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{{ | {{DT Character Intro | ||
|char=Yuiran | |||
|Forward Walk Speed=2.4 | |||
|Back Walk Speed=1.5 | |||
|Forward Dash=21f | |||
|Back Dash=23f | |||
|Prejump=4f | |||
|Neutral Jump=34f | |||
|Forward Jump=34f | |||
|Back Jump=34f | |||
|Forward Super Jump=34f | |||
|Back Super Jump=34f | |||
|POW charge=32f | |||
|content= | |||
==Introduction== | ==Introduction== | ||
Yuiran is the bartender, and occasionally bouncer, at the Wind Fish bar, which she operates alongside her twin brother, Yuiren. Normally bold and excitable with a short temper, Yuiren tends to avoid showing her more feminine side. She dislikes her brother’s womanly act, wishing he would behave in a more masculine manner. | Yuiran is the bartender, and occasionally bouncer, at the Wind Fish bar, which she operates alongside her twin brother, Yuiren. Normally bold and excitable with a short temper, Yuiren tends to avoid showing her more feminine side. She dislikes her brother’s womanly act, wishing he would behave in a more masculine manner. | ||
== Gameplay == | == Gameplay == | ||
Fairly technical hybrid grappler type of character. Probably some of the steepest execution requirements in the game, but you’re rewarded for it with strong, safe pressure and some pretty devastating combos. | Fairly technical hybrid grappler type of character. Probably some of the steepest execution requirements in the game, but you’re rewarded for it with strong, safe pressure and some pretty devastating combos. | ||
Line 14: | Line 27: | ||
|cons= | |cons= | ||
*'''Akwards inputs:''' A grappler with most of the inputs being charge. | *'''Akwards inputs:''' A grappler with most of the inputs being charge. | ||
*'''Weak defense:''' Slowest GUR recovery rate of the cast. | |||
*'''TBA:''' tba. | *'''TBA:''' tba. | ||
}} | }} | ||
}} | }} | ||
Line 40: | Line 44: | ||
|input=LP | |input=LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 49: | Line 53: | ||
|onblock=+10/+15 | |onblock=+10/+15 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any LP, any CMD normal if done late, special | ||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 57: | Line 63: | ||
|input=LP>LP | |input=LP>LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 66: | Line 72: | ||
|onblock=+9 | |onblock=+9 | ||
|properties= *Cancelling any L to 5LP gives this | |properties= *Cancelling any L to 5LP gives this | ||
|description= | |description= '''Cancel Routes:''' Any LP, any CMD normal if done late, special | ||
}} | }} | ||
}} | }} | ||
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|input=HP | |input=HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 88: | Line 91: | ||
|onblock=-13, -8/+9, +14 | |onblock=-13, -8/+9, +14 | ||
|properties= *Hit 2 can whiff if spaced | |properties= *Hit 2 can whiff if spaced | ||
|description= | |description= '''Cancel Routes:''' Any CMD normal, special | ||
}} | }} | ||
}} | }} | ||
Line 99: | Line 101: | ||
|input=LK | |input=LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 108: | Line 110: | ||
|onblock=+2 | |onblock=+2 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any CMD normal, special | ||
}} | }} | ||
}} | }} | ||
Line 119: | Line 120: | ||
|input=HK | |input=HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
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|onblock=-14/+19 | |onblock=-14/+19 | ||
|properties= *Invul f41> feet | |properties= *Invul f41> feet | ||
|description= | |description= '''Cancel Routes:''' Hit 1 only: special, hit 2 only: 2HP, any CMD normal (for 6HP, must be on 6th hitlag frame), r.5X, special (Cancelling hit 1 skips 2) | ||
}} | }} | ||
}} | }} | ||
Line 141: | Line 141: | ||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 150: | Line 150: | ||
|onblock=+12/+15 | |onblock=+12/+15 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any L, any H, any CMD normal on 6th hitlag frame, special | ||
}} | }} | ||
}} | }} | ||
Line 161: | Line 160: | ||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 171: | Line 170: | ||
|properties= *Invul f14-27 low-profile | |properties= *Invul f14-27 low-profile | ||
*not useful knowledge but cancelling hit 2 causes a giant hurtbox to appear f19-26 lol | *not useful knowledge but cancelling hit 2 causes a giant hurtbox to appear f19-26 lol | ||
|description= | |description= '''Cancel Routes:''' Special (Cancelling hit 1 skips 2) | ||
}} | }} | ||
}} | }} | ||
Line 182: | Line 180: | ||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 191: | Line 189: | ||
|onblock=+3/+15 | |onblock=+3/+15 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any LK, any CMD normal if done late, special | ||
