Fatal Fury Special: Difference between revisions

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[[Image:Fatfuryspecialogo.png|right]]
:''Not to be confused with [[Real Bout Fatal Fury Special]].''
{{Infobox Game
| gamename    = Fatal Fury Special
| abbreviation = FFS
| image        = Fatfuryspecialogo.png
| developer    = SNK
| system      = NEO•GEO<br>MVS, WW: 16 September 1993<br>AES, WW: 22 December 1993<br>CD, JP: 9 September 1994 <br>CD, NA: 1996
| system4      = Playstation 2<br>JP: July 2006<br>NA: August 2007
| system5      = Xbox Live Arcade<br>WW: 5 September 2007
| system6      = Wii Virtual Console<br>JP: 4 November 2009<br>NA: 1 March 2010<br>EU: 26 March 2010
| system7      = Android, iOS<br>WW: 1 April 2015
| system8      = Microsoft Windows<br>WW: 9 January 2016
| system9      = Nintendo Switch, Playstation 4, Xbox One<br>WW: 13 July 2017
| website      = [https://www.garou15th.com/history/series3/index.php Garou Densetsu Anniversary Site]
| netcode      = Rollback (via Fightcade)
| resources    = [https://seesaawiki.jp/garosp/ Japanese Wiki]
| resources2  = [https://drive.google.com/file/d/1H_3aVeT34YUNnj946I6xgtweU1o7czbH/view Game guide] by [https://twitter.com/yuukyuu000 Universal-Quantifier]
| community    = [https://discord.gg/FnbFwVj6jc General Fatal Fury Discord server]
}}


== Introduction ==
== Introduction ==
Fatal Fury Special is the updated version of Fatal Fury 2 for the Neo Geo MVS (Arcade), and Neo Geo AES (Home Console). Notable changes to the game include faster gameplay and a combo system. All characters from Fatal Fury 2 return, with bosses Billy Kane, Axel Hawk, Laurence Blood, and Wolfgang Krauser now playable. Duck King, Tung Fu Rue, and Geese Howard from the original Fatal Fury are also added to the roster, with Geese acting as a sub-boss to Krauser. Ryo Sakazaki, the main character from Art of Fighting, appears as a secret boss and is playable in the home versions of the game.
Fatal Fury Special (餓狼伝説SPECIAL in Japan) is the updated version of [[Fatal Fury 2|Fatal Fury 2]] for the Neo Geo, doubling the number of playable characters while adding new moves and revamped mechanics. Included in the cast is all boss characters of Fatal Fury 2 as well as favorites from Fatal Fury 1 and even a secret crossover with Art of Fighting's Ryo Sakazaki.  


Fatal Fury Special is available on the Wii Virtual Console, Xbox Live Arcade, and the PS2 in Fatal Fury Battle Archives Vol. 1. Other home versions exist that predate this consoles on the Sega CD, Turbo CD, and SNES. A handheld version (with only 9 characters), is on the Game Gear.
Characterized by its high damage combos, invincible cancellable backdashes and the series' signature lane system, Fatal Fury Special has remained a classic of Japanese arcades, developing a rich competitive history over decades of tournaments. To this day, the FATAL FURY SPECIAL WORLD CUP is held every year at Mikado Game Center.
== Notation ==


===Joystick Notation===
If you are looking for a brief guide to learning Fatal Fury Special, check out [https://drive.google.com/file/d/1H_3aVeT34YUNnj946I6xgtweU1o7czbH/view this very helpful guide] made by [https://twitter.com/yuukyuu000 Universal-Quantifier.] Much of the wiki would also not be quite as complete without his help in compiling this info.


*F - Forward - Tilt stick forward/towards the opponent. (X-axis)
[[Image:ffspec_image001.png]]
*B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
[[Image:ffspec_image002.png]]
*U - Up - Tilt stick upwards. (Y-axis)
[[Image:ffspec_image003.png]]
*D - Down - Tilt stick downwards. (Y-axis)
*QCF - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to downwards and forward, then forward.
*QCB - Quarter circle backward - Tilt stick downwards, then to downwards and backward, then backward.
*HCF - Half circle forward - Tilt stick backwards, then to downwards and backward, then to downward, then to downwards and forward, then forward.
*HCB - Half circle backward - Tilt stick forwards, then to downwards and forward, then to downward, then to downwards and backward, then backward.
*DP - Dragon punch - Tilt stick forwards, then to downward, then to downward and forward.
*Charge - Hold a tilt - Hold the stick in either B or D (Depending) then move to F or U respectively.
 
