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(32 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
|name=Guile | |name=Guile | ||
|hash=GUL | |hash=GUL | ||
|discord=cjNx4up | |||
|image=SFV-Guile_Portrait.jpg | |image=SFV-Guile_Portrait.jpg | ||
|hp=975 | |hp=975 | ||
Line 14: | Line 15: | ||
|dashbd=1.105 | |dashbd=1.105 | ||
|dashch=3-13 | |dashch=3-13 | ||
|jumpb= | |jumpb=48 (4+40+4) | ||
|jumpn= | |jumpn=48 (4+40+4) | ||
|jumpf= | |jumpf=47 (3+40+4) | ||
|jumpbd=1.824 | |jumpbd=1.824 | ||
|jumpfd=2.128 | |jumpfd=2.128 | ||
Line 26: | Line 27: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5LP.png | |image=SFV_Guile_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 48: | Line 50: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MP.png | |image=SFV_Guile_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 73: | Line 76: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5HP.png | |image=SFV_Guile_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 96: | Line 100: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5LK.png | |image=SFV_Guile_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 121: | Line 126: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MK.png | |image=SFV_Guile_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 141: | Line 147: | ||
:No upper head hurtbox (Guile bends down) on frames 7-10 | :No upper head hurtbox (Guile bends down) on frames 7-10 | ||
:Good horizontal anti-air | :Good horizontal anti-air | ||
:Cannot hit cross-up (behind Guile) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20MK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5HK.png | |image=SFV_Guile_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 167: | Line 175: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LP.png | |image=SFV_Guile_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 189: | Line 198: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2MP.png | |image=SFV_Guile_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 212: | Line 222: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2HP.png | |image=SFV_Guile_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 243: | Line 254: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK.png | |image=SFV_Guile_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 266: | Line 278: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2MK.png | |image=SFV_Guile_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 290: | Line 303: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2HK.png | |image=SFV_Guile_2HK 1.png | ||
|image2=SFV_Guile_2HK 2.png | |||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 321: | Line 336: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8LP.png | |image=SFV_Guile_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 338: | Line 354: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8MP.png | |image=SFV_Guile_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 355: | Line 372: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8HP.png | |image=SFV_Guile_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 372: | Line 390: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8LK.png | |image=SFV_Guile_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 389: | Line 408: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8MK.png | |image=SFV_Guile_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 406: | Line 426: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8HK.png | |image=SFV_Guile_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 425: | Line 446: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">3HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_3HK.png | |image=SFV_Guile_3HK.png | ||
|name=Guile High Kick | |name=Guile High Kick | ||
|anchor=yes | |||
|input=3HK | |input=3HK | ||
|data= | |data= | ||
Line 440: | Line 462: | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |||
|kd=<nowiki>100</nowiki> | |kd=<nowiki>100</nowiki> | ||
|kdr=<nowiki>41</nowiki> | |kdr=<nowiki>41</nowiki> | ||
Line 446: | Line 469: | ||
:Launches opponent into a limited juggle state | :Launches opponent into a limited juggle state | ||
:Decent anti-air (albeit a bit slow) | :Decent anti-air (albeit a bit slow) | ||
:Cancelable into Sonic Break | |||
:Juggle Limit / Increase / Start: 0 / 3 / 1 | :Juggle Limit / Increase / Start: 0 / 3 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Guile%20High%20Kick}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Guile%20High%20Kick}} | ||
Line 451: | Line 475: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4 or 6LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4 or | |image=SFV_Guile_4 or 6LK.png | ||
|name=Knee Bazooka | |name=Knee Bazooka | ||
|input=4 or | |anchor=yes | ||
|input=4 or 6LK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 461: | Line 486: | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>-1</nowiki> | |hit=<nowiki>-1(3)</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3(1)</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | :Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Knee%20Bazooka}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4 or 6MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4 or | |image=SFV_Guile_4 or 6MK.png | ||
|name=Rolling Sobat | |name=Rolling Sobat | ||
|input=4 or | |anchor=yes | ||
|input=4 or 6MK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 491: | Line 518: | ||
:No hurtbox extensions during startup frames makes this a really strong poke tool | :No hurtbox extensions during startup frames makes this a really strong poke tool | ||
:1 extra frame of recovery on whiff | :1 extra frame of recovery on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Rolling%20Sobat}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6HP.png | |image=SFV_Guile_6HP.png | ||
|name=Spinning Back Knuckle | |name=Spinning Back Knuckle | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 517: | Line 545: | ||
|description= | |description= | ||
:Cannot hit crouching opponents | :Cannot hit crouching opponents | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Spinning%20Back%20Knuckle}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6HK.png | |image=SFV_Guile_6HK.png | ||
|name=Reverse Spin Kick | |name=Reverse Spin Kick | ||
|anchor=yes | |||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
Line 540: | Line 569: | ||
:Lower body invincible on frames 10-32 | :Lower body invincible on frames 10-32 | ||
:Not airborne | :Not airborne | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Reverse%20Spin%20Kick}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4HP.png | |image=SFV_Guile_4HP.png | ||
|name=Burn Straight | |name=Burn Straight | ||
|anchor=yes | |||
|input=4HP | |input=4HP | ||
|data= | |data= | ||
Line 569: | Line 599: | ||
|description= | |description= | ||
:+5 extra frames of recovery on whiff (25F) | :+5 extra frames of recovery on whiff (25F) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Burn%20Straight}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6MP.png | |image=SFV_Guile_6MP.png | ||
|name=Full Bullet Magnum | |name=Full Bullet Magnum | ||
|anchor=yes | |||
|input=6MP | |input=6MP | ||
|data= | |data= | ||
Line 589: | Line 620: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Full%20Bullet%20Magnum}} | ||
}} | }} | ||
}} | }} | ||
Line 595: | Line 626: | ||
== Target Combos == | == Target Combos == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK > 6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2MK 6MP.png | |image=SFV_Guile_2MK 6MP 1.png | ||
|image2=SFV_Guile_2MK 6MP 2.png | |||
|name=Drake Fang | |name=Drake Fang | ||
|anchor=yes | |||
|input=2MK > 6MP | |input=2MK > 6MP | ||
|data= | |data= | ||
Line 607: | Line 640: | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60*54 (114)</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100*90 (190)</nowiki> | ||
|attack=<nowiki>L*M</nowiki> | |attack=<nowiki>L*M</nowiki> | ||
|hcWinTc=<nowiki>13</nowiki> | |hcWinTc=<nowiki>13</nowiki> | ||
Line 616: | Line 649: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK > 5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK 5MP.png | |image=SFV_Guile_2LK 5MP 1.png | ||
|image2=SFV_Guile_2LK 5MP 2.png | |||
|name=Tall Edge | |name=Tall Edge | ||
|anchor=yes | |||
|input=2LK > 5MP | |input=2LK > 5MP | ||
|data= | |data= | ||
Line 639: | Line 674: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK > 5MP > 6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK 5MP 6HP.png | |image=SFV_Guile_2LK 5MP 1.png | ||
|image2=SFV_Guile_2LK 5MP 2.png | |||
|image3=SFV_Guile_2LK 5MP 6HP.png | |||
|name=Bullet Revolver | |name=Bullet Revolver | ||
|anchor=yes | |||
|input=2LK > 5MP > 6HP | |input=2LK > 5MP > 6HP | ||
|data= | |data= | ||
Line 664: | Line 702: | ||
|description= | |description= | ||
:Puts opponent into a free juggle state | :Puts opponent into a free juggle state | ||
:Cancelable into Sonic Break on hit or block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Bullet%20Revolver}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Bullet%20Revolver}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_2LK 5MP 2.png | ||
|image2=SFV_Guile_2LK 5MP 6HP.png | |||
|name=Swing Out | |name=Swing Out | ||
|anchor=yes | |||
|input=5MP > 6HP | |input=5MP > 6HP | ||
|data= | |data= | ||
Line 693: | Line 734: | ||
|description= | |description= | ||
:Puts opponent into a free juggle state | :Puts opponent into a free juggle state | ||
:Cancelable into Sonic Break on hit or block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Swing%20Out}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Swing%20Out}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK > 5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5LK 5MK.png | |image=SFV_Guile_5LK 5MK 1.png | ||
|image2=SFV_Guile_5LK 5MK 2.png | |||
|name=Taurus Combination | |name=Taurus Combination | ||
|anchor=yes | |||
|input=5LK > 5MK | |input=5LK > 5MK | ||
|data= | |data= | ||
Line 722: | Line 766: | ||
:Puts opponent into a free juggle state | :Puts opponent into a free juggle state | ||
:Cancels to V-Skill on hit only | :Cancels to V-Skill on hit only | ||
:Cancelable into Sonic Break and V-Trigger 2 Flash Kick on hit or block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Taurus%20Combination}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Taurus%20Combination}} | ||
}} | }} | ||
Line 728: | Line 773: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_LPLK.png | |image=SFV_Guile_LPLK.png | ||
|name=Dragon Suplex | |name=Dragon Suplex | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 751: | Line 797: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4LPLK.png | |image=SFV_Guile_4LPLK.png | ||
|name=Judo Throw | |name=Judo Throw | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 774: | Line 821: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">LPLK (air)</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_LPLK (air).png | ||
|name= | |name=Flying Mare | ||
|input= | |anchor=yes | ||
|input=LPLK (air) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>170</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |description= | ||
: | :Denies backroll | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | :6 landing recovery frames after successful air throw | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Flying%20Mare}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_4LPLK (air).png | ||
|name= | |name=Flying Buster Drop | ||
|input= | |anchor=yes | ||
|input=4LPLK (air) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>5</nowiki> | ||
| | |active=<nowiki>2</nowiki> | ||
| | |recovery=<nowiki>6</nowiki> | ||
| | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>140</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>51</nowiki> | ||
|kdr=<nowiki>2</nowiki> | |||
|kdrb=<nowiki>2</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Flying%20Buster%20Drop}} | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | == Special Moves == | ||
=====<font style="visibility:hidden; float:right">3</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_3.png | ||
|name= | |name=Faultless Move | ||
|input= | |anchor=yes | ||
|input=3 | |||
|data= | |||
{{AttackData-SFV | |||
|description= | |||
:Fun fact! This was meant to be called 'Fortress Move' in English, but the translator messed it up because Fortress and Faultless sound similar in Katakana #themoreyouknow | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Faultless%20Move}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">46LP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46P.png | |||
|caption=Normal | |||
|image2=SFV_Guile_46P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LP Sonic Boom | |||
|anchor=yes | |||
|input=46LP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
Line 830: | Line 907: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.046 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Not cancelable into V-Trigger 2 | :Not cancelable into V-Trigger 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LP%20Sonic%20Boom}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>7</nowiki> | |hit=<nowiki>7</nowiki> | ||
|block=<nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su | |cancel=<nowiki>su</nowiki> | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.046 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
: | :Does not consume any V-Meter | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46P.png | ||
|name= | |caption=Normal | ||
|input= | |image2=SFV_Guile_46P_vt1.png | ||
|caption2=V-Trigger 1 | |||
|name=MP Sonic Boom | |||
|anchor=yes | |||
|input=46MP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>7</nowiki> | ||
|block=<nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>50 | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 | |cancel=<nowiki>su vt1</nowiki> | ||
| | |description= | ||
| | :1-hit projectile | ||
| | :Projectile Speed: 0.064 | ||
:Takes 45 frames to charge | |||
:Not cancelable into V-Trigger 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MP%20Sonic%20Boom}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |description= | ||
: | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.064 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Does not consume any V-Meter | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46P.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_46P_vt1.png | ||
|caption2=V-Trigger | |caption2=V-Trigger 1 | ||
|name= | |name=HP Sonic Boom | ||
|input= | |anchor=yes | ||
|input=46HP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |||
|recovery=<nowiki> | |hit=<nowiki>7</nowiki> | ||
|hit=<nowiki> | |block=<nowiki>0</nowiki> | ||
|block=<nowiki> | |damage=<nowiki>60</nowiki> | ||
|damage=<nowiki> | |stun=<nowiki>50</nowiki> | ||
|stun=<nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su | |cancel=<nowiki>su vt1</nowiki> | ||
|description= | |description= | ||
: | :1-hit projectile | ||
: | :Projectile Speed: 0.079 | ||
: | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
: | :Not cancelable into V-Trigger 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HP%20Sonic%20Boom}} | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |||
|recovery=<nowiki> | |hit=<nowiki>7</nowiki> | ||
|hit=<nowiki> | |block=<nowiki>2</nowiki> | ||
|block=<nowiki> | |damage=<nowiki>60</nowiki> | ||
|damage=<nowiki> | |stun=<nowiki>50</nowiki> | ||
|stun=<nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|description= | |description= | ||
: | :1-hit projectile | ||
: | :Projectile Speed: 0.079 | ||
: | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
: | :Does not consume any V-Meter | ||
}} | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46PP.png | ||
| | |name=EX Sonic Boom | ||
|anchor=yes | |||
|input=46PP | |||
| | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |||
|startup=<nowiki> | |recovery=<nowiki>26</nowiki> | ||
|recovery=<nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki> | |block=<nowiki>4</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50*50 (100)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>50*50 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>107</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>48</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>53</nowiki> | ||
|description= | |description= | ||
: | :2-hit projectile | ||
: | :Projectile Speed: 0.135 | ||
: | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Sonic%20Boom}} | |||
}} | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">28LK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_28K.png | |||
|caption=Normal | |||
|image2=SFV_Guile_28K_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=LK Somersault Kick | |||
|anchor=yes | |||
|input=28LK | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=VT2 | |version=Normal | ||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>23+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-28</nowiki> | |||
|damage=<nowiki>130 (100)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>83</nowiki> | |||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |||
:Small hurtbox on frames 1-2 | |||
:Invincible to airborne strikes on frames 1-7 | |||
:Airborne from frame 4 | |||
:Takes 45 frames to charge | |||
:Slightly reduced damage if Guile connects on 3rd active frame or later | |||
:Cannot hit crossups | |||
:Guile is in counterhit state during move duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LK%20Somersault%20Kick}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
Line 987: | Line 1,088: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-14</nowiki> | |block=<nowiki>-14</nowiki> | ||
|damage=<nowiki>90*40</nowiki> | |damage=<nowiki>90*40 (130)</nowiki> | ||
|stun=<nowiki>150*50</nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 995: | Line 1,096: | ||
|kdrb=<nowiki>44</nowiki> | |kdrb=<nowiki>44</nowiki> | ||
|description= | |description= | ||
:Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) | :Small hurtbox on frames 1-2 | ||
:Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) from frames 1-7 | |||
:Airborne from frames 4-38 | :Airborne from frames 4-38 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Spawns a forward moving projectile on whiff that does 40 damage / 50 stun | :Spawns a slow forward moving projectile on whiff that does 40 damage / 50 stun | ||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | :The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
Line 1,007: | Line 1,108: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_28K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_28K_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name= | |name=MK Somersault Kick | ||
|input= | |anchor=yes | ||
|input=28MK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>23+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-28</nowiki> | ||
|damage=<nowiki>130 (100)</nowiki> | |damage=<nowiki>130 (100)</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
Line 1,031: | Line 1,133: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
: | :Invincible to airborne strike attacks on frames 1-8 | ||
: | :Small hurtbox on frames 1-3 | ||
:Airborne from frame | :Airborne from frame 5 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Slightly reduced damage if Guile connects on 3rd active frame or later | :Slightly reduced damage if Guile connects on 3rd active frame or later | ||
:Cannot hit crossups | :Cannot hit crossups | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MK%20Somersault%20Kick}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,047: | Line 1,149: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-14</nowiki> | |block=<nowiki>-14</nowiki> | ||
|damage=<nowiki>90*40</nowiki> | |damage=<nowiki>90*40 (130)</nowiki> | ||
|stun=<nowiki>150*50</nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 1,055: | Line 1,157: | ||
|kdrb=<nowiki>44</nowiki> | |kdrb=<nowiki>44</nowiki> | ||
|description= | |description= | ||
: | :Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) on frames 1-8 | ||
: | :Small hurtbox on frames 1-3 | ||
:Airborne from frames 4-38 | :Airborne from frames 4-38 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Spawns a | :Spawns a forward moving projectile on whiff that does 40 damage / 50 stun | ||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | :The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
Line 1,067: | Line 1,169: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_28K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Guile_28K_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name= | |name=HK Somersault Kick | ||
|input= | |anchor=yes | ||
|input=28HK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>25+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-30</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>130 (100)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|kdr=<nowiki> | |kd=<nowiki>83</nowiki> | ||
|kdrb=<nowiki> | |kdr=<nowiki>24</nowiki> | ||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |description= | ||
: | :Projectile invincible only from frames 3-9 | ||
:Airborne | :Upper body invincibility on frames 1-4 | ||
:Airborne from frame 6 | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Slightly reduced damage if Guile connects on 3rd active frame or later | :Slightly reduced damage if Guile connects on 3rd active frame or later | ||
:Cannot hit crossups | :Cannot hit crossups | ||
:Guile is in counterhit state during move duration | :Guile is in counterhit state during move duration | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HK%20Somersault%20Kick}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=VT2 | |version=VT2 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>23+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-14</nowiki> | ||
|damage=<nowiki>40 | |damage=<nowiki>90*40 (130)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|kdr=<nowiki> | |kd=<nowiki>98</nowiki> | ||
|kdrb=<nowiki> | |kdr=<nowiki>39</nowiki> | ||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |description= | ||
: | :Projectile invincible only from frames 3-9 | ||
:Airborne | :Upper body invincibility on frames 1-4 | ||
:Airborne from frames 4-38 | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Spawns a fast forward moving projectile on whiff that does 40 damage / 50 stun | |||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | |||
:Guile is in counterhit state during move duration | |||
:The projectile spawned can make Flash Kicks safe or even + on block if spaced, and can hit cross-ups (behind Guile) | |||
:Spends 700 V-Timer (~23% V-Timer) | :Spends 700 V-Timer (~23% V-Timer) | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">28KK</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_28KK.png | ||
|name= | |caption=Normal | ||
|input= | |image2=SFV_Guile_28KK_vt2.png | ||
|caption2=V-Trigger 2 | |||
|name=EX Somersault Kick | |||
|anchor=yes | |||
|input=28KK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |version=Normal | ||
|active=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|recovery=<nowiki> | |active=<nowiki>12</nowiki> | ||
|recovery=<nowiki>27+17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-37</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>90*60 (60*60)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>100*100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>85</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>26</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>31</nowiki> | ||
|description= | |description= | ||
:Fully invincible on frames 1- | :Fully invincible on frames 1-9 | ||
: | :Airborne on frame 7 | ||
: | :Takes 45 frames to charge | ||
: | :Slightly reduced damage if Guile connects on 3rd active frame or later | ||
: | :Cannot hit crossups | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | :Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Somersault%20Kick}} | |||
}} | }} | ||
{{AttackData-SFV | |||
|version=VT2 | |||
== | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>8(11)4(1)4</nowiki> | |||
|recovery=<nowiki>29+30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
| | |block=<nowiki>-45</nowiki> | ||
| | |damage=<nowiki>40*30x4 (160)</nowiki> | ||
| | |stun=<nowiki>50x4 (200)</nowiki> | ||
| | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>69</nowiki> | |||
| | |kdr=<nowiki>10</nowiki> | ||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |description= | ||
:Fully invincible on frames 1-11 | |||
:Airborne on frames 5-60 | |||
:Takes 45 frames to charge | |||
:Spends 700 V-Timer (~23% V-Timer) | |||
:Can hit cross-up (behind Guile) during later active frames of the first hit onwards | |||
:Does 10 less damage (30) on later active frames of first hit | |||
:Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
}} | }} | ||
}} | }} | ||
== | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">4646P</font>===== | |||
{{MoveData | |||
=====<font style="visibility:hidden; float:right"> | |image=SFV_Guile_4646P 1.png | ||
{{MoveData | |image2=SFV_Guile_4646P 2.png | ||
|image= | |name=Sonic Hurricane | ||
|name=Sonic | |anchor=yes | ||
|input= | |input=4646P | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>7</nowiki> | ||
|recovery=<nowiki> | |active=<nowiki>50</nowiki> | ||
|hit=<nowiki> | |recovery=<nowiki>39</nowiki> | ||
|block=<nowiki>- | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki> | |block=<nowiki>-31</nowiki> | ||
|stun=<nowiki> | |damage=<nowiki>40x5*120 (320)</nowiki> | ||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:1- | :Fully invincible on frames 1-6 | ||
: | :If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | ||
: | :Projectile invincible during startup and throughout active frames of attack | ||
: | :Takes 40 frames to charge | ||
: | :VT1 Enhanced Version is a separate move called Sonic Tempest | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Sonic% | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Sonic%20Hurricane}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4646P (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_4646P (VT1) 1.png | ||
|name= | |image2=SFV_Guile_4646P (VT1) 2.png | ||
|input= | |name=Sonic Tempest | ||
|anchor=yes | |||
|input=4646P (VT1) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki> | |active=<nowiki>50</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>49</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki> | |block=<nowiki>5</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>18x14*98 (350)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>107</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>48</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>53</nowiki> | ||
|description= | |description= | ||
: | :Fully invincible on frames 1-6 | ||
: | :If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | ||
:Takes 40 frames to charge | |||
:Depletes all remaining V-Meter | |||
:Takes | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Tempest}} | ||
: | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/ | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | == Taunts == | ||
=====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_5PPPKKK.png | ||
|name= | |caption="You won't win just standing there." | ||
|input= | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
|recovery=<nowiki> | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Taunt}} | ||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | == V-System == | ||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | |||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK | |image=SFV_Guile_MPMK (VS1).png | ||
|name= | |name=Sonic Blade | ||
|input=MPMK > | |anchor=yes | ||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|recovery=<nowiki>35</nowiki> | |||
|hit=<nowiki>-9</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Can be performed from crouching | |||
:Can be canceled into Sonic Cross (boom) | |||
:Base Projectile lasts 42 frames | |||
:Base projectile by itself builds 50/25 V-Gauge on Hit/Block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Sonic%20Blade}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK > 46LP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_MPMK 46P.png | |||
|name=LP Sonic Cross | |||
|anchor=yes | |||
|input=MPMK > 46LP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,265: | Line 1,406: | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki> | |block=<nowiki>12</nowiki> | ||
|damage=<nowiki>40*40 (80)</nowiki> | |damage=<nowiki>40*40 (80)</nowiki> | ||
|stun=<nowiki>50*50 (100)</nowiki> | |stun=<nowiki>50*50 (100)</nowiki> | ||
Line 1,276: | Line 1,417: | ||
:Recovery from Sonic Cross varies depending on when Sonic Blade was canceled into Sonic Boom | :Recovery from Sonic Cross varies depending on when Sonic Blade was canceled into Sonic Boom | ||
:2-hit projectile hitbox | :2-hit projectile hitbox | ||
:Projectile Speed: 0. | :Projectile Speed: 0.046 | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Builds 80/40 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | :Builds 80/40 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LP%20Sonic%20Cross}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK > 46MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK | |image=SFV_Guile_MPMK 46P.png | ||
|name= | |name=MP Sonic Cross | ||
|input=MPMK > | |anchor=yes | ||
|input=MPMK > 46MP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>18</nowiki> | ||
|active=<nowiki>27(1)1</nowiki> | |active=<nowiki>27(1)1</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki> | |block=<nowiki>14</nowiki> | ||
|damage=<nowiki>40* | |damage=<nowiki>40*40 (80)</nowiki> | ||
|stun=<nowiki>50* | |stun=<nowiki>50*50 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>106</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>47</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>52</nowiki> | ||
|description= | |description= | ||
: | :Puts opponent into a free juggle state on hit | ||
:Projectile Speed: 0. | :Recovery from Sonic Cross varies depending on when Sonic Blade was canceled into Sonic Boom | ||
:2-hit projectile hitbox | |||
:Projectile Speed: 0.064 | |||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Builds | :Builds 80/40 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MP%20Sonic%20Cross}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">MPMK > 46HP</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK | |image=SFV_Guile_MPMK 46P.png | ||
|name= | |name=HP Sonic Cross | ||
|input=MPMK | |anchor=yes | ||
|input=MPMK > 46HP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>18</nowiki> | ||
|recovery=<nowiki> | |active=<nowiki>27(1)1</nowiki> | ||
|hit=<nowiki> | |recovery=<nowiki>23</nowiki> | ||
|block=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>40</nowiki> | |block=<nowiki>14</nowiki> | ||
|stun=<nowiki>50</nowiki> | |damage=<nowiki>40*40 (80)</nowiki> | ||
|stun=<nowiki>50*50 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>106</nowiki> | |||
|kdr=<nowiki>47</nowiki> | |||
|kdrb=<nowiki>52</nowiki> | |||
|description= | |description= | ||
: | :Puts opponent into a free juggle state on hit | ||
: | :Recovery from Sonic Cross varies depending on when Sonic Blade was canceled into Sonic Boom | ||
: | :2-hit projectile hitbox | ||
: | :Projectile Speed: 0.079 | ||
:Takes 45 frames to charge | |||
:Builds | :Builds 80/40 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HP%20Sonic%20Cross}} | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">MPMK > 46PP</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_MPMK 46PP.png | ||
|name= | |name=EX Sonic Cross | ||
|input= | |anchor=yes | ||
|input=MPMK > 46PP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>1</nowiki> | |startup=<nowiki>46</nowiki> | ||
|recovery=<nowiki> | |active=<nowiki>27(1)1</nowiki> | ||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>21</nowiki> | |||
|damage=<nowiki>40*50*50 (140)</nowiki> | |||
|stun=<nowiki>50*25*75 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>117</nowiki> | |||
|kdr=<nowiki>58</nowiki> | |||
|kdrb=<nowiki>63</nowiki> | |||
|description= | |description= | ||
:3 | :3-hit projectile hitbox | ||
: | :Projectile Speed: 0.135 | ||
:Takes 45 frames to charge | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | :Builds 100/50 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Sonic%20Cross}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_MPMK (VS2).png | ||
|name=Sonic | |name=Dive Sonic | ||
|input= | |anchor=yes | ||
|input=MPMK (VS2) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>25(22)</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>19+15(19+13)</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
: | :1-hit Projectile | ||
: | :Airborne from frames 10-41 | ||
: | :Can be performed from crouching | ||
: | :Unsafe if used up close but can be spaced to be up to +26 on block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/ | :Faster startup and recovery if canceled into from target combo | ||
:Builds 50/25 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 2 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Dive%20Sonic}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_HPHK (VT1).png | ||
|name=Sonic Break | |name=Solid Puncher | ||
|input= | |anchor=yes | ||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|description= | |||
:3 bar V-Trigger | |||
:Duration of 2000 frames (~33 seconds) | |||
:Enables use of Sonic Break | |||
:Grants access to an improved Critical Art, Sonic Tempest | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Solid%20Puncher}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4 or 5 or 6HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4 or 5 or 6HPHK.png | |||
|name=Sonic Break | |||
|anchor=yes | |||
|input=4 or 5 or 6HPHK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>40</nowiki> | |stun=<nowiki>40</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Can choose speed of the | :Initial Sonic Break can be used without any charge | ||
:Cancels into follow-up Sonic Breaks on frames | :Can choose speed of the initial Sonic Break by holding either back / neutral / forward when pressing HP+HK (Projectile Speed 0.036 / 0.064 / 0.079) | ||
:Cancels into follow-up Sonic Breaks on frames 18-20 | |||
:Spends 350 V-Meter (17.5% V-Timer) | |||
:Spends 350 V- | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break}} | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46P or HPHK > P</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46P or HPHK P.png | ||
|name= | |name=Sonic Break Follow-up | ||
|input=P | |anchor=yes | ||
|input=46P or HPHK > P (up to 5 times) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>5</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>40</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Can throw up to | :Can choose speed of the Sonic Break follow-ups by inputting either LP/MP/HP strengths (Projectile Speed 0.036 / 0.064 / 0.079) | ||
:Spends | :Cancels into follow-up Sonic Breaks on frames 17-21 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/ | :Can throw up to 5 Sonic Breaks follow-ups in a row | ||
:1-hit projectile | |||
:Cancelable from all VT Sonic Booms and Sonic Break | |||
:Spends 500 V-Meter (25% V-Timer) on first Sonic Break and 350 V-Meter (17.5% V-Timer) on follow-up Sonic Breaks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break%20Follow-up}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46PP > P</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Guile_46PP P.png | ||
|name=Sonic | |name=EX Sonic Break Follow-up | ||
|input= | |anchor=yes | ||
|input=46PP > P (up to 2 times) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |||
|recovery=<nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki> | |block=<nowiki>11</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>30*40 (70)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>50*50 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>109</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>50</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>55</nowiki> | ||
|description= | |description= | ||
: | :Can throw up to 2 EX Sonic Break follow-ups after the initial EX Sonic Boom | ||
: | :2-hit projectile | ||
: | :Projectile Speed 0.135 | ||
: | :Spends 450 V-Meter (22.5% of V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/EX%20Sonic%20Break%20Follow-up}} | ||
}} | }} | ||
}} | }} | ||
Line 1,457: | Line 1,641: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_HPHK (VT2).png | |image=SFV_Guile_HPHK (VT2).png | ||
|name=Knife Edge | |name=Knife Edge | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,470: | Line 1,655: | ||
:Duration of 3000 frames (50 seconds) | :Duration of 3000 frames (50 seconds) | ||
:Improves the properties of Flash Kicks and makes the non-EX Flash Kicks spawn projectiles as well | :Improves the properties of Flash Kicks and makes the non-EX Flash Kicks spawn projectiles as well | ||
:Can perform Flash Kick without charge when canceled from normal kick based attacks (st. LK, st. MK, st. HK, cr. LK, cr. MK) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Knife%20Edge}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Knife%20Edge}} | ||
}} | }} | ||
Line 1,476: | Line 1,662: | ||
=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MKHP.png | |image=SFV_Guile_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,501: | Line 1,688: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MKHP_break.png | |image=SFV_Guile_5MKHP_break.png | ||
|name=Ambush Kick | |name=Ambush Kick | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,527: | Line 1,715: | ||
=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6PPP.png | |image=SFV_Guile_6PPP.png | ||
|name=Reverse Back Knuckle | |name=Reverse Back Knuckle | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= | ||
Line 1,545: | Line 1,734: | ||
|description= | |description= | ||
:Strike and Projectile invincible on frames 1-30 | :Strike and Projectile invincible on frames 1-30 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Reverse%20Back%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Reverse%20Back%20Knuckle}} | ||
}} | }} |
Latest revision as of 20:24, 7 July 2023
Introduction
About Guile
Unique Mechanic
By holding 3, Guile can slowly walk forward while crouching. This can be useful for moving into position to flash kick, or mostly taunting the opponent.
Final Patch
Players to Watch
- Akainu
- Caba
- Daigo
- ImstilldaDaddy
- Nuckledu
- Higuchi
Guile | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 975 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.052 |
Backward Walk Speed | 0.033 |
Forward Dash Speed | 18 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.49 |
Backward Dash Distance | 1.105 |
Backdash CH Frames | 3-13 |
Jumping | |
Back Jump Speed | 48 (4+40+4) |
Neutral Jump Speed | 48 (4+40+4) |
Forward Jump Speed | 47 (3+40+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
3HK
4 or 6LK
4 or 6MK
6HP
6HK
4HP
6MP
Target Combos
2MK > 6MP
2LK > 5MP
2LK > 5MP > 6HP
5MP > 6HP
5LK > 5MK
Throws
LPLK
4LPLK
LPLK (air)
4LPLK (air)
Special Moves
3
46LP
46MP
46HP
46PP
28LK
28MK
28HK
28KK
Critical Art
4646P
4646P (VT1)
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK > 46LP
MPMK > 46MP
MPMK > 46HP
MPMK > 46PP
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
4 or 5 or 6HPHK
46P or HPHK > P
46PP > P
V-Trigger 2
HPHK (VT2)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP