Marvel Super Heroes vs Street Fighter: Difference between revisions

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{{Infobox Game
{{Infobox Game
| gamename    = Marvel vs. Street Fighter
| gamename    = Marvel Super Heroes vs. Street Fighter
| abbreviation = MSHVSF / MSHvsSF
| abbreviation = MSHvsSF
| image        = Marvel-superheroes-vs-street-fighter-apkmodgames.org-33.jpg
| image        = MSHvsSF Poster.png
| developer    = Capcom
| developer    = Capcom
| system      = '''CP System II / Arcade'''<br>EU: June 25, 1997<br>JP: July 7, 1997<br>NA: August 27, 1997
| system      = '''CP System II / Arcade'''<br>EU: June 25, 1997<br>JP: July 7, 1997<br>NA: August 27, 1997
| system2      = '''Sega Saturn'''<br>JP: October 22, 1998
| system2      = '''Sega Saturn'''<br>JP: October 22, 1998
| system3      = '''PlayStation'''<br>NA: February 23, 1999<br>JP: February 25, 1999<br>EU: 1999
| system3      = '''PlayStation'''<br>NA: February 23, 1999<br>JP: February 25, 1999<br>EU: 1999
| netcode      = via Fightcade
| system4      = '''PlayStation 4, Steam, Nintendo Switch''' <br> WW: 2024
| netcode      = Rollback (via [https://www.capcom-games.com/marvel-vs-capcom-fc/en-us/ MVCC])
| netcode2      = Rollback (via [https://www.fightcade.com/ Fightcade])
| resources    = [https://www.fightcade.com Fightcade Official Website]
| resources    = [https://www.fightcade.com Fightcade Official Website]
| resources2  = [https://redggpo.com/ RedGGPO] Fightcade alternative
| resources2  = [https://redggpo.com/ RedGGPO]
| resources3  = [https://discord.gg/DkwAW4h RedGGPO Discord]
| resources3  = [https://discord.gg/DkwAW4h RedGGPO Discord]
| community    = [https://discord.gg/ckQWJDzeUw Marvel Super Heroes vs. Street Fighter Discord server]
| community    = [https://discord.gg/ckQWJDzeUw MSHvsSF Discord]
}}
}}


[[File:MSHvsSF Logo.png|400px|center|]]
== Introduction ==
== Introduction ==
'''[[Marvel_Super_Heroes_vs_Street_Fighter|Marvel Super Heroes vs. Street Fighter]]''' (also called simply '''Marvel vs. Street Fighter''', abbr. '''MSHvsSF/MSHVSF''') is the sequel to '''[[X-Men_vs_Street_Fighter|X-Men vs. Street Fighter]]''' and the second game in the '''''Marvel and Capcom crossover saga'''''. It is the fourth fighting video game licensed from '''Marvel Comics''' by '''Capcom'''. Replaces most of the '''X-Men''' characters with characters from the video game '''[[Marvel_Super_Heroes|Marvel Super Heroes (1995)]]'''. In an attempt to balance the problems of previous video games, its graphics engine was altered, although the same visual aesthetic was maintained. It first appeared in arcades in 1997, and was converted to Saturn in 1998, and finally to PlayStation in 1999, with quite a few changes to its gameplay.
'''[[Marvel_Super_Heroes_vs_Street_Fighter|Marvel Super Heroes vs. Street Fighter]]''' (also called simply '''Marvel vs. Street Fighter''', abbr. '''MVS/MSHvsSF/MSHVSF''') is the sequel to '''[[X-Men_vs_Street_Fighter|X-Men vs. Street Fighter]]''' and the second game in the '''''Marvel and Capcom crossover saga'''''. It is the fourth fighting video game licensed from '''Marvel Comics''' by '''Capcom'''. Replaces most of the '''X-Men''' characters with characters from the video game '''[[Marvel_Super_Heroes|Marvel Super Heroes (1995)]]'''. In an attempt to balance the problems of previous video games, its graphics engine was altered, although the same visual aesthetic was maintained. It first appeared in arcades in 1997, and was converted to Saturn in 1998, and finally to PlayStation in 1999, with quite a few changes to its gameplay.


== Game Mechanics ==
MSHvsSF is included in '''Marvel vs Capcom Fighting Collection Arcade Classics''', making it the first console release in over 20 years since the PlayStation 1 release.
Taunt: Start


Advancing Block: Block, 3P
==Why play Marvel Super Heroes vs Street Fighter?==
For the longest time, Marvel Super Heroes vs Street Fighter was always overshadowed by its predecessor and successor, XMvsSF and MVC1, while also being considered the black sheep of the series.


Dash Forward: F,F or F + 3P
Time has been very nice to this game though, and over the years has been reevaluated by players who now see how great this game actually is. This game was the stepping stone that led to the legendary MVC series.


Dash Back: B,B
While this game is a bit more restrained than XMvsSF and MVC1, it has its own unique elements and gameplay that helps it stand out from the rest. Not to mention that it has its own unique art style, unique music tracks only to this game, and an announcer that has been deemed the best in the entire franchise.


Super Jump: D,U or 3K
If you want a game that has elements of both MVC1 and XMvsSF (such as the introduction of assists), definitely consider giving this game a shot, you may be surprised!


Variable Attack: fp + fk
==Main==
<section begin=Main/>
{{ProgressBar|20}}
{| class="wikitable" style="margin: auto; width: 50%;"
! In Progress / Completed !! To-do
|- style="vertical-align:top;text-align:left"
| style="width: 50%;"|
* Format for character pages essentially figured out
* Navbox created, all characters pages created
*
*
*
| style="width: 50%;"|
* Need to reformat all character pages to a more modern look
* Modern Tierlist missing
* System page missing
* Frame data missing
* Hitboxes missing
|-
|}
<section end=Main/>


Variable Counter: Block,hca + fp+fk (level 1)
Variable Combo: hct + fp+fk (level 2
== Tier List ==
Top Tier
Wolverine (Spamming MP + Drill Claws + Berserker Rage Infinite = WHEEEEE!)
Omega Red (Coils have good distance, combos do a lot of damage, ducks extremely low to the groud, retractable Omega Strike is advantage.)
High-Mid Tier
Cyclops -(Double Jumps, decent keep away game with FP and FK)
Spiderman -( Stance is low to the ground, and has some decent combo damage)
Captain America/U.S. Agent- (a simple LP, D.LK, D.FP, Shield Slash combo can do some heavy damage. Also, double jumps combined with jumping FP is pain.)
Dhalsim - (I'd only say so because his Yoga Fire + FK has some potential to keep an opponent boxed in. Too bad his Supers are crap, though.)
Mid Tier
Akuma/Ryu/Ken - (Hmm.....tough call for me. They don't have the overwhelming advantage that the higher tiers have, but they can handle things on their own. Grouped together in that order.)
Chun-Li
Hulk - (Fairly quick, normals do some good damage. No Gamma Quake in this game makes him a tad more vulnerable on the ground, though)
Armored Spiderman - (You know...he may be Spiderman with armor, but he does far less damage than the original. What's the point? He can still play pretty decently, but Spiderman is capable of inflicting damage after a couple of combos that would put a person into trouble very quickly. Armored Spiderman has to work harder to achieve that.)
Sakura - (Sakura can do some damage, but you'd have to learn to capitalise on mistakes if you want to catch anybody off guard with her Supers.)
Dark Sakura - (Sure, she's more like Akuma with longer range fireballs, but, basically, still a Sakura who dishes and takes more damage. I placed her lower for that last reason.)
Shadow - (DAMN that twinkle. Makes his supers slower)
Shuma Gorath
Blackheart/Mephisto - (longest range pokes in the game, but can't chain Inferno => Heart of Darkness like in the later game. Poke and spam demons is all I can think of.)
Mecha Zangief - (Higher up than regular Zangief because you can't knock him down that easily. However, still low down this list because most people can just stay away and blast him for free.)
Low Tier
Zangief - Capable of causing trouble with a jumping U + FP, but the faster characters can easily overwhelm him.
M. Bison - (I find him hard to pull off effectively. His combos from XSF were basically nerfed, and his Psycho Crusher doesn't pull off well in an Aerial Rave as it used to. His normals are rather slow, and God FORBID you crouch and try to quickly Super Jump with an attack, because he might do that stupid Fly move instead. He'll get creamed by Wolverine and Omega for sure.)
Dan - (No real ground combos, Crappy Supers, takes damage like a sissy girl. And that's the Dan we all know and love. Too bad the rest of the cast doesn't feel the same way.)
Garbage Tier
Norimaro
TOP:
Wolverine
Omega Red
Upper:
Blackheart/Mephisto
Spider-Man
Cyclops
Armored Spider-Man
Dhalsim
Cap America/US Agent
Mid:
Mech Zangief
Akuma
Ken
Ryu
Dark Sakura
Hulk
Shuma Gorath
Bison
Norimaro
Zangief
Low:
Chun-Li
Dan
Sakura
Bottom:
Shadow


