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{{Infobox Character SFV | {{Infobox Character SFV | ||
|name=Zeku | |name=Zeku | ||
|hash=ZKU | |hash=ZKU | ||
|discord=DhJhAja | |||
|image=SFV-Zeku (Young)_Portrait.jpg | |image=SFV-Zeku (Young)_Portrait.jpg | ||
|hp=1000 | |hp=1000 | ||
|stun=1000 | |stun=1000 | ||
|vt1= | |vt1=2 Bars | ||
|vt2= | |vt2=2 Bars | ||
|movef= | |movef=0.054 | ||
|moveb= | |moveb=0.035 | ||
|dashf=17 | |dashf=17 | ||
|dashb=22 | |dashb=22 | ||
|dashfd= | |dashfd=1.692 | ||
|dashbd= | |dashbd=1.004 | ||
|dashch=3-11 | |dashch=3-11 | ||
|jumpb=46 (4+38+4) | |jumpb=46 (4+38+4) | ||
|jumpn=46 (4+38+4) | |jumpn=46 (4+38+4) | ||
|jumpf=45 (3+38+4) | |jumpf=45 (3+38+4) | ||
|jumpbd= | |jumpbd=1.86 | ||
|jumpfd= | |jumpfd=2.164 | ||
|throwh=0.3 | |throwh=0.3 | ||
|throwr=0.8 | |throwr=0.8 | ||
Line 26: | Line 27: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP.png | |image=SFV_Zeku (Young)_5LP.png | ||
Line 33: | Line 34: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 41: | Line 43: | ||
|recovery=<nowiki>9</nowiki> | |recovery=<nowiki>9</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>9</nowiki> | ||
|hcWinVt=<nowiki>9</nowiki> | |||
|hcWinTc=<nowiki>11</nowiki> | |||
|description= | |description= | ||
:Chains into st.LP and cr.LP | |||
:Less horizontal range on crouching than standing opponents | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>4(11)</nowiki> | |startup=<nowiki>4(11)</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>11</nowiki> | |recovery=<nowiki>11</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-1</nowiki> | |block=<nowiki>-1</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into LK/MP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5MP.png | |image=SFV_Zeku (Young)_5MP.png | ||
Line 82: | Line 82: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 90: | Line 91: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>8</nowiki> | |hit=<nowiki>8</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>14</nowiki> | ||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Lots of hitstun so relatively easy to hit confirm | |||
:On hit Young Zeku can walk forward and combo into MP>HP with relative ease | |||
:On counter-hit can confirm into cr.HP > cr.HP (careful the 2nd hit of it whiffs if too far away) | |||
:Also on counter-hit can confirm into cr.HK when too far to use cr.HP. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5(12)</nowiki> | |startup=<nowiki>5(12)</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MK/HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP.png | |image=SFV_Zeku (Young)_5HP.png | ||
Line 132: | Line 131: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 140: | Line 140: | ||
|recovery=<nowiki>20(25)</nowiki> | |recovery=<nowiki>20(25)</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>16</nowiki> | ||
|hcWinVt=<nowiki>18</nowiki> | |||
|hcWinTc=<nowiki>24</nowiki> | |||
|description= | |description= | ||
:Pretty good range and hitbox and relatively hit confirmable makes this a good button to use and buffer during in neutral/footsies (very easily hit confirmable into the follow-up HP>HP Target Combo due to very lenient cancel window on the target combo cancel) | |||
:Target combo follow-up connects even from max range st.HP | |||
:Extra 5 frames of recovery (25) on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>12(19)</nowiki> | |startup=<nowiki>12(19)</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>-4</nowiki> | |hit=<nowiki>-4</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LK.png | |image=SFV_Zeku (Young)_5LK.png | ||
Line 182: | Line 180: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 190: | Line 189: | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Good range for a st.LK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20LK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5(12)</nowiki> | |startup=<nowiki>5(12)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>9</nowiki> | |recovery=<nowiki>9</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MP/MK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5MK.png | |image=SFV_Zeku (Young)_5MK.png | ||
Line 230: | Line 224: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 238: | Line 233: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>15</nowiki> | ||
|description= | |description= | ||
:Less risky to use and less likely to lose compared to most MK pokes in the game due to not having any hurtbox extension before active frames | |||
:Hurtbox of the extended leg is high up and the hitbox hits crouchers so this is a good move against crouching low hitting pokes | |||
:Good buffer tool in neutral when you have V-Trigger Dash ready | |||
:Decent anti-air against horizontal approaches | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20MK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>8(15)</nowiki> | |startup=<nowiki>8(15)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HK.png | |image=SFV_Zeku (Young)_5HK.png | ||
Line 281: | Line 272: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 288: | Line 280: | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>19(24)</nowiki> | |recovery=<nowiki>19(24)</nowiki> | ||
|hit=<nowiki>3 | |hit=<nowiki>3 (5)</nowiki> | ||
|block=<nowiki>-2 (0)</nowiki> | |||
|block=<nowiki>-2 | |||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Not actually airborne or throw invincible at any point | |||
:Hops over low hitting attacks on frames 9-19 | |||
:Hits crouching opponents on later active frames (+5/0) | |||
:Application and purpose in use is similar to Guile's Sobat Kicks | |||
:Extra 5 frames of recovery (24) on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20HK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>12(19)</nowiki> | |startup=<nowiki>12(19)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Does not chain into anything past HK (instead cancel into V-Trigger Attack) | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
:Has the most blockstun out of all the VT1 normals, making it the best for canceling into specials on block | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2LP.png | |image=SFV_Zeku (Young)_2LP.png | ||
Line 333: | Line 321: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 341: | Line 330: | ||
|recovery=<nowiki>8</nowiki> | |recovery=<nowiki>8</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:The least amount of pushback on any of Young Zeku's normals (ideal for starting blockstrings/frametraps) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3(10)</nowiki> | |startup=<nowiki>3(10)</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into LK/MP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2MP.png | |image=SFV_Zeku (Young)_2MP.png | ||
Line 381: | Line 365: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 389: | Line 374: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp vt1 vt2</nowiki> | |cancel=<nowiki>sp vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>14</nowiki> | ||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:Decent range (can used as a poke buffer and combo filler) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6(13)</nowiki> | |startup=<nowiki>6(13)</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki>19</nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MK/HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP.png | |image=SFV_Zeku (Young)_2HP.png | ||
Line 429: | Line 411: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 437: | Line 420: | ||
|recovery=<nowiki>20(25)</nowiki> | |recovery=<nowiki>20(25)</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Stagger</nowiki> | ||
|ccadv=<nowiki>+21</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>23</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |description= | ||
:Can confirm into this after Counter-Hit st.MP (but need to do the Target Combo to be able to special cancel from cr.HP) | |||
:No hurtbox extension before active frames | |||
:Can be used as anti-air (but not as reliable as most anti-airs) | |||
:Extra 5 frames of recovery (25) on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>10(17)</nowiki> | |startup=<nowiki>10(17)</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>-5</nowiki> | |hit=<nowiki>-5</nowiki> | ||
|block=<nowiki>-9</nowiki> | |block=<nowiki>-9</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2LK.png | |image=SFV_Zeku (Young)_2LK.png | ||
Line 481: | Line 465: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 489: | Line 474: | ||
|recovery=<nowiki>8</nowiki> | |recovery=<nowiki>8</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Pretty good range for a cr.LK but rather slow startup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20LK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5(12)</nowiki> | |startup=<nowiki>5(12)</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MP/MK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2MK.png | |image=SFV_Zeku (Young)_2MK.png | ||
Line 529: | Line 509: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 537: | Line 518: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>18</nowiki> | ||
|description= | |description= | ||
:Deceptively far range compared to what it looks like | |||
:Less likely to lose compared to most MK pokes in the game due to not having any hurtbox extension before active frames | |||
:Young Zeku's best button to buffer and hit confirm into VT1/VT2 specials in neutral/footsies | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20MK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>8(15)</nowiki> | |startup=<nowiki>8(15)</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>-4</nowiki> | |hit=<nowiki>-4</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HK.png | |image=SFV_Zeku (Young)_2HK.png | ||
Line 579: | Line 556: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 587: | Line 565: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-13(-7)</nowiki> | |||
|block=<nowiki>-13 | |||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Hard Knockdown</nowiki> | ||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>66(72)</nowiki> | |||
|kdr=<nowiki>17(23)</nowiki> | |||
|kdrb=<nowiki>22(28)</nowiki> | |||
|description= | |description= | ||
:Active frames 1-7 cause a knockdown on hit and then active frames 8-11 just do a regular hit (both hits have different Crush Counter Properties too) | |||
:Pretty good range on the slide | |||
:Can easily cover both wake-ups in most knockdown scenarios (and cancel into V-Trigger if blocked to maintain + pressure) | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>10(17)</nowiki> | |startup=<nowiki>10(17)</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-18</nowiki> | |block=<nowiki>-18</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
| | |kd=<nowiki>60</nowiki> | ||
|kdr=<nowiki>11</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Does not chain into anything past HK (instead cancel into V-Trigger Attack) | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
:This V-Trigger 1 version of crouching HK is always a knockdown no matter how late into active frames it hits (unlike the regular crouching HK outside of V-Trigger 1) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HK.png | |image=SFV_Zeku (Young)_2HK.png | ||
|name=Crouch HK late hit | |name=Crouch HK late hit | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 633: | Line 617: | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>3 | |hit=<nowiki>3(6)</nowiki> | ||
|block=<nowiki>-10(-7)</nowiki> | |||
|block=<nowiki>-10 | |||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Stagger</nowiki> | ||
|ccadv=<nowiki>+14</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|description= | |description= | ||
:Framedata for the latter part of Young Zeku's slide | |||
:Last active frame is +6/-7 | |||
:Does 30 less damage than the knockdown version of the slide | |||
:Pretty good range on the slide | |||
:Can easily cover both wake-ups in most knockdown scenarios (and cancel into V-Trigger if blocked to maintain + pressure) | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HK%20late%20hit}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |anchor=yes | ||
|input=8LP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Decent air-to-air (faster than jump MP but without the juggle state) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20LP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |anchor=yes | ||
|input=8MP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Puts airborne opponents into a limited juggle state (free juggle state if this initiates a juggle) | |||
:Cancelable into Bushin Sangoku Otoshi (Air Grab special) or into jHP as a target combo | |||
:Decent air-to-air | |||
:Juggle Limit / Increase / Start: 0 / 1 / 1 (0 juggle start on airborne) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20MP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |anchor=yes | ||
|input=8HP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Zeku's idel jump-in in terms of hitbox priority | |||
:Has slightly pulled up hurtboxes for the entire duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20HP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |anchor=yes | ||
|input=8LK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Strong air-to-air hitbox | |||
:Has slightly pulled up hurtboxes for the entire duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |anchor=yes | ||
|input=8MK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Can cross-up | |||
:Has slightly pulled up hurtboxes for the entire duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |anchor=yes | ||
|input=8HK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Decent air-to-air | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 794: | Line 759: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_6HP.png | |image=SFV_Zeku (Young)_6HP.png | ||
|name=Kubi Kudaki | |name=Kubi Kudaki | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 805: | Line 771: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>40*40 (80)</nowiki> | |damage=<nowiki>40*40 (80)</nowiki> | ||
|stun=<nowiki>50*50 (100)</nowiki> | |stun=<nowiki>50*50 (100)</nowiki> | ||
|attack=<nowiki>M*M</nowiki> | |attack=<nowiki>M*M</nowiki> | ||
|description= | |description= | ||
:2-hit Overhead | |||
:Pretty good priority hitbox for an Overhead | |||
:2 less active frames on the 2nd hit than Old Zeku's f+HP overhead | |||
:Lack of proper active frames and pushback means there's no combo potential even if hit meaty 2nd hit and counter-hit | |||
:Juggle Limit: 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kubi%20Kudaki}} | |||
}} | }} | ||
}} | }} | ||
Line 821: | Line 787: | ||
== Target Combos == | == Target Combos == | ||
=====<font style="visibility:hidden; float:right">Kaeshi | =====<font style="visibility:hidden; float:right">8MP > 8HP</font>===== | ||
{{MoveData | |||
|image=SFV_Zeku (Young)_8MP 8HP.png | |||
|image2=SFV_Zeku (Young)_8MP 8HP 2.png | |||
|name=Kaeshi Hayabusa | |||
|anchor=yes | |||
|input=8MP > 8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8+8</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60*54 (114)</nowiki> | |||
