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Line 2: | Line 2: | ||
|name=Nash | |name=Nash | ||
|hash=NSH | |hash=NSH | ||
|discord=EgKYgam | |||
|image=SFV-Nash_Portrait.jpg | |image=SFV-Nash_Portrait.jpg | ||
|hp=975 | |hp=975 | ||
|stun=1000 | |stun=1000 | ||
|vt1= | |vt1=2 Bars | ||
|vt2= | |vt2=3 Bars | ||
|movef= | |movef=0.027 | ||
|moveb= | |moveb=0.027 | ||
|dashf=18 | |dashf=18 | ||
|dashb=24 | |dashb=24 | ||
|dashfd= | |dashfd=1.75 | ||
|dashbd= | |dashbd=1.1 | ||
|dashch=3-10 | |dashch=3-10 | ||
|jumpb=46 (4+38+4) | |jumpb=46 (4+38+4) | ||
|jumpn=46 (4+38+4) | |jumpn=46 (4+38+4) | ||
|jumpf=45 (3+38+4) | |jumpf=45 (3+38+4) | ||
|jumpbd= | |jumpbd=1.986 | ||
|jumpfd= | |jumpfd=2.052 | ||
|throwh=0.25 | |throwh=0.25 | ||
|throwr=0.85 | |throwr=0.85 | ||
Line 26: | Line 27: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5LP.png | |image=SFV_Nash_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 37: | Line 39: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vt1 vt2</nowiki> | ||
| | |hcWinTc=<nowiki>10</nowiki> | ||
|description= | |description= | ||
:Chains into any of the other light buttons | |||
:Tick throw option | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Stand%20LP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5MP.png | |image=SFV_Nash_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 62: | Line 64: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>17</nowiki> | ||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Footsies buffer / Combo filler tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Stand%20MP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5HP.png | |image=SFV_Nash_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 86: | Line 90: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Stagger</nowiki> | ||
|ccadv=<nowiki>14</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|hcWinSpCa=<nowiki>21</nowiki> | |||
|hcWinVt=<nowiki>21</nowiki> | |||
|description= | |description= | ||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Stand%20HP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5LK.png | |image=SFV_Nash_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 109: | Line 117: | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>12</nowiki> | ||
|hcWinVt=<nowiki>12</nowiki> | |||
|hcWinTc=<nowiki>12</nowiki> | |||
|description= | |description= | ||
:Nash's only 3F move | |||
:Can chain into this from st.LP or cr.LP. | |||
:Can be used to tick throw 4F characters | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Stand%20LK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5MK.png | |image=SFV_Nash_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 136: | Line 146: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>*15</nowiki> | ||
|hcWinVt=<nowiki>12</nowiki> | |||
|hcWinTc=<nowiki>13</nowiki> | |||
|hcWinNotes=<nowiki>*VS2 EX Scythe</nowiki> | |||
|description= | |description= | ||
:Great anti-air and decent oki tool (4F active and minimal pushback on block) | |||
:Can hit cross-up (behind Nash) | |||
:Whiffs on crouch from further away (2ndary hitbox hits crouchers up close) | |||
:Cancelable into stand HK on hit / block / whiff (kara cancelable on frames frames 2-10) | |||
:Cancelable into V-Skill 2 EX Scythe on hit / block | |||
:Isn't normally special cancelable, but has a 1-frame cancel window on BLOCK ONLY into specials / super / V-trigger | |||
:Has the least block pushback of any normal in SFV (as far as I know of at least) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Stand%20MK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5HK.png | |image=SFV_Nash_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 165: | Line 179: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>90</nowiki> | |||
|damage=<nowiki> | |||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>*18</nowiki> | ||
|hcWinVt=<nowiki>18</nowiki> | |||
|hcWinNotes=<nowiki>*VS2 EX Scythe</nowiki> | |||
|description= | |description= | ||
:Strong vertical anti-air (but also shifts Nash forward) | |||
:Doesn't hit most crouchers (normal height characters) until 3rd active frame; resulting in +4/+0 | |||
:Has a lot of forward shifting collision box on frame 1 (can still be used as a Counter-Hit pushback tool) | |||
:Cancelable into V-Skill 2 EX Scythe on hit / block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Stand%20HK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_2LP.png | |image=SFV_Nash_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 191: | Line 208: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Good frametrap / pressure tool | |||
:Chains into any of the other light buttons | |||
:Tick throw option | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Crouch%20LP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_2MP.png | |image=SFV_Nash_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 217: | Line 233: | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>6</nowiki> | |hit=<nowiki>6</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>14</nowiki> | ||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Good anti-air and frametrap / combo tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Crouch%20MP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_2HP.png | |image=SFV_Nash_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 241: | Line 258: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>7</nowiki> | |hit=<nowiki>7</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>*16</nowiki> | ||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |description= | ||
:Forces stand on hit | |||
:Good frametrap / combo tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Crouch%20HP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_2LK.png | |image=SFV_Nash_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 267: | Line 285: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Can chain into this from st.LP or cr.LP. | |||
:Can be used to tick throw 4F characters | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Crouch%20LK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_2MK.png | |image=SFV_Nash_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>*16</nowiki> | ||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinNotes=<nowiki>*VS2 EX Scythe</nowiki> | |||
|description= | |description= | ||
:Great range poke | |||
:Cancelable into V-Skill 2 EX Scythe on hit / block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Crouch%20MK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_2HK.png | |image=SFV_Nash_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 315: | Line 336: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Hard Knockdown</nowiki> | ||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>73</nowiki> | |||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Crouch%20HK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |anchor=yes | ||
|input=8LP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Nash's only 3F normal | |||
:Shifts Nash's hurtbox forward a little bit in the air from frame 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Jump%20LP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |anchor=yes | ||
|input=8MP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Good hitbox above Nash | |||
:Shifts Nash's hurtbox forward a little bit in the air from frame 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Jump%20MP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |anchor=yes | ||
|input=8HP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Pulls Nash's hurtbox up a little bit on frames 1-8 (helps with jumping over projectiles and such) | |||
:Shifts Nash's hurtbox forward and downwards a little bit on frame 9 and until landing | |||
:The hitbox has its best horizontal range on active frame 2 (decreases in range on the remaining active frames) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Jump%20HP}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |anchor=yes | ||
|input=8LK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Amazing air-to-air hitboxes | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |anchor=yes | ||
|input=8MK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Can cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_7 or 9HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |anchor=yes | ||
|input=8HK | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>9</nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Nash's best horizontal jump-in option | |||
:Pulls Nash's hurtbox up for the entire duration (helps with jumping over projectiles and such) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">neutral jump | =====<font style="visibility:hidden; float:right">8HK (neutral jump)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_8HK.png | |image=SFV_Nash_8HK.png | ||
|name= | |name=Rainfall | ||
|input=8HK | |anchor=yes | ||
|input=8HK (during neutral jump) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:New input command: up+HK during a neutral jump | |||
:Puts airborne opponents into a limited juggle state | |||
:Last 3 active frames can cross-up | |||
:Juggle Limit / Increase / Start: 1 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Rainfall}} | |||
}} | }} | ||
}} | }} | ||
Line 505: | Line 497: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_6LK.png | |image=SFV_Nash_6LK.png | ||
|name=Knee Bazooka | |name=Knee Bazooka | ||
|anchor=yes | |||
|input=6LK | |input=6LK | ||
|data= | |data= | ||
Line 515: | Line 508: | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|recovery=<nowiki>18</nowiki> | |recovery=<nowiki>18</nowiki> | ||
|hit=<nowiki>-1 | |hit=<nowiki>-1(4)</nowiki> | ||
|block=<nowiki>-5(0)</nowiki> | |||
|block=<nowiki>-5 | |||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |hcWinTc=<nowiki>18</nowiki> | ||
|description= | |description= | ||
:Throw Invincible on frames 7-22 | |||
:Not airborne | |||
:Juggle Limit: 3 | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Knee%20Bazooka}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_6MK.png | |image=SFV_Nash_6MK.png | ||
|name=Jumping Sobat | |name=Jumping Sobat | ||
|anchor=yes | |||
|input=6MK | |input=6MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>70</nowiki> | |||
|damage=<nowiki> | |||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>13</nowiki> | ||
|description= | |description= | ||
:Hurtbox pulls up on frames 8-17 which can go over some low hitting attacks | |||
:Throw Invincible on frames 8-17 | |||
:Not actually airborne | |||
:Fantastic poking tool in the neutral with strong V-Trigger conversions | |||
:Hitbox near Nash's body cannot hit airborne or cross-up (behind Nash) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Jumping%20Sobat}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_6MP.png | |image=SFV_Nash_6MP.png | ||
|name=Chopping Assault | |name=Chopping Assault | ||
|anchor=yes | |||
|input=6MP | |input=6MP | ||
|data= | |data= | ||
Line 568: | Line 563: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Throw invincible on frames 9-22 (hops into the air; can hop over some low hitting attacks) | |||
:Not actually airborne | |||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Chopping%20Assault}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_6HK.png | |image=SFV_Nash_6HK.png | ||
|name=Step Kick | |name=Step Kick | ||
|anchor=yes | |||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
Line 594: | Line 587: | ||
|recovery=<nowiki>15(17)</nowiki> | |recovery=<nowiki>15(17)</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Strong horizontal hitbox priority | |||
:Good tool for counter-poking and easily counter-hit confirmed | |||
:Can be used to cover both wake-up options but b+MK is better for that | |||
:+2 extra recovery frames on whiff (17F) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Step%20Kick}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_6HP.png | |image=SFV_Nash_6HP.png | ||
|name=Spinning Back Knuckle | |name=Spinning Back Knuckle | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 619: | Line 613: | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|block=<nowiki>-13</nowiki> | |block=<nowiki>-13</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Crumple</nowiki> | ||
|ccadv=<nowiki>C</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>97</nowiki> | |||
|kdr=<nowiki>61</nowiki> | |||
|kdrb=<nowiki>61</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Can have some use as a V-Trigger conversion tool | |||
:A very slow and dramatic pimp slap | |||
:This is really bad on whiff bro | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Spinning%20Back%20Knuckle}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_4MK.png | |image=SFV_Nash_4MK.png | ||
|name=Side Knee Attack | |name=Side Knee Attack | ||
|anchor=yes | |||
|input=4MK | |input=4MK | ||
|data= | |data= | ||
Line 645: | Line 645: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>13</nowiki> | ||
|hcWinVt=<nowiki>13</nowiki> | |||
|description= | |description= | ||
:Forces stand on hit | |||
:Great frametrap / combo / oki tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Side%20Knee%20Attack}} | |||
}} | }} | ||
}} | }} | ||
Line 661: | Line 661: | ||
== Target Combos == | == Target Combos == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5LP 5MP.png | |image=SFV_Nash_5LP 5MP 1.png | ||
|image2=SFV_Nash_5LP 5MP 2.png | |||
|name=Rapid Punch | |name=Rapid Punch | ||
|anchor=yes | |||
|input=5LP > 5MP | |input=5LP > 5MP | ||
|data= | |data= | ||
Line 672: | Line 674: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>30*45 (75)</nowiki> | |damage=<nowiki>30*45 (75)</nowiki> | ||
|stun=<nowiki>70*72 (142)</nowiki> | |stun=<nowiki>70*72 (142)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>14</nowiki> | ||
|hcWinVt=<nowiki>14</nowiki> | |||
|hcWinTc=<nowiki>10</nowiki> | |||
|description= | |description= | ||
