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{{ComboLegend-SFV}} | {{ComboLegend-SFV | ||
|{{!}}- | |||
{{!}}Spinning Bird Kick | |||
{{!}}sbk | |||
{{!}}[2]8K | |||
{{!}}- | |||
{{!}}Yosokyaku | |||
{{!}}Stomp | |||
{{!}}j.2MK | |||
{{!}}- | |||
}} | |||
== Light Confirms == | == Light Confirms == | ||
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{{Combo-SFV | {{Combo-SFV | ||
|notation= | |notation= | ||
2HP xx VS1 xx j.MP, | 2HP xx VS1 xx j.MP, stomp, stomp xx 236MK | ||
|damage= | |damage= | ||
241 | 241 | ||
Line 220: | Line 230: | ||
{{Combo-SFV | {{Combo-SFV | ||
|notation= | |notation= | ||
5MP xx VS1 xx j.MP, | 5MP xx VS1 xx j.MP, stomp, stomp xx j.236MK | ||
|damage= | |damage= | ||
242 | 242 | ||
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{{Combo-SFV | {{Combo-SFV | ||
|notation= | |notation= | ||
2HP xx VS1 xx j.MP, | 2HP xx VS1 xx j.MP, stomp, stomp xx j.236MK | ||
|damage= | |damage= | ||
234 | 234 | ||
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{{Combo-SFV | {{Combo-SFV | ||
|notation= | |notation= | ||
5MP CH, 2HP xx VS1, j.MP, | 5MP CH, 2HP xx VS1, j.MP, stomp, stomp xx j.236MK | ||
|damage= | |damage= | ||
279 | 279 | ||
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{{Combo-SFV | {{Combo-SFV | ||
|notation= | |notation= | ||
nj.HK, 2HP xx VS1, j.MP, | nj.HK, 2HP xx VS1, j.MP, stomp, stomp xx j.236MK | ||
|damage= | |damage= | ||
303 | 303 | ||
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{{Combo-SFV | {{Combo-SFV | ||
|notation= | |notation= | ||
5MP, 2HP xx VS1, j.MP, | 5MP, 2HP xx VS1, j.MP, stomp, stomp, stomp xx j.236MK | ||
|damage= | |damage= | ||
332 | 332 |
Latest revision as of 03:07, 8 June 2022
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Full move name | Abbreviated name | Input |
---|---|---|
Spinning Bird Kick | sbk | [2]8K |
Yosokyaku | Stomp | j.2MK |
Light Confirms
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2LK, 2LP xx 236MK |
112 |
229 |
0 |
|
2LP, 5LP, 5LP xx 236LK |
125 |
245 |
0 |
3-hit light string |
2LP, 2LP xx LK sbk |
145 |
293 |
0 |
3f starter |
2LP, 5MP, 2MK xx 236HK |
197 |
324 |
0 |
|
2LP, 5MP, 2MK xx MK sbk |
217 |
380 |
0 |
Annoyingly difficult to do, late cancel on cr. mk |
2LK, 2LP xx 236KK |
159 |
293 |
1 |
|
2LK, 2LP, 2LK xx 236KK |
161 |
329 |
1 |
Crouching only |
Confirms
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5MP, 2MK xx 236HK |
185 |
286 |
0 |
Works at longer ranges than the cr. lp starter does |
5MP, 2MK xx MK sbk |
210 |
350 |
0 |
|
2HP xx 236LK, 2LP xx LK sbk |
219 |
370 |
0 |
Punish combo |
2HP xx VS1 xx j.MP, stomp, stomp xx 236MK |
241 |
353 |
0 |
Only two stomps otherwise the air legs do not hit |
2HP xx VS1 xx MPMK, j.MK xx j.MK xx 236MK |
266 |
359 |
0 |
Corner only |
2HP xx 236LK, 2LP xx 236KK |
238 |
368 |
1 |
|
2HP xx VS1 xx j.MP, j.MK xx j.MK xx j.MK xx 236KK |
294 |
417 |
1 |
|
2HP xx VS1 xx MPMK, j.MK xx j.MK xx j.MK xx 236KK |
309 |
409 |
1 |
Corner only |
Punishes
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2LP xx LK sbk |
131 |
252 |
0 |
3f punish |
2LP xx 236KK |
156 |
250 |
1 |
3f punish |
5MP xx VS1 xx j.MP, stomp, stomp xx j.236MK |
242 |
353 |
0 |
5f punish, point blank |
5MP, 2MK xx 236HK |
185 |
286 |
0 |
5f punish |
236KK |
140 |
200 |
1 |
Reaches super far for a 5f punish |
2MK xx 236HK |
143 |
208 |
0 |
|
2HP xx 236LK, 2LP xx LK sbk |
219 |
370 |
0 |
|
2HP xx VS1 xx j.MP, stomp, stomp xx j.236MK |
234 |
343 |
0 |
|
5HK CC, dash, 5MP, 2MK xx MK sbk |
271 |
450 |
0 |
|
5MP CH, 2HP xx VS1, j.MP, stomp, stomp xx j.236MK |
279 |
426 |
0 |
|
nj.HK, 2HP xx HK sbk |
285 |
430 |
0 |
Neutral jump punish |
nj.HK, 2HP xx 236LK, 2LP xx LK sbk |
297 |
503 |
0 |
Neutral jump punish |
nj.HK, 2HP xx VS1, j.MP, stomp, stomp xx j.236MK |
303 |
470 |
0 |
Neutral jump punish |
VT1 Combos
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5MP, 2HP xx VS1, j.MP, stomp, stomp, stomp xx j.236MK |
332 |
420 |
0 |
Vt1 active. |
6HK, 5LP, 2MK xx 236HK |
254 |
377 |
0 |
Vt1 active. |
2LP, 5LP, 2MK xx 236HK |
204 |
297 |
0 |
Vt1 active. |
5LP, 5LP, 2MK xx 236HK |
204 |
297 |
0 |
Vt1 active. |
VT2 Activation Combo
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5HP xx VT2, 2HK |
224 |
327 |
0 |
|
2LP, 5MP, 2MK xx 236HK xx VT2, 236HK |
260 |
406 |
0 |
VT2 Combos
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5HP xx HPHK, 2HK |
224 |
360 |
0 |
Note post-activation hp+hk is slower startup and doesn't allow for as many juggles |
2LP, 5MP, 2MK xx 236HK xx VT2, 2HK |
272 |
445 |
0 |