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{{ | {{DT Character Intro | ||
|char=Cool | |||
|Forward Walk Speed=2.5 | |||
|Back Walk Speed=2.2 | |||
|Forward Dash=21f | |||
|Back Dash=23f | |||
|Prejump=4f | |||
|Neutral Jump=37f | |||
|Forward Jump=36f | |||
|Back Jump=36f | |||
|Forward Super Jump=36f | |||
|Back Super Jump=36f | |||
|POW charge=18f | |||
|content= | |||
==Introduction== | ==Introduction== | ||
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect. | Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect. | ||
== Gameplay == | == Gameplay == | ||
Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage. | |||
{{ProConTable | {{ProConTable | ||
Line 17: | Line 31: | ||
}} | }} | ||
}} | }} | ||
==Move List== | ==Move List== | ||
Line 39: | Line 43: | ||
|input=LP | |input=LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 48: | Line 52: | ||
|onblock=+4 | |onblock=+4 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any L (LP's only on whiff), Any H, Special | ||
}} | }} | ||
}} | }} | ||
Line 59: | Line 62: | ||
|input=HP | |input=HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 68: | Line 71: | ||
|onblock=-13 | |onblock=-13 | ||
|properties= *Invul f25>full when cancelled | |properties= *Invul f25>full when cancelled | ||
|description= | |description= '''Cancel Routes:''' Any HK, Special | ||
}} | }} | ||
}} | }} | ||
Line 79: | Line 81: | ||
|input=LK | |input=LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 88: | Line 90: | ||
|onblock=-6 | |onblock=-6 | ||
|properties= *Invul f21>full when cancelled | |properties= *Invul f21>full when cancelled | ||
|description= | |description= '''Cancel Routes:''' Any HP, Special | ||
}} | }} | ||
}} | }} | ||
Line 99: | Line 100: | ||
|input=HK | |input=HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 108: | Line 109: | ||
|onblock=-23 | |onblock=-23 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Special | ||
}} | }} | ||
}} | }} | ||
Line 121: | Line 121: | ||
|input=LP | |input=LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 130: | Line 130: | ||
|onblock=+13 | |onblock=+13 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any L, Any H, Special | ||
}} | }} | ||
}} | }} | ||
Line 139: | Line 138: | ||
|caption= | |caption= | ||
|name=2HP | |name=2HP | ||
|input= | |input=2HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 150: | Line 149: | ||
|onblock=+3 | |onblock=+3 | ||
|properties= *Techable on air hit | |properties= *Techable on air hit | ||
|description= | |description= '''Cancel Routes:''' Special | ||
}} | }} | ||
}} | }} | ||
Line 159: | Line 157: | ||
|caption= | |caption= | ||
|name=2LK | |name=2LK | ||
|input= | |input=2LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 170: | Line 168: | ||
|onblock=+8 | |onblock=+8 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any LK, any H, Special | ||
}} | }} | ||
}} | }} | ||
Line 179: | Line 176: | ||
|caption= | |caption= | ||
|name=2HK | |name=2HK | ||
|input= | |input=2HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 196: | Line 193: | ||
}} | }} | ||
=== | ===Command Normals=== | ||
{{MoveData | {{MoveData | ||
Line 204: | Line 201: | ||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 212: | Line 209: | ||
|onhit=-10 | |onhit=-10 | ||
|onblock=-20 | |onblock=-20 | ||
|properties= | |properties= | ||
|description= | |description= *Hits EDs | ||
}} | }} | ||
}} | }} | ||
Line 224: | Line 220: | ||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 232: | Line 228: | ||
|onhit=-22 | |onhit=-22 | ||
|onblock=-32 | |onblock=-32 | ||
|properties= | |properties= | ||
|description= | |description= *Increased recovery on hit/block when hitting active frames 1-5 and cuts active frames 6-8 | ||
*active frame 1 hits EDs | |||
}} | }} | ||
}} | }} | ||
Line 244: | Line 240: | ||