:The second MP is very prone to whiff even when not that far away | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Rapid%20Punch}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK > 5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5LK 5MK.png | |image=SFV_Nash_5LK 5MK 1.png | ||
|image2=SFV_Nash_5LK 5MK 2.png | |||
|name=Rapid Kick | |name=Rapid Kick | ||
|anchor=yes | |||
|input=5LK > 5MK | |input=5LK > 5MK | ||
|data= | |data= | ||
Line 693: | Line 699: | ||
|startup=<nowiki>3+5</nowiki> | |startup=<nowiki>3+5</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |||
|block=<nowiki>- | |||
|damage=<nowiki>30*54 (84)</nowiki> | |damage=<nowiki>30*54 (84)</nowiki> | ||
|stun=<nowiki>70*72 (142)</nowiki> | |stun=<nowiki>70*72 (142)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | ||
| | |kd=<nowiki>95</nowiki> | ||
|kdr=<nowiki>36</nowiki> | |||
|kdrb=<nowiki>41</nowiki> | |||
|hcWinVt=<nowiki>13</nowiki> | |||
|hcWinTc=<nowiki>12</nowiki> | |||
|description= | |description= | ||
* | :Can be canceled into V-Skill on HIT only; V-Skill 1: KDA (+96/37/42) ** V-Skill 2: KDA (+60/1/6) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Rapid%20Kick}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5MP 5LK.png | |image=SFV_Nash_5MP 5LK 1.png | ||
|image2=SFV_Nash_5MP 5LK 2.png | |||
|name=Wind Shear 1st | |name=Wind Shear 1st | ||
|anchor=yes | |||
|input=5MP > 5LK | |input=5MP > 5LK | ||
|data= | |data= | ||
Line 719: | Line 730: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>60*36 (96)</nowiki> | |damage=<nowiki>60*36 (96)</nowiki> | ||
|stun=<nowiki>100*45 (145)</nowiki> | |stun=<nowiki>100*45 (145)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |hcWinTc=<nowiki>17</nowiki> | ||
|description= | |description= | ||
:Leaves Nash up close to the opponent with a +2 mix-up on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Wind%20Shear%201st}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 5LK > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5MP 5LK 5HP.png | |image=SFV_Nash_5MP 5LK 1.png | ||
|image2=SFV_Nash_5MP 5LK 2.png | |||
|image3=SFV_Nash_5MP 5LK 5HP.png | |||
|name=Wind Shear 2nd | |name=Wind Shear 2nd | ||
|anchor=yes | |||
|input=5MP > 5LK > 5HP | |input=5MP > 5LK > 5HP | ||
|data= | |data= | ||
Line 743: | Line 755: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>60*36*56 (152)</nowiki> | |damage=<nowiki>60*36*56 (152)</nowiki> | ||
|stun=<nowiki>100*45*80 (225)</nowiki> | |stun=<nowiki>100*45*80 (225)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
| | |kd=<nowiki>86</nowiki> | ||
| | |kdr=<nowiki>25</nowiki> | ||
|kdrb=<nowiki>30</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Grants good dash up oki on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Wind%20Shear%202nd}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP > 6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_2MP 6MP.png | |image=SFV_Nash_2MP 6MP 1.png | ||
|image2=SFV_Nash_2MP 6MP 2.png | |||
|name=Down Burst | |name=Down Burst | ||
|anchor=yes | |||
|input=2MP > 6MP | |input=2MP > 6MP | ||
|data= | |data= | ||
Line 766: | Line 782: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>60*54 (114)</nowiki> | |damage=<nowiki>60*54 (114)</nowiki> | ||
|stun=<nowiki>100*90 (190)</nowiki> | |stun=<nowiki>100*90 (190)</nowiki> | ||
|attack=<nowiki>H*M</nowiki> | |attack=<nowiki>H*M</nowiki> | ||
| | |hcWinTc=<nowiki>16</nowiki> | ||
|description= | |description= | ||
:The overhead (f+MP) follow-up is throw invincible on frames 5-18 (hops into the air; can hop over some low hitting attacks - but is not actually airborne) | |||
:Tight frametrap that can link into stand LK combo conversions on counter-hit | |||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Down%20Burst}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK > 5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5MK 5HK.png | |image=SFV_Nash_5MK 5HK 1.png | ||
|image2=SFV_Nash_5MK 5HK 2.png | |||
|name=Raptor Combination 1st | |name=Raptor Combination 1st | ||
|anchor=yes | |||
|input=5MK > 5HK | |input=5MK > 5HK | ||
|data= | |data= | ||
Line 792: | Line 808: | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>70*50 (120)</nowiki> | |||
|damage=<nowiki> | |||
|stun=<nowiki>100*72 (172)</nowiki> | |stun=<nowiki>100*72 (172)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |kd=<nowiki>85</nowiki> | ||
| | |kdr=<nowiki>26</nowiki> | ||
|kdrb=<nowiki>31</nowiki> | |||
|hcWinTc=<nowiki>13</nowiki> | |||
|description= | |description= | ||
:Target combo can be performed on whiff (kara cancelable on frames 2-10 from stand MK) | |||
:The secondary HK hit puts opponent into a limited juggle state (can also juggle in time afterwards if only the secondary st.HK hits on airborne opponents) | |||
:Further target combo follow-ups after the second hit (HK) are only possible on hit | |||
:Juggle Limit / Increase / Start: 1 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Raptor%20Combination%201st}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK > 5HK > 5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5MK 5HK 5MK.png | |image=SFV_Nash_5MK 5HK 5MK.png | ||
|name=Raptor Combination 2nd | |name=Raptor Combination 2nd | ||
|anchor=yes | |||
|input=5MK > 5HK > 5MK | |input=5MK > 5HK > 5MK | ||
|data= | |data= | ||
Line 819: | Line 837: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>60*50*44 (164)</nowiki> | |damage=<nowiki>60*50*44 (164)</nowiki> | ||
|stun=<nowiki>100*72*80 (252)</nowiki> | |stun=<nowiki>100*72*80 (252)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
| | |kd=<nowiki>88</nowiki> | ||
| | |kdr=<nowiki>29</nowiki> | ||
|kdrb=<nowiki>34</nowiki> | |||
|hcWinTc=<nowiki>18</nowiki> | |||
|description= | |description= | ||
:This last Sobat (MK) part of the Target Combo can only be performed on-hit | |||
:Juggle Limit / Increase / Start: 1 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Raptor%20Combination%202nd}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK > 5HK > 5MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5MK 5HK 5MPMK (VS1).png | |image=SFV_Nash_5MK 5HK 5MPMK (VS1).png | ||
|name=Bullet Combination | |name=Bullet Combination | ||
|anchor=yes | |||
|input=5MK > 5HK > 5MPMK (VS1) | |input=5MK > 5HK > 5MPMK (VS1) | ||
|data= | |data= | ||
Line 843: | Line 864: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>60*50*44 (164)</nowiki> | |damage=<nowiki>60*50*44 (164)</nowiki> | ||
|stun=<nowiki>100*72*80 (252)</nowiki> | |stun=<nowiki>100*72*80 (252)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>96</nowiki> | ||
|kdr=<nowiki>37</nowiki> | |||
|kdrb=<nowiki>42</nowiki> | |||
|hcWinTc=<nowiki>23</nowiki> | |||
|description= | |||
:Launches opponent on-hit into a limited juggle state | |||
:This last V-Skill part of the Target Combo can only be performed on-hit | |||
:Last hit builds 80 V-Gauge on Hit (~27% V-bar) | |||
:Juggle Limit / Increase / Start: 5 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Bullet%20Combination}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6LK > 5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Nash_6LK 5HP 1.png | |||
|image2=SFV_Nash_6LK 5HP 2.png | |||
|name=Gust Front | |||
|anchor=yes | |||
|input=6LK > 5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7+6</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-15</nowiki> | |||
|damage=<nowiki>60*54 (114)</nowiki> | |||
|stun=<nowiki>70*90 (160)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>17</nowiki> | |||
|kdrb=<nowiki>22</nowiki> | |||
|description= | |description= | ||
:Can be useful for some punishes / combo conversions | |||
:More landing recovery than the Wind Shear (MP>LK>HP) version resulting in worse oki and much more punishable on block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Gust%20Front}} | |||
}} | }} | ||
}} | }} | ||
Line 861: | Line 911: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_LPLK.png | |image=SFV_Nash_LPLK.png | ||
|name=Dragon Suplex | |name=Dragon Suplex | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 873: | Line 924: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>140</nowiki> | |||
|damage=<nowiki> | |||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>54</nowiki> | ||
| | |kdr=<nowiki>5</nowiki> | ||
|kdrb=<nowiki>5</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Dragon%20Suplex}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_4LPLK.png | |image=SFV_Nash_4LPLK.png | ||
|name=Target Down | |name=Target Down | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 897: | Line 948: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>150</nowiki> | |damage=<nowiki>150</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>69</nowiki> | ||
| | |kdr=<nowiki>10</nowiki> | ||
|kdrb=<nowiki>10</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Target%20Down}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LPLK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Nash_LPLK (air).png | |||
|name=Air Jack | |||
|anchor=yes | |||
|input=LPLK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>82(84)</nowiki> | |||
|kdr=<nowiki>23(25)</nowiki> | |||
|kdrb=<nowiki>23(25)</nowiki> | |||
|description= | |||
:Nash can dash up after this throw for close-quarters oki if the opponent is cornered | |||
:KDA varies depending on height of opponent when thrown (the higher up the throw is performed, the lower the KDA is | |||
:Denies backroll | |||
:6F landing recovery frames if air throw whiffs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Air%20Jack}} | |||
}} | }} | ||
}} | }} | ||
Line 911: | Line 988: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_236P.png | ||
|name=LP Sonic Boom | |name=LP Sonic Boom | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>15</nowiki> | |startup=<nowiki>15</nowiki> | ||
|recovery=<nowiki>32</nowiki> | |recovery=<nowiki>32</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:1-hit projectile | |||
:Projectile Speed: 0.085 | |||
:Projectile invincible on extended arm hurtbox on frames 15-19 | |||
:Can be followed up with a secondary EX Sonic Boom on frames 25-27 | |||
:Cancelable into V-Trigger 2 on whiff as well | |||
:Juggle Limit / Increase / Start: 3 / 3 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/LP%20Sonic%20Boom}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_236P.png | ||
|name=MP Sonic Boom | |name=MP Sonic Boom | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>17</nowiki> | |startup=<nowiki>17</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:1-hit projectile | |||
:Projectile Speed: 0.066 | |||
:Projectile invincible on extended arm hurtbox on frames 13-17 | |||
:Can be followed up with a secondary EX Sonic Boom on frames 27-29 | |||
:Cancelable into V-Trigger 2 on whiff as well | |||
:Juggle Limit / Increase / Start: 3 / 3 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/MP%20Sonic%20Boom}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_236P.png | ||
|name=HP Sonic Boom | |name=HP Sonic Boom | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>22</nowiki> | |startup=<nowiki>22</nowiki> | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:1-hit projectile | |||
:Projectile Speed: 0.057 | |||
:Projectile invincible on extended arm hurtbox on frames 20-24 | |||
:Can be followed up with a secondary EX Sonic Boom on frames 32-34 | |||
:Cancelable into V-Trigger 2 on whiff as well | |||
:Juggle Limit / Increase / Start: 3 / 3 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/HP%20Sonic%20Boom}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_236PP.png | |image=SFV_Nash_236PP.png | ||
|name=EX Sonic Boom 1 | |name=EX Sonic Boom 1 | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:1-hit projectile | |||
:Projectile Speed: 0.1 | |||
:Projectile invincible on extended arm hurtbox on frames 11-16 | |||
:Can be followed up with a secondary EX Sonic Boom on frames 21-31 | |||
:Cancelable into V-Triggers on whiff | |||
:Juggle Limit / Increase / Start: 3 / 3 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/EX%20Sonic%20Boom%201}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Sonic Boom > PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_236PP_2.png | ||
|name=EX Sonic Boom 2 | |name=EX Sonic Boom 2 | ||
|input= | |anchor=yes | ||
|input=Sonic Boom > PP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |||
|damage=<nowiki> | |stun=<nowiki>100</nowiki> | ||
|stun=<nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Can cancel into this secondary EX Sonic Boom from all the other Sonic Booms (LP/MP/HP/EX) | |||
:Can alter the speed of the second EX Sonic Boom depending on the follow-up button pressed (LP/MP/HP) | |||
:1-hit projectile | |||
:Projectile Speeds (LP/MP/HP): 0.09 / 0.07 / 0.052 | |||
:NOT cancelable into V-Triggers on whiff like all the other Sonic Booms | |||
:Juggle Limit / Increase / Start: 3 / 3 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/EX%20Sonic%20Boom%202}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_214LK.png | |image=SFV_Nash_214LK.png | ||
|name=LK Sonic Scythe | |name=LK Sonic Scythe | ||
|anchor=yes | |||
|input=214LK | |input=214LK | ||
|data= | |data= | ||
Line 1,063: | Line 1,135: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>85</nowiki> | ||
|kdr=<nowiki>26</nowiki> | |||
|kdrb=<nowiki>31</nowiki> | |||
|description= | |description= | ||
:Reaches about 40% screen length | |||
:Puts opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/LK%20Sonic%20Scythe}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_214MK.png | |image=SFV_Nash_214MK.png | ||
|name=MK Sonic Scythe | |name=MK Sonic Scythe | ||
|anchor=yes | |||
|input=214MK | |input=214MK | ||
|data= | |data= | ||
Line 1,087: | Line 1,163: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>110</nowiki> | |damage=<nowiki>110</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>89</nowiki> | ||
|kdr=<nowiki>30</nowiki> | |||
|kdrb=<nowiki>35</nowiki> | |||
|description= | |description= | ||
:Reaches about 65% screen length | |||
:Can be kara-canceled on frame 1 into EX Scythe for a huge range boost | |||
:Shifts Nash far forward on frame 1 (can mess-up meaties and even travel through some moves under specific circumstances) | |||
:Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/MK%20Sonic%20Scythe}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_214HK.png | |image=SFV_Nash_214HK.png | ||
|name=HK Sonic Scythe | |name=HK Sonic Scythe | ||
|anchor=yes | |||
|input=214HK | |input=214HK | ||
|data= | |data= | ||
Line 1,113: | Line 1,192: | ||
|recovery=<nowiki>9+12</nowiki> | |recovery=<nowiki>9+12</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-15(-4)</nowiki> | |||
|block=<nowiki>-15 | |||
|damage=<nowiki>60*60 (120)</nowiki> | |damage=<nowiki>60*60 (120)</nowiki> | ||
|stun=<nowiki>100*50 (150)</nowiki> | |stun=<nowiki>100*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>101</nowiki> | ||
|kdr=<nowiki>42</nowiki> | |||
|kdrb=<nowiki>47</nowiki> | |||
|description= | |description= | ||
:Head hurtbox is invincible to airborne strikes on frames 1-12 (and fully invincible to airborne strikes on frames 13-20) | |||
:Airborne on frames 15-29 | |||
:Can be kara-canceled on frame 1 into EX Scythe for a small range boost (MK Scythe is the better kara option for this) | |||
:Can be -4 if blocked standing against Tall characters | |||
:Shifts Nash forward on frame 1 (can mess-up meaties and even travel through some moves under specific circumstances) | |||
:Can only VT cancel the first hit | |||
:Can be canceled 4F before recovery frames end on HIT only into Super (helps with juggling into Super) | |||
:Juggle Limit / Increase / Start: 0*3 / 1*5 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/HK%20Sonic%20Scythe}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_214KK.png | |image=SFV_Nash_214KK.png | ||
|name=EX Sonic Scythe | |name=EX Sonic Scythe | ||
|anchor=yes | |||
|input=214KK | |input=214KK | ||
|data= | |data= | ||
Line 1,142: | Line 1,225: | ||
|recovery=<nowiki>13+21</nowiki> | |recovery=<nowiki>13+21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-19</nowiki> | |block=<nowiki>-19</nowiki> | ||
|damage=<nowiki>30x4*40 (160)</nowiki> | |damage=<nowiki>30x4*40 (160)</nowiki> | ||
|stun=<nowiki>30x4*80 (200)</nowiki> | |stun=<nowiki>30x4*80 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>86</nowiki> | ||
|kdr=<nowiki>27</nowiki> | |||
|kdrb=<nowiki>32</nowiki> | |||
|description= | |description= | ||
:Throw invincible on frames 1-6 | |||
:Invincible to airborne strikes on frames 6-14 | |||
:Airborne on frames 11-24 and again on frames 42-60 | |||
:V-Trigger cancelable on 1st, 3rd and 4th hit | |||
:15 less KDA if V-Trigger canceled after the 1st hit | |||
:Juggle Limit: 3-5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/EX%20Sonic%20Scythe}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_236K.png | ||
|name=LK Moonsault Slash | |name=LK Moonsault Slash | ||
|anchor=yes | |||
|input=236LK | |input=236LK | ||
|data= | |data= | ||
Line 1,171: | Line 1,256: | ||
|recovery=<nowiki>1+10</nowiki> | |recovery=<nowiki>1+10</nowiki> | ||
|hit=<nowiki>4(6)</nowiki> | |hit=<nowiki>4(6)</nowiki> | ||
|block=<nowiki>1(3)</nowiki> | |block=<nowiki>1(3)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Airborne on frames 11-40 | |||
:+2 extra frame advantage (+6/+3) on Hit / Block vs crouching | |||
:Reaches about half-screen length | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/LK%20Moonsault%20Slash}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_236K.png | ||
|name=MK Moonsault Slash | |name=MK Moonsault Slash | ||
|anchor=yes | |||
|input=236MK | |input=236MK | ||
|data= | |data= | ||
Line 1,197: | Line 1,280: | ||
|recovery=<nowiki>12</nowiki> | |recovery=<nowiki>12</nowiki> | ||
|hit=<nowiki>4(6)</nowiki> | |hit=<nowiki>4(6)</nowiki> | ||
|block=<nowiki>2(4)</nowiki> | |block=<nowiki>2(4)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Airborne on frames 10-39 | |||
:+2 extra frame advantage (+6/+4) on Hit / Block vs crouching | |||
:Reaches about 75% screen length | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/MK%20Moonsault%20Slash}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_236K.png | ||
|name=HK Moonsault Slash | |name=HK Moonsault Slash | ||
|anchor=yes | |||
|input=236HK | |input=236HK | ||
|data= | |data= | ||
Line 1,223: | Line 1,304: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>4(6)</nowiki> | |hit=<nowiki>4(6)</nowiki> | ||
|block=<nowiki>3(5)</nowiki> | |block=<nowiki>3(5)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Airborne on frames 10-39 | |||
:+2 extra frame advantage (+6/+5) on Hit / Block vs crouching | |||
:Reaches about 95% screen length | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/HK%20Moonsault%20Slash}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_236KK.png | |image=SFV_Nash_236KK.png | ||
|name=EX Moonsault Slash | |name=EX Moonsault Slash | ||
|anchor=yes | |||
|input=236KK | |input=236KK | ||
|data= | |data= | ||
Line 1,249: | Line 1,328: | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>7</nowiki> | |hit=<nowiki>7</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|damage=<nowiki>40x3 (120)</nowiki> | |damage=<nowiki>40x3 (120)</nowiki> | ||
|stun=<nowiki>50*50*50 (150)</nowiki> | |stun=<nowiki>50*50*50 (150)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|description= | |description= | ||
:Airborne on frames 11-75 | |||
:Reaches about 95% screen length but otherwise tries to lock onto the opponent's position during start-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/EX%20Moonsault%20Slash}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_623P.png | ||
|name=LP Tragedy Assault | |name=LP Tragedy Assault | ||
|anchor=yes | |||
|input=623LP | |input=623LP | ||
|data= | |data= | ||
Line 1,274: | Line 1,351: | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-5(-4)</nowiki> | |block=<nowiki>-5(-4)</nowiki> | ||
|damage=<nowiki>70*30 (100)</nowiki> | |damage=<nowiki>70*30 (100)</nowiki> | ||
|stun=<nowiki>0*150 (150)</nowiki> | |stun=<nowiki>0*150 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>57</nowiki> | ||
| | |kdr=<nowiki>8</nowiki> | ||
|kdrb=<nowiki>8</nowiki> | |||
|description= | |description= | ||
:Steals 50 EX meter (1/6th EX bar) from the opponent for yourself | |||
:Airborne on frames 8-20 | |||
:Denies back roll wake-up | |||
:1st active frame whiffs on most crouching opponents (-4 on block on crouch block) | |||
:Juggle Limit: 0 | |||
:Causes opponent to consider the pointless and fragile nature of life | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/LP%20Tragedy%20Assault}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_623P.png | ||
|name=MP Tragedy Assault | |name=MP Tragedy Assault | ||
|anchor=yes | |||
|input=623MP | |input=623MP | ||
|data= | |data= | ||
Line 1,303: | Line 1,381: | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6(-5)</nowiki> | |block=<nowiki>-6(-5)</nowiki> | ||
|damage=<nowiki>90*30 (120)</nowiki> | |damage=<nowiki>90*30 (120)</nowiki> | ||
|stun=<nowiki>0*150 (150)</nowiki> | |stun=<nowiki>0*150 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>57</nowiki> | ||
| | |kdr=<nowiki>8</nowiki> | ||
|kdrb=<nowiki>8</nowiki> | |||
|description= | |description= | ||
:Steals 100 EX meter (1/3rd EX bar) from the opponent for yourself | |||
:Airborne on frames 8-25 | |||
:Denies back roll wake-up | |||
:1st active frame whiffs on most crouching opponents (-5 on block on crouch block) | |||
:Can juggle with this version of Tragedy Assault after EX TA xx air VT > nj.HK | |||
:Juggle Limit: 3 | |||
:Causes opponent to consider the pointless and fragile nature of life | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/MP%20Tragedy%20Assault}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_623P.png | ||
|name=HP Tragedy Assault | |name=HP Tragedy Assault | ||
|anchor=yes | |||
|input=623HP | |input=623HP | ||
|data= | |data= | ||
Line 1,333: | Line 1,412: | ||
|recovery=<nowiki>28</nowiki> | |recovery=<nowiki>28</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-8(-7)</nowiki> | |block=<nowiki>-8(-7)</nowiki> | ||
|damage=<nowiki>110*50 (160)</nowiki> | |||
|damage=<nowiki> | |stun=<nowiki>0*200 (200)</nowiki> | ||
|stun=<nowiki>0* | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>70</nowiki> | ||
| | |kdr=<nowiki>21</nowiki> | ||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |description= | ||
:Steals 150 EX meter (1/2 EX bar) from the opponent for yourself | |||
:Airborne on frames 23-37 | |||
:Lower body is projectile invincible on frames 23-33 (can travel over and punish extended hurtboxes of fireballs from full-screen range) | |||
:Denies back roll wake-up | |||
:1st active frame whiffs on most crouching opponents (-7 on block on crouch block) | |||
:Juggle Limit: 1 | |||
:Causes opponent to consider the pointless and fragile nature of life | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/HP%20Tragedy%20Assault}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_623PP.png | |image=SFV_Nash_623PP.png | ||
|name=EX Tragedy Assault | |name=EX Tragedy Assault | ||
|anchor=yes | |||
|input=623PP | |input=623PP | ||
|data= | |data= | ||
Line 1,363: | Line 1,443: | ||
|recovery=<nowiki>48</nowiki> | |recovery=<nowiki>48</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-23</nowiki> | |block=<nowiki>-23</nowiki> | ||
|damage=<nowiki>40*50*30 (120)</nowiki> | |damage=<nowiki>40*50*30 (120)</nowiki> | ||
|stun=<nowiki>0*0*150 (150)</nowiki> | |stun=<nowiki>0*0*150 (150)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>97</nowiki> | ||
|kdr=<nowiki>38</nowiki> | |||
|kdrb=<nowiki>38</nowiki> | |||
|description= | |description= | ||
:Restore 30 health on hit | |||
:Launches opponent into a free juggle state | |||
:Juggle Limit: 1*10 | |||
:Opponent will begin writing hopeless poetry directly after the match | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/EX%20Tragedy%20Assault}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214214P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_214214P.png | |image=SFV_Nash_214214P 1.png | ||
|image2=SFV_Nash_214214P 2.png | |||
|name=Judgement Saber | |name=Judgement Saber | ||
|anchor=yes | |||
|input=214214P | |input=214214P | ||
|data= | |data= | ||
Line 1,392: | Line 1,475: | ||
|recovery=<nowiki>40</nowiki> | |recovery=<nowiki>40</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-31</nowiki> | |block=<nowiki>-31</nowiki> | ||
|damage=<nowiki>35x9*15 (330)</nowiki> | |||
|damage=<nowiki>330</nowiki> | |||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>24</nowiki> | ||
| | |kdr=<nowiki>24</nowiki> | ||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:Completely invincible on frames 1-10 | |||
:Projectile invincible on frames 11-12 | |||
:Hitbox reaches further up if canceled into from Sonic Scythe | |||
:Juggle Limit: 99 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Judgement%20Saber}} | |||
}} | }} | ||
}} | }} | ||
Line 1,411: | Line 1,494: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5PPPKKK.png | |image=SFV_Nash_5PPPKKK.png | ||
|caption="You nervous?" | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,438: | Line 1,513: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_MPMK (VS1).png | |image=SFV_Nash_MPMK (VS1).png | ||
|name=Bullet Clear | |name=Bullet Clear | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,449: | Line 1,525: | ||
|recovery=<nowiki>21(28)</nowiki> | |recovery=<nowiki>21(28)</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Sucks in the opponent on hit and block | |||
:Has 4 active frames of a Strike hitbox (frames 8-11) and also absorbs 1 hit of projectile on frames 6-13 | |||
:Projectile invincible on extended arms and leg hurtboxes on frames 5-20 | |||
:After successfully absorbing a projectile; Nash is locked into 28 frames of recovery period which is V-Trigger cancelable on frames 13-28 | |||
:Builds 80 V-Gauge on Projectile Absorb (4/15th V-bar) | |||
:Builds 100 V-Gauge on Hit (1/3rd V-bar) | |||
:Builds 30 V-Gauge on Block (1/10th V-bar) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Bullet%20Clear}} | |||
}} | }} | ||
}} | }} | ||
Line 1,470: | Line 1,544: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_MPMK (VS2).png | |image=SFV_Nash_MPMK (VS2).png | ||
|name=Silent Sharpness | |name=Silent Sharpness | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>53</nowiki> | |recovery=<nowiki>53</nowiki> | ||
|description= | |description= | ||
:Powers up the next Sonic Scythe with new and improved properties such as number of hits / damage / stun / hitboxes / juggles | |||
:This power-up does not build V-Gauge by itself (but rather through the improved Sonic Scythes) | |||
:Nash is NOT in a Counter-Hit state during the V-Skill 2 power-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Silent%20Sharpness}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_214LK_vs1.png | ||
|name=LK Sonic Scythe (V-Skill 2) | |name=LK Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214LK | |input=214LK | ||
|data= | |data= | ||
Line 1,507: | Line 1,573: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60*40 (100)</nowiki> | |damage=<nowiki>60*40 (100)</nowiki> | ||
|stun=<nowiki>50*50 (100)</nowiki> | |stun=<nowiki>50*50 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>98</nowiki> | ||
|kdr=<nowiki>39</nowiki> | |||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |description= | ||
:Effective block string ender that actually allows you to continue pressure afterwards | |||
:Spawns a 6F active 1-hit projectile hitbox on frame 12 that acts as a secondary hit | |||
:Both hits put the opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 3*5 / 1*0 / 1*1 | |||
:Builds 20 V-Gauge on activation and then an extra 50 / 25 on Hit / Block (Total: 70 on hit / 45 on block) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/LK%20Sonic%20Scythe%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_214MK_vs1.png | ||
|name=MK Sonic Scythe (V-Skill 2) | |name=MK Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214MK | |input=214MK | ||