}} | }} | ||
}} | }} | ||
Line 202: | Line 199: | ||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 212: | Line 209: | ||
|properties= *f1> low-profile | |properties= *f1> low-profile | ||
*Techable launch on air hit | *Techable launch on air hit | ||
|description= | |description= '''Cancel Routes:''' Special | ||
}} | }} | ||
}} | }} | ||
Line 225: | Line 221: | ||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High, High, High | |guard=Low/High, High, High | ||
Line 236: | Line 232: | ||
*Hit 2 whiffs when spaced in MAX, hit 3 whiffs if spaced | *Hit 2 whiffs when spaced in MAX, hit 3 whiffs if spaced | ||
*It's only possible to command grab cancel hit 3 since there isn't enough charge time for cancelling hit 2 | *It's only possible to command grab cancel hit 3 since there isn't enough charge time for cancelling hit 2 | ||
|description= | |description= '''Cancel Routes:''' Special (Only hit 2 and 3 cancel, cancelling 2 skips 3) | ||
}} | }} | ||
}} | }} | ||
Line 247: | Line 242: | ||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 268: | Line 263: | ||
|input=3HK | |input=3HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 291: | Line 286: | ||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 311: | Line 306: | ||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 331: | Line 326: | ||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 351: | Line 346: | ||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 373: | Line 368: | ||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 393: | Line 388: | ||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 413: | Line 408: | ||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 433: | Line 428: | ||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 453: | Line 448: | ||
|input=j.2HK | |input=j.2HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 476: | Line 471: | ||
|input=4/6+HP (close) | |input=4/6+HP (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Throw | |guard=Throw | ||
Line 485: | Line 480: | ||
|onblock= | |onblock= | ||
|properties= *Opponent lands on back | |properties= *Opponent lands on back | ||
*8f tech window. If teched at the last frame, opponent ends up behind Yuiran. Inputting w/ 4 has poor range, only works inside opponent | *8f tech window. | ||
*If teched at the last frame, opponent ends up behind Yuiran. | |||
*Inputting w/ 4 has poor range, only works inside opponent | |||
|description= | |description= | ||
TBA | TBA | ||
Line 497: | Line 494: | ||
|input=4/6+HK (close) | |input=4/6+HK (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Throw | |guard=Throw | ||
Line 506: | Line 503: | ||
|onblock= | |onblock= | ||
|properties= *Opponent lands on back | |properties= *Opponent lands on back | ||
*12f tech window. Inputting w/ 4 has poor range, only works inside opponent | *12f tech window. | ||
*Inputting w/ 4 has poor range, only works inside opponent | |||
*ends in reverse stance | |||
|description= | |description= | ||
TBA | TBA | ||
Line 518: | Line 517: | ||
|input=7/9+HK (close) | |input=7/9+HK (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Throw | |guard=Throw | ||
Line 539: | Line 538: | ||
|input=j.2+HP (close) | |input=j.2+HP (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Air Throw | |guard=Air Throw | ||
Line 562: | Line 561: | ||
|input=LK+HK | |input=LK+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 582: | Line 581: | ||
|input=r.5X | |input=r.5X | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 591: | Line 590: | ||
|onblock=-34/+8, +9 | |onblock=-34/+8, +9 | ||
|properties= *2nd number in hit. adv. is for hit 2 since hit 1 always combos to the throw | |properties= *2nd number in hit. adv. is for hit 2 since hit 1 always combos to the throw | ||
|description= | |description= '''Cancel Routes:''' Special, super (Cancelling hit 1 skips 2) | ||
}} | }} | ||
}} | }} | ||
Line 602: | Line 600: | ||
|input=r.2K | |input=r.2K | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low High | |guard=Low/High | ||
|startup=8, 19 | |startup=8, 19 | ||
|active=5, (6), 5 | |active=5, (6), 5 | ||
Line 613: | Line 611: | ||
*Leg hurtbox out f4 | *Leg hurtbox out f4 | ||
*While hit 2 allows a special cancel, it's endlag doesn't change at all | *While hit 2 allows a special cancel, it's endlag doesn't change at all | ||
|description= | |description= '''Cancel Routes:''' Special, super (Cancelling hit 1 skips 2) | ||
}} | }} | ||
}} | }} | ||
Line 626: | Line 623: | ||
|input=LP+HP | |input=LP+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 634: | Line 631: | ||
|onhit= | |onhit= | ||
|onblock= | |onblock= | ||
|properties= *Invul f1-30 strike, 60 if held | |properties= *Invul f1-30 strike, 60 if held | ||
*f31/61> no collision | |||
|description= | |description= | ||
TBA | TBA | ||
Line 646: | Line 644: | ||
|input=Kick while holding ED | |input=Kick while holding ED | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 654: | Line 652: | ||
|onhit=+2/+20 | |onhit=+2/+20 | ||
|onblock=-4/+14 | |onblock=-4/+14 | ||
|properties= *Invul f1> | |properties= *Invul f1> no collision | ||
|description= | *hits EDs | ||
|description= You can cancel the recovery of this move by inputing a special | |||
'''Cancel Routes:''' Special, self (only on 20th frame after special cancel, not counting hitlag) (Moves won't come out so it's effectively an endlag reduction. Has a frame after cancel where it cancels to itself, which can be used for an infinite if you're a god.) | |||
}} | }} | ||
}} | }} | ||
Line 665: | Line 664: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Dodge a Blow ( light ) | |name= Dodge a Blow (light) | ||
|input=214+LP | |input=214+LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 678: | Line 677: | ||
|properties= *Invul f6> upper body | |properties= *Invul f6> upper body | ||
*High parry | *High parry | ||
|description= | |description= '''Cancel Routes:''' Special, super | ||
}} | }} | ||
}} | }} | ||
Line 686: | Line 684: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Dodge a Blow ( heavy ) | |name= Dodge a Blow (heavy) | ||
|input=214+HP | |input=214+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 699: | Line 697: | ||
|properties= *Invul f6> upper body | |properties= *Invul f6> upper body | ||
*High parry | *High parry | ||
|description= | |description= '''Cancel Routes:''' Special, super | ||
}} | }} | ||
}} | }} | ||
Line 707: | Line 704: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name=Arm Lock ( light ) | |name=Arm Lock (light) | ||
|input=[4]6+LP | |input=[4]6+LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 721: | Line 718: | ||
*34f charge | *34f charge | ||
*Opponent lands on front | *Opponent lands on front | ||
*Run speed: 8 | |||
|description= | |description= | ||
TBA | TBA | ||
Line 729: | Line 727: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Arm Lock ( heavy ) | |name= Arm Lock (heavy) | ||
|input=[4]6HP | |input=[4]6HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 743: | Line 741: | ||
*34f charge | *34f charge | ||
*Opponent lands on front | *Opponent lands on front | ||
*Run speed: 8 | |||
|description= | |description= | ||
TBA | TBA | ||
Line 751: | Line 750: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Drop Kick ( light ) | |name= Drop Kick (light) | ||
|input=[4]6+LK | |input=[4]6+LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 773: | Line 772: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Drop Kick ( heavy ) | |name= Drop Kick (heavy) | ||
|input=[4]6+HK | |input=[4]6+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 797: | Line 796: | ||
|input=[2]8+HP (close) | |input=[2]8+HP (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Throw | |guard=Throw | ||
Line 810: | Line 809: | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===Super Deadly Skill=== | ===Super Deadly Skill=== | ||
Line 821: | Line 819: | ||
|input=41236+HP | |input=41236+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 841: | Line 839: | ||
|input=[1]46+HP | |input=[1]46+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 849: | Line 847: | ||
|onhit=+57 KD | |onhit=+57 KD | ||
|onblock=0 | |onblock=0 | ||
|properties= *Invul f1-15 strike | |properties= *Startup 1st number is superflash | ||
*Invul f1-15 strike | |||
*Extra recovery on block | *Extra recovery on block | ||
*60f charge | *60f charge | ||
Line 863: | Line 862: | ||
|input=[3]46+HP | |input=[3]46+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Throw | |guard=Throw | ||
Line 879: | Line 878: | ||
}} | }} | ||
{{ | |||
{{Navbox-DT}} | |||
[[Category:Daraku Tenshi]] | [[Category:Daraku Tenshi]] |
Revision as of 18:16, 3 April 2025
Introduction
Yuiran is the bartender, and occasionally bouncer, at the Wind Fish bar, which she operates alongside her twin brother, Yuiren. Normally bold and excitable with a short temper, Yuiren tends to avoid showing her more feminine side. She dislikes her brother’s womanly act, wishing he would behave in a more masculine manner.
Gameplay
Fairly technical hybrid grappler type of character. Probably some of the steepest execution requirements in the game, but you’re rewarded for it with strong, safe pressure and some pretty devastating combos.
Strengths | Weaknesses |
---|---|
|
|
Attributes
- Forward Walk Speed: 2.4
- Back Walk Speed: 1.5
- Forward Dash: 21f
- Back Dash: 23f
- Prejump: 4f
- Neutral Jump: 34f
- Forward Jump: 34f
- Back Jump: 34f
- Forward Super Jump: 34f
- Back Super Jump: 34f
- POW charge: 32f
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 5 | 11/5 |
On Hit | On Block | Guard | Properties |
-+3/+8 | +10/+15 | Low/High | - |
Cancel Routes: Any LP, any CMD normal if done late, special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 6 | 11/5 |
On Hit | On Block | Guard | Properties |
+2 | +9 | Low/High |
|
Cancel Routes: Any LP, any CMD normal if done late, special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8, 11 | 3, 4 | 32/10 |
On Hit | On Block | Guard | Properties |
-7, -4/+15, +18 | -13, -8/+9, +14 | Low/High |
|
Cancel Routes: Any CMD normal, special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 6/5 | 18/8 |
On Hit | On Block | Guard | Properties |
-5/+4 | +2 | Low/High | - |
Cancel Routes: Any CMD normal, special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6, 11 | 3, (2), 6 | 34/4, 8 |
On Hit | On Block | Guard | Properties |
-8/+25 | -14/+19 | Low/High |
|
Cancel Routes: Hit 1 only: special, hit 2 only: 2HP, any CMD normal (for 6HP, must be on 6th hitlag frame), r.5X, special (Cancelling hit 1 skips 2) |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 6 | 9/5 |
On Hit | On Block | Guard | Properties |
+5/+8 | +12/+15 | Low/High | - |
Cancel Routes: Any L, any H, any CMD normal on 6th hitlag frame, special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9, 14 | 5, 5 | 25/4, 13 |
On Hit | On Block | Guard | Properties |
-3, +2/+23, +14 | -4/+17, +8 | Low/High |
|
Cancel Routes: Special (Cancelling hit 1 skips 2) |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 15/5 |
On Hit | On Block | Guard | Properties |
-6/+3 | +3/+15 | Low | - |
Cancel Routes: Any LK, any CMD normal if done late, special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9 | 12 | 16/5 |
On Hit | On Block | Guard | Properties |
+4/+14 | -9/+9 | Low |
|
Cancel Routes: Special |
Comand Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9, 29, 34 | 5, (15), 5, 5 | 26/9, 7 |
On Hit | On Block | Guard | Properties |
-4, +1/+19 | -10, -5/+13 | Low/High, High, High |
|
Cancel Routes: Special (Only hit 2 and 3 cancel, cancelling 2 skips 3) |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 25 | 5 | 31 |
On Hit | On Block | Guard | Properties |
-4 | -10 | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 17 | 32 |
On Hit | On Block | Guard | Properties |
+27 KD, -13 or +15 st.sitstun | -23 | Low |
|
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 11 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 15 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 9 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9 | 8 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 8 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 20 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High |
|
TBA |
Throws
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+24 SpKD | - | Throw |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+43 SpKD | - | Throw |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+35 SpKD | - | Throw |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | until landing |
On Hit | On Block | Guard | Properties |
Variable KD | - | Air Throw |
|
TBA |
Stance Switch and Reverse Stance Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 23 | - | - |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5, 10 | 5, 5 | 55/12, 11 |
On Hit | On Block | Guard | Properties |
-28/+15 | -34/+8, +9 | Low/High |
|
Cancel Routes: Special, super (Cancelling hit 1 skips 2) |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8, 19 | 5, (6), 5 | 34/9 |
On Hit | On Block | Guard | Properties |
-7/+18 | -13/+12 | Low/High |
|
Cancel Routes: Special, super (Cancelling hit 1 skips 2) |
Escape Dash and Escape Attack
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 16 | - | 4 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 13 | 6 | 24/6 |
On Hit | On Block | Guard | Properties |
+2/+20 | -4/+14 | Low/High |
|
You can cancel the recovery of this move by inputing a special Cancel Routes: Special, self (only on 20th frame after special cancel, not counting hitlag) (Moves won't come out so it's effectively an endlag reduction. Has a frame after cancel where it cancels to itself, which can be used for an infinite if you're a god.) |
Deadly Skills
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | 6,42 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
Cancel Routes: Special, super |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 20 | 8, 42 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
Cancel Routes: Special, super |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 | 1 | 7/*20 |
On Hit | On Block | Guard | Properties |
+36 KD | +1 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 | 7 | 7/*21 |
On Hit | On Block | Guard | Properties |
+36 KD | 0 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 15 | 9 | 62/*49 |
On Hit | On Block | Guard | Properties |
+51 SKD | -36 | Low/High |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | 9 | 60/*45 |
On Hit | On Block | Guard | Properties |
+55 SKD | -32 | Low/High |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 1 | 1 | - |
On Hit | On Block | Guard | Properties |
+9 HKD | - | Throw |
|
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 16 + 5 | 5 | 9 |
On Hit | On Block | Guard | Properties |
+36 KD | +8 | Low/High |
|
The only super that doesn't need a charge, range is abismal, but you can use for empty cancels, being plus on block makes this interesting so maybe it has use on preassure. |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 16 + 18 | 16 | 7/*21 |
On Hit | On Block | Guard | Properties |
+57 KD | 0 | Low/High |
|
This super have 2 parts, first one Yuiran runs foward and throws the oponent over her sholder, after that ( or mash it ) you can press HP again and the second part of the super will play out. |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 1 | 1 | - |
On Hit | On Block | Guard | Properties |
+35 KD | - | Throw |
|
Her only super that is actually a command grab, like Yuiran Especial you have to mash this one for the most damage. |