|stun=<nowiki>100*90 (190)</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|hcWinVt=<nowiki>72</nowiki> | |||
|hcWinNotes=<nowiki>13</nowiki> | |||
|description= | |||
:Causes a spiked knockdown on hit | |||
:KDA varies depending on height on opponent when TC is used (the higher up when knocked down; the better amount of KDA Zeku has) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kaeshi%20Hayabusa}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP > 5HP</font>===== | |||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP 5HP.png | |image=SFV_Zeku (Young)_5HP 5HP.png | ||
|image2=SFV_Zeku (Young)_5HP 5HP 2.png | |||
|name=Kaeshi Saiha | |name=Kaeshi Saiha | ||
|anchor=yes | |||
|input=5HP > 5HP | |input=5HP > 5HP | ||
|data= | |data= | ||
Line 832: | Line 824: | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
| | |kd=<nowiki>88</nowiki> | ||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>34</nowiki> | |||
|hcWinSpCa=<nowiki>18/*17</nowiki> | |||
|hcWinVt=<nowiki>18</nowiki> | |||
|hcWinTc=<nowiki>24</nowiki> | |||
|hcWinNotes=<nowiki>*VSkill 1</nowiki> | |||
|description= | |description= | ||
:Cannot cancel into specials or the V-Skill follow-up on block | |||
:2nd hit always connects even at max range st.HP | |||
:Easily hit confirmed into from the initial st.HP | |||
:+3 KDA if canceled into Run > Stop (+5 with EX Run > Stop) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kaeshi%20Saiha}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP > 2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP 2HP.png | |image=SFV_Zeku (Young)_2HP 2HP.png | ||
|image2=SFV_Zeku (Young)_2HP 2HP 2.png | |||
|name=Kaeshi Urasaiha | |name=Kaeshi Urasaiha | ||
|anchor=yes | |||
|input=2HP > 2HP | |input=2HP > 2HP | ||
|data= | |data= | ||
Line 860: | Line 858: | ||
|recovery=<nowiki>28</nowiki> | |recovery=<nowiki>28</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
| | |kd=<nowiki>86</nowiki> | ||
|kdr=<nowiki>27</nowiki> | |||
|kdrb=<nowiki>32</nowiki> | |||
|hcWinSpCa=<nowiki>16/*15</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinNotes=<nowiki>*VSkill 1</nowiki> | |||
|description= | |description= | ||
:Cannot cancel into specials or the V-Skill follow-up on block | |||
:Easily hit confirmed into from Counter-Hit st.MP | |||
:+5 KDA if canceled into Run > Stop (+7 with EX Run > Stop) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kaeshi%20Urasaiha}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP > 5HP > MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP 5HP MPMK (VS1).png | |image=SFV_Zeku (Young)_5HP 5HP MPMK (VS1).png | ||
|name=Kagerou | |name=Kagerou | ||
|anchor=yes | |||
|input=5HP > 5HP > MPMK (VS1) | |input=5HP > 5HP > MPMK (VS1) | ||
|data= | |data= | ||
Line 887: | Line 889: | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54*40*32 (206)</nowiki> | |||
|damage=<nowiki>80*54*40* | |||
|stun=<nowiki>150*90*0*120 (360)</nowiki> | |stun=<nowiki>150*90*0*120 (360)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:On hit; transforms into Old Zeku and performs an additional strike | |||
:Hold forward on hit to switch sides | |||
:Builds 100 V-Gauge on hit (1/3rd bar) | |||
:Can cancel into CA on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kagerou}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP > 2HP > MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP 2HP MPMK (VS1).png | |image=SFV_Zeku (Young)_2HP 2HP MPMK (VS1).png | ||
|name=Urakagerou | |name=Urakagerou | ||
|anchor=yes | |||
|input=2HP > 2HP > MPMK (VS1) | |input=2HP > 2HP > MPMK (VS1) | ||
|data= | |data= | ||
Line 914: | Line 918: | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54*40*32 (206)</nowiki> | |||
|damage=<nowiki>80*54*40* | |||
|stun=<nowiki>150*90*0*120 (360)</nowiki> | |stun=<nowiki>150*90*0*120 (360)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|hcWinTc=<nowiki>15</nowiki> | |||
|description= | |description= | ||
:On hit; transforms into Old Zeku and performs an additional strike | |||
:Hold forward on hit to switch sides | |||
:Builds 100 V-Gauge on hit (1/3rd bar) | |||
:Can cancel into CA on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Urakagerou}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP > 5HP > MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP 5HP MPMK (VS2).png | |image=SFV_Zeku (Young)_5HP 5HP MPMK (VS2).png | ||
|name=Sekibu No Jin | |name=Sekibu No Jin | ||
|anchor=yes | |||
|input=5HP > 5HP > MPMK (VS2) | |input=5HP > 5HP > MPMK (VS2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>12+10+30</nowiki> | |startup=<nowiki>12+10+30</nowiki> | ||
|recovery=<nowiki>35</nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |kd=<nowiki>50(59)</nowiki> | ||
| | |kdr=<nowiki>-9(0)</nowiki> | ||
|kdrb=<nowiki>-4(5)</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Can only cancel into V-Skill on hit | |||
:+9 KDA if canceled into stance switch (KDA listed in parentheses) | |||
:Cannot safely get weasel out on quick rise midscreen | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Sekibu%20No%20Jin}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP > 2HP > MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP 2HP MPMK (VS2).png | |image=SFV_Zeku (Young)_2HP 2HP MPMK (VS2).png | ||
|name=Hakuso No Jin | |name=Hakuso No Jin | ||
|anchor=yes | |||
|input=2HP > 2HP > MPMK (VS2) | |input=2HP > 2HP > MPMK (VS2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10+9+30</nowiki> | |startup=<nowiki>10+9+30</nowiki> | ||
|recovery=<nowiki>35</nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |kd=<nowiki>50(59)</nowiki> | ||
| | |kdr=<nowiki>-9(0)</nowiki> | ||
|kdrb=<nowiki>-4(5)</nowiki> | |||
|hcWinTc=<nowiki>15</nowiki> | |||
|description= | |description= | ||
:Can only cancel into V-Skill on hit | |||
:+9 KDA if canceled into stance switch (KDA listed in parentheses) | |||
:Cannot safely get weasel out on quick rise midscreen | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hakuso%20No%20Jin}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_5LP 5MP 2.png | ||
|image2=SFV_Zeku (Young)_5LP 5MP 5HP.png | |||
|name=Bushin Soukosou | |name=Bushin Soukosou | ||
|anchor=yes | |||
|input=5MP > 5HP | |input=5MP > 5HP | ||
|data= | |data= | ||
Line 993: | Line 1,000: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>60*45 (105)</nowiki> | |damage=<nowiki>60*45 (105)</nowiki> | ||
|stun=<nowiki>100*72 (172)</nowiki> | |stun=<nowiki>100*72 (172)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>17</nowiki> | ||
|hcWinVt=<nowiki>27</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Not special cancelable on block (but is V-Trigger cancelable on block) | |||
:2nd hit usually connects even from max range st.MP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Soukosou}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP.png | |image=SFV_Zeku (Young)_5LP 5MP.png | ||
|image2=SFV_Zeku (Young)_5LP 5MP 2.png | |||
|name=Bushin Gokusanken - Ni | |name=Bushin Gokusanken - Ni | ||
|anchor=yes | |||
|input=5LP > 5MP | |input=5LP > 5MP | ||
|data= | |data= | ||
Line 1,018: | Line 1,028: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>30*45 (75)</nowiki> | |damage=<nowiki>30*45 (75)</nowiki> | ||
|stun=<nowiki>70*72 (142)</nowiki> | |stun=<nowiki>70*72 (142)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |hcWinTc=<nowiki>11</nowiki> | ||
|description= | |description= | ||
:2nd hit can whiff if the initial st.LP connects far away | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20Ni}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP.png | |image=SFV_Zeku (Young)_5LP 5MP.png | ||
|image2=SFV_Zeku (Young)_5LP 5MP 2.png | |||
|image3=SFV_Zeku (Young)_5LP 5MP 5HP.png | |||
|name=Bushin Gokusanken - San | |name=Bushin Gokusanken - San | ||
|anchor=yes | |||
|input=5LP > 5MP > 5HP | |input=5LP > 5MP > 5HP | ||
|data= | |data= | ||
Line 1,042: | Line 1,053: | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-11</nowiki> | |block=<nowiki>-11</nowiki> | ||
|damage=<nowiki>30*45*24*32 (131)</nowiki> | |damage=<nowiki>30*45*24*32 (131)</nowiki> | ||
|stun=<nowiki>70*72*40*40 (222)</nowiki> | |stun=<nowiki>70*72*40*40 (222)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
| | |kd=<nowiki>85</nowiki> | ||
| | |kdr=<nowiki>26</nowiki> | ||
|kdrb=<nowiki>31</nowiki> | |||
|hcWinTc=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:The 3rd hit (HP) has 2 different hits that knocks down | |||
:3rd hit always connects as long as the prior 2 hits connected | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20San}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP > 5HP > 5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP 5HK.png | |image=SFV_Zeku (Young)_5LP 5MP 5HP 5HK.png | ||
|name=Bushin Gokusanken - Shu | |name=Bushin Gokusanken - Shu | ||
|anchor=yes | |||
|input=5LP > 5MP > 5HP > 5HK | |input=5LP > 5MP > 5HP > 5HK | ||
|data= | |data= | ||
Line 1,067: | Line 1,080: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-16</nowiki> | |block=<nowiki>-16</nowiki> | ||
|damage=<nowiki>30*45*24*32*56 (187)</nowiki> | |damage=<nowiki>30*45*24*32*56 (187)</nowiki> | ||
|stun=<nowiki>70*72*40*40*70 (292)</nowiki> | |stun=<nowiki>70*72*40*40*70 (292)</nowiki> | ||
|attack=<nowiki>H*H*H*H</nowiki> | |attack=<nowiki>H*H*H*H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>82</nowiki> | ||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|hcWinTc=<nowiki>24</nowiki> | |||
|description= | |description= | ||
:Cancelable into V-Triggers or Super | |||
:Last hit (HK) puts the opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 2 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20Shu}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP > 5HP > 2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP 2HK.png | |image=SFV_Zeku (Young)_5LP 5MP 5HP 2HK.png | ||
|name=Bushin Gokusanage | |name=Bushin Gokusanage | ||
|anchor=yes | |||
|input=5LP > 5MP > 5HP > 2HK | |input=5LP > 5MP > 5HP > 2HK | ||
|data= | |data= | ||
Line 1,091: | Line 1,109: | ||
|recovery=<nowiki>29</nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>30*45*24*77 (176)</nowiki> | |||
|damage=<nowiki>30*45*24* | |||
|stun=<nowiki>70*72*40*140 (322)</nowiki> | |stun=<nowiki>70*72*40*140 (322)</nowiki> | ||
|attack=<nowiki>H*H*H*T</nowiki> | |attack=<nowiki>H*H*H*T</nowiki> | ||
| | |kd=<nowiki>64</nowiki> | ||
| | |kdr=<nowiki>15</nowiki> | ||
|kdrb=<nowiki>15</nowiki> | |||
|hcWinTc=<nowiki>9</nowiki> | |||
|description= | |description= | ||
:Denies backroll on wake-up (counts as a throw) | |||
:When ending with this option the 3rd hit (HP) skips the 2nd hit of it that knocks down and instead goes right into the back throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanage}} | |||
}} | }} | ||
}} | }} | ||
Line 1,107: | Line 1,125: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_LPLK.png | |image=SFV_Zeku (Young)_LPLK.png | ||
|name=Tesso | |name=Tesso | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 1,119: | Line 1,138: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>140</nowiki> | |damage=<nowiki>140</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>61</nowiki> | ||
| | |kdr=<nowiki>12</nowiki> | ||
|kdrb=<nowiki>12</nowiki> | |||
|description= | |description= | ||
:Pancake Flipper | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tesso}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_4LPLK.png | |image=SFV_Zeku (Young)_4LPLK.png | ||
|name=Raiju | |name=Raiju | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 1,144: | Line 1,163: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>160</nowiki> | |damage=<nowiki>160</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>63</nowiki> | ||
| | |kdr=<nowiki>14</nowiki> | ||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:Does more damage than average for a back throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Raiju}} | |||
}} | }} | ||
}} | }} | ||
Line 1,159: | Line 1,177: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right">Sankagu Tobi</font>===== | =====<font style="visibility:hidden; float:right">6 near wall</font>===== | ||
{{MoveData | |||
|image=SFV_Zeku (Young)_6 near wall.png | |||
|name=Sankagu Tobi (Wall Jump) | |||
|anchor=yes | |||
|input=6 near wall | |||
|data= | |||
{{AttackData-SFV | |||
|description= | |||
:The regular wall jump arc | |||
:Zeku is susceptible to special counter-hits during the entire duration of his wall jump (also any follow-ups done from the wall jump) by any medium / heavy / command normal, this special counter-hit state puts Zeku into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Sankagu%20Tobi}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Wall Jump > P</font>===== | |||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_Wall_Jump_P.png | ||
|name= | |name=Hassou Tobi (Super Wall Jump) | ||
|input= | |anchor=yes | ||
|input=Wall Jump > P | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|description= | |description= | ||
:Different jump arcs and ranges depending on which button strength is used | |||
:LP goes the least distance, MP is normal wall jump distance, HP goes the farthest | |||
:Zeku is susceptible to special counter-hits during the entire duration of his wall jump (also any follow-ups done from the wall jump) by any medium / heavy / command normal, this special counter-hit state puts Zeku into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hassou%20Tobi}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Wall Jump > K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_Wall_Jump_K.png | ||
|name= | |name=Bushin Shidenkyaku (Divekick) | ||
|input= | |anchor=yes | ||
|input=Wall Jump > K | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>27</nowiki> | ||
|recovery=<nowiki>4</nowiki> | |||
|recovery=<nowiki> | |attack=<nowiki>M</nowiki> | ||
| | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |||
|damage=<nowiki> | |||
|stun=<nowiki> | |||
|description= | |description= | ||
:Different divekick arcs depending on which button strength is used | |||
:LK goes the least distance, HK goes the farthest | |||
:Zeku is susceptible to special counter-hits during the entire duration of this divekick by any medium / heavy / command normal, this special counter-hit state puts Zeku into a free juggle state | |||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Shidenkyaku}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">22PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_22PP.png | ||
|name=Shukumyo | |name=Shukumyo | ||
|input= | |anchor=yes | ||
|input=22PP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|description= | |description= | ||
:Cancelable into from all special cancelable normals as well as all of Young Zeku's specials on HIT only | |||
:See the 'tfOH' / 'tfOB' data for all the relevant data when canceling into this | |||
:The total Transform animation takes 25F but the transform happens on frame 10 | |||
:If Zeku is hit before frame 10 then it stops the transformation from going through | |||
:Transform can be canceled early into any special move on frames 15-20 (essentially allows Zeku to act up to 10F earlier than normal but only through special moves) | |||
:If you're canceling the transform into specials for some combo or oki setup, just add +10 to the Hit / Block / Knockdown advantages (see 'tfOH' / 'tfOB' data) to determine what works or how much time you have to apply the oki (only +5 KDA when transforming after a Bushin Gram - Ban (Old Zeku's DP)) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Shukumyo}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_236P.png | ||
|name=LP Bushin Sho | |name=LP Bushin Sho | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
Line 1,248: | Line 1,262: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>83</nowiki> | ||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |description= | ||
:1 hit of strike hitbox and also nullifies 1 hit of projectile | |||
:Projectile invincible hurtbox on extended limbs on frames 12-36 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 2 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Bushin%20Sho}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_236P.png | ||
|name=MP Bushin Sho | |name=MP Bushin Sho | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
Line 1,274: | Line 1,292: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>50*40</nowiki> | |damage=<nowiki>50*40</nowiki> | ||
|stun=<nowiki>100*50</nowiki> | |stun=<nowiki>100*50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>87</nowiki> | ||
|kdr=<nowiki>28</nowiki> | |||
|kdrb=<nowiki>33</nowiki> | |||
|description= | |description= | ||
:2 hits of strike hitbox and also nullifies 1 hit of projectile | |||
:Always applies 2 hits no matter what active frame (but can still benefit from meaty frame advantage) | |||
:Projectile invincible on extended limbs on frames 18-38 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 3*3 / 0*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Bushin%20Sho}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_236P.png | ||
|name=HP Bushin Sho | |name=HP Bushin Sho | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
Line 1,301: | Line 1,323: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>30*30*60</nowiki> | |damage=<nowiki>30*30*60</nowiki> | ||
|stun=<nowiki>50*50*100</nowiki> | |stun=<nowiki>50*50*100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>88</nowiki> | ||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>34</nowiki> | |||
|description= | |description= | ||
:3 hits of strike hitbox and also nullifies 1 hit of projectile | |||
:Always applies 3 hits no matter what active frame (but can still benefit from meaty frame advantage) | |||
:Projectile invincible on extended limbs on frames 24-43 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 4*4*4 / 0*0*1 / 1*1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Bushin%20Sho}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236PP.png | |image=SFV_Zeku (Young)_236PP.png | ||
|name=EX Bushin Sho | |name=EX Bushin Sho | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 1,328: | Line 1,354: | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt2</nowiki> | |cancel=<nowiki>vt2</nowiki> | ||
| | |kd=<nowiki>83</nowiki> | ||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>51</nowiki> | |||
|description= | |description= | ||
:Causes crumple on hit | |||
:1 hit of strike hitbox and also nullifies 1 hit of projectile | |||
:Puts opponent into a free juggle state (but can't juggle anything afterwards unless it hits airborne) | |||
:Projectile invincible on extended limbs on frames 23-47 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
:Puts airborne opponents into a limited juggle state (free juggle state if this attack initiates the juggle state) | |||
:Juggle Limit / Increase / Start: 2 / 1 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Bushin%20Sho}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_214P.png | ||
|name=LP Hozanto | |name=LP Hozanto | ||
|anchor=yes | |||
|input=214LP | |input=214LP | ||
|data= | |data= | ||
Line 1,356: | Line 1,386: | ||
|recovery=<nowiki>12(22)</nowiki> | |recovery=<nowiki>12(22)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>107</nowiki> | ||
|kdr=<nowiki>48</nowiki> | |||
|kdrb=<nowiki>53</nowiki> | |||
|description= | |description= | ||
:Upper body is invincible to airborne strikes on frames 1-17 (solid anti-air) | |||
:10 extra recovery frames on whiff (22) | |||
:Puts opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 0 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Hozanto}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_214P.png | ||
|name=MP Hozanto | |name=MP Hozanto | ||
|anchor=yes | |||
|input=214MP | |input=214MP | ||
|data= | |data= | ||
Line 1,382: | Line 1,415: | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>108</nowiki> | ||
|kdr=<nowiki>49</nowiki> | |||
|kdrb=<nowiki>54</nowiki> | |||
|description= | |description= | ||
:Projectile invincible above legs on frames 8-27 | |||
:Low profiles on frames 8-21 (slightly smaller hurtbox than crouch size hurtbox) | |||
:Puts opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 0 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Hozanto}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_214P.png | ||
|name=HP Hozanto | |name=HP Hozanto | ||
|anchor=yes | |||
|input=214HP | |input=214HP | ||
|data= | |data= | ||
Line 1,408: | Line 1,444: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>111</nowiki> | ||
|kdr=<nowiki>52</nowiki> | |||
|kdrb=<nowiki>57</nowiki> | |||
|description= | |description= | ||
:Projectile invincible above legs on frames 7-30 | |||
:Low profiles on frames 7-25 (slightly smaller hurtbox than crouch size hurtbox) | |||
:Puts opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 0 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Hozanto}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_214PP.png | |image=SFV_Zeku (Young)_214PP.png | ||
|name=EX Hozanto | |name=EX Hozanto | ||
|anchor=yes | |||
|input=214PP | |input=214PP | ||
|data= | |data= | ||
Line 1,434: | Line 1,473: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>50*50 (100)</nowiki> | |damage=<nowiki>50*50 (100)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt2</nowiki> | |cancel=<nowiki>vt2</nowiki> | ||
| | |kd=<nowiki>109</nowiki> | ||
|kdr=<nowiki>50</nowiki> | |||
|kdrb=<nowiki>55</nowiki> | |||
|description= | |description= | ||
:Projectile invincible above legs on frames 7-19 | |||
:Low profiles on frames 7-15 (slightly smaller hurtbox than crouch size hurtbox) | |||
:Cancels into a secondary part on hit that launches the opponent high into the air | |||
:Jump cancelable after the second part on hit (canned forward jump; can't pre-jump cancel into other specials or anything like that) | |||
:Juggle Limit: 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Hozanto}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_236P (air).png | ||
|name=LP Bushin Sangoku Otoshi | |name=LP Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236LP (air) | |input=236LP (air) | ||
|data= | |data= | ||
Line 1,461: | Line 1,503: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>120</nowiki> | |damage=<nowiki>120</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:LP version is the fastest in startup but has the least range of the non-EX air grabs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Bushin%20Sangoku%20Otoshi}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_236P (air).png | ||
|name=MP Bushin Sangoku Otoshi | |name=MP Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236MP (air) | |input=236MP (air) | ||
|data= | |data= | ||
Line 1,486: | Line 1,528: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>130</nowiki> | |damage=<nowiki>130</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:MP version has middle of the road startup and range between the 3 non-EX versions | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Bushin%20Sangoku%20Otoshi}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_236P (air).png | ||
|name=HP Bushin Sangoku Otoshi | |name=HP Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236HP (air) | |input=236HP (air) | ||
|data= | |data= | ||
Line 1,511: | Line 1,553: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>140</nowiki> | |damage=<nowiki>140</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:HP version is the slowest in startup but has the most range of the non-EX air grabs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Bushin%20Sangoku%20Otoshi}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236PP (air).png | |image=SFV_Zeku (Young)_236PP (air).png | ||
|name=EX Bushin Sangoku Otoshi | |name=EX Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236PP (air) | |input=236PP (air) | ||
|data= | |data= | ||
Line 1,536: | Line 1,578: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>60*100 (160)</nowiki> | |damage=<nowiki>60*100 (160)</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:EX version counts as a strike (can grab hurtboxes like Zangief's Air SPD) | |||
:Juggle Limit: 3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Bushin%20Sangoku%20Otoshi}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K.png | |image=SFV_Zeku (Young)_236K.png | ||
|name=Hayagake | |name=Hayagake | ||
|anchor=yes | |||
|input=236K | |input=236K | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|description= | |description= | ||
:Cancels into follow-ups on frames 8-49 | |||
:Zeku is in a counter-hit state during the run itself | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hayagake}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K > LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K LK.png | |image=SFV_Zeku (Young)_236K LK.png | ||
|name=Tozetsu | |name=Tozetsu | ||
|anchor=yes | |||
|input=236K > LK | |input=236K > LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|description= | |description= | ||
:Fastest possible Run > Stop is 23 frames total (8+15) | |||
:Latest possible Run > Stop is 64 frames total (49+15) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tozetsu}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K > MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K MK.png | |image=SFV_Zeku (Young)_236K MK.png | ||
|name=Ashikari | |name=Ashikari | ||
|anchor=yes | |||
|input=236K > MK | |input=236K > MK | ||
|data= | |data= | ||
Line 1,638: | Line 1,637: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-21</nowiki> | |block=<nowiki>-21</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
| | |kd=<nowiki>61</nowiki> | ||
| | |kdr=<nowiki>12</nowiki> | ||
|kdrb=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Projectile invincible on upper body (slides under fireballs) and extended leg on frames 9-20 of the slide follow-up (frames 17-28 overall) | |||
:Fastest possible Run > Slide is 17 frames total (8+9) | |||
:Can juggle into this after well spaced non-EX Hozantos or j.MP | |||
:Juggle Limit: 3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Ashikari}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K > HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K HK.png | |image=SFV_Zeku (Young)_236K HK.png | ||
|name=Gekkou | |name=Gekkou | ||
|anchor=yes | |||
|input=236K > HK | |input=236K > HK | ||
|data= | |data= | ||
Line 1,664: | Line 1,665: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>70*50 (120)</nowiki> | |damage=<nowiki>70*50 (120)</nowiki> | ||
|stun=<nowiki>100*50 (150)</nowiki> | |stun=<nowiki>100*50 (150)</nowiki> | ||
|attack=<nowiki>M*H</nowiki> | |attack=<nowiki>M*H</nowiki> | ||
| | |kd=<nowiki>71</nowiki> | ||
| | |kdr=<nowiki>22</nowiki> | ||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:Fastest possible Run > Overhead is 30 frames (8+22) | |||
:Airborne on frames 3-21 of the follow-up (frames 11-29 overall) | |||
:Total of 4 active frames so can cover both wake-ups | |||
:Second hit knocks down | |||
:Juggle Limit: 5*6 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Gekkou}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Tozetsu | =====<font style="visibility:hidden; float:right">236KK</font>===== | ||
{{MoveData | |||
|image=SFV_Zeku (Young)_236KK.png | |||
|name=Hayagake EX | |||
|anchor=yes | |||
|input=236KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|description= | |||
:Cancels into Ashikari (MK: Slide) and Gekkou (HK: Overhead) follow-ups on frames 7-21 (Cancels into Tozetsu (LK: Stop) execute 1F later on frames 8-21) | |||
:Fully invincible on frames 8-21 | |||
:Doing the follow-ups ASAP does cancel the teleport and invincibility frames early | |||
:Can delay the follow-up a little bit to remain fully invincible for a longer time (lasts for frames 8-21); this can be useful to get past fireballs, counter-pokes, reversals, etc | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hayagake%20EX}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236KK > LK</font>===== | |||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236KK LK.png | |image=SFV_Zeku (Young)_236KK LK.png | ||
|name=Tozetsu EX | |name=Tozetsu EX | ||
|anchor=yes | |||
|input=236KK > LK | |input=236KK > LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|recovery=<nowiki>12</nowiki> | |recovery=<nowiki>12</nowiki> | ||
|description= | |description= | ||
:Fully invincible on first 3 frames of EX Stop follow-up (frames 9-11 overall) | |||
:Fastest possible EX Run > Stop is 20 frames total (8+12) | |||
:Latest possible EX Run > Stop is 33 frames total (21+12) | |||
:Stop itself recovers 3 frames faster than non-EX Stop | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tozetsu%20EX}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK > MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236KK MK.png | |image=SFV_Zeku (Young)_236KK MK.png | ||
|name=Ashikari EX | |name=Ashikari EX | ||
|anchor=yes | |||
|input=236KK > MK | |input=236KK > MK | ||
|data= | |data= | ||
Line 1,718: | Line 1,731: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-21</nowiki> | |block=<nowiki>-21</nowiki> | ||
|damage=<nowiki>130</nowiki> | |damage=<nowiki>130</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
| | |kd=<nowiki>61</nowiki> | ||
| | |kdr=<nowiki>12</nowiki> | ||
|kdrb=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Fully invincible on first 3 frames of EX Slide follow-up (frames 8-10 overall) and then Projectile invincible on upper body (slides under fireballs) and extended leg on frames 9-20 of the slide follow-up (frames 16-27 overall) | |||
:Fastest possible Run > Slide is 16 frames total (7+9) | |||
:Can juggle into this after well spaced non-EX Hozantos or j.MPs | |||
:Juggle Limit: 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Ashikari%20EX}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK > HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236KK HK.png | |image=SFV_Zeku (Young)_236KK HK.png | ||
|name=Gekkou EX | |name=Gekkou EX | ||
|anchor=yes | |||
|input=236KK > HK | |input=236KK > HK | ||
|data= | |data= | ||
Line 1,744: | Line 1,759: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>100*50 (150)</nowiki> | |damage=<nowiki>100*50 (150)</nowiki> | ||
|stun=<nowiki>100x2 (200)</nowiki> | |stun=<nowiki>100x2 (200)</nowiki> | ||
|attack=<nowiki>M*H</nowiki> | |attack=<nowiki>M*H</nowiki> | ||
| | |kd=<nowiki>71</nowiki> | ||
| | |kdr=<nowiki>22</nowiki> | ||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:Fully invincible on first 3 frames of EX Overhead follow-up (frames 8-10 overall) | |||
:Safe on block overhead | |||
:Fastest possible Run > Overhead is 29 frames (7+22) | |||
:Airborne on frames 3-21 of the follow-up (frames 10-28 overall) | |||
:Total of 4 active frames so can cover both wake-ups | |||
:Second hit knocks down | |||
:Juggle Limit: 5*6 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Gekkou%20EX}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236236K.png | |image=SFV_Zeku (Young)_236236K 1.png | ||
|image2=SFV_Zeku (Young)_236236K 2.png | |||
|name=Batsuzan Gaisei | |name=Batsuzan Gaisei | ||
|anchor=yes | |||
|input=236236K | |input=236236K | ||
|data= | |data= | ||
Line 1,775: | Line 1,793: | ||
|recovery=<nowiki>47</nowiki> | |recovery=<nowiki>47</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-33</nowiki> | |block=<nowiki>-33</nowiki> | ||
|damage=<nowiki>50*20x5*30x3*100 (340)</nowiki> | |||
|damage=<nowiki>340</nowiki> | |||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Fully invincible frames 1-11 | |||
:Hard Knockdown | |||
:Pretty decent size and active hitboxes | |||
:While very minus on block, Zeku moves back during the recovery, which makes punishing this Critical Art harder than others. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Batsuzan%20Gaisei}} | |||
}} | }} | ||
}} | }} | ||
Line 1,792: | Line 1,811: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5PPPKKK.png | |image=SFV_Zeku (Young)_5PPPKKK.png | ||
|caption="This is Bushinryu." | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,819: | Line 1,830: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_MPMK (VS1).png | |image=SFV_Zeku (Young)_MPMK (VS1).png | ||
|name=Tenpo Kari | |name=Tenpo Kari | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,830: | Line 1,842: | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>50*40</nowiki> | |damage=<nowiki>50*40</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>79</nowiki> | ||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>25</nowiki> | |||
|description= | |description= | ||
:On hit; transforms into Old Zeku and performs an additional strike (Zeku will not transform if this attack trades with the opponent, which might enable some follow-up combo on trade) | |||
:Hold forward on hit to switch sides | |||
:Builds 100 V-Gauge on hit (1/3rd bar) | |||
:Young Zeku's V-Skill can cancel into V-Trigger 2 and Critical Art (unlike Old Zeku's V-Skill) | |||
:Juggle Limit / Increase / Start: 3*5 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tenpo%20Kari}} | |||
}} | }} | ||
}} | }} | ||
Line 1,848: | Line 1,862: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_MPMK (VS2).png | |image=SFV_Zeku (Young)_MPMK (VS2).png | ||
|image2=SFV_Zeku (Young)_MPMK (VS2) weasel.png | |||
|name=Kuchiyose - Bii | |name=Kuchiyose - Bii | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>29</nowiki> | |startup=<nowiki>29</nowiki> | ||
|recovery=<nowiki>35</nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>17(20)</nowiki> | |block=<nowiki>17(20)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp</nowiki> | |cancel=<nowiki>sp</nowiki> | ||
| | |kd=<nowiki>135(132)</nowiki> | ||
|kdr=<nowiki>76(73)</nowiki> | |||
|kdrb=<nowiki>81(78)</nowiki> | |||
|description= | |description= | ||
:Weasel runs in then does a kick once close enough to opponent | |||
:KDA is lower if weasel hits directly after being called | |||
:If Zeku is hit before the weasel is in range to attack, the weasel goes away | |||
:Weasel is generated on frame 46 (smoke on frame 29) | |||
:Once weasel is in range to attack, it takes 10 frames to hit | |||
:Startup for weasel attack varies greatly based on distance to opponent; Point blank is 17 frames startup and fullscreen is 88 frames to startup | |||
:Weasel has no hurtbox; Can be used to get through fireballs, Rashid tornado, etc | |||
:Can be made up to +20 on block (normally +17) if done from full screen | |||
:Zeku can stance switch on frames 30-64 | |||
:Opponent is put in a limited juggle state | |||
:Builds 80 / 40 V-Gauge on Hit / Block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kuchiyose%20-%20Bii}} | |||
}} | }} | ||
}} | }} | ||
Line 1,884: | Line 1,900: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK (VT1).png | |image=SFV_Zeku (Young)_HPHK (VT1).png | ||
|name=Bushinryu Shingekiko | |name=Bushinryu Shingekiko | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>1</nowiki> | |startup=<nowiki>1</nowiki> | ||
|recovery=<nowiki>5</nowiki> | |recovery=<nowiki>5</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Lasts for 1500 frames (25 seconds) and gives Zeku access to a 1-time use Idaten (V-Trigger Dash) and the V-Trigger attack | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushinryu%20Shingekiko}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK dash (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK dash (VT1).png | |image=SFV_Zeku (Young)_HPHK dash (VT1).png | ||
|name=Idaten | |name=Idaten | ||
|anchor=yes | |||
|input=HPHK dash (VT1) | |input=HPHK dash (VT1) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Quickly dashes forward while fully invincible on frames 3-15 (and projectile invincible up to frame 17) | |||
:Can cancel instantly into any of his normals on frames 7-16 and allows him to perform a custom combo | |||
:First normal used after the dash (Idaten) can be canceled into specials or super (even if that button isn't normally cancelable) | |||
:Similar to Young Zeku's EX Run; it can be good to delay the follow-up cancels a little bit if you want to retain longer invincibility frames to go through certain attacks or bait things | |||
:If not canceled into anything on frames 7-16 then 9 frames of recovery follow after (total frames of the V-Trigger Dash being 25 frames) | |||
:V-Trigger dash cancel data refers to Young Zeku's advantage after letting the full dash frames (25) play out (normally you'd cancel the dash into other normals, but I wanted to include the data anyway) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/vtOne/Idaten}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK attack (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK attack (VT1).png | |image=SFV_Zeku (Young)_HPHK attack (VT1).png | ||
|name=Bushin Seiryukyaku | |name=Bushin Seiryukyaku | ||
|anchor=yes | |||
|input=HPHK attack (VT1) | |input=HPHK attack (VT1) | ||
|data= | |data= | ||
Line 1,950: | Line 1,950: | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>160</nowiki> | |damage=<nowiki>160</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>80</nowiki> | ||
|kdr=<nowiki>21</nowiki> | |||
|kdrb=<nowiki>26</nowiki> | |||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Can only be canceled into during the custom combo series that Young Zeku initiates via his Idaten (V-Trigger dash) | |||
:Can corpse hop | |||
:Only -1 on block against most crouching hurtboxes (still -2 on block against crouching Abigail / Birdie / Zangief) | |||
:Does a lot of damage/stun, is safe on block and cancels into Critical Art (easily confirmable) | |||
:Minimum startup if canceled from V-Trigger Dash is 21 (7+14) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/vtOne/Bushin%20Seiryukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,970: | Line 1,971: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK (VT2).png | |image=SFV_Zeku (Young)_HPHK (VT2).png | ||
|name=Karura Tenzan | |name=Karura Tenzan | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,981: | Line 1,983: | ||
|recovery=<nowiki>22+17</nowiki> | |recovery=<nowiki>22+17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-28</nowiki> | |block=<nowiki>-28</nowiki> | ||
|damage=<nowiki>40*20x2*60 (140)</nowiki> | |damage=<nowiki>40*20x2*60 (140)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>92(93)</nowiki> | ||
| | |kdr=<nowiki>33(34)</nowiki> | ||
|kdrb=<nowiki>38(39)</nowiki> | |||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Duration of 2000 frames (~33 seconds) and gives Zeku access to a secondary (albeit slower) Karura Tenzan during the V-Timer | |||
:Invincible on frames 1-13 against; Airborne strikes / Projectile / Throw (everything except for grounded strikes) | |||
:Airborne on frames 7-35 | |||
:Recovery frames shown is the version that plays out on whiff | |||
:Old Zeku transforms into younger Zeku if the initial hit lands and does a second attack | |||
:Can choose which sides to end on at the end of the attack with by holding forward / back during the attack's animation | |||
:+1 extra KDA if Zeku chooses to switch sides during the attack's animation | |||
:Has pretty decent horizontal reach during startup so can be a good whiff punish tool | |||
:Susceptible to counter-hits during its recovery frames (same behaviour as invincible reversals have) | |||
:Can hit cross-up (behind Zeku) and autocorrects on followup | |||
:Upon successful hit, remains projectile invincible for entire duration | |||
:Can cancel into some EX specials (everything other than Bushin Flip) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Karura%20Tenzan}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2) (secondary)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK (VT2 | |image=SFV_Zeku (Young)_HPHK (VT2).png | ||
|name=Karura Tenzan (Secondary) | |name=Karura Tenzan (Secondary) | ||
|anchor=yes | |||
|input=HPHK (VT2) (secondary) | |input=HPHK (VT2) (secondary) | ||
|data= | |data= | ||
Line 2,017: | Line 2,020: | ||
|recovery=<nowiki>22+17</nowiki> | |recovery=<nowiki>22+17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-28</nowiki> | |block=<nowiki>-28</nowiki> | ||
|damage=<nowiki>40*20x2*60 (140)</nowiki> | |damage=<nowiki>40*20x2*60 (140)</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>92(93)</nowiki> | ||
| | |kdr=<nowiki>33(34)</nowiki> | ||
|kdrb=<nowiki>38(39)</nowiki> | |||
|description= | |description= | ||
:2 bar V-Trigger | |||
:This is the secondary V-Trigger 2 activation which is slower startup and spends all the remaining V-Timer | |||
:Invincible on frames 1-17 against; Airborne strikes / Projectile / Throw (everything except for grounded strikes) | |||
:Airborne on frames 16-44 | |||
:Recovery frames shown is the version that plays out on whiff | |||
:Old Zeku transforms into younger Zeku if the initial hit lands and does a second attack | |||
:Can choose which sides to end on at the end of the attack with by holding forward / back during the attack's animation | |||
:+1 extra KDA if Zeku chooses to switch sides during the attack's animation | |||
:Has pretty decent horizontal reach during startup so can be a good whiff punish tool | |||
:Susceptible to counter-hits during its recovery frames (same behaviour as invincible reversals have) | |||
:Can hit cross-up (behind Zeku) and autocorrects on followup | |||
:Upon successful hit, remains projectile invincible for entire duration | |||
:Can cancel into some EX specials (everything other than Bushin Flip) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Karura%20Tenzan%20(Secondary)}} | |||
}} | }} | ||
}} | }} | ||
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=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_MKHP.png | |image=SFV_Zeku (Young)_MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=MKHP | |input=MKHP | ||
|data= | |data= | ||
Line 2,054: | Line 2,058: | ||
|active=<nowiki>9</nowiki> | |active=<nowiki>9</nowiki> | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|description= | |description= | ||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 2,077: | Line 2,073: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young) | |image=SFV_Zeku (Young)_MKHP_break.png | ||
|name=Habakiri | |name=Habakiri | ||
|anchor=yes | |||
|input=MKHP | |input=MKHP | ||
|data= | |data= | ||
Line 2,088: | Line 2,085: | ||
|recovery=<nowiki>?</nowiki> | |recovery=<nowiki>?</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>74</nowiki> | ||
| | |kdr=<nowiki>15</nowiki> | ||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |description= | ||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Habakiri}} | |||
}} | }} | ||
}} | }} | ||
Line 2,103: | Line 2,100: | ||
=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_6PPP.png | |image=SFV_Zeku (Young)_6PPP.png | ||
|name=Toushi | |name=Toushi | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= | ||
Line 2,114: | Line 2,112: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Strike and Projectile invincible on frames 1-25 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Toushi}} | |||
}} | }} | ||
}} | }} |
Latest revision as of 16:47, 3 January 2025
Introduction
About Zeku
Zeku is two characters in one, with an old form and a young form. The old form excels at long ranged spacing and poking, while the young form is better at pressure and combos. These give you a character who's good at pretty much everything but not all at once. Being strong with Zeku means you have to know when the right moment is to switch to the form best suited for whatever situation they're needed for. Good use of the form swap can throw an opponent off their game, as they'll have to constantly change what they have to watch out for in neutral. This goes for the Zeku player as well, as they'll have to constantly know what to do in neutral based on their form, not to mention memorizing his vast amount of combos and setups for both forms and between the two. If you like a character more complex than most with critical strengths and weaknesses that you'll swap constantly, Zeku could be just for you.
Unique Mechanics
By using his V-Skill 1, VT2, or pressing 22PP, Zeku will change from Old Zeku to Young Zeku. These are two completely different characters with different normals, command normals, and specials. Old Zeku is slower focusing more on spacing and ranged game, Young Zeku is much more offensively focuses. You will always start a round as Old Zeku. Change form can be done off select normals. As old Zeku all grounded normals excluding his command overhead, standing MK / HK, crouching LK, MP and HK. As young Zeku all grounded normals excluding standing MK, HK, command overhead and all crouching kicks.
Final Patch
Players to Watch
- Infexious
- RB
- Unsung
- Wolfkrone
Zeku | |
---|---|
Vitals | |
Life Points | 1000 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.054 |
Backward Walk Speed | 0.035 |
Forward Dash Speed | 17 |
Backward Dash Speed | 22 |
Forward Dash Distance | 1.692 |
Backward Dash Distance | 1.004 |
Backdash CH Frames | 3-11 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.164 |
Backward Jump Distance | 1.86 |
Throws | |
Throw Hurtbox | 0.3 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
Target Combos
8MP > 8HP
5HP > 5HP
2HP > 2HP
5HP > 5HP > MPMK (VS1)
2HP > 2HP > MPMK (VS1)
5HP > 5HP > MPMK (VS2)
2HP > 2HP > MPMK (VS2)
5MP > 5HP
5LP > 5MP
5LP > 5MP > 5HP
5LP > 5MP > 5HP > 5HK
5LP > 5MP > 5HP > 2HK
Throws
LPLK
4LPLK
Special Moves
6 near wall
Wall Jump > P
Wall Jump > K
22PP
236LP
236MP
236HP
236PP
214LP
214MP
214HP
214PP
236LP (air)
236MP (air)
236HP (air)
236PP (air)
236K
236K > LK
236K > MK
236K > HK
236KK
236KK > LK
236KK > MK
236KK > HK
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
HPHK dash (VT1)
HPHK attack (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2) (secondary)
V-Shift
MKHP
V-Shift Break
MKHP
V-Reversal
6PPP