|data= | |data= | ||
Line 1,533: | Line 1,603: | ||
|recovery=<nowiki>19</nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>100*20 (120)</nowiki> | |damage=<nowiki>100*20 (120)</nowiki> | ||
|stun=<nowiki>100*20 (120)</nowiki> | |stun=<nowiki>100*20 (120)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>93</nowiki> | ||
|kdr=<nowiki>34</nowiki> | |||
|kdrb=<nowiki>39</nowiki> | |||
|description= | |description= | ||
:Can now allow yourself to space closer to the opponent when poking from midscreen | |||
:Increased horizontal hitbox range compared to regular MK Scythe (about 80% screen length) | |||
:Has a secondary hit that only comes out on hit or block | |||
:Can be kara-canceled on frame 1 into EX Scythe (V-Skill 2 version) for a huge range boost | |||
:Shifts Nash far forward on frame 1 (can mess-up meaties and even travel through some moves under specific circumstances) | |||
:Both hits put the opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 3*4 / 1*0 / 1*1 | |||
:Builds 20 V-Gauge on activation and then an extra 50 / 25 on Hit / Block (Total: 70 on hit / 45 on block) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/MK%20Sonic%20Scythe%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_214HK_vs1.png | ||
|name=HK Sonic Scythe (V-Skill 2) | |name=HK Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214HK | |input=214HK | ||
|data= | |data= | ||
Line 1,562: | Line 1,636: | ||
|recovery=<nowiki>7+12</nowiki> | |recovery=<nowiki>7+12</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-15(-1)</nowiki> | |||
|block=<nowiki>-15 | |||
|damage=<nowiki>60*30x2 (120)</nowiki> | |damage=<nowiki>60*30x2 (120)</nowiki> | ||
|stun=<nowiki>100*50 (150)</nowiki> | |stun=<nowiki>100*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>111</nowiki> | ||
|kdr=<nowiki>52</nowiki> | |||
|kdrb=<nowiki>57</nowiki> | |||
|description= | |description= | ||
:Invincible to airborne strikes on frames 1-20 | |||
:Airborne on frames 15-29 | |||
:Can be -1 if blocked standing against Tall characters | |||
:Has a third hit that only comes out on hit or block | |||
:Can be kara-canceled on frame 1 into EX Scythe (V-Skill 2 version) for a small range boost (MK Scythe is the better kara option for this) | |||
:Shifts Nash forward on frame 1 (can mess-up meaties and even travel through some moves under specific circumstances) | |||
:Can only VT cancel the first hit | |||
:Juggle Limit / Increase / Start: 0*3*3 / 1*0*0 / 1*1*1 | |||
:Builds 20 V-Gauge on activation and then an extra 50 / 25 on Hit / Block (Total: 70 on hit / 45 on block) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/HK%20Sonic%20Scythe%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_214KK_vs1.png | ||
|name=EX Sonic Scythe (V-Skill 2) | |name=EX Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214KK | |input=214KK | ||
|data= | |data= | ||
Line 1,593: | Line 1,670: | ||
|recovery=<nowiki>13+21</nowiki> | |recovery=<nowiki>13+21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-19</nowiki> | |block=<nowiki>-19</nowiki> | ||
|damage=<nowiki>30x2*30x4 (180)</nowiki> | |damage=<nowiki>30x2*30x4 (180)</nowiki> | ||
|stun=<nowiki>30x4*80 (200)</nowiki> | |stun=<nowiki>30x4*80 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>91</nowiki> | ||
|kdr=<nowiki>32</nowiki> | |||
|kdrb=<nowiki>37</nowiki> | |||
|description= | |description= | ||
:Throw invincible on frames 1-6 | |||
:Invincible to airborne strikes on frames 6-14 | |||
:Airborne on frames 11-24 and again on frames 42-60 | |||
:V-Trigger cancelable on 1st, 3rd and 4th hit | |||
:15 less KDA if V-Trigger canceled after the 1st hit | |||
:Can hold forward during the animation to move Nash further forward (can help with oki scenarios / corner carry) | |||
:Juggle Limit: 3-5 | |||
:Builds 20 V-Gauge on activation and then an extra 80 / 24 on Hit / Block (Total: 100 on hit / 44 on block) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/EX%20Sonic%20Scythe%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,614: | Line 1,693: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_HPHK.png | |image=SFV_Nash_HPHK.png | ||
|name=Sonic Move - Hide | |name=Sonic Move - Hide | ||
|input=HPHK | |anchor=yes | ||
|input=HPHK (VT1) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Adds 10% (instead of the universal 20%) combo scaling when performed as a cancel | |||
:Frames 1-3; Throw and Projectile invincible | |||
:Frames 4-24; Fully invincible | |||
:Freezes opponent actions on frames 4-24 and followed by 7 recovery frames | |||
:Throw invincible for first 2 recovery frames (frames 25-26) | |||
:Nash's hurtbox is still inside of opponent for a few frames after he re-appears (might be able to be hit by some odd hitboxes) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Sonic%20Move%20-%20Hide}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_4HPHK.png | |image=SFV_Nash_4HPHK.png | ||
|name=Sonic Move - Blitz Air | |name=Sonic Move - Blitz Air | ||
|anchor=yes | |||
|input=4HPHK | |input=4HPHK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Adds 10% (instead of the universal 20%) combo scaling when performed as a cancel | |||
:Frames 4 and onward fully invincible until Nash re-appears | |||
:8 airborne recovery frames after appearing where Nash can't input anything yet | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Sonic%20Move%20-%20Blitz%20Air}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_6HPHK.png | |image=SFV_Nash_6HPHK.png | ||
|name=Sonic Move - Steel Air | |name=Sonic Move - Steel Air | ||
|anchor=yes | |||
|input=6HPHK | |input=6HPHK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Frames 4 and onward fully invincible until Nash re-appears | |||
:Adds 10% (instead of the universal 20%) combo scaling when performed as a cancel | |||
:8 airborne recovery frames after appearing where Nash can't input anything yet | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Sonic%20Move%20-%20Steel%20Air}} | |||
}} | }} | ||
}} | }} | ||
Line 1,698: | Line 1,753: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_HPHK (VT2).png | |image=SFV_Nash_HPHK (VT2).png | ||
|name=Stealth Dash | |name=Stealth Dash | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|recovery=<nowiki>12(38)</nowiki> | |recovery=<nowiki>12(38)</nowiki> | ||
|description= | |description= | ||
:3 bar V-Trigger | |||
:Duration of 4000 frames (~67 seconds) | |||
:No invincibility on first frame upon activation | |||
:Fully invincible on frame 3 (yes only frame 3) before freeze | |||
:Freezes game-time on frames 4-32 (opponents actions start-up again on frame 33) | |||
:Frames 4-57 (frames 4-28 if you don't count the freeze frames) are projectile invincible upon activation | |||
:67 total frames if you don't cancel it into anything (38 frames if you don't count the freeze frames) | |||
:Can cancel into follow-ups after freeze frames are over (canceling into Stop will stop any form of projectile invincibility the Stealth Dash itself has) | |||
