No edit summary |
m (→5PPPKKK) |
||
(28 intermediate revisions by 3 users not shown) | |||
Line 31: | Line 31: | ||
|image=SFV_Guile_5LP.png | |image=SFV_Guile_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 53: | Line 54: | ||
|image=SFV_Guile_5MP.png | |image=SFV_Guile_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 78: | Line 80: | ||
|image=SFV_Guile_5HP.png | |image=SFV_Guile_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 101: | Line 104: | ||
|image=SFV_Guile_5LK.png | |image=SFV_Guile_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 126: | Line 130: | ||
|image=SFV_Guile_5MK.png | |image=SFV_Guile_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 151: | Line 156: | ||
|image=SFV_Guile_5HK.png | |image=SFV_Guile_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 173: | Line 179: | ||
|image=SFV_Guile_2LP.png | |image=SFV_Guile_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 195: | Line 202: | ||
|image=SFV_Guile_2MP.png | |image=SFV_Guile_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 218: | Line 226: | ||
|image=SFV_Guile_2HP.png | |image=SFV_Guile_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 249: | Line 258: | ||
|image=SFV_Guile_2LK.png | |image=SFV_Guile_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 272: | Line 282: | ||
|image=SFV_Guile_2MK.png | |image=SFV_Guile_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 294: | Line 305: | ||
=====<font style="visibility:hidden; float:right">2HK</font>===== | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2HK.png | |image=SFV_Guile_2HK 1.png | ||
|image2=SFV_Guile_2HK 2.png | |||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 327: | Line 340: | ||
|image=SFV_Guile_8LP.png | |image=SFV_Guile_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 344: | Line 358: | ||
|image=SFV_Guile_8MP.png | |image=SFV_Guile_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 361: | Line 376: | ||
|image=SFV_Guile_8HP.png | |image=SFV_Guile_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 378: | Line 394: | ||
|image=SFV_Guile_8LK.png | |image=SFV_Guile_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 395: | Line 412: | ||
|image=SFV_Guile_8MK.png | |image=SFV_Guile_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 412: | Line 430: | ||
|image=SFV_Guile_8HK.png | |image=SFV_Guile_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 431: | Line 450: | ||
|image=SFV_Guile_3HK.png | |image=SFV_Guile_3HK.png | ||
|name=Guile High Kick | |name=Guile High Kick | ||
|anchor=yes | |||
|input=3HK | |input=3HK | ||
|data= | |data= | ||
Line 455: | Line 475: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">4 or | =====<font style="visibility:hidden; float:right">4 or 6LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4 or | |image=SFV_Guile_4 or 6LK.png | ||
|name=Knee Bazooka | |name=Knee Bazooka | ||
|input=4 or | |anchor=yes | ||
|input=4 or 6LK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 476: | Line 497: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">4 or | =====<font style="visibility:hidden; float:right">4 or 6MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4 or | |image=SFV_Guile_4 or 6MK.png | ||
|name=Rolling Sobat | |name=Rolling Sobat | ||
|input=4 or | |anchor=yes | ||
|input=4 or 6MK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 504: | Line 526: | ||
|image=SFV_Guile_6HP.png | |image=SFV_Guile_6HP.png | ||
|name=Spinning Back Knuckle | |name=Spinning Back Knuckle | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 530: | Line 553: | ||
|image=SFV_Guile_6HK.png | |image=SFV_Guile_6HK.png | ||
|name=Reverse Spin Kick | |name=Reverse Spin Kick | ||
|anchor=yes | |||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
Line 553: | Line 577: | ||
|image=SFV_Guile_4HP.png | |image=SFV_Guile_4HP.png | ||
|name=Burn Straight | |name=Burn Straight | ||
|anchor=yes | |||
|input=4HP | |input=4HP | ||
|data= | |data= | ||
Line 582: | Line 607: | ||
|image=SFV_Guile_6MP.png | |image=SFV_Guile_6MP.png | ||
|name=Full Bullet Magnum | |name=Full Bullet Magnum | ||
|anchor=yes | |||
|input=6MP | |input=6MP | ||
|data= | |data= | ||
Line 602: | Line 628: | ||
=====<font style="visibility:hidden; float:right">2MK > 6MP</font>===== | =====<font style="visibility:hidden; float:right">2MK > 6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2MK 6MP.png | |image=SFV_Guile_2MK 6MP 1.png | ||
|image2=SFV_Guile_2MK 6MP 2.png | |||
|name=Drake Fang | |name=Drake Fang | ||
|anchor=yes | |||
|input=2MK > 6MP | |input=2MK > 6MP | ||
|data= | |data= | ||
Line 623: | Line 651: | ||
=====<font style="visibility:hidden; float:right">2LK > 5MP</font>===== | =====<font style="visibility:hidden; float:right">2LK > 5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK 5MP.png | |image=SFV_Guile_2LK 5MP 1.png | ||
|image2=SFV_Guile_2LK 5MP 2.png | |||
|name=Tall Edge | |name=Tall Edge | ||
|anchor=yes | |||
|input=2LK > 5MP | |input=2LK > 5MP | ||
|data= | |data= | ||
Line 646: | Line 676: | ||
=====<font style="visibility:hidden; float:right">2LK > 5MP > 6HP</font>===== | =====<font style="visibility:hidden; float:right">2LK > 5MP > 6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK 5MP 6HP.png | |image=SFV_Guile_2LK 5MP 1.png | ||
|image2=SFV_Guile_2LK 5MP 2.png | |||
|image3=SFV_Guile_2LK 5MP 6HP.png | |||
|name=Bullet Revolver | |name=Bullet Revolver | ||
|anchor=yes | |||
|input=2LK > 5MP > 6HP | |input=2LK > 5MP > 6HP | ||
|data= | |data= | ||
Line 676: | Line 709: | ||
=====<font style="visibility:hidden; float:right">5MP > 6HP</font>===== | =====<font style="visibility:hidden; float:right">5MP > 6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_2LK 5MP 2.png | ||
|image2=SFV_Guile_2LK 5MP 6HP.png | |||
|name=Swing Out | |name=Swing Out | ||
|anchor=yes | |||
|input=5MP > 6HP | |input=5MP > 6HP | ||
|data= | |data= | ||
Line 706: | Line 741: | ||
=====<font style="visibility:hidden; float:right">5LK > 5MK</font>===== | =====<font style="visibility:hidden; float:right">5LK > 5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5LK 5MK.png | |image=SFV_Guile_5LK 5MK 1.png | ||
|image2=SFV_Guile_5LK 5MK 2.png | |||
|name=Taurus Combination | |name=Taurus Combination | ||
|anchor=yes | |||
|input=5LK > 5MK | |input=5LK > 5MK | ||
|data= | |data= | ||
Line 740: | Line 777: | ||
|image=SFV_Guile_LPLK.png | |image=SFV_Guile_LPLK.png | ||
|name=Dragon Suplex | |name=Dragon Suplex | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 763: | Line 801: | ||
|image=SFV_Guile_4LPLK.png | |image=SFV_Guile_4LPLK.png | ||
|name=Judo Throw | |name=Judo Throw | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 782: | Line 821: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">LPLK (air)</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_LPLK (air).png | ||
|name= | |name=Flying Mare | ||
|input= | |anchor=yes | ||
|input=LPLK (air) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>170</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |description= | ||
: | :Denies backroll | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | :6 landing recovery frames after successful air throw | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Flying%20Mare}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_4LPLK (air).png | ||
| | |name=Flying Buster Drop | ||
|anchor=yes | |||
|input=4LPLK (air) | |||
| | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
| | |startup=<nowiki>5</nowiki> | ||
| | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
| | |damage=<nowiki>140</nowiki> | ||
| | |stun=<nowiki>200</nowiki> | ||
| | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>51</nowiki> | ||
| | |kdr=<nowiki>2</nowiki> | ||
|kdrb=<nowiki>2</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Flying%20Buster%20Drop}} | |||
}} | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | |||
}} | }} | ||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">3</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_3.png | |||
|name=Faultless Move | |||
|anchor=yes | |||
|input=3 | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
| | |description= | ||
| | :Fun fact! This was meant to be called 'Fortress Move' in English, but the translator messed it up because Fortress and Faultless sound similar in Katakana #themoreyouknow | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Faultless%20Move}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46P.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_46P_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=LP Sonic Boom | ||
|input= | |anchor=yes | ||
|input=46LP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 862: | Line 907: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.046 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Not cancelable into V-Trigger 2 | :Not cancelable into V-Trigger 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LP%20Sonic%20Boom}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 879: | Line 924: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.046 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Does not consume any V-Meter | :Does not consume any V-Meter | ||
Line 885: | Line 930: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46P.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_46P_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=MP Sonic Boom | ||
|input= | |anchor=yes | ||
|input=46MP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 906: | Line 952: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.064 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Not cancelable into V-Trigger 2 | :Not cancelable into V-Trigger 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MP%20Sonic%20Boom}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 923: | Line 969: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.064 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Does not consume any V-Meter | :Does not consume any V-Meter | ||
Line 929: | Line 975: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46P.png | ||
|name= | |caption=Normal | ||
|input= | |image2=SFV_Guile_46P_vt1.png | ||
|caption2=V-Trigger 1 | |||
|name=HP Sonic Boom | |||
|anchor=yes | |||
|input=46HP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>7</nowiki> | ||
|block=<nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>50 | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 | |cancel=<nowiki>su vt1</nowiki> | ||
|description= | |description= | ||
: | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.079 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | :Not cancelable into V-Trigger 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HP%20Sonic%20Boom}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |||
|recovery=<nowiki> | |hit=<nowiki>7</nowiki> | ||
|hit=<nowiki> | |block=<nowiki>2</nowiki> | ||
|block=<nowiki> | |damage=<nowiki>60</nowiki> | ||
|damage=<nowiki> | |stun=<nowiki>50</nowiki> | ||
|stun=<nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|description= | |description= | ||
: | :1-hit projectile | ||
: | :Projectile Speed: 0.079 | ||
: | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
: | :Does not consume any V-Meter | ||
}} | }} | ||
}} | |||
=====<font style="visibility:hidden; float:right">46PP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46PP.png | |||
|name=EX Sonic Boom | |||
|anchor=yes | |||
|input=46PP | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |||
|startup=<nowiki> | |recovery=<nowiki>26</nowiki> | ||
|recovery=<nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki> | |block=<nowiki>4</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50*50 (100)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>50*50 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>107</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>48</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>53</nowiki> | ||
|description= | |description= | ||
: | :2-hit projectile | ||
: | :Projectile Speed: 0.135 | ||
: | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
: | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Sonic%20Boom}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_28K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_28K_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name= | |name=LK Somersault Kick | ||
|input= | |anchor=yes | ||
|input=28LK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki>23+13</nowiki> | |recovery=<nowiki>23+13</nowiki> | ||
Line 1,039: | Line 1,072: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
: | :Small hurtbox on frames 1-2 | ||
: | :Invincible to airborne strikes on frames 1-7 | ||
:Airborne from frame | :Airborne from frame 4 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Slightly reduced damage if Guile connects on 3rd active frame or later | :Slightly reduced damage if Guile connects on 3rd active frame or later | ||
:Cannot hit crossups | :Cannot hit crossups | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LK%20Somersault%20Kick}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,063: | Line 1,096: | ||
|kdrb=<nowiki>44</nowiki> | |kdrb=<nowiki>44</nowiki> | ||
|description= | |description= | ||
:Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) | :Small hurtbox on frames 1-2 | ||
:Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) from frames 1-7 | |||
:Airborne from frames 4-38 | :Airborne from frames 4-38 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Spawns a forward moving projectile on whiff that does 40 damage / 50 stun | :Spawns a slow forward moving projectile on whiff that does 40 damage / 50 stun | ||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | :The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
Line 1,075: | Line 1,108: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_28K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_28K_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name= | |name=MK Somersault Kick | ||
|input= | |anchor=yes | ||
|input=28MK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>23+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-28</nowiki> | ||
|damage=<nowiki>130 (100)</nowiki> | |damage=<nowiki>130 (100)</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
Line 1,099: | Line 1,133: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
: | :Invincible to airborne strike attacks on frames 1-8 | ||
: | :Small hurtbox on frames 1-3 | ||
:Airborne from frame | :Airborne from frame 5 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Slightly reduced damage if Guile connects on 3rd active frame or later | :Slightly reduced damage if Guile connects on 3rd active frame or later | ||
:Cannot hit crossups | :Cannot hit crossups | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MK%20Somersault%20Kick}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,123: | Line 1,157: | ||
|kdrb=<nowiki>44</nowiki> | |kdrb=<nowiki>44</nowiki> | ||
|description= | |description= | ||
: | :Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) on frames 1-8 | ||
: | :Small hurtbox on frames 1-3 | ||
:Airborne from frames 4-38 | :Airborne from frames 4-38 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Spawns a | :Spawns a forward moving projectile on whiff that does 40 damage / 50 stun | ||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | :The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
Line 1,135: | Line 1,169: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_28K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_28K_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name= | |name=HK Somersault Kick | ||
|input= | |anchor=yes | ||
|input=28HK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>25+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-30</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>130 (100)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|kdr=<nowiki> | |kd=<nowiki>83</nowiki> | ||
|kdrb=<nowiki> | |kdr=<nowiki>24</nowiki> | ||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |description= | ||
: | :Projectile invincible only from frames 3-9 | ||
:Airborne | :Upper body invincibility on frames 1-4 | ||
:Airborne from frame 6 | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Slightly reduced damage if Guile connects on 3rd active frame or later | :Slightly reduced damage if Guile connects on 3rd active frame or later | ||
:Cannot hit crossups | :Cannot hit crossups | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HK%20Somersault%20Kick}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=VT2 | |version=VT2 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>23+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-14</nowiki> | ||
|damage=<nowiki>40 | |damage=<nowiki>90*40 (130)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|kdr=<nowiki> | |kd=<nowiki>98</nowiki> | ||
|kdrb=<nowiki> | |kdr=<nowiki>39</nowiki> | ||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |description= | ||
: | :Projectile invincible only from frames 3-9 | ||
:Airborne | :Upper body invincibility on frames 1-4 | ||
:Airborne from frames 4-38 | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Spawns a fast forward moving projectile on whiff that does 40 damage / 50 stun | |||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | |||
:Guile is in counterhit state during move duration | |||
:The projectile spawned can make Flash Kicks safe or even + on block if spaced, and can hit cross-ups (behind Guile) | |||
:Spends 700 V-Timer (~23% V-Timer) | :Spends 700 V-Timer (~23% V-Timer) | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">28KK</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_28KK.png | ||
|name= | |caption=Normal | ||
|input= | |image2=SFV_Guile_28KK_vt2.png | ||
|caption2=V-Trigger 2 | |||
|name=EX Somersault Kick | |||
|anchor=yes | |||
|input=28KK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |version=Normal | ||
|active=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|recovery=<nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki>27+17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-37</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>90*60 (60*60)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>100*100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>85</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>26</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>31</nowiki> | ||
|description= | |description= | ||
:Fully invincible on frames 1-6 | :Fully invincible on frames 1-9 | ||
:If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | :Airborne on frame 7 | ||
:Takes 45 frames to charge | |||
:Slightly reduced damage if Guile connects on 3rd active frame or later | |||
:Cannot hit crossups | |||
:Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Somersault%20Kick}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>8(11)4(1)4</nowiki> | |||
|recovery=<nowiki>29+30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-45</nowiki> | |||
|damage=<nowiki>40*30x4 (160)</nowiki> | |||
|stun=<nowiki>50x4 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>10</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-11 | |||
:Airborne on frames 5-60 | |||
:Takes 45 frames to charge | |||
:Spends 700 V-Timer (~23% V-Timer) | |||
:Can hit cross-up (behind Guile) during later active frames of the first hit onwards | |||
:Does 10 less damage (30) on later active frames of first hit | |||
:Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
}} | |||
}} | |||
== Critical Art == | |||
=====<font style="visibility:hidden; float:right">4646P</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4646P 1.png | |||
|image2=SFV_Guile_4646P 2.png | |||
|name=Sonic Hurricane | |||
|anchor=yes | |||
|input=4646P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>50</nowiki> | |||
|recovery=<nowiki>39</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-31</nowiki> | |||
|damage=<nowiki>40x5*120 (320)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>81</nowiki> | |||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-6 | |||
:If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | |||
:Projectile invincible during startup and throughout active frames of attack | :Projectile invincible during startup and throughout active frames of attack | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:VT1 Enhanced Version is a separate move called Sonic Tempest | :VT1 Enhanced Version is a separate move called Sonic Tempest | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Sonic%20Hurricane}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Sonic%20Hurricane}} | ||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4646P (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4646P (VT1) 1.png | |||
|image2=SFV_Guile_4646P (VT1) 2.png | |||
|name=Sonic Tempest | |||
|anchor=yes | |||
|input=4646P (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>50</nowiki> | |||
|recovery=<nowiki>49</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>5</nowiki> | |||
|damage=<nowiki>18x14*98 (350)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>107</nowiki> | |||
|kdr=<nowiki>48</nowiki> | |||
|kdrb=<nowiki>53</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-6 | |||
:If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | |||
:Takes 40 frames to charge | |||
:Depletes all remaining V-Meter | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Tempest}} | |||
}} | }} | ||
}} | }} | ||
Line 1,225: | Line 1,352: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5PPPKKK.png | |image=SFV_Guile_5PPPKKK.png | ||
|caption="You won't win just standing there." | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,243: | Line 1,372: | ||
|image=SFV_Guile_MPMK (VS1).png | |image=SFV_Guile_MPMK (VS1).png | ||
|name=Sonic Blade | |name=Sonic Blade | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,266: | Line 1,396: | ||
=====<font style="visibility:hidden; float:right">MPMK > 46LP</font>===== | =====<font style="visibility:hidden; float:right">MPMK > 46LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK | |image=SFV_Guile_MPMK 46P.png | ||
|name=LP Sonic Cross | |name=LP Sonic Cross | ||
|anchor=yes | |||
|input=MPMK > 46LP | |input=MPMK > 46LP | ||
|data= | |data= | ||
Line 1,295: | Line 1,426: | ||
=====<font style="visibility:hidden; float:right">MPMK > 46MP</font>===== | =====<font style="visibility:hidden; float:right">MPMK > 46MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK | |image=SFV_Guile_MPMK 46P.png | ||
|name=MP Sonic Cross | |name=MP Sonic Cross | ||
|anchor=yes | |||
|input=MPMK > 46MP | |input=MPMK > 46MP | ||
|data= | |data= | ||
Line 1,324: | Line 1,456: | ||
=====<font style="visibility:hidden; float:right">MPMK > 46HP</font>===== | =====<font style="visibility:hidden; float:right">MPMK > 46HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK | |image=SFV_Guile_MPMK 46P.png | ||
|name=HP Sonic Cross | |name=HP Sonic Cross | ||
|anchor=yes | |||
|input=MPMK > 46HP | |input=MPMK > 46HP | ||
|data= | |data= | ||
Line 1,351: | Line 1,484: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">MPMK > | =====<font style="visibility:hidden; float:right">MPMK > 46PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK | |image=SFV_Guile_MPMK 46PP.png | ||
|name=EX Sonic Cross | |name=EX Sonic Cross | ||
|input=MPMK > | |anchor=yes | ||
|input=MPMK > 46PP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,384: | Line 1,518: | ||
|image=SFV_Guile_MPMK (VS2).png | |image=SFV_Guile_MPMK (VS2).png | ||
|name=Dive Sonic | |name=Dive Sonic | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,412: | Line 1,547: | ||
|image=SFV_Guile_HPHK (VT1).png | |image=SFV_Guile_HPHK (VT1).png | ||
|name=Solid Puncher | |name=Solid Puncher | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 1,420: | Line 1,556: | ||
:3 bar V-Trigger | :3 bar V-Trigger | ||
:Duration of 2000 frames (~33 seconds) | :Duration of 2000 frames (~33 seconds) | ||
:Sonic | :Enables use of Sonic Break | ||
:Grants access to an improved Critical Art, Sonic Tempest | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Solid%20Puncher}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Solid%20Puncher}} | ||
}} | }} | ||
Line 1,429: | Line 1,566: | ||
|image=SFV_Guile_4 or 5 or 6HPHK.png | |image=SFV_Guile_4 or 5 or 6HPHK.png | ||
|name=Sonic Break | |name=Sonic Break | ||
|anchor=yes | |||
|input=4 or 5 or 6HPHK | |input=4 or 5 or 6HPHK | ||
|data= | |data= | ||
Line 1,448: | Line 1,586: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">P</font>===== | =====<font style="visibility:hidden; float:right">46P or HPHK > P</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46P or HPHK P.png | ||
|name=Sonic Break Follow-up | |name=Sonic Break Follow-up | ||
|input=P | |anchor=yes | ||
|input=46P or HPHK > P (up to 5 times) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,473: | Line 1,612: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">P</font>===== | =====<font style="visibility:hidden; float:right">46PP > P</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46PP P.png | ||
|name=EX Sonic Break Follow-up | |name=EX Sonic Break Follow-up | ||
|input=P | |anchor=yes | ||
|input=46PP > P (up to 2 times) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,496: | Line 1,636: | ||
:Spends 450 V-Meter (22.5% of V-Timer) | :Spends 450 V-Meter (22.5% of V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/EX%20Sonic%20Break%20Follow-up}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/EX%20Sonic%20Break%20Follow-up}} | ||
}} | }} | ||
}} | }} | ||
Line 1,532: | Line 1,645: | ||
|image=SFV_Guile_HPHK (VT2).png | |image=SFV_Guile_HPHK (VT2).png | ||
|name=Knife Edge | |name=Knife Edge | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,552: | Line 1,666: | ||
|image=SFV_Guile_5MKHP.png | |image=SFV_Guile_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,577: | Line 1,692: | ||
|image=SFV_Guile_5MKHP_break.png | |image=SFV_Guile_5MKHP_break.png | ||
|name=Ambush Kick | |name=Ambush Kick | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,603: | Line 1,719: | ||
|image=SFV_Guile_6PPP.png | |image=SFV_Guile_6PPP.png | ||
|name=Reverse Back Knuckle | |name=Reverse Back Knuckle | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Latest revision as of 20:24, 7 July 2023
Introduction
About Guile
Unique Mechanic
By holding 3, Guile can slowly walk forward while crouching. This can be useful for moving into position to flash kick, or mostly taunting the opponent.
Final Patch
Players to Watch
- Akainu
- Caba
- Daigo
- ImstilldaDaddy
- Nuckledu
- Higuchi
Guile | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 975 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.052 |
Backward Walk Speed | 0.033 |
Forward Dash Speed | 18 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.49 |
Backward Dash Distance | 1.105 |
Backdash CH Frames | 3-13 |
Jumping | |
Back Jump Speed | 48 (4+40+4) |
Neutral Jump Speed | 48 (4+40+4) |
Forward Jump Speed | 47 (3+40+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
3HK
4 or 6LK
4 or 6MK
6HP
6HK
4HP
6MP
Target Combos
2MK > 6MP
2LK > 5MP
2LK > 5MP > 6HP
5MP > 6HP
5LK > 5MK
Throws
LPLK
4LPLK
LPLK (air)
4LPLK (air)
Special Moves
3
46LP
46MP
46HP
46PP
28LK
28MK
28HK
28KK
Critical Art
4646P
4646P (VT1)
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK > 46LP
MPMK > 46MP
MPMK > 46HP
MPMK > 46PP
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
4 or 5 or 6HPHK
46P or HPHK > P
46PP > P
V-Trigger 2
HPHK (VT2)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP