m (Added POW charge) |
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(8 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
|Forward Super Jump=36f | |Forward Super Jump=36f | ||
|Back Super Jump=36f | |Back Super Jump=36f | ||
|POW charge=18f | |||
|content= | |content= | ||
Line 228: | Line 229: | ||
|onblock=-32 | |onblock=-32 | ||
|properties= | |properties= | ||
|description= Increased recovery on hit/block when hitting active frames 1-5 and cuts active frames 6-8 | |description= *Increased recovery on hit/block when hitting active frames 1-5 and cuts active frames 6-8 | ||
*active frame 1 hits EDs | |||
}} | }} | ||
}} | }} | ||
Line 268: | Line 270: | ||
|onhit= | |onhit= | ||
|onblock= | |onblock= | ||
|properties= | |properties= | ||
|description= | |description= | ||
TBA | TBA | ||
Line 432: | Line 434: | ||
|onhit=+48 SpKD | |onhit=+48 SpKD | ||
|onblock= | |onblock= | ||
|properties= | |properties= *10f tech window | ||
|description= | |description= Opponent lands on back | ||
}} | }} | ||
}} | }} | ||
Line 452: | Line 453: | ||
|onhit=+51 SpKd | |onhit=+51 SpKd | ||
|onblock= | |onblock= | ||
|properties= | |properties= *9f tech window | ||
|description= | |description= Opponent lands on back | ||
}} | }} | ||
}} | }} | ||
===Stance Switch and Reverse Stance Normals=== | ===Stance Switch and Reverse Stance Normals=== | ||
Line 491: | Line 491: | ||
|startup=6 | |startup=6 | ||
|active=5 | |active=5 | ||
|recovery=35 | |recovery=35/16 | ||
|onhit=+28 alt.sitstun | |onhit=+28/+49 alt.sitstun | ||
|onblock=-20 | |onblock=-20/+1 | ||
|properties= * | |properties= *Short tech window on air hit | ||
|description= '''Cancel Routes:''' Super (empty cancel pre-MAX) | *stays in reverse stance on empty cancel | ||
|description= *'''Cancel Routes:''' Super (empty cancel pre-MAX) | |||
*hits EDs | |||
}} | }} | ||
}} | }} | ||
Line 512: | Line 514: | ||
|recovery=36 | |recovery=36 | ||
|onhit=+55 SKD | |onhit=+55 SKD | ||
|onblock= | |onblock=-32 | ||
|properties= *Fully extends f2 | |properties= *Fully extends f2 | ||
|description= | |description= *Active frames 1-5 hit EDs | ||
}} | }} | ||
}} | }} | ||
Line 531: | Line 532: | ||
|active=1, 4 | |active=1, 4 | ||
|recovery=21/17 | |recovery=21/17 | ||
|onhit=+7 | |onhit=+7/+11 | ||
|onblock=0, +1 | |onblock=0, +1/+4, +5 | ||
|properties= *Stays in reverse stance | |properties= *Stays in reverse stance | ||
|description= '''Cancel Routes:''' Special, Super (empty cancel pre-MAX) | |description= '''Cancel Routes:''' Special, Super (empty cancel pre-MAX) | ||
}} | }} | ||
}} | }} | ||
===Escape Dash and Escape Attack=== | ===Escape Dash and Escape Attack=== | ||
Line 555: | Line 556: | ||
|onblock= | |onblock= | ||
|properties= *f10 Earliest possible input for EA | |properties= *f10 Earliest possible input for EA | ||
*Invul f1-25 strike, 55 if held | *Invul f1-25 strike, 55 if held | ||
*f26/56> no collison | |||
|description= | |description= | ||
TBA | TBA | ||
Line 575: | Line 577: | ||
|onhit=-8 | |onhit=-8 | ||
|onblock=-14 | |onblock=-14 | ||
|properties= * | |properties= *f1> no collision | ||
|description= | |description= *hits EDs | ||
}} | }} | ||
}} | }} | ||
Line 595: | Line 596: | ||
|onhit=-8 | |onhit=-8 | ||
|onblock=-18 | |onblock=-18 | ||
|properties= * | |properties= *f1> no collison | ||
*Ends in reverse stance | *Ends in reverse stance | ||
|description= | |description= *hits EDs | ||
}} | }} | ||
}} | }} | ||
===Deadly Skills=== | ===Deadly Skills=== | ||
Line 661: | Line 661: | ||
|onblock=-22 | |onblock=-22 | ||
|properties= *Techable launch | |properties= *Techable launch | ||
*40f charge | |||
|description= | |description= | ||
TBA | TBA | ||
Line 685: | Line 686: | ||
TBA | TBA | ||
}} | }} | ||
}} | }} | ||
===Super Deadly Skill=== | ===Super Deadly Skill=== | ||
Line 703: | Line 704: | ||
|onhit=-24 | |onhit=-24 | ||
|onblock=-30 | |onblock=-30 | ||
|properties= *Invul f1- | |properties= *Invul f1-22 strike, f1-24 strike at low health | ||
*Multihit, untechable and hits once on air hit | *Multihit, untechable and hits once on air hit | ||
*hits once point blank | *hits once point blank | ||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Bad Luck | |||
|input=[4]1236+HP (MAX + Low health) | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=35+10, 81 | |||
|active=until hits/offscreen | |||
|recovery=28 | |||
|onhit=-24 | |||
|onblock=-66, +5 | |||
|properties= *Invul f1-7 strike | |||
*Multihit, untechable and hits once on air hit | |||
*hits once point blank | |||
*40f harge | |||
*the 2nd projectile isn't a true combo | |||
|description= | |description= | ||
TBA | TBA | ||
Line 727: | Line 753: | ||
|properties= *Invul f1-4, 45-54, 93-102 strike, f7-9, 55-57, 103-105 above leg | |properties= *Invul f1-4, 45-54, 93-102 strike, f7-9, 55-57, 103-105 above leg | ||
*Untechable launch til final hit | *Untechable launch til final hit | ||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Triple Somersault Kick | |||
|input=[2]364+HK (MAX + Low health | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110, 148, 152, 154, 156 | |||
|active=2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, 2, 3, 2, 2, 13 | |||
|recovery=39 | |||
|onhit= | |||
|onblock=-34 | |||
|properties= *Invul f1-4, 45-54, 93-102, 140-149 strike, f7-9, 55-57, 103-105, 150-152 above leg | |||
*Untechable launch til final hit | |||
*40f charge | |||
|description= | |description= | ||
TBA | TBA |
Latest revision as of 14:43, 29 March 2025
Introduction
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect.
