(4/4/21 update) |
m (→5PPPKKK) |
||
(11 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
|name=Ryu | |name=Ryu | ||
|hash=RYU | |hash=RYU | ||
|discord=0r4LbtufVq0WdPSG | |||
|image=SFV-Ryu_Portrait.jpg | |image=SFV-Ryu_Portrait.jpg | ||
|hp=1025 | |hp=1025 | ||
Line 26: | Line 27: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5LP.png | |image=SFV_Ryu_5LP.png | ||
Line 33: | Line 34: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 67: | Line 69: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5MP.png | |image=SFV_Ryu_5MP.png | ||
Line 74: | Line 76: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 114: | Line 117: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5HP.png | |image=SFV_Ryu_5HP.png | ||
Line 121: | Line 124: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 137: | Line 141: | ||
|ccadv=<nowiki>KD</nowiki> | |ccadv=<nowiki>KD</nowiki> | ||
|ccvg=<nowiki>+150</nowiki> | |ccvg=<nowiki>+150</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>105</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>41</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>46</nowiki> | ||
|hcWinSpCa=<nowiki>20</nowiki> | |hcWinSpCa=<nowiki>20</nowiki> | ||
|hcWinVt=<nowiki>22</nowiki> | |hcWinVt=<nowiki>22</nowiki> | ||
Line 174: | Line 178: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5LK.png | |image=SFV_Ryu_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 197: | Line 202: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5MK.png | |image=SFV_Ryu_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 221: | Line 227: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5HK.png | |image=SFV_Ryu_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 249: | Line 256: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_2LP.png | |image=SFV_Ryu_2LP.png | ||
Line 256: | Line 263: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 289: | Line 297: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_2MP.png | |image=SFV_Ryu_2MP.png | ||
Line 296: | Line 304: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 332: | Line 341: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_2HP.png | |image=SFV_Ryu_2HP.png | ||
Line 339: | Line 348: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 381: | Line 391: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_2LK.png | |image=SFV_Ryu_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 403: | Line 414: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_2MK.png | |image=SFV_Ryu_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 428: | Line 440: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_2HK.png | |image=SFV_Ryu_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 456: | Line 469: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_8LP.png | |image=SFV_Ryu_8LP.png | ||
Line 463: | Line 476: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 486: | Line 500: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_8MP.png | |image=SFV_Ryu_8MP.png | ||
Line 493: | Line 507: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 522: | Line 537: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_8HP.png | |image=SFV_Ryu_8HP.png | ||
Line 529: | Line 544: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 554: | Line 570: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_8LK.png | |image=SFV_Ryu_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 572: | Line 589: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_8MK.png | |image=SFV_Ryu_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 590: | Line 608: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_8HK.png | |image=SFV_Ryu_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 611: | Line 630: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_6MP.png | |image=SFV_Ryu_6MP.png | ||
Line 618: | Line 637: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Collarbone Breaker | |name=Collarbone Breaker | ||
|anchor=yes | |||
|input=6MP | |input=6MP | ||
|data= | |data= | ||
Line 651: | Line 671: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_6HP.png | |image=SFV_Ryu_6HP.png | ||
Line 658: | Line 678: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Solar Plexus Strike | |name=Solar Plexus Strike | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 670: | Line 691: | ||
|stun=<nowiki>75*75</nowiki> | |stun=<nowiki>75*75</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|hcWinSpCa=<nowiki>*29</nowiki> | |hcWinSpCa=<nowiki>*29</nowiki> | ||
|hcWinVt=<nowiki>**31</nowiki> | |hcWinVt=<nowiki>**31</nowiki> | ||
Line 677: | Line 698: | ||
:Can be canceled into Shoryuken on hit or block | :Can be canceled into Shoryuken on hit or block | ||
:Can be canceled into VT2 Parry on hit/block and during most of recovery | :Can be canceled into VT2 Parry on hit/block and during most of recovery | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Solar%20Plexus%20Strike}} | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 698: | Line 719: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_4HK.png | |image=SFV_Ryu_4HK.png | ||
|name=Axe Kick | |name=Axe Kick | ||
|anchor=yes | |||
|input=4HK | |input=4HK | ||
|data= | |data= | ||
Line 721: | Line 743: | ||
:Both hits can be canceled | :Both hits can be canceled | ||
:Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | :Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Axe%20Kick}} | ||
}} | }} | ||
}} | }} | ||
Line 727: | Line 749: | ||
== Target Combos == | == Target Combos == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5MP 5HP.png | |image=SFV_Ryu_5MP 5HP.png | ||
Line 734: | Line 756: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jodan Sanrengeki 1st | |name=Jodan Sanrengeki 1st | ||
|anchor=yes | |||
|input=5MP > 5HP | |input=5MP > 5HP | ||
|data= | |data= | ||
Line 741: | Line 764: | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>21(28)</nowiki> | |recovery=<nowiki>21(28)</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2/KD</nowiki> | ||
|block=<nowiki>-9</nowiki> | |block=<nowiki>-9</nowiki> | ||
|damage=<nowiki>60*63 (123)</nowiki> | |damage=<nowiki>60*63 (123)</nowiki> | ||
|stun=<nowiki>100*90 (190)</nowiki> | |stun=<nowiki>100*90 (190)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>sp vt1 vt2</nowiki> | ||
|hcWinSpCa=<nowiki>*16</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |hcWinVt=<nowiki>17</nowiki> | ||
|hcWinTc=<nowiki>*16/**19</nowiki> | |hcWinTc=<nowiki>*16/**19</nowiki> | ||
|hcWinNotes=<nowiki>*MP > cr.HP, **MP > st.HP</nowiki> | |hcWinNotes=<nowiki>*MP > cr.HP, **MP > st.HP</nowiki> | ||
|description= | |description= | ||
:Second hit (HP) can be substituted with crouch HP instead to launch the opponent into a free juggle state | |||
:Second hit (HP) can be substituted with crouch HP instead to | :Crouch HP version is special cancelable on Hit and Block as well | ||
:Crouch HP version has | :Crouch HP version has different VTC on Hit (KD +102/43/48) and block (+4) | ||
:Stand HP version has +7 extra Recovery frames on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Sanrengeki%201st}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Sanrengeki%201st}} | ||
}} | }} | ||
Line 766: | Line 791: | ||
|stun=<nowiki>130*117 (247)</nowiki> | |stun=<nowiki>130*117 (247)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|hcWinVt=<nowiki>17</nowiki> | |hcWinVt=<nowiki>17</nowiki> | ||
|hcWinTc=<nowiki>*16/**19</nowiki> | |hcWinTc=<nowiki>*16/**19</nowiki> | ||
Line 773: | Line 797: | ||
:HP has +7 extra Recovery frames on whiff | :HP has +7 extra Recovery frames on whiff | ||
:Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | :Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 5HP > 5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5MP 5HP 5HK.png | |image=SFV_Ryu_5MP 5HP 5HK.png | ||
Line 784: | Line 807: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jodan Sanrengeki 2nd | |name=Jodan Sanrengeki 2nd | ||
|anchor=yes | |||
|input=5MP > 5HP > 5HK | |input=5MP > 5HP > 5HK | ||
|data= | |data= | ||
Line 820: | Line 844: | ||
|stun=<nowiki>130*117*80 (327)</nowiki> | |stun=<nowiki>130*117*80 (327)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>vs2 | |cancel=<nowiki>vs2</nowiki> | ||
|kd=<nowiki>80</nowiki> | |kd=<nowiki>80</nowiki> | ||
|kdr=<nowiki>27</nowiki> | |kdr=<nowiki>27</nowiki> | ||
Line 831: | Line 855: | ||
:Last hit (HK) cannot hit crouch | :Last hit (HK) cannot hit crouch | ||
:Last hit (HK) puts grounded opponents into a free juggle state | :Last hit (HK) puts grounded opponents into a free juggle state | ||
:Can be canceled into V-Skill 2 on HIT only | :Can be canceled into V-Skill 2 on HIT only | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 5HP > 5HK > MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_5MP 5HP 5HK MPMK (VS2).png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Ryu_5MP 5HP 5HK MPMK (VS2)_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jodan | |name=Jodan Sanrengeki 3rd | ||
|input=5HP > 5HK | |anchor=yes | ||
|input=5MP > 5HP > 5HK > MPMK (VS2) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>5+9+9+22</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>60*63*56*49 (228)</nowiki> | |||
|damage=<nowiki> | |stun=<nowiki>100*90*80*70 (340)</nowiki> | ||
|stun=<nowiki> | |attack=<nowiki>H*H*H*H</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|cancel=<nowiki> | |kd=<nowiki>86</nowiki> | ||
|kd=<nowiki> | |||
|kdr=<nowiki>27</nowiki> | |kdr=<nowiki>27</nowiki> | ||
|kdrb=<nowiki>32</nowiki> | |kdrb=<nowiki>32</nowiki> | ||
|description= | |description= | ||
: | :This follow-up is only possible on hit | ||
: | :Puts the opponent into a limited juggle state | ||
:Gains 75 V-Gauge on hit | |||
: | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Sanrengeki%203rd}} | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan% | }} | ||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>5+9+9+22</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60*72*56*49 (237)</nowiki> | |||
|stun=<nowiki>130*117*80*91 (418)</nowiki> | |||
|attack=<nowiki>H*H*H*H</nowiki> | |||
|kd=<nowiki>86</nowiki> | |||
|kdr=<nowiki>27</nowiki> | |||
|kdrb=<nowiki>32</nowiki> | |||
|description= | |||
:This follow-up is only possible on hit | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">5HP > 5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Ryu_5HP 5HK.png | |||
|caption=Normal | |||
|image2=SFV_Ryu_5HP 5HK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Jodan Nirengeki | |||
|anchor=yes | |||
|input=5HP > 5HK | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=Normal | ||
|startup=<nowiki>8+9</nowiki> | |startup=<nowiki>8+9</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 885: | Line 933: | ||
|description= | |description= | ||
:Second hit (HK) cannot hit crouch | :Second hit (HK) cannot hit crouch | ||
:Second hit (HK) puts grounded opponents into a free juggle state | :Second hit (HK) puts grounded opponents into a free juggle state | ||
:Can be canceled on | :Second hit (HK) keeps the opponent in a free juggle state if the first hit (HP) was a Crush Counter (KDA +95/36/41) | ||
:+9 extra KDA on V-Trigger cancel (+108/55/60) if the prior HP Crush Counters | |||
:Can be canceled on HIT only into V-Skill 2 (KDA +86/27/32) | |||