===Button Notation===
 
Expressed in the form: Notation - Move - (Neo Geo Default Map)
 
*LP - Weak/Light/Low/Jab Punch - (A)
*HP - Heavy/Hard/High/Fierce Punch - (C)
*P - Any punch - (A/C)
*LK - Weak/Light/Low/short Kick - (B)
*HK - Heavy/Hard/High/Roundhouse Kick - (D)
*K = Any kick - (B/D)
 
Occasionally people may use "Notation" and "Move" interchangeably.
 
===Descriptors===
 
====Connectors====
 
*+: Used between two other pieces of notation to signify that they should be performed at the same time. i.e. "X" + "Y", "X" should be performed at the same time as "Y".
''e.g. F + HP''
 
====State Modifiers====
 
*s. - The following move should be performed in the standing position (neutral in the Y-axis). i.e. s."X", perform "X" whilst standing.
*c. - The following move should be performed in the crouched position (held down in the Y-axis). i.e. c."X", perform "X" whilst crouching.
*j. - The following move should be performed in the "in the air" position (After having held up in the Y-axis). i.e. j."X", perform "X" whilst in the air.
 
===Miscellaneous Notation===
 
*DM - Short for "Desperation Move", which is the super move of each character.
*Tap/Rapidly - Repeatedly press a button.
*Deep/Close - How close a move is performed - When the sprites are overlapping.
*Far - How close a move is performed - When the sprites aren't overlapping.
 
== Game Mechanics ==
 
===Crawl===
Hold DF to crawl along the ground. Sometimes called an offensive crouch.
 
===Line Sway===
Press A+B to jump to the opposite plane. If both fighters are on opposite planes, they cannot perform special moves, but can still move left or right. If a player is on the upper plane, he/she can jump, while the player one the bottom plane can crouch. If the player on the upper plane attempts to crouch, he/she will roll to the bottom plane, while the player on the bottom plane rolls to the upper plane if he/she attempts to jump.
 
Attacking a player on the opposite plane will have the character do a Line Sway Attack, depending on the button pressed. Press A or B for the Low Line Sway Attack, and C or D for the High Line Sway Attack. Pressing left or right on the D-Pad will move the character into that direction during the attack, instead of making the attack home-in on the opponent. All this attacks are overheads.
 
===Strong Attack===
Also known as the Line Blast, done by pressing C+D. When this attack connects, the opponent is thrown to the opposite plane.
 
===Throw===
Press F+C when close to the opponent to throw them. Joe Higashi, Cheng Sinzan, Billy Kane, Laurence Blood, Geese Howard, and Wolfgang Krauser can also throw with F+D. Other characters have multiple throws with D (such as Big Bear and Axel Hawk), and some have air throws (Mai Shiranui and Duck King).
 
===Defensive Attack===
Press F+A while blocking. This attack has some invincibility frames. It can be done while blocking a whiffed attack.
 
===Taunt===
Press C while far away from opponent. Can be stopped at any time by pressing a direction in the D-Pad or any button.
 
===Back Dash===
Move the joystick back twice to retreat. Characters are invulnerable for a few seconds during the back dash.
 
== Basic Strategy ==
 
== Advanced Strategy ==
 
==Tiers==
 
===Tier-list===
'''January 1994 GAMEST tier list'''
{| border="1em" cellspacing="0" width="60%" style="border: 1px solid #999; background: #F2F2F2;"
|-
! align="center" |
! align="center" | Kim
! align="center" | Mai
! align="center" | Billy
! align="center" | Joe
! align="center" | Terry
! align="center" | Bear
! align="center" | Axel
! align="center" | Geese
! align="center" | Jubei
! align="center" | Krauser
! align="center" | Andy
! align="center" | Lawrence
! align="center" | Duck
! align="center" | Cheng
! align="center" | Tung
! align="center" | Totals
|-
| align="center" | Kim
| align="center" | -
| align="center" | 6
| align="center" | 4
| align="center" | 5
| align="center" | 5
| align="center" | 8
| align="center" | 7
| align="center" | 7
| align="center" | 8
| align="center" | 7
| align="center" | 7
| align="center" | 7
| align="center" | 6
| align="center" | 7
| align="center" | 7
| align="center" | 91 +27
|-
| align="center" | Mai
| align="center" | 4
| align="center" | -
| align="center" | 5
| align="center" | 5
| align="center" | 7
| align="center" | 4
| align="center" | 5
| align="center" | 5
| align="center" | 6
| align="center" | 5
| align="center" | 5
| align="center" | 6
| align="center" | 7
| align="center" | 6
| align="center" | 7
| align="center" | 77 +7
|-
| align="center" | Billy
| align="center" | 6
| align="center" | 5
| align="center" | -
| align="center" | 6
| align="center" | 4
| align="center" | 4
| align="center" | 6
| align="center" | 4
| align="center" | 7
| align="center" | 3
| align="center" | 5
| align="center" | 5
| align="center" | 6
| align="center" | 8
| align="center" | 7
| align="center" | 76 +6
|-
| align="center" | Joe
| align="center" | 5
| align="center" | 5
| align="center" | 4
| align="center" | -
| align="center" | 6
| align="center" | 6
| align="center" | 4
| align="center" | 6
| align="center" | 6
| align="center" | 6
| align="center" | 5
| align="center" | 4
| align="center" | 6
| align="center" | 6
| align="center" | 5
| align="center" | 74 +4
|-
| align="center" | Terry
| align="center" | 5
| align="center" | 3
| align="center" | 6
| align="center" | 4
| align="center" | -
| align="center" | 5
| align="center" | 5
| align="center" | 5
| align="center" | 5
| align="center" | 6
| align="center" | 7
| align="center" | 5
| align="center" | 5
| align="center" | 7
| align="center" | 5
| align="center" | 73 +3
|-
| align="center" | Bear
| align="center" | 2
| align="center" | 6
| align="center" | 6
| align="center" | 4
| align="center" | 5
| align="center" | -
| align="center" | 6
| align="center" | 4
| align="center" | 4
| align="center" | 6
| align="center" | 7
| align="center" | 6
| align="center" | 5
| align="center" | 6
| align="center" | 4
| align="center" | 71 +1
|-
| align="center" | Axel
| align="center" | 3
| align="center" | 5
| align="center" | 4
| align="center" | 6
| align="center" | 5
| align="center" | 4
| align="center" | -
| align="center" | 5
| align="center" | 7
| align="center" | 5
| align="center" | 5
| align="center" | 4
| align="center" | 5
| align="center" | 6
| align="center" | 7
| align="center" | 71 +1
|-
| align="center" | Geese
| align="center" | 3
| align="center" | 5
| align="center" | 6
| align="center" | 4
| align="center" | 5
| align="center" | 6
| align="center" | 5
| align="center" | -
| align="center" | 5
| align="center" | 5
| align="center" | 5
| align="center" | 6
| align="center" | 4
| align="center" | 4
| align="center" | 7
| align="center" | 70 +0
|-
| align="center" | Jubei
| align="center" | 2
| align="center" | 4
| align="center" | 3
| align="center" | 4
| align="center" | 5
| align="center" | 6
| align="center" | 3
| align="center" | 5
| align="center" | -
| align="center" | 7
| align="center" | 5
| align="center" | 7
| align="center" | 6
| align="center" | 4
| align="center" | 7
| align="center" | 68 -2
|-
| align="center" | Krauser
| align="center" | 3
| align="center" | 5
| align="center" | 7
| align="center" | 4
| align="center" | 4
| align="center" | 4
| align="center" | 5
| align="center" | 5
| align="center" | 3
| align="center" | -
| align="center" | 5
| align="center" | 7
| align="center" | 4
| align="center" | 6
| align="center" | 6
| align="center" | 68 -2
|-
| align="center" | Andy
| align="center" | 3
| align="center" | 5
| align="center" | 5
| align="center" | 5
| align="center" | 3
| align="center" | 3
| align="center" | 5
| align="center" | 5
| align="center" | 5
| align="center" | 5
| align="center" | -
| align="center" | 6
| align="center" | 5
| align="center" | 6
| align="center" | 5
| align="center" | 66 -4
|-
| align="center" | Lawrence
| align="center" | 3
| align="center" | 4
| align="center" | 5
| align="center" | 6
| align="center" | 5
| align="center" | 4
| align="center" | 6
| align="center" | 4
| align="center" | 3
| align="center" | 3
| align="center" | 4
| align="center" | -
| align="center" | 6
| align="center" | 5
| align="center" | 6
| align="center" | 64 -6
|-
| align="center" | Duck
| align="center" |
| align="center" | 3
| align="center" | 4
| align="center" | 4
| align="center" | 5
| align="center" | 5
| align="center" | 5
| align="center" | 6
| align="center" | 4
| align="center" | 6
| align="center" | 5
| align="center" | 4
| align="center" | -
| align="center" | 5
| align="center" | 4
| align="center" | 64 -6
|-
| align="center" | Cheng
| align="center" | 3
| align="center" | 4
| align="center" | 2
| align="center" | 4
| align="center" | 3
| align="center" | 4
| align="center" | 4
| align="center" | 6
| align="center" | 6
| align="center" | 4
| align="center" | 4
| align="center" | 5
| align="center" | 5
| align="center" | -
| align="center" | 5
| align="center" | 59 -11
|-
| align="center" | Tung
| align="center" | 3
| align="center" | 3
| align="center" | 3
| align="center" | 5
| align="center" | 5
| align="center" | 6
| align="center" | 3
| align="center" | 3
| align="center" | 3
| align="center" | 4
| align="center" | 5
| align="center" | 4
| align="center" | 6
| align="center" | 5
| align="center" | -
| align="center" | 58 -12
|-
|}
 
== The Characters ==
 
* [[Image:20%.gif]] [[Terry Bogard (FFS)|Terry Bogard]]
* [[Image:00%.gif]] [[Andy Bogard (FFS)|Andy Bogard]]
* [[Image:00%.gif]] [[Joe Higashi (FFS)|Joe Higashi]]
* [[Image:00%.gif]] [[Kim Kaphwan (FFS)|Kim Kaphwan]]
* [[Image:00%.gif]] [[Mai Shiranui (FFS)|Mai Shiranui]]
* [[Image:00%.gif]] [[Jubei Yamada (FFS)|Jubei Yamada]]
* [[Image:00%.gif]] [[Big Bear (FFS)|Big Bear]]
* [[Image:00%.gif]] [[Cheng Sinzan (FFS)|Cheng Sinzan]]
* [[Image:00%.gif]] [[Duck King (FFS)|Duck King]]
* [[Image:00%.gif]] [[Tung Fu Rue (FFS)|Tung Fu Rue]]
* [[Image:00%.gif]] [[Billy Kane (FFS)|Billy Kane]]
* [[Image:20%.gif]] [[Axel Hawk (FFS)|Axel Hawk]]
* [[Image:00%.gif]] [[Laurence Blood (FFS)|Laurence Blood]]
* [[Image:00%.gif]] [[Geese Howard (FFS)|Geese Howard]]
* [[Image:00%.gif]] [[Wolfgang Krauser (FFS)|Wolfgang Krauser]]
* [[Image:20%.gif]] [[Ryo Sakazaki (FFS)|Ryo Sakazaki]]
 
 
[[Category:SNK Fighting Game]]


{{SuperCombo Wiki:Roadmap/FFS}}
{{Navbox-FFS}}
[[Category:Fatal Fury Special]]
[[Category:Fatal Fury Special]]

Latest revision as of 01:32, 25 March 2025

Not to be confused with Real Bout Fatal Fury Special.
Fatal Fury Special
(FFS)
Fatfuryspecialogo.png
Developers

SNK

Systems

NEO•GEO
MVS, WW: 16 September 1993
AES, WW: 22 December 1993
CD, JP: 9 September 1994
CD, NA: 1996

Playstation 2
JP: July 2006
NA: August 2007
Xbox Live Arcade
WW: 5 September 2007
Wii Virtual Console
JP: 4 November 2009
NA: 1 March 2010
EU: 26 March 2010
Android, iOS
WW: 1 April 2015
Microsoft Windows
WW: 9 January 2016
Nintendo Switch, Playstation 4, Xbox One
WW: 13 July 2017
Official Websites

Garou Densetsu Anniversary Site

Online Play

Rollback (via Fightcade)

Player Resources

Japanese Wiki

Game guide by Universal-Quantifier
Community Channels

General Fatal Fury Discord server

Introduction

Fatal Fury Special (餓狼伝説SPECIAL in Japan) is the updated version of Fatal Fury 2 for the Neo Geo, doubling the number of playable characters while adding new moves and revamped mechanics. Included in the cast is all boss characters of Fatal Fury 2 as well as favorites from Fatal Fury 1 and even a secret crossover with Art of Fighting's Ryo Sakazaki.

Characterized by its high damage combos, invincible cancellable backdashes and the series' signature lane system, Fatal Fury Special has remained a classic of Japanese arcades, developing a rich competitive history over decades of tournaments. To this day, the FATAL FURY SPECIAL WORLD CUP is held every year at Mikado Game Center.

If you are looking for a brief guide to learning Fatal Fury Special, check out this very helpful guide made by Universal-Quantifier. Much of the wiki would also not be quite as complete without his help in compiling this info.

Ffspec image001.png Ffspec image002.png Ffspec image003.png

Main

70% complete


In Progress / Completed To-do
  • Introductions written for all characters
  • All movelists are featured with hitboxes and frame data
  • Combos written for all characters
  • System and FAQ pages filled with useful info
  • Filling out strategy/matchup sections (most pages have at least one of these)


Game Navigation

General
FAQ
Controls
HUD
System
Strategy
Characters
Andy Bogard
Axel Hawk
Big Bear
Billy Kane
Cheng Sinzan
Duck King
Geese Howard
Joe Higashi
Jubei Yamada
Kim Kaphwan
Laurence Blood
Mai Shiranui
Terry Bogard
Tung Fu Rue
Wolfgang Krauser
Secret Boss
Ryo Sakazaki