{{Navbox-MSHvsSF}}
{{Navbox-MSHvsSF}}
[[Category:Marvel Super Heroes vs Street Fighter]]
[[Category:Marvel Super Heroes vs Street Fighter]]

Latest revision as of 16:46, 18 May 2025

Marvel Super Heroes vs. Street Fighter
(MSHvsSF)
MSHvsSF Poster.png
Developers

Capcom

Systems

CP System II / Arcade
EU: June 25, 1997
JP: July 7, 1997
NA: August 27, 1997

Sega Saturn
JP: October 22, 1998
PlayStation
NA: February 23, 1999
JP: February 25, 1999
EU: 1999
PlayStation 4, Steam, Nintendo Switch
WW: 2024
Online Play

Rollback (via MVCC)

Rollback (via Fightcade)
Player Resources

Fightcade Official Website

RedGGPO
RedGGPO Discord
Community Channels

MSHvsSF Discord

MSHvsSF Logo.png

Introduction

Marvel Super Heroes vs. Street Fighter (also called simply Marvel vs. Street Fighter, abbr. MVS/MSHvsSF/MSHVSF) is the sequel to X-Men vs. Street Fighter and the second game in the Marvel and Capcom crossover saga. It is the fourth fighting video game licensed from Marvel Comics by Capcom. Replaces most of the X-Men characters with characters from the video game Marvel Super Heroes (1995). In an attempt to balance the problems of previous video games, its graphics engine was altered, although the same visual aesthetic was maintained. It first appeared in arcades in 1997, and was converted to Saturn in 1998, and finally to PlayStation in 1999, with quite a few changes to its gameplay.

MSHvsSF is included in Marvel vs Capcom Fighting Collection Arcade Classics, making it the first console release in over 20 years since the PlayStation 1 release.

Why play Marvel Super Heroes vs Street Fighter?

For the longest time, Marvel Super Heroes vs Street Fighter was always overshadowed by its predecessor and successor, XMvsSF and MVC1, while also being considered the black sheep of the series.

Time has been very nice to this game though, and over the years has been reevaluated by players who now see how great this game actually is. This game was the stepping stone that led to the legendary MVC series.

While this game is a bit more restrained than XMvsSF and MVC1, it has its own unique elements and gameplay that helps it stand out from the rest. Not to mention that it has its own unique art style, unique music tracks only to this game, and an announcer that has been deemed the best in the entire franchise.

If you want a game that has elements of both MVC1 and XMvsSF (such as the introduction of assists), definitely consider giving this game a shot, you may be surprised!

Main

20% complete


In Progress / Completed To-do
  • Format for character pages essentially figured out
  • Navbox created, all characters pages created
  • Need to reformat all character pages to a more modern look
  • Modern Tierlist missing
  • System page missing
  • Frame data missing
  • Hitboxes missing


Game Navigation

General
Controls
HUD
System
FAQ
Marvel Characters
Blackheart
Captain America
Cyclops
Hulk
Omega Red
Shuma Gorath
Spider-man
Wolverine
Capcom Characters
Akuma (Gouki)
Chun-Li
Dan
Dhalsim
Ken
M. Bison
Ryu
Sakura
Zangief
Secret Characters
Armored Spider-man
Dark Sakura
Mech Zangief
Mephisto
Shadow
U.S. Agent
Bosses
Apocalypse
Cyber Akuma
Region Specific
Norimaro