A. (Only on hit/block.) | |||
* qcb + P | |||
* (d) u + P | |||
* dp + K | |||
* qcb + K | |||
* DM qcb db f + P | |||
* DM qcf qcf + K | |||
* SDM qcb db f + AC | |||
* HSDM qcf qcf + AC | |||
==Notes== | |||
===Cancellable moves=== | |||
* Close: A, B, C (1-2), D | |||
* Far: A | |||
* Crouch: A, B, C, D | |||
* CD is cancellable into command moves, specials and DMs | |||
* df + C is cancellable. | |||
===Super cancellable moves=== | |||
* qcf + C | |||
* (d) u + P (1) | |||
===Free cancellable into moves=== | |||
* qcf + C | |||
* qcb + P | |||
* qcb + K | |||
* '''dp + K''' | |||
=== Free cancellable out-of moves=== | |||
* (d) u + P (1) | |||
* '''dp + K (1)''' | |||
===Moves with Invincibility=== | |||
* (d) u + A (Lower: startup & active (1st part).) | |||
* (d) u + C (Upper: startup & active (1st part).) | |||
* dp + K (Upper: startup (last part).) | |||
* DM qcf qcf + K (Full: startup (1st part).) | |||
* DM qcb db f + P (Full: startup (1st part). Upper: startup.) | |||
* SDM qcb db f + AC (Full: startup (1st part).) | |||
* HSDM qcf qcf + AC (Full: startup.) | |||
=== Moves with autoguard=== | |||
(none) | |||
===Other Notes=== | |||
(none) | |||
== Combos == | == Combos == | ||
=== | ===Basic Combos=== | ||
1. cl.C(2) | * cl.C (2) / cl.D / cr.C > | ||
2. cr.B, cr.A | ** df + C > | ||
*** SDM qcb db f + AC {Max Mode + 1 Stock} | |||
*** '''DM qcb db f + C {1 stock}''' | |||
*** DM qcf qcf + K {1 stock} | |||
*** '''qcb + A [32%] (Very close.)''' | |||
*** qcb + B (Very close.) | |||
** HSDM qcf qcf + AC (Very close. Does not work after cl.C (2)) [64%] {Max Mode + 1 Stock} | |||
** SDM qcb db f + AC [44.5%] {Max Mode + 1 Stock} | |||
** '''DM qcb db f + C [36%] {1 stock}''' | |||
** DM qcf qcf + K [29%] {1 stock} | |||
** '''qcb + A [22%]''' | |||
** qcb + B [19%] | |||
** qcf + A [20%] | |||
** (d) u + C [29%] | |||
** dp + D (Point blank. Does not work after cl.C (2)) [30%] | |||
Damage above is based on cl.C (2) as starter. | |||
About cl.C (2) / cl.D / cr.C: cl.C (2) is faster than cl.D, that is faster than cr.C; cr.C deal a little more damage (~+1%) and has more range; cl.C (2) has more pushback. | |||
* cr.B, cr.A / cr.B > | |||
** '''df + C > (Point blank.) ...''' | |||
** DM qcf qcf + B {1 stock} | |||
** '''(d) u + C''' | |||
* qcf + C > | |||
** '''qcb + C [33%]''' | |||
** qcb + A [27%] | |||
** dp + D (Very close or corner.) [33.5] | |||
** qcb + B, (Close) [27%] | |||
*** df + C (Corner) [38%] | |||
** >> DM qcb db f + C [40%] {2 stocks} | |||
===Counterhit=== | ===Counterhit=== | ||
* j.CD (counterhit), | |||
** DM qcb db f + P {40%} | |||
** qcf + C > (Corner) | |||
*** qcb + C {45%} | |||
*** qcb + B, df.C {50%} | |||
*** DM qcb hcf + P {55%} | |||
For the qcb + B, df + C combo ender, the df + C will have to be done as db + C, since the game thinks Terry has switched sides, even though it doesn't look like he has. | |||
===Maxmode=== | ===Maxmode=== | ||
* cl.C (2) >> BC, | |||
** run cl.C (2) > df + C > SDM qcb db f + AC {55-60%} | |||
** run cl.C (1) > dp + K(1) >> qcf + C > (Corner) | |||
*** DM qcb db f + P {55%} | |||
*** qcb + B, df + C {45%} (Input as db + C because of a glitch...) | |||
==Attack Strings== | |||
* cl.C (1) / cr.D > qcf + C > qcb + A | |||
* cl.C (1) / cr.B > df + C > qcb + A | |||
== Strategies == | == Strategies == |
Latest revision as of 22:07, 12 July 2021
General Info
Crouch height: Medium
Jump: 5/36/1
Hop: 5/27/1
Dash: 3/10~∞/3
Backdash: 3/18/3
Wakeup: 25 frames
Recovery roll: 28 frames
Stand | Crouch | Jump | Backdash | Grab | Run |
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Colors
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Movelist
Short Movelist
- df + C
- qcf + A
- qcf + C
- Any other special, except qcf + A. (Only on hit/block.)