|input=3HK | |input=3HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 263: | Line 259: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=ris.LP | ||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 274: | Line 270: | ||
|onhit= | |onhit= | ||
|onblock= | |onblock= | ||
|properties= | |properties= | ||
|description= | |description= | ||
TBA | TBA | ||
Line 283: | Line 279: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=ris.HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 303: | Line 299: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=ris.LK | ||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 323: | Line 319: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=ris.HK | ||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 345: | Line 341: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=fal.LP | ||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 365: | Line 361: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=fal.HP | ||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 385: | Line 381: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=fal.LK | ||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 405: | Line 401: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=fal.HK | ||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 427: | Line 423: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Forward Throw | ||
|input=4/6+HP (close) | |input=4/6+HP (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard=Throw | ||
|startup=2 | |startup=2 | ||
|active=1 | |active=1 | ||
Line 438: | Line 434: | ||
|onhit=+48 SpKD | |onhit=+48 SpKD | ||
|onblock= | |onblock= | ||
|properties= | |properties= *10f tech window | ||
|description= | |description= Opponent lands on back | ||
}} | }} | ||
}} | }} | ||
Line 450: | Line 445: | ||
|input=4/6+HK (close) | |input=4/6+HK (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard=Throw | ||
|startup=2 | |startup=2 | ||
|active=1 | |active=1 | ||
Line 458: | Line 453: | ||
|onhit=+51 SpKd | |onhit=+51 SpKd | ||
|onblock= | |onblock= | ||
|properties= | |properties= *9f tech window | ||
|description= | |description= Opponent lands on back | ||
}} | }} | ||
}} | }} | ||
===Stance Switch and Reverse Stance Normals=== | ===Stance Switch and Reverse Stance Normals=== | ||
Line 472: | Line 466: | ||
|input=LK+HK | |input=LK+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 492: | Line 486: | ||
|input=r.5P | |input=r.5P | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
|startup=6 | |startup=6 | ||
|active=5 | |active=5 | ||
|recovery=35 | |recovery=35/16 | ||
|onhit=+28 alt.sitstun | |onhit=+28/+49 alt.sitstun | ||
|onblock=-20 | |onblock=-20/+1 | ||
|properties= * | |properties= *Short tech window on air hit | ||
|description= | *stays in reverse stance on empty cancel | ||
|description= *'''Cancel Routes:''' Super (empty cancel pre-MAX) | |||
*hits EDs | |||
}} | }} | ||
}} | }} | ||
Line 512: | Line 507: | ||
|input=r.5K | |input=r.5K | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 519: | Line 514: | ||
|recovery=36 | |recovery=36 | ||
|onhit=+55 SKD | |onhit=+55 SKD | ||
|onblock= | |onblock=-32 | ||
|properties= *Fully extends f2 | |properties= *Fully extends f2 | ||
|description= | |description= *Active frames 1-5 hit EDs | ||
}} | }} | ||
}} | }} | ||
Line 532: | Line 526: | ||
|input=r.2P | |input=r.2P | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 538: | Line 532: | ||
|active=1, 4 | |active=1, 4 | ||
|recovery=21/17 | |recovery=21/17 | ||
|onhit=+7 | |onhit=+7/+11 | ||
|onblock=0, +1 | |onblock=0, +1/+4, +5 | ||
|properties= *Stays in reverse stance | |properties= *Stays in reverse stance | ||
|description= | |description= '''Cancel Routes:''' Special, Super (empty cancel pre-MAX) | ||
}} | }} | ||
}} | }} | ||
===Escape Dash and Escape Attack=== | ===Escape Dash and Escape Attack=== | ||
Line 554: | Line 547: | ||
|input=LP+HP | |input=LP+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 563: | Line 556: | ||
|onblock= | |onblock= | ||
|properties= *f10 Earliest possible input for EA | |properties= *f10 Earliest possible input for EA | ||
*Invul f1-25 strike, 55 if held | *Invul f1-25 strike, 55 if held | ||
*f26/56> no collison | |||
|description= | |description= | ||
TBA | TBA | ||
Line 575: | Line 569: | ||
|input=Punch while holding ED | |input=Punch while holding ED | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 583: | Line 577: | ||
|onhit=-8 | |onhit=-8 | ||
|onblock=-14 | |onblock=-14 | ||
|properties= * | |properties= *f1> no collision | ||
|description= | |description= *hits EDs | ||
}} | }} | ||
}} | }} | ||
Line 595: | Line 588: | ||
|input=Kick while holding ED | |input=Kick while holding ED | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 603: | Line 596: | ||
|onhit=-8 | |onhit=-8 | ||
|onblock=-18 | |onblock=-18 | ||
|properties= * | |properties= *f1> no collison | ||
*Ends in reverse stance | *Ends in reverse stance | ||
|description= | |description= *hits EDs | ||
}} | }} | ||
}} | }} | ||
===Deadly Skills=== | ===Deadly Skills=== | ||
Line 618: | Line 610: | ||
|input=[4]6+LP | |input=[4]6+LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 639: | Line 631: | ||
|input=[4]6+HP | |input=[4]6+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 660: | Line 652: | ||
|input=[2]8+LK | |input=[2]8+LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 669: | Line 661: | ||
|onblock=-22 | |onblock=-22 | ||
|properties= *Techable launch | |properties= *Techable launch | ||
*40f charge | |||
|description= | |description= | ||
TBA | TBA | ||
Line 680: | Line 673: | ||
|input=[2]8+HK | |input=[2]8+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 693: | Line 686: | ||
TBA | TBA | ||
}} | }} | ||
}} | }} | ||
===Super Deadly Skill=== | ===Super Deadly Skill=== | ||
Line 703: | Line 696: | ||
|input=[4]1236+HP | |input=[4]1236+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 711: | Line 704: | ||
|onhit=-24 | |onhit=-24 | ||
|onblock=-30 | |onblock=-30 | ||
|properties= *Invul f1- | |properties= *Invul f1-22 strike, f1-24 strike at low health | ||
*Multihit, untechable and hits once on air hit | *Multihit, untechable and hits once on air hit | ||
*hits once point blank | *hits once point blank | ||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Bad Luck | |||
|input=[4]1236+HP (MAX + Low health) | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=35+10, 81 | |||
|active=until hits/offscreen | |||
|recovery=28 | |||
|onhit=-24 | |||
|onblock=-66, +5 | |||
|properties= *Invul f1-7 strike | |||
*Multihit, untechable and hits once on air hit | |||
*hits once point blank | |||
*40f harge | |||
*the 2nd projectile isn't a true combo | |||
|description= | |description= | ||
TBA | TBA | ||
Line 725: | Line 743: | ||
|input=[2]364+HK | |input=[2]364+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 735: | Line 753: | ||
|properties= *Invul f1-4, 45-54, 93-102 strike, f7-9, 55-57, 103-105 above leg | |properties= *Invul f1-4, 45-54, 93-102 strike, f7-9, 55-57, 103-105 above leg | ||
*Untechable launch til final hit | *Untechable launch til final hit | ||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Triple Somersault Kick | |||
|input=[2]364+HK (MAX + Low health | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110, 148, 152, 154, 156 | |||
|active=2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, 2, 3, 2, 2, 13 | |||
|recovery=39 | |||
|onhit= | |||
|onblock=-34 | |||
|properties= *Invul f1-4, 45-54, 93-102, 140-149 strike, f7-9, 55-57, 103-105, 150-152 above leg | |||
*Untechable launch til final hit | |||
*40f charge | |||
|description= | |description= | ||
TBA | TBA | ||
Line 740: | Line 782: | ||
}} | }} | ||
{{ | {{Navbox-DT}} | ||
[[Category:Daraku Tenshi]] | [[Category:Daraku Tenshi]] |
Latest revision as of 14:43, 29 March 2025
Introduction
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect.
Gameplay
Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage.
Strengths | Weaknesses |
---|---|
|
|
Attributes
- Forward Walk Speed: 2.5
- Back Walk Speed: 2.2
- Forward Dash: 21f
- Back Dash: 23f
- Prejump: 4f
- Neutral Jump: 37f
- Forward Jump: 36f
- Back Jump: 36f
- Forward Super Jump: 36f
- Back Super Jump: 36f
- POW charge: 18f
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 10/7 |
On Hit | On Block | Guard | Properties |
+1 | +4 | Low/High | - |
Cancel Routes: Any L (LP's only on whiff), Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 4 | 29/15 |
On Hit | On Block | Guard | Properties |
-3 | -13 | Low/High |
|
Cancel Routes: Any HK, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 19/12 |
On Hit | On Block | Guard | Properties |
-9 | -6 | Low/High |
|
Cancel Routes: Any HP, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 35/8 |
On Hit | On Block | Guard | Properties |
-13 | -23 | Low/High | - |
Cancel Routes: Special |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 3 | 10/7 |
On Hit | On Block | Guard | Properties |
+6 | +13 | Low/High | - |
Cancel Routes: Any L, Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 9 | 14/6 |
On Hit | On Block | Guard | Properties |
+9 | +3 | Low/High |
|
Cancel Routes: Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 3 | 15/10 |
On Hit | On Block | Guard | Properties |
-4 | +8 | Low | - |
Cancel Routes: Any LK, any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 4 | 30 |
On Hit | On Block | Guard | Properties |
-2 | -8 | Low |
|
TBA |
Command Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 15 | 5 | 35 |
On Hit | On Block | Guard | Properties |
-10 | -20 | Low/High | - |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 | 8 | 36 |
On Hit | On Block | Guard | Properties |
-22 | -32 | Low/High | - |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 5 | 30 |
On Hit | On Block | Guard | Properties |
+41 KD | -9 | Low | f8-31 low-profile |
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 6 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Throws
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+48 SpKD | - | Throw |
|
Opponent lands on back |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+51 SpKd | - | Throw |
|
Opponent lands on back |
Stance Switch and Reverse Stance Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | - | 16 |
On Hit | On Block | Guard | Properties |
- | - | - | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 35/16 |
On Hit | On Block | Guard | Properties |
+28/+49 alt.sitstun | -20/+1 | Low/High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 36 |
On Hit | On Block | Guard | Properties |
+55 SKD | -32 | Low/High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5, 6 | 1, 4 | 21/17 |
On Hit | On Block | Guard | Properties |
+7/+11 | 0, +1/+4, +5 | Low/High |
|
Cancel Routes: Special, Super (empty cancel pre-MAX) |
Escape Dash and Escape Attack
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | - | 4 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 36 |
On Hit | On Block | Guard | Properties |
-8 | -14 | High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 11 | 3 | 29 |
On Hit | On Block | Guard | Properties |
-8 | -18 | High |
|
|
Deadly Skills
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | until hits/offscreen | 15 |
On Hit | On Block | Guard | Properties |
+11 | +18 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | until hits/offscreen | 36 |
On Hit | On Block | Guard | Properties |
-10 | -3 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 18 | 30 |
On Hit | On Block | Guard | Properties |
- | -22 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3, 5, 8 | 2, 3, 14 | 34 |
On Hit | On Block | Guard | Properties |
- | -26 | Low/High |
|
TBA |
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+26 | until hits/offscreen | 63 |
On Hit | On Block | Guard | Properties |
-24 | -30 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+10, 81 | until hits/offscreen | 28 |
On Hit | On Block | Guard | Properties |
-24 | -66, +5 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110, 148, 152, 154, 156 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High |
|
TBA |