No edit summary |
m (Added POW charge) |
||
(20 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{DT Character Intro | |||
|char=Cool | |||
|Forward Walk Speed=2.5 | |||
|Back Walk Speed=2.2 | |||
|Forward Dash=21f | |||
|Back Dash=23f | |||
|Prejump=4f | |||
|Neutral Jump=37f | |||
|Forward Jump=36f | |||
|Back Jump=36f | |||
|Forward Super Jump=36f | |||
|Back Super Jump=36f | |||
|POW charge=18f | |||
|content= | |||
==Introduction== | ==Introduction== | ||
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect. | |||
== Gameplay == | == Gameplay == | ||
Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage. | |||
{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* '''TBA''' | *'''TBA:''' tba. | ||
*'''TBA:''' tba. | |||
*'''TBA:''' tba. | |||
|cons= | |cons= | ||
* '''TBA''' | *'''TBA:''' tba. | ||
*'''TBA:''' tba. | |||
*'''TBA:''' tba. | |||
}} | }} | ||
}} | }} | ||
Line 30: | Line 35: | ||
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing | Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing | ||
===Standing Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LP | |||
|input=LP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=6 | |||
|active=5 | |||
|recovery=10/7 | |||
|onhit=+1 | |||
|onblock=+4 | |||
|properties= | |||
|description= '''Cancel Routes:''' Any L (LP's only on whiff), Any H, Special | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5HP | |||
|input=HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=10 | |||
|active=4 | |||
|recovery=29/15 | |||
|onhit=-3 | |||
|onblock=-13 | |||
|properties= *Invul f25>full when cancelled | |||
|description= '''Cancel Routes:''' Any HK, Special | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LK | |||
|input=LK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=8 | |||
|active=4 | |||
|recovery=19/12 | |||
|onhit=-9 | |||
|onblock=-6 | |||
|properties= *Invul f21>full when cancelled | |||
|description= '''Cancel Routes:''' Any HP, Special | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5HK | |||
|input=HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=10 | |||
|active=7 | |||
|recovery=35/8 | |||
|onhit=-13 | |||
|onblock=-23 | |||
|properties= | |||
|description= '''Cancel Routes:''' Special | |||
}} | |||
}} | |||
===Crouch Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LP | |||
|input=LP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=5 | |||
|active=3 | |||
|recovery=10/7 | |||
|onhit=+6 | |||
|onblock=+13 | |||
|properties= | |||
|description= '''Cancel Routes:''' Any L, Any H, Special | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2HP | |||
|input=2HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=7 | |||
|active=9 | |||
|recovery=14/6 | |||
|onhit=+9 | |||
|onblock=+3 | |||
|properties= *Techable on air hit | |||
|description= '''Cancel Routes:''' Special | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LK | |||
|input=2LK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low | |||
|startup=7 | |||
|active=3 | |||
|recovery=15/10 | |||
|onhit=-4 | |||
|onblock=+8 | |||
|properties= | |||
|description= '''Cancel Routes:''' Any LK, any H, Special | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2HK | |||
|input=2HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low | |||
|startup=7 | |||
|active=4 | |||
|recovery=30 | |||
|onhit=-2 | |||
|onblock=-8 | |||
|properties= *Invul f26-31 low-profile | |||
*Causes st.sitstun if spaced | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Command Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=6HP | |||
|input=6HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=15 | |||
|active=5 | |||
|recovery=35 | |||
|onhit=-10 | |||
|onblock=-20 | |||
|properties= | |||
|description= *Hits EDs | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=6HK | |||
|input=6HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=14 | |||
|active=8 | |||
|recovery=36 | |||
|onhit=-22 | |||
|onblock=-32 | |||
|properties= | |||
|description= *Increased recovery on hit/block when hitting active frames 1-5 and cuts active frames 6-8 | |||
*active frame 1 hits EDs | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=3HK | |||
|input=3HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low | |||
|startup=12 | |||
|active=5 | |||
|recovery=30 | |||
|onhit=+41 KD | |||
|onblock=-9 | |||
|properties=f8-31 low-profile | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Rising Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=ris.LP | |||
|input=8LP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=2 | |||
|active=15 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=ris.HP | |||
|input=8HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=5 | |||
|active=8 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties= *Arm hurtbox disappears f9 (disjoint) | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=ris.LK | |||
|input=8LK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=4 | |||
|active=10 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties= *Leg hurtbox partially out f3 | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=ris.HK | |||
|input=8HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=7 | |||
|active=7 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties= *Leg hurtbox partially out f6 | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Falling Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=fal.LP | |||
|input=8LP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=4 | |||
|active=10 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=fal.HP | |||
|input=8HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=7 | |||
|active=6 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=fal.LK | |||
|input=8LK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=3 | |||
|active=10 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=fal.HK | |||
|input=8HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=7 | |||
|active=7 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Throws=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Forward Throw | |||
|input=4/6+HP (close) | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Throw | |||
|startup=2 | |||
|active=1 | |||
|recovery= | |||