- qcb + P
- (d) u + P
- dp + K
- qcb + K
- DM qcb db f + P
- DM qcf qcf + K
- SDM qcb db f + AC
- HSDM qcf qcf + AC
Notes
Cancellable moves
- Close: A, B, C (1-2), D
- Far: A
- Crouch: A, B, C, D
- CD is cancellable into command moves, specials and DMs
- df + C is cancellable.
Super cancellable moves
- qcf + C
- (d) u + P (1)
Free cancellable into moves
- qcf + C
- qcb + P
- qcb + K
- dp + K
Free cancellable out-of moves
- (d) u + P (1)
- dp + K (1)
Moves with Invincibility
- (d) u + A (Lower: startup & active (1st part).)
- (d) u + C (Upper: startup & active (1st part).)
- dp + K (Upper: startup (last part).)
- DM qcf qcf + K (Full: startup (1st part).)
- DM qcb db f + P (Full: startup (1st part). Upper: startup.)
- SDM qcb db f + AC (Full: startup (1st part).)
- HSDM qcf qcf + AC (Full: startup.)
Moves with autoguard
(none)
Other Notes
(none)
Combos
Basic Combos
- cl.C (2) / cl.D / cr.C >
- df + C >
- SDM qcb db f + AC {Max Mode + 1 Stock}
- DM qcb db f + C {1 stock}
- DM qcf qcf + K {1 stock}
- qcb + A [32%] (Very close.)
- qcb + B (Very close.)
- HSDM qcf qcf + AC (Very close. Does not work after cl.C (2)) [64%] {Max Mode + 1 Stock}
- SDM qcb db f + AC [44.5%] {Max Mode + 1 Stock}
- DM qcb db f + C [36%] {1 stock}
- DM qcf qcf + K [29%] {1 stock}
- qcb + A [22%]
- qcb + B [19%]
- qcf + A [20%]
- (d) u + C [29%]
- dp + D (Point blank. Does not work after cl.C (2)) [30%]
- df + C >
Damage above is based on cl.C (2) as starter.
About cl.C (2) / cl.D / cr.C: cl.C (2) is faster than cl.D, that is faster than cr.C; cr.C deal a little more damage (~+1%) and has more range; cl.C (2) has more pushback.
- cr.B, cr.A / cr.B >
- df + C > (Point blank.) ...
- DM qcf qcf + B {1 stock}
- (d) u + C
- qcf + C >
- qcb + C [33%]
- qcb + A [27%]
- dp + D (Very close or corner.) [33.5]
- qcb + B, (Close) [27%]
- df + C (Corner) [38%]
- >> DM qcb db f + C [40%] {2 stocks}
Counterhit
- j.CD (counterhit),
- DM qcb db f + P {40%}
- qcf + C > (Corner)
- qcb + C {45%}
- qcb + B, df.C {50%}
- DM qcb hcf + P {55%}
For the qcb + B, df + C combo ender, the df + C will have to be done as db + C, since the game thinks Terry has switched sides, even though it doesn't look like he has.
Maxmode
- cl.C (2) >> BC,
- run cl.C (2) > df + C > SDM qcb db f + AC {55-60%}
- run cl.C (1) > dp + K(1) >> qcf + C > (Corner)
- DM qcb db f + P {55%}
- qcb + B, df + C {45%} (Input as db + C because of a glitch...)
Attack Strings
- cl.C (1) / cr.D > qcf + C > qcb + A
- cl.C (1) / cr.B > df + C > qcb + A