The King of Fighters 2002/Kensou: Difference between revisions

From SuperCombo Wiki
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! Cancel
! Cancel
! Block
! Block
!colspan="2"| Hitbox
!colspan="3"| Hitbox
! Notes
! Notes
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|colspan="8" align="center"| '''Standing Close'''
|colspan="9" align="center"| '''Standing Close'''
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! [[image:snka.gif]]
! [[image:snka.gif]]
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|align="center"| R,C,S,Su
|align="center"| R,C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Kensou02_clA.png|center]]
|colspan="3" | [[image:Kensou02_clA.png|center]]
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|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Kensou02_clB.png|center]]
|colspan="3" | [[image:Kensou02_clB.png|center]]
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|align="center"| C,S,Su
|align="center"| C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Kensou02_clC.png|center]]
|colspan="3"| [[image:Kensou02_clC.png|center]]
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|align="center"| C,S,Su
|align="center"| C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Kensou02_clD.png|center]]
|colspan="3"| [[image:Kensou02_clD.png|center]]
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|colspan="8" align="center"| '''Standing Far'''
|colspan="9" align="center"| '''Standing Far'''
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! [[image:snka.gif]]
! [[image:snka.gif]]
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|align="center"| R,C,S,Su
|align="center"| R,C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Kensou02_stA.png|center]]
|colspan="3" | [[image:Kensou02_stA.png|center]]
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|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Kensou02_stB.png|center]]
|colspan="3" | [[image:Kensou02_stB.png|center]]
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|align="center"| HL
|align="center"| HL
|valign="bottom" style="border-right:0px;"|[[image:Kensou02_stC1.png|center]]
|valign="bottom" style="border-right:0px;"|[[image:Kensou02_stC1.png|center]]
|valign="bottom" style="border-left:0px;"|[[image:Kensou02_stC2.png|center]]
|colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_stC2.png|center]]
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|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Kensou02_stD.png|center]]
|colspan="3"| [[image:Kensou02_stD.png|center]]
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|align="center"| S,Su
|align="center"| S,Su
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Kensou02_stCD.png|center]]
|colspan="3"| [[image:Kensou02_stCD.png|center]]
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|colspan="8" align="center"| '''Crouching'''
|colspan="9" align="center"| '''Crouching'''
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! [[image:snka.gif]]
! [[image:snka.gif]]
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|align="center"| R,C,S,Su
|align="center"| R,C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Kensou02_crA.png|center]]
|colspan="3" | [[image:Kensou02_crA.png|center]]
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|align="center"| R
|align="center"| R
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_crB.png|center]]
|colspan="3" | [[image:Kensou02_crB.png|center]]
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|align="center"| C,S,Su
|align="center"| C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Kensou02_crC.png|center]]
|colspan="3"| [[image:Kensou02_crC.png|center]]
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|align="center"| C,S,Su
|align="center"| C,S,Su
|align="center"| L
|align="center"| L
|colspan="2"| [[image:Kensou02_crD.png|center]]
|colspan="3"| [[image:Kensou02_crD.png|center]]
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|colspan="8" align="center"| '''Jump'''
|colspan="9" align="center"| '''Jump'''
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! [[image:snka.gif]]
! [[image:snka.gif]]
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|align="center"| S
|align="center"| S
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jA.png|center]]
|colspan="3" | [[image:Kensou02_jA.png|center]]
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|align="center"| S
|align="center"| S
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jB.png|center]]
|colspan="3" | [[image:Kensou02_jB.png|center]]
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|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jC.png|center]]
|colspan="3" | [[image:Kensou02_jC.png|center]]
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|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jD.png|center]]
|colspan="3" | [[image:Kensou02_jD.png|center]]
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|align="center"| S
|align="center"| S
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Kensou02_jCD.png|center]]
|colspan="3"| [[image:Kensou02_jCD.png|center]]
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|colspan="8" align="center"| '''Neutral Jump'''
|colspan="9" align="center"| '''Neutral Jump'''
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! [[image:snka.gif]]
! [[image:snka.gif]]
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|align="center"| S
|align="center"| S
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_juA.png|center]]
|colspan="3" | [[image:Kensou02_juA.png|center]]
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|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_juB.png|center]]
|colspan="3" | [[image:Kensou02_juB.png|center]]
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|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jC.png|center]]
|colspan="3" | [[image:Kensou02_jC.png|center]]
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|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_juD.png|center]]
|colspan="3" | [[image:Kensou02_juD.png|center]]
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|colspan="8" align="center"| '''Hop'''
|colspan="9" align="center"| '''Hop'''
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! [[image:snka.gif]]
! [[image:snka.gif]]
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|align="center"| S
|align="center"| S
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jA.png|center]]
|colspan="3" | [[image:Kensou02_jA.png|center]]
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|align="center"| S
|align="center"| S
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jB.png|center]]
|colspan="3" | [[image:Kensou02_jB.png|center]]
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|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_jC.png|center]]
|colspan="3" | [[image:Kensou02_jC.png|center]]
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|align="center"| H
|align="center"| H
|colspan="2" | [[image:Kensou02_juD.png|center]]
|colspan="3" | [[image:Kensou02_juD.png|center]]
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|colspan="8" align="center"| '''Command Normals'''
|colspan="9" align="center"| '''Command Normals'''
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|align="center"| H
|align="center"| H
|rowspan="2" colspan="2"| [[image:Kensou02_fA.png|center]]
|rowspan="2" colspan="3"| [[image:Kensou02_fA.png|center]]
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|align="center"| S
|align="center"| S
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Kensou02_fB.png|center]]
|colspan="3"| [[image:Kensou02_fB.png|center]]
|Considered airborne
|Considered airborne
|}
|}

Revision as of 14:41, 30 September 2013

Kensou02 stance.gif

General Info

Crouch height: Low

Colors

Snka.gif Snkb.gif Snkc.gif Snkd.gif
Kensou02 colorA.png Kensou02 colorB.png Kensou02 colorC.png Kensou02 colorD.png

Movelist

Frames Advantage Cancel Block Hitbox Notes
Standing Close
Snka.gif 5/4/5 +3/+1 R,C,S,Su HL
Kensou02 clA.png
Snkb.gif 4/5/6 +1/-1 HL
Kensou02 clB.png
Snkc.gif 8/8/15 -3/-5 C,S,Su HL
Kensou02 clC.png
Snkd.gif 5/8/16 -4/-6 C,S,Su HL
Kensou02 clD.png
Standing Far
Snka.gif 5/4/5 +3/+1 R,C,S,Su HL
Kensou02 stA.png
Snkb.gif 5/5/8 -1/-3 HL
Kensou02 stB.png
Snkc.gif 13/5(10)6/19 -5/-7 C,S,Su HL
Kensou02 stC1.png
Kensou02 stC2.png
Snkd.gif 8/4/22 -6/-8 HL
Kensou02 stD.png
Snkc.gif+Snkd.gif 20/7/19 KD/-4 S,Su HL
Kensou02 stCD.png
Crouching
Snka.gif 3/4/5 +3/+1 R,C,S,Su HL
Kensou02 crA.png
Snkb.gif 6/4/5 +3/+1 R H
Kensou02 crB.png
Snkc.gif 7/8/13 -1/-3 C,S,Su HL
Kensou02 crC.png
Snkd.gif 7/7/19 -5/-7 C,S,Su L
Kensou02 crD.png
Jump
Snka.gif 5/8/- -/- S H
Kensou02 jA.png
Snkb.gif 5/8/- -/- S H
Kensou02 jB.png
Snkc.gif 5/9/- -/- H
Kensou02 jC.png
Snkd.gif 5/6/- -/- H
Kensou02 jD.png
Snkc.gif+Snkd.gif 13/5/- KD/- S HL
Kensou02 jCD.png
Neutral Jump
Snka.gif 5/8/- -/- S H
Kensou02 juA.png
Snkb.gif 5/8/- -/- H
Kensou02 juB.png
Snkc.gif 5/9/- -/- H
Kensou02 jC.png
Snkd.gif 5/6/- -/- H
Kensou02 juD.png
Hop
Snka.gif 5/8/- -/- S H
Kensou02 jA.png
Snkb.gif 5/8/- -/- S H
Kensou02 jB.png
Snkc.gif 5/9/- -/- H
Kensou02 jC.png
Snkd.gif 5/6/- -/- H
Kensou02 juD.png
Command Normals

f+Snka.gif

15/11/13 -4/-6 H
Kensou02 fA.png
f+Snka.gif
(cancel)
17/12/13 -5/-7 S,Su HL
f+Snkb.gif 12/6/13 +1/-1 S HL
Kensou02 fB.png
Considered airborne

Combos

Anywhere

1. qcf+K, run hcf+C - 30%
2. Crouch B, rdp+D(2), (S)qcf hcb+K - 55%
3. qcf+B, qcf hcb+D(as early as possible) - 42%

Corner

1. Close C, f+B, qcb+A(air) - 25%
2. Close C, f+A, qcf hcb+B - 55%
3. qcf+K, run rdp+D(2), (S)qcf hcb+K - 60% (works near corner as well)

Maxmode

1. Close D/f+A, BC, f+B, qcb+A, (C)hcf+A(2), (C)qcb+A, (C)hcf+A(2), (C)qcb+A, (C)hcf+A (Corner) - 55%
2. Close D/f+A, BC, run Close D, hcf+C(3), (C)qcb+C, qcfx2+BD - 65% (Corner, only against some characters)

Attack Strings

1. Crouch D/CD, qcb+A
2. Jump CD, qcb+P

Move Properties

-cancellable normals are close A, far A, crouch A, close B, close C, far C(2), crouch C, close D, crouch D, jump A, jump B
-CD is cancellable into specials and DMs
-free cancellable into moves are hcf+A, qcf+K and qcb+P(air)
-free cancellable out-of moves are f+A, hcf+P, qcb+P(air) on the last hit, rdp+K and qcf+K
-f+B is cancellable, f+A is cancellable only if cancelled into
-qcf+K has autoguard
-f+A is an overhead
-rdp+K is supercancellable on the first and second hit


Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Andy
Angel
Athena
Benimaru
Billy Kane
Blue Mary
Chang
Chin
Choi
Chris
Clark
Daimon
Iori
Joe
K'
K9999
Kensou
Kim
Kula
Kyo
Leona
Mai
Mature
Maxima
May Lee
Ralf
Ramon
Robert
Ryo
Seth
Shermie
Takuma
Terry
Vanessa
Vice
Whip
Yamazaki
Yashiro
Yuri
Secret/Orochi Characters
Kusanagi
Orochi Chris
Orochi Shermie
Orochi Yashiro