|onhit=+48 SpKD | |||
|onblock= | |||
|properties= *10f tech window | |||
|description= Opponent lands on back | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Back Throw | |||
|input=4/6+HK (close) | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Throw | |||
|startup=2 | |||
|active=1 | |||
|recovery= | |||
|onhit=+51 SpKd | |||
|onblock= | |||
|properties= *9f tech window | |||
|description= Opponent lands on back | |||
}} | |||
}} | |||
===Stance Switch and Reverse Stance Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Stance Switch | |||
|input=LK+HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery=16 | |||
|onhit= | |||
|onblock= | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= | |||
|input=r.5P | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=6 | |||
|active=5 | |||
|recovery=35/16 | |||
|onhit=+28/+49 alt.sitstun | |||
|onblock=-20/+1 | |||
|properties= *Short tech window on air hit | |||
*stays in reverse stance on empty cancel | |||
|description= *'''Cancel Routes:''' Super (empty cancel pre-MAX) | |||
*hits EDs | |||
}} | |||
}} | |||
=== | {{MoveData | ||
|image= | |||
|caption= | |||
|name= | |||
|input=r.5K | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=10 | |||
|active=7 | |||
|recovery=36 | |||
|onhit=+55 SKD | |||
|onblock=-32 | |||
|properties= *Fully extends f2 | |||
|description= *Active frames 1-5 hit EDs | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= | |||
|input=r.2P | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=5, 6 | |||
|active=1, 4 | |||
|recovery=21/17 | |||
|onhit=+7/+11 | |||
|onblock=0, +1/+4, +5 | |||
|properties= *Stays in reverse stance | |||
|description= '''Cancel Routes:''' Special, Super (empty cancel pre-MAX) | |||
}} | |||
}} | |||
=== | ===Escape Dash and Escape Attack=== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Escape Dash | |||
|input=LP+HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard= | |||
|startup=10 | |||
|active= | |||
|recovery=4 | |||
|onhit= | |||
|onblock= | |||
|properties= *f10 Earliest possible input for EA | |||
*Invul f1-25 strike, 55 if held | |||
*f26/56> no collison | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
=== | {{MoveData | ||
|image= | |||
|caption= | |||
|name= Escape Attack Punch | |||
|input=Punch while holding ED | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=8 | |||
|active=4 | |||
|recovery=36 | |||
|onhit=-8 | |||
|onblock=-14 | |||
|properties= *f1> no collision | |||
|description= *hits EDs | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Escape Attack Kick | |||
|input=Kick while holding ED | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=High | |||
|startup=11 | |||
|active=3 | |||
|recovery=29 | |||
|onhit=-8 | |||
|onblock=-18 | |||
|properties= *f1> no collison | |||
*Ends in reverse stance | |||
|description= *hits EDs | |||
}} | |||
}} | |||
=== | ===Deadly Skills=== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Darts of Black (light) | |||
|input=[4]6+LP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=19 | |||
|active=until hits/offscreen | |||
|recovery=15 | |||
|onhit=+11 | |||
|onblock=+18 | |||
|properties= *Techable on air hit | |||
*34f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Darts of Black (heavy) | |||
|input=[4]6+HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=12 | |||
|active=until hits/offscreen | |||
|recovery=36 | |||
|onhit=-10 | |||
|onblock=-3 | |||
|properties= *Faster projectile speed, techable on air hit | |||
*34f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Somersault Kick (light) | |||
|input=[2]8+LK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=3 | |||
|active=18 | |||
|recovery=30 | |||
|onhit= | |||
|onblock=-22 | |||
|properties= *Techable launch | |||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Somersault Kick (heavy) | |||
|input=[2]8+HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=3, 5, 8 | |||
|active=2, 3, 14 | |||
|recovery=34 | |||
|onhit= | |||
|onblock=-26 | |||
|properties= *Invul f1-2 strike, f3-4 above foot, f5-7 above waist | |||
*Techable launch | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Super Deadly Skill=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Bad Luck | |||
|input=[4]1236+HP | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=35+26 | |||
|active=until hits/offscreen | |||
|recovery=63 | |||
|onhit=-24 | |||
|onblock=-30 | |||
|properties= *Invul f1-22 strike, f1-24 strike at low health | |||
*Multihit, untechable and hits once on air hit | |||
*hits once point blank | |||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Bad Luck | |||
|input=[4]1236+HP (MAX + Low health) | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=35+10, 81 | |||
|active=until hits/offscreen | |||
|recovery=28 | |||
|onhit=-24 | |||
|onblock=-66, +5 | |||
|properties= *Invul f1-7 strike | |||
*Multihit, untechable and hits once on air hit | |||
*hits once point blank | |||
*40f harge | |||
*the 2nd projectile isn't a true combo | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Triple Somersault Kick | |||
|input=[2]364+HK | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110 | |||
|active=2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 13 | |||
|recovery=39 | |||
|onhit= | |||
|onblock=-34 | |||
|properties= *Invul f1-4, 45-54, 93-102 strike, f7-9, 55-57, 103-105 above leg | |||
*Untechable launch til final hit | |||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Triple Somersault Kick | |||
|input=[2]364+HK (MAX + Low health | |||
|data= | |||
{{AttackData-DT | |||
|damage= | |||
|guard=Low/High | |||
|startup=34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110, 148, 152, 154, 156 | |||
|active=2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, 2, 3, 2, 2, 13 | |||
|recovery=39 | |||
|onhit= | |||
|onblock=-34 | |||
|properties= *Invul f1-4, 45-54, 93-102, 140-149 strike, f7-9, 55-57, 103-105, 150-152 above leg | |||
*Untechable launch til final hit | |||
*40f charge | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{ | {{Navbox-DT}} | ||
[[Category:Daraku Tenshi]] | [[Category:Daraku Tenshi]] |
Latest revision as of 14:43, 29 March 2025
Introduction
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect.
Gameplay
Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage.
Strengths | Weaknesses |
---|---|
|
|
Attributes
- Forward Walk Speed: 2.5
- Back Walk Speed: 2.2
- Forward Dash: 21f
- Back Dash: 23f
- Prejump: 4f
- Neutral Jump: 37f
- Forward Jump: 36f
- Back Jump: 36f
- Forward Super Jump: 36f
- Back Super Jump: 36f
- POW charge: 18f
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 10/7 |
On Hit | On Block | Guard | Properties |
+1 | +4 | Low/High | - |
Cancel Routes: Any L (LP's only on whiff), Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 4 | 29/15 |
On Hit | On Block | Guard | Properties |
-3 | -13 | Low/High |
|
Cancel Routes: Any HK, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 19/12 |
On Hit | On Block | Guard | Properties |
-9 | -6 | Low/High |
|
Cancel Routes: Any HP, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 35/8 |
On Hit | On Block | Guard | Properties |
-13 | -23 | Low/High | - |
Cancel Routes: Special |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 3 | 10/7 |
On Hit | On Block | Guard | Properties |
+6 | +13 | Low/High | - |
Cancel Routes: Any L, Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 9 | 14/6 |
On Hit | On Block | Guard | Properties |
+9 | +3 | Low/High |
|
Cancel Routes: Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 3 | 15/10 |
On Hit | On Block | Guard | Properties |
-4 | +8 | Low | - |
Cancel Routes: Any LK, any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 4 | 30 |
On Hit | On Block | Guard | Properties |
-2 | -8 | Low |
|
TBA |
Command Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 15 | 5 | 35 |
On Hit | On Block | Guard | Properties |
-10 | -20 | Low/High | - |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 | 8 | 36 |
On Hit | On Block | Guard | Properties |
-22 | -32 | Low/High | - |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 5 | 30 |
On Hit | On Block | Guard | Properties |
+41 KD | -9 | Low | f8-31 low-profile |
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 6 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Throws
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+48 SpKD | - | Throw |
|
Opponent lands on back |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+51 SpKd | - | Throw |
|
Opponent lands on back |
Stance Switch and Reverse Stance Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | - | 16 |
On Hit | On Block | Guard | Properties |
- | - | - | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 35/16 |
On Hit | On Block | Guard | Properties |
+28/+49 alt.sitstun | -20/+1 | Low/High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 36 |
On Hit | On Block | Guard | Properties |
+55 SKD | -32 | Low/High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5, 6 | 1, 4 | 21/17 |
On Hit | On Block | Guard | Properties |
+7/+11 | 0, +1/+4, +5 | Low/High |
|
Cancel Routes: Special, Super (empty cancel pre-MAX) |
Escape Dash and Escape Attack
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | - | 4 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 36 |
On Hit | On Block | Guard | Properties |
-8 | -14 | High |
|
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 11 | 3 | 29 |
On Hit | On Block | Guard | Properties |
-8 | -18 | High |
|
|
Deadly Skills
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | until hits/offscreen | 15 |
On Hit | On Block | Guard | Properties |
+11 | +18 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | until hits/offscreen | 36 |
On Hit | On Block | Guard | Properties |
-10 | -3 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 18 | 30 |
On Hit | On Block | Guard | Properties |
- | -22 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3, 5, 8 | 2, 3, 14 | 34 |
On Hit | On Block | Guard | Properties |
- | -26 | Low/High |
|
TBA |
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+26 | until hits/offscreen | 63 |
On Hit | On Block | Guard | Properties |
-24 | -30 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+10, 81 | until hits/offscreen | 28 |
On Hit | On Block | Guard | Properties |
-24 | -66, +5 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110, 148, 152, 154, 156 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High |
|
TBA |