:Juggle Limit / Increase / Start: 1 / 0 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Nirengeki}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>8+9</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>90*63 (153)</nowiki> | |||
|stun=<nowiki>180*90 (270)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vs2</nowiki> | |||
|kd=<nowiki>80</nowiki> | |||
|kdr=<nowiki>27</nowiki> | |||
|kdrb=<nowiki>32</nowiki> | |||
|hcWinVt=<nowiki>13</nowiki> | |||
|hcWinTc=<nowiki>20</nowiki> | |||
|description= | |||
:Second hit (HK) cannot hit crouch | |||
:Second hit (HK) keeps the opponent in a free juggle state if the first hit (HP) was a Crush Counter | |||
:Second hit (HK) puts grounded opponents into a free juggle state | |||
:Can be canceled on hit into V-Skill 2 | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP > 5HK > MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_5HP 5HK MPMK (VS2).png | ||
|name= | |caption=Normal | ||
| | |image2=SFV_Ryu_5HP 5HK MPMK (VS2)_vt1.png | ||
| | |caption2=V-Trigger 1 | ||
|name=Jodan Nirengeki 2nd | |||
|anchor=yes | |||
|input=5HP > 5HK > MPMK (VS2) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |version=Normal | ||
|active=<nowiki> | |startup=<nowiki>8+9+22</nowiki> | ||
|recovery=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
| | |damage=<nowiki>90*63*56 (209)</nowiki> | ||
|damage=<nowiki> | |stun=<nowiki>150*90*80 (320)</nowiki> | ||
|stun=<nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|attack=<nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>86</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>27</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>32</nowiki> | ||
|description= | |||
:This follow-up is only possible on hit | |||
:Puts the opponent into a limited juggle state | |||
:Gains 75 V-Gauge on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Nirengeki%202nd}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>8+9+22</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>90*63*56 (209)</nowiki> | |||
|stun=<nowiki>180*90*104 (374)</nowiki> | |||
|attack=<nowiki>H*H*H</nowiki> | |||
|kd=<nowiki>86</nowiki> | |||
|kdr=<nowiki>27</nowiki> | |||
|kdrb=<nowiki>32</nowiki> | |||
|description= | |description= | ||
:This follow-up is only possible on hit | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | == Throws == | ||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_4LPLK.png | |image=SFV_Ryu_LPLK.png | ||
|name=Somersault Throw | |name=Shoulder Throw | ||
|input=4LPLK | |anchor=yes | ||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>53</nowiki> | |||
|kdr=<nowiki>4</nowiki> | |||
|kdrb=<nowiki>4</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Shoulder%20Throw}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Ryu_4LPLK.png | |||
|name=Somersault Throw | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |subtitle=Back Throw | ||
|data= | |data= | ||
Line 943: | Line 1,064: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236LP.png | |image=SFV_Ryu_236LP.png | ||
Line 950: | Line 1,071: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LP Hadoken | |name=LP Hadoken | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
Line 958: | Line 1,080: | ||
|hit=<nowiki>-1</nowiki> | |hit=<nowiki>-1</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
Line 966: | Line 1,088: | ||
:Projectile Speed: 0.053 | :Projectile Speed: 0.053 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +72/13/18) | ||
:Juggle Limit / Increase / Start: 0 / 4 / 3 | :Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LP%20Hadoken}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LP%20Hadoken}} | ||
Line 985: | Line 1,107: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.08 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Juggle Limit / Increase / Start: 0 / 4 / 3 | :Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
Line 991: | Line 1,113: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236MP.png | |image=SFV_Ryu_236MP.png | ||
Line 998: | Line 1,120: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MP Hadoken | |name=MP Hadoken | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
Line 1,006: | Line 1,129: | ||
|hit=<nowiki>-1</nowiki> | |hit=<nowiki>-1</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
Line 1,014: | Line 1,137: | ||
:Projectile Speed: 0.066 | :Projectile Speed: 0.066 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +72/13/18) | ||
:Juggle Limit / Increase / Start: 0 / 4 / 3 | :Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MP%20Hadoken}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MP%20Hadoken}} | ||
Line 1,033: | Line 1,156: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.095 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Juggle Limit / Increase / Start: 0 / 4 / 3 | :Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
Line 1,039: | Line 1,162: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236HP.png | |image=SFV_Ryu_236HP.png | ||
Line 1,046: | Line 1,169: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HP Hadoken | |name=HP Hadoken | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
Line 1,054: | Line 1,178: | ||
|hit=<nowiki>-1</nowiki> | |hit=<nowiki>-1</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
Line 1,060: | Line 1,184: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: 0. | :Projectile Speed: 0.085 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +72/13/18) | ||
:Juggle Limit / Increase / Start: 0 / 4 / 3 | :Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HP%20Hadoken}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HP%20Hadoken}} | ||
Line 1,081: | Line 1,205: | ||
|description= | |description= | ||
:1-hit projectile | :1-hit projectile | ||
:Projectile Speed: | :Projectile Speed: 0.11 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Juggle Limit / Increase / Start: 0 / 4 / 3 | :Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
Line 1,087: | Line 1,211: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236PP.png | |image=SFV_Ryu_236PP.png | ||
Line 1,094: | Line 1,218: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Hadoken | |name=EX Hadoken | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 1,115: | Line 1,240: | ||
:No hurtbox on extended arms of legs until frame 13 | :No hurtbox on extended arms of legs until frame 13 | ||
:1 frame less startup when done from crouch LP | :1 frame less startup when done from crouch LP | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +74/15/21) | ||
:Juggle Limit / Increase / Start: 4*4 / 0*4 / 0*1 | :Juggle Limit / Increase / Start: 4*4 / 0*4 / 0*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/EX%20Hadoken}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/EX%20Hadoken}} | ||
Line 1,133: | Line 1,258: | ||
|description= | |description= | ||
:3-hit projectile | :3-hit projectile | ||
:Projectile Speed: | :Projectile Speed: 0.12 | ||
:V-Trigger cancelable on hit/block | :V-Trigger cancelable on hit/block | ||
:No hurtbox on extended arms of legs until frame 13 | :No hurtbox on extended arms of legs until frame 13 | ||
Line 1,140: | Line 1,265: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_623LP.png | |image=SFV_Ryu_623LP.png | ||
Line 1,147: | Line 1,272: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LP Shoryuken | |name=LP Shoryuken | ||
|anchor=yes | |||
|input=623LP | |input=623LP | ||
|data= | |data= | ||
Line 1,168: | Line 1,294: | ||
:60 dmg / 100 stun on later active frames | :60 dmg / 100 stun on later active frames | ||
:Ryu is in counterhit state during move duration | :Ryu is in counterhit state during move duration | ||
:Cancelable into | :Cancelable into Fireballs during landing recovery frames on HIT only | ||
:Cancelable into V-Trigger 2 Parry Attack (KDA +72/13/18) | |||
:Active frames 1-2: Juggle Limit / Increase / Start: 0 / 5 / 5 | :Active frames 1-2: Juggle Limit / Increase / Start: 0 / 5 / 5 | ||
:Active frames 3-4: Juggle Limit / Increase / Start: 0 / 5 / | :Active frames 3-4: Juggle Limit / Increase / Start: 0 / 5 / 4 | ||
:Active frames 5-12: Juggle Limit / Increase / Start: 0 / 99 / | :Active frames 5-12: Juggle Limit / Increase / Start: 0 / 99 / 4 | ||
:Juggle Limit increased from 0 -> 6 in V-Trigger 1 | :Juggle Limit increased from 0 -> 6 in V-Trigger 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LP%20Shoryuken}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LP%20Shoryuken}} | ||
Line 1,194: | Line 1,321: | ||
:80 dmg / 150 stun on later active frames | :80 dmg / 150 stun on later active frames | ||
:Ryu is in counterhit state during move duration | :Ryu is in counterhit state during move duration | ||
:Cancelable into Fireballs during landing recovery frames on HIT only | |||
:Active frames 1-2: Juggle Limit / Increase / Start: 6 / 5 / 5 | :Active frames 1-2: Juggle Limit / Increase / Start: 6 / 5 / 5 | ||
:Active frames 3-4: Juggle Limit / Increase / Start: 6 / 5 / | :Active frames 3-4: Juggle Limit / Increase / Start: 6 / 5 / 4 | ||
:Active frames 5-12: Juggle Limit / Increase / Start: 6 / 99 / | :Active frames 5-12: Juggle Limit / Increase / Start: 6 / 99 / 4 | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_623MP.png | |image=SFV_Ryu_623MP.png | ||
Line 1,207: | Line 1,335: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MP Shoryuken | |name=MP Shoryuken | ||
|anchor=yes | |||
|input=623MP | |input=623MP | ||
|data= | |data= | ||
Line 1,228: | Line 1,357: | ||
:60 dmg / 100 stun on later active frames | :60 dmg / 100 stun on later active frames | ||
:Ryu is in counterhit state during move duration | :Ryu is in counterhit state during move duration | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +72/13/18) | ||
:Active frames 1-2: Juggle Limit / Increase / Start: 0 / 5 / 5 | :Active frames 1-2: Juggle Limit / Increase / Start: 0 / 5 / 5 | ||
:Active frames 3-4: Juggle Limit / Increase / Start: 0 / 5 / 99 | :Active frames 3-4: Juggle Limit / Increase / Start: 0 / 5 / 99 | ||
Line 1,250: | Line 1,379: | ||
|kdrb=<nowiki>27</nowiki> | |kdrb=<nowiki>27</nowiki> | ||
|description= | |description= | ||
:Invincible to airborne strike attacks on frames | :Invincible to airborne strike attacks on frames 1-6 | ||
:Airborne on frames 6-40 | :Airborne on frames 6-40 | ||
:80 dmg / 150 stun on later active frames | :80 dmg / 150 stun on later active frames | ||
Line 1,260: | Line 1,389: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_623HP.png | |image=SFV_Ryu_623HP.png | ||
Line 1,267: | Line 1,396: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HP Shoryuken | |name=HP Shoryuken | ||
|anchor=yes | |||
|input=623HP | |input=623HP | ||
|data= | |data= | ||
Line 1,285: | Line 1,415: | ||
|description= | |description= | ||
:Strike and Projectile invincible on frames 3-6 | :Strike and Projectile invincible on frames 3-6 | ||
:Airborne on frames | :Airborne on frames 6-40 | ||
:60 dmg / 100 stun on later active frames | |||
:60 dmg / | |||
:Ryu is in counterhit state during move duration | :Ryu is in counterhit state during move duration | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +72/13/18) | ||
:Active frames 1-2: Juggle Limit / Increase / Start: 0 / 5 / 5 | :Active frames 1-2: Juggle Limit / Increase / Start: 0 / 5 / 5 | ||
:Active frames 3-4: Juggle Limit / Increase / Start: 0 / 5 / 99 | :Active frames 3-4: Juggle Limit / Increase / Start: 0 / 5 / 99 | ||
:Active frames 5- | :Active frames 5-11: Juggle Limit / Increase / Start: 0 / 99 / 99 | ||
:Juggle Limit increased from 0 -> 6 in V-Trigger 1 | :Juggle Limit increased from 0 -> 6 in V-Trigger 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HP%20Shoryuken}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HP%20Shoryuken}} | ||
Line 1,323: | Line 1,452: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_623PP.png | |image=SFV_Ryu_623PP.png | ||
Line 1,330: | Line 1,459: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Shoryuken | |name=EX Shoryuken | ||
|anchor=yes | |||
|input=623PP | |input=623PP | ||
|data= | |data= | ||
Line 1,350: | Line 1,480: | ||
:Can hit cross-up (behind Ryu) from 5th frame (2nd hit) | :Can hit cross-up (behind Ryu) from 5th frame (2nd hit) | ||
:Ryu is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | :Ryu is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
:Only does one hit on block/armor | :Only does one hit on block/armor | ||
:Juggle Limit: 7 (Juggle Limit increased from 7 -> 8 in V-Trigger 1) | :Juggle Limit: 7 (Juggle Limit increased from 7 -> 8 in V-Trigger 1) | ||
Line 1,378: | Line 1,507: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214LK.png | |image=SFV_Ryu_214LK.png | ||
|name=LK Tatsumaki Senpukyaku | |name=LK Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214LK | |input=214LK | ||
|data= | |data= | ||
Line 1,404: | Line 1,534: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214MK.png | |image=SFV_Ryu_214MK.png | ||
|name=MK Tatsumaki Senpukyaku | |name=MK Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214MK | |input=214MK | ||
|data= | |data= | ||
Line 1,430: | Line 1,561: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214HK.png | |image=SFV_Ryu_214HK.png | ||
|name=HK Tatsumaki Senpukyaku | |name=HK Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214HK | |input=214HK | ||
|data= | |data= | ||
Line 1,456: | Line 1,588: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214KK.png | |image=SFV_Ryu_214KK.png | ||
|name=EX Tatsumaki Senpukyaku | |name=EX Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214KK | |input=214KK | ||
|data= | |data= | ||
Line 1,482: | Line 1,615: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214LK (air).png | |image=SFV_Ryu_214LK (air).png | ||
|name=LK Air Tatsumaki Senpukyaku | |name=LK Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214LK (air) | |input=214LK (air) | ||
|data= | |data= | ||
Line 1,506: | Line 1,640: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214MK (air).png | |image=SFV_Ryu_214MK (air).png | ||
|name=MK Air Tatsumaki Senpukyaku | |name=MK Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214MK (air) | |input=214MK (air) | ||
|data= | |data= | ||
Line 1,530: | Line 1,665: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214HK (air).png | |image=SFV_Ryu_214HK (air).png | ||
|name=HK Air Tatsumaki Senpukyaku | |name=HK Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214HK (air) | |input=214HK (air) | ||
|data= | |data= | ||
Line 1,554: | Line 1,690: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214KK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_214KK (air).png | |image=SFV_Ryu_214KK (air).png | ||
|name=EX Air Tatsumaki Senpukyaku | |name=EX Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214KK (air) | |input=214KK (air) | ||
|data= | |data= | ||
Line 1,576: | Line 1,713: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_41236LK.png | |image=SFV_Ryu_41236LK.png | ||
|name=LK Jodan Sokutou Geri | |name=LK Jodan Sokutou Geri | ||
|anchor=yes | |||
|input=41236LK | |input=41236LK | ||
|data= | |data= | ||
Line 1,596: | Line 1,734: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
:Fastest but shortest range of the Donkey Kicks | :Fastest but shortest range of the Donkey Kicks (almost the same range as MK version) | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +75/16/21) | ||
:Juggle Limit / Increase / Start: 6 / 1 / 1 | :Juggle Limit / Increase / Start: 6 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LK%20Jodan%20Sokutou%20Geri}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LK%20Jodan%20Sokutou%20Geri}} | ||
Line 1,603: | Line 1,741: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_41236MK.png | |image=SFV_Ryu_41236MK.png | ||
|name=MK Jodan Sokutou Geri | |name=MK Jodan Sokutou Geri | ||
|anchor=yes | |||
|input=41236MK | |input=41236MK | ||
|data= | |data= | ||
Line 1,623: | Line 1,762: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
:Cancelable into V-Trigger 2 Parry Attack (KDA +75/16/21) | |||
:Cancelable into | |||
:Juggle Limit / Increase / Start: 6 / 1 / 1 | :Juggle Limit / Increase / Start: 6 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MK%20Jodan%20Sokutou%20Geri}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MK%20Jodan%20Sokutou%20Geri}} | ||
Line 1,630: | Line 1,768: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_41236HK.png | |image=SFV_Ryu_41236HK.png | ||
|name=HK Jodan Sokutou Geri | |name=HK Jodan Sokutou Geri | ||
|anchor=yes | |||
|input=41236HK | |input=41236HK | ||
|data= | |data= | ||
Line 1,651: | Line 1,790: | ||
|description= | |description= | ||
:Slowest but furthest range of the Donkey Kicks | :Slowest but furthest range of the Donkey Kicks | ||
:Cancelable into | :Cancelable into V-Trigger 2 Parry Attack (KDA +75/16/21) | ||
:1 frame less starup when done from standing MP | :1 frame less starup when done from standing MP | ||
:Juggle Limit / Increase / Start: 6 / 1 / 1 | :Juggle Limit / Increase / Start: 6 / 1 / 1 | ||
Line 1,658: | Line 1,797: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_41236KK.png | |image=SFV_Ryu_41236KK.png | ||
|name=EX Jodan Sokutou Geri | |name=EX Jodan Sokutou Geri | ||
|anchor=yes | |||
|input=41236KK | |input=41236KK | ||
|data= | |data= | ||
Line 1,680: | Line 1,820: | ||
:Denies the opponent from doing back recovery | :Denies the opponent from doing back recovery | ||
:Cancelable during last few recovery frames into Tatsu (qcb+K) on HIT only | :Cancelable during last few recovery frames into Tatsu (qcb+K) on HIT only | ||
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | :The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | ||
:Juggle Limit / Increase / Start: 3 / 1 / 0 | :Juggle Limit / Increase / Start: 3 / 1 / 0 | ||
Line 1,690: | Line 1,829: | ||
== Critical Art == | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236236P.png | |image=SFV_Ryu_236236P.png | ||
Line 1,697: | Line 1,836: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Shinkuu Hadoken | |name=Shinkuu Hadoken | ||
|anchor=yes | |||
|input=236236P | |input=236236P | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4(2)</nowiki> | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-25</nowiki> | |block=<nowiki>-25</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>20x5*220 (320)</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
Line 1,713: | Line 1,853: | ||
|description= | |description= | ||
:Fully invincible on frames 1-3 | :Fully invincible on frames 1-3 | ||
:Projectile invincible on frames 4-23 | |||
:6-hit projectile | :6-hit projectile | ||
:Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.60 / 0.90 / 1.20) | :Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.60 / 0.90 / 1.20) | ||
:2F start-up and bigger hitbox when canceled into from Shoryuken (for juggle consistencies) | |||
:Juggle Limit: 10 | :Juggle Limit: 10 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Shinkuu%20Hadoken}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Shinkuu%20Hadoken}} | ||
Line 1,720: | Line 1,862: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=VT1 | |version=VT1 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4(2)</nowiki> | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>9</nowiki> | |block=<nowiki>9</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>20x6*230 (350)</nowiki> | ||
|stun=<nowiki>300</nowiki> | |stun=<nowiki>300</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
Line 1,732: | Line 1,874: | ||
|description= | |description= | ||
:Fully invincible on frames 1-3 | :Fully invincible on frames 1-3 | ||
:Projectile invincible on frames 4-23 | |||
:Causes Guard Break (+9 frame advantage) | :Causes Guard Break (+9 frame advantage) | ||
:7-hit projectile | :7-hit projectile | ||
:Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.90 / 1.20 / 1.50) | :Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.90 / 1.20 / 1.50) | ||
: | :2F start-up and bigger hitbox when canceled into from Shoryuken (for juggle consistencies) | ||
:Juggle Limit: 10 (Juggle Limit: 20 if canceled into from a Shoryuken during V-Trigger 1) | :Juggle Limit: 10 (Juggle Limit: 20 if canceled into from a Shoryuken during V-Trigger 1) | ||
:Actually named Denjin Hadoken (but we kept the same name on FAT for clarification purposes) | :Actually named Denjin Hadoken (but we kept the same name on FAT for clarification purposes) | ||
Line 1,743: | Line 1,886: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5PPPKKK.png | |image=SFV_Ryu_5PPPKKK.png | ||
|caption="Make your move!" | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,760: | Line 1,905: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_MPMK (VS1).png | |image=SFV_Ryu_MPMK (VS1).png | ||
|name=Mind's Eye | |name=Mind's Eye | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,772: | Line 1,918: | ||
|description= | |description= | ||
:Can parry any kind of strike or projectile attack | :Can parry any kind of strike or projectile attack | ||
:Upon a successful parry | :Upon a successful parry, Ryu gains 50 V-Gauge and can cancel into any EX special, Super, another V-Skill, or V-Trigger 2 parry | ||
:V-Skill parry has 1-frame startup if canceled into from a prior V-Skill parry | :V-Skill parry has 1-frame startup if canceled into from a prior V-Skill parry | ||
:5 frames of recovery on a successful parry | :5 frames of recovery on a successful parry | ||
Line 1,784: | Line 1,930: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_MPMK (VS2).png | |image=SFV_Ryu_MPMK (VS2).png | ||
Line 1,791: | Line 1,937: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Thrust Strike | |name=Thrust Strike | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,796: | Line 1,943: | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki>25(10)</nowiki> | |startup=<nowiki>25(10)</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>21(26)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
Line 1,804: | Line 1,951: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|kd=<nowiki>89( | |kd=<nowiki>89(81~84)</nowiki> | ||
|kdr=<nowiki>30( | |kdr=<nowiki>30(22~25)</nowiki> | ||
|kdrb=<nowiki>35(25 | |kdrb=<nowiki>35(22~25)</nowiki> | ||
|description= | |description= | ||
:A forward stepping punch with good reach that has a built-in parry against any attempted strikes at Ryu on frames 10-19 | :A forward stepping punch with good reach that has a built-in parry against any attempted strikes at Ryu on frames 10-19 | ||
:Can only parry strike attacks (not projectile like V-Skill 1) | :Can only parry strike attacks (not projectile like V-Skill 1) | ||
:5 extra recovery frames on whiff (26F) | |||
:Puts opponent into a free juggle state on hit | :Puts opponent into a free juggle state on hit | ||
:When a parry is successful, the game freezes momentarily (25F) before Ryu's | :When a parry is successful, the game freezes momentarily (25F) before Ryu's launches the opponent into a wall bounce (free juggle state + denies back-roll option for opponent's wake-up) | ||
:Ryu is fully invincible during both his attacks after a successful parry (but still has vulnerable recovery frames after both hits) | :Ryu is fully invincible during both his attacks after a successful parry (but still has vulnerable recovery frames after both hits) | ||
:First hit does 30 extra stun during V-Trigger 1 (2nd hit does 20 extra for a total of 50 extra stun) | :First hit does 30 extra stun during V-Trigger 1 (2nd hit does 20 extra for a total of 50 extra stun) | ||
:Startup / Active / Recovery frames shown refers to the non-parry version (Startup shown in the parantheses (10) refers to the startup of the parry window) | :Startup / Active / Recovery frames shown refers to the non-parry version (Startup shown in the parantheses (10) refers to the startup of the parry window) | ||
:KDA data shown in the parantheses (X~Y) refers to the wall bounce on a successful parry (higher KDA the further away the wall is) | |||
:KDA data shown in the parantheses (X | :VTC on a succesful parry: KD +113/54/54 ~ 116/58/58 | ||
:Gains 60 / 30 V-Gauge on Hit / Block | :Gains 60 / 30 V-Gauge on Hit / Block | ||
:Succcessful parry version gains 100 / 50 V-Gauge on Hit / Block | :Succcessful parry version gains 100 / 50 V-Gauge on Hit / Block | ||
:Juggle Limit: 10 | :Juggle Limit / Increase / Start: 10 / 0 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Thrust%20Strike}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Thrust%20Strike}} | ||
}} | }} | ||
Line 1,829: | Line 1,977: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>70(120)</nowiki> | ||
|stun=<nowiki>130(250)</nowiki> | |stun=<nowiki>130(250)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>89( | |kd=<nowiki>89(81~84)</nowiki> | ||
|kdr=<nowiki>30( | |kdr=<nowiki>30(22~25)</nowiki> | ||
|kdrb=<nowiki>35(25 | |kdrb=<nowiki>35(22~25)</nowiki> | ||
|description= | |description= | ||
:A forward stepping punch with good reach that has a built-in parry against any attempted strikes at Ryu on frames 10-19 | :A forward stepping punch with good reach that has a built-in parry against any attempted strikes at Ryu on frames 10-19 | ||
:Can only parry strike attacks (not projectile like V-Skill 1) | :Can only parry strike attacks (not projectile like V-Skill 1) | ||
:5 extra recovery frames on whiff (26F) | |||
:Puts opponent into a free juggle state on hit | :Puts opponent into a free juggle state on hit | ||
:When a parry is successful, the game freezes momentarily (25F) before Ryu's | :When a parry is successful, the game freezes momentarily (25F) before Ryu's launches the opponent into a wall bounce (free juggle state + denies back-roll option for opponent's wake-up) | ||
:Ryu is fully invincible during both his attacks after a successful parry (but still has vulnerable recovery frames after both hits) | :Ryu is fully invincible during both his attacks after a successful parry (but still has vulnerable recovery frames after both hits) | ||
:First hit does 30 extra stun during V-Trigger 1 (2nd hit does 20 extra for a total of 50 extra stun) | :First hit does 30 extra stun during V-Trigger 1 (2nd hit does 20 extra for a total of 50 extra stun) | ||
:Startup / Active / Recovery frames shown refers to the non-parry version (Startup shown in the parantheses (10) refers to the startup of the parry window) | :Startup / Active / Recovery frames shown refers to the non-parry version (Startup shown in the parantheses (10) refers to the startup of the parry window) | ||
:KDA data shown in the parantheses (X~Y) refers to the wall bounce on a successful parry (higher KDA the further away the wall is) | |||
:KDA data shown in the parantheses (X | :Gains 60 / 30 V-Gauge on Hit / Block | ||
:Juggle Limit: 10 | :Succcessful parry version gains 100 / 50 V-Gauge on Hit / Block | ||
:Juggle Limit / Increase / Start: 10 / 0 / 0 | |||
}} | }} | ||
}} | }} | ||
Line 1,851: | Line 2,001: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_HPHK (VT1).png | |image=SFV_Ryu_HPHK (VT1).png | ||
|name=Denjin Renki | |name=Denjin Renki | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 1,869: | Line 2,020: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236P (hold lvl2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236P (hold lvl2).png | |image=SFV_Ryu_236P (hold lvl2).png | ||
|name=Hadoken Lvl 2 | |name=Hadoken Lvl 2 | ||
|anchor=yes | |||
|input=236P (hold lvl2) | |input=236P (hold lvl2) | ||
|data= | |data= | ||
Line 1,889: | Line 2,041: | ||
|description= | |description= | ||
:2-hit projectile | :2-hit projectile | ||
:Projectile Speed: | :Projectile Speed: 0.12 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Takes 20 frames to charge (Startup can vary from 25 -> 64 depending on how long button is held down) | :Takes 20 frames to charge (Startup can vary from 25 -> 64 depending on how long button is held down) | ||
Line 1,897: | Line 2,049: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236P (hold lvl3)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236P (hold lvl3).png | |image=SFV_Ryu_236P (hold lvl3).png | ||
|name=Hadoken Lvl 3 | |name=Hadoken Lvl 3 | ||
|anchor=yes | |||
|input=236P (hold lvl3) | |input=236P (hold lvl3) | ||
|data= | |data= | ||
Line 1,918: | Line 2,071: | ||
:Breaks guard on block (+32) | :Breaks guard on block (+32) | ||
:3-hit projectile | :3-hit projectile | ||
:Projectile Speed: | :Projectile Speed: 0.125 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Takes 59 frames to charge | :Takes 59 frames to charge | ||
Line 1,926: | Line 2,079: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP (hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_236PP (hold).png | |image=SFV_Ryu_236PP (hold).png | ||
|name=EX Hadoken Lvl 2 | |name=EX Hadoken Lvl 2 | ||
|anchor=yes | |||
|input=236PP (hold) | |input=236PP (hold) | ||
|data= | |data= | ||
Line 1,936: | Line 2,090: | ||
|recovery=<nowiki>32</nowiki> | |recovery=<nowiki>32</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>32(GB)</nowiki> | |||
|damage=<nowiki>50x3 (150)</nowiki> | |damage=<nowiki>50x3 (150)</nowiki> | ||
|stun=<nowiki>300</nowiki> | |stun=<nowiki>300</nowiki> | ||
Line 1,945: | Line 2,100: | ||
:Breaks guard on block (+32) | :Breaks guard on block (+32) | ||
:3-hit projectile | :3-hit projectile | ||
:Projectile Speed: | :Projectile Speed: 0.13 | ||
:Not projectile invincible on extended arms or leg during startup | :Not projectile invincible on extended arms or leg during startup | ||
:Takes 59 frames to charge | :Takes 59 frames to charge | ||
Line 1,955: | Line 2,110: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_HPHK (VT2).png | |image=SFV_Ryu_HPHK (VT2).png | ||
|name=Kakko Fubatsu | |name=Kakko Fubatsu | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>1</nowiki> | |startup=<nowiki>1</nowiki> | ||
|recovery=<nowiki>4</nowiki> | |recovery=<nowiki>4</nowiki> | ||
Line 1,973: | Line 2,125: | ||
:Allows Ryu to perform an enhanced parry via the HP+HK input | :Allows Ryu to perform an enhanced parry via the HP+HK input | ||
:Can also perform a strike version of the parry when canceling from non-EX Shoryuken, non-EX Donkey Kick, and all Fireballs | :Can also perform a strike version of the parry when canceling from non-EX Shoryuken, non-EX Donkey Kick, and all Fireballs | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Kakko%20Fubatsu}} | |||
}} | }} | ||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Ryu_HPHK.png | |||
|name=Isshin (Parry) | |||
|anchor=yes | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>2(1)</nowiki> | |startup=<nowiki>2(1)</nowiki> | ||
|active=<nowiki>10</nowiki> | |active=<nowiki>10</nowiki> | ||
Line 1,999: | Line 2,160: | ||
:Spends 1500 V-Timer (50%) and the rest of the V-Timer if the parry was successful | :Spends 1500 V-Timer (50%) and the rest of the V-Timer if the parry was successful | ||
:Spends 1500 V-Timer (50%) when canceling into the attack version of this move from Fireballs / Shoryuken / Donkey Kick | :Spends 1500 V-Timer (50%) when canceling into the attack version of this move from Fireballs / Shoryuken / Donkey Kick | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/vtTwo/Isshin%20(Parry)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Ryu_HPHK.png | |||
|name=Isshin (Attack) | |||
|anchor=yes | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>35</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-22</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:Cancelable into Super on Hit and Block (adds one extra hit of dmg scaling) | |||
:Follow-up does 10 less damage than the parry crumple | |||
:Follow-up KDA varies; see notes on Fireball, EX Fireball, DP, and Donkey Kick | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/vtTwo/Isshin%20(Attack)}} | |||
}} | }} | ||
}} | }} | ||
Line 2,004: | Line 2,190: | ||
=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_MKHP.png | |image=SFV_Ryu_MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=MKHP | |input=MKHP | ||
|data= | |data= | ||
Line 2,029: | Line 2,216: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_MKHP_break.png | |image=SFV_Ryu_MKHP_break.png | ||
|name=Fumikomi Joden Kagizuki | |name=Fumikomi Joden Kagizuki | ||
|anchor=yes | |||
|input=MKHP | |input=MKHP | ||
|data= | |data= | ||
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=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_6PPP.png | |image=SFV_Ryu_6PPP.png | ||
|name=Hashogeki | |name=Hashogeki | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Latest revision as of 20:22, 7 July 2023
Introduction
About Ryu
The main protagonist of Street Fighter and one of the most recognizable characters in fighting games, Ryu is an all arounder, beginner friendly character. He used to be in fact one of the worse characters in the game, but now after season 5 he's one of the most buffed characters in SFV history, and is now respectively strong. Ryu has more than solid tools for nearly everything - zoning capabilities, pressure and mixup options, poking, anti airing and frame trapping, corner carry and damage, as well as defensive options. Ryu no longer lacks any notable edge either - he has 2 powerful v-triggers, solid way to build v-meter, and high adaptability in terms of playstyle. Not only is Ryu now both a great character to start with, he is very powerful and effective at high level!
Final Patch
Players to Watch
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Ryu | |
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Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.047 |
Backward Walk Speed | 0.032 |
Forward Dash Speed | 16 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.452 |
Backward Dash Distance | 0.973 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6MP
6HP
4HK
Target Combos
5MP > 5HP
5MP > 5HP > 5HK
5MP > 5HP > 5HK > MPMK (VS2)
5HP > 5HK
5HP > 5HK > MPMK (VS2)
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
623LP
623MP
623HP
623PP
214LK
214MK
214HK
214KK
214LK (air)
214MK (air)
214HK (air)
214KK (air)
41236LK
41236MK
41236HK
41236KK
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
236P (hold lvl2)
236P (hold lvl3)
236PP (hold)
V-Trigger 2
HPHK (VT2)
HPHK
HPHK
V-Shift
MKHP
V-Shift Break
MKHP
V-Reversal
6PPP