Gameplay
Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage.
Strengths | Weaknesses |
---|---|
|
|
Attributes
- Forward Walk Speed: 2.5
- Back Walk Speed: 2.2
- Forward Dash: 21f
- Back Dash: 23f
- Prejump: 4f
- Neutral Jump: 37f
- Forward Jump: 36f
- Back Jump: 36f
- Forward Super Jump: 36f
- Back Super Jump: 36f
- POW charge: 18f
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 10/7 |
On Hit | On Block | Guard | Properties |
+1 | +4 | Low/High | - |
Cancel Routes: Any L (LP's only on whiff), Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 4 | 29/15 |
On Hit | On Block | Guard | Properties |
-3 | -13 | Low/High |
|
Cancel Routes: Any HK, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 19/12 |
On Hit | On Block | Guard | Properties |
-9 | -6 | Low/High |
|
Cancel Routes: Any HP, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 35/8 |
On Hit | On Block | Guard | Properties |
-13 | -23 | Low/High | - |
Cancel Routes: Special |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 3 | 10/7 |
On Hit | On Block | Guard | Properties |
+6 | +13 | Low/High | - |
Cancel Routes: Any L, Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 9 | 14/6 |
On Hit | On Block | Guard | Properties |
+9 | +3 | Low/High |
|
Cancel Routes: Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 3 | 15/10 |
On Hit | On Block | Guard | Properties |
-4 | +8 | Low | - |
Cancel Routes: Any LK, any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 4 | 30 |
On Hit | On Block | Guard | Properties |
-2 | -8 | Low |
|
TBA |
Command Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 15 | 5 | 35 |
On Hit | On Block | Guard | Properties |
-10 | -20 | Low/High | - |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 | 8 | 36 |
On Hit | On Block | Guard | Properties |
-22 | -32 | Low/High | - |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 5 | 30 |
On Hit | On Block | Guard | Properties |
+41 KD | -9 | Low | f8-31 low-profile |
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 6 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Throws
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+48 SpKD | - | Throw |
|
Opponent lands on back |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+51 SpKd | - | Throw |
|
Opponent lands on back |
Stance Switch and Reverse Stance Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | - | 16 |
On Hit | On Block | Guard | Properties |
- | - | - | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 35/16 |
On Hit | On Block | Guard | Properties |
+28/+49 alt.sitstun | -20/+1 | Low/High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 36 |
On Hit | On Block | Guard | Properties |
+55 SKD | -32 | Low/High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5, 6 | 1, 4 | 21/17 |
On Hit | On Block | Guard | Properties |
+7/+11 | 0, +1/+4, +5 | Low/High |
|
Cancel Routes: Special, Super (empty cancel pre-MAX) |
Escape Dash and Escape Attack
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | - | 4 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 36 |
On Hit | On Block | Guard | Properties |
-8 | -14 | High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 11 | 3 | 29 |
On Hit | On Block | Guard | Properties |
-8 | -18 | High |
|
|
Deadly Skills
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | until hits/offscreen | 15 |
On Hit | On Block | Guard | Properties |
+11 | +18 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | until hits/offscreen | 36 |
On Hit | On Block | Guard | Properties |
-10 | -3 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 18 | 30 |
On Hit | On Block | Guard | Properties |
- | -22 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3, 5, 8 | 2, 3, 14 | 34 |
On Hit | On Block | Guard | Properties |
- | -26 | Low/High |
|
TBA |
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+26 | until hits/offscreen | 63 |
On Hit | On Block | Guard | Properties |
-24 | -30 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+10, 81 | until hits/offscreen | 28 |
On Hit | On Block | Guard | Properties |
-24 | -66, +5 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110, 148, 152, 154, 156 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High |
|
TBA |