:Can perform up to 3 reps of Stealth Dash with 3 different follow-ups | |||
:Each Stealth Dash activation after initial activation spends 1000 V-Timer on use (25% of V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Stealth%20Dash}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK > 4</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_HPHK 4.png | |image=SFV_Nash_HPHK 4.png | ||
|name=Stealth Dash > Stop | |name=Stealth Dash > Stop | ||
|anchor=yes | |||
|input=HPHK > 4 | |input=HPHK > 4 | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>13(4)</nowiki> | |startup=<nowiki>13(4)</nowiki> | ||
|recovery=<nowiki>11(7)</nowiki> | |recovery=<nowiki>11(7)</nowiki> | ||
|description= | |description= | ||
:Spends 1000 V-Timer at the start of Stealth Dash (25% of V-Timer) | |||
:The (X) framedata in the parentheses refers to the framedata if done from the initial VT2 activation | |||
:Projectile invincible during start-up on frames 3-13 (up to frame 32 if canceled into follow-ups as late as possible) | |||
:Projectile invincible on frames 3-4 if done from the initial VT2 activation (up to frame 28 if canceled into this follow-up as late as possible) | |||
:Minimum of 24 total frames (11 frames if done from the initial VT2 activation) | |||
:Framedata shown is minimum startup (if follow-ups are canceled into ASAP) | |||
:We're not factoring in the freeze frames if initial VT2 activation for the framedata or invincibility notes here | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/vtTwo/Stealth%20Dash%20%3E%20Stop}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK > P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_HPHK P.png | |image=SFV_Nash_HPHK P.png | ||
|name=Stealth Dash > Justice Corridor | |name=Stealth Dash > Justice Corridor | ||
|anchor=yes | |||
|input=HPHK > P | |input=HPHK > P | ||
|data= | |data= | ||
Line 1,772: | Line 1,812: | ||
|recovery=<nowiki>29</nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>50*50</nowiki> | |damage=<nowiki>50*50</nowiki> | ||
|stun=<nowiki>100*100</nowiki> | |stun=<nowiki>100*100</nowiki> | ||
|attack=<nowiki>M*H</nowiki> | |attack=<nowiki>M*H</nowiki> | ||
| | |kd=<nowiki>102</nowiki> | ||
| | |kdr=<nowiki>43</nowiki> | ||
|kdrb=<nowiki>48</nowiki> | |||
|description= | |description= | ||
:First hit is Overhead | |||
:Can hit OTG | |||
:Launches opponent into a limited juggle state | |||
:Cancelable into another VT2 Stealth Dash during recovery frames after landing on hit or block only (not cancelable on whiff) | |||
:Spends 1000 V-Timer at the start of Stealth Dash (25% of V-Timer) and then another 500 V-Timer (12.5% V-Timer) at the start of Justice Corridor (Overhead follow-up) | |||
:The (X) framedata in the parentheses refers to the framedata if done from the initial VT2 activation | |||
:Projectile invincible on frames 3-45 (up to frame 64 if canceled into follow-ups as late as possible) | |||
:Projectile invincible on frames 3-37 if done from the initial VT2 activation (up to frame 50 if canceled into this follow-up as late as possible) | |||
:Fully invincible on frames 21-27 (frames 13-19 if done from the initial VT2 activation) | |||
:Airborne on frames 19-45 (frames 11-37 if done from the initial VT2 activation) | |||
:Minimum of 76 total frames (68 frames if done from the initial VT2 activation) | |||
:Framedata shown is minimum startup (if follow-ups are canceled into ASAP) | |||
:We're not factoring in the freeze frames if initial VT2 activation for the framedata or invincibility notes here | |||
:Juggle Limit: 10*10 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/vtTwo/Stealth%20Dash%20%3E%20Justice%20Corridor}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK > K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_HPHK K.png | |image=SFV_Nash_HPHK K.png | ||
|name=Stealth Dash > Justice Shell | |name=Stealth Dash > Justice Shell | ||
|anchor=yes | |||
|input=HPHK > K | |input=HPHK > K | ||
|data= | |data= | ||
Line 1,808: | Line 1,850: | ||
|recovery=<nowiki>13+19</nowiki> | |recovery=<nowiki>13+19</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-16</nowiki> | |block=<nowiki>-16</nowiki> | ||
|damage=<nowiki>40*60</nowiki> | |damage=<nowiki>40*60</nowiki> | ||
|stun=<nowiki>75*75</nowiki> | |stun=<nowiki>75*75</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |kd=<nowiki>116</nowiki> | ||
| | |kdr=<nowiki>57</nowiki> | ||
|kdrb=<nowiki>62</nowiki> | |||
|description= | |description= | ||
:Launches opponent into a limited juggle state | |||
:Cancelable into another VT2 Stealth Dash during recovery frames after landing | |||
:Spends 1000 V-Timer at the start of Stealth Dash (25% of V-Timer) and then another 500 V-Timer (12.5% V-Timer) at the start of Justice Corridor (Overhead follow-up) | |||
:The (X) framedata in the parentheses refers to the framedata if done from the initial VT2 activation | |||
:Projectile invincible on frames 3-32 (up to frame 51 if canceled into follow-ups as late as possible) | |||
:Projectile invincible on frames 3-24 if done from the initial VT2 activation (up to frame 37 if canceled into follow-ups as late as possible) | |||
:Airborne on frames 27-45 (frames 19-37 if done from the initial VT2 activation) | |||
:Minimum of 64 total frames (56 frames if done from the initial VT2 activation) | |||
:Framedata shown is minimum startup (if follow-ups are canceled into ASAP) | |||
:We're not factoring in the freeze frames if initial VT2 activation for the framedata or invincibility notes here | |||
:Juggle Limit: 1*2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/vtTwo/Stealth%20Dash%20%3E%20Justice%20Shell}} | |||
}} | }} | ||
}} | }} | ||
Line 1,833: | Line 1,875: | ||
=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|input= | |anchor=yes | ||
|input=5MKHP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,843: | Line 1,886: | ||
|active=<nowiki>9</nowiki> | |active=<nowiki>9</nowiki> | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|description= | |description= | ||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 1,866: | Line 1,901: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_5MKHP_break.png | ||
|name=Vengeful Bullet | |name=Vengeful Bullet | ||
|input= | |anchor=yes | ||
|input=5MKHP | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,877: | Line 1,913: | ||
|recovery=<nowiki>?</nowiki> | |recovery=<nowiki>?</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>75</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |description= | ||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Vengeful%20Bullet}} | |||
}} | }} | ||
}} | }} | ||
Line 1,892: | Line 1,928: | ||
=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_6PPP.png | |image=SFV_Nash_6PPP.png | ||
|name=Sonic Move - Avoid | |name=Sonic Move - Avoid | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= | ||
Line 1,902: | Line 1,939: | ||
|active=<nowiki>25</nowiki> | |active=<nowiki>25</nowiki> | ||
|recovery=<nowiki>3</nowiki> | |recovery=<nowiki>3</nowiki> | ||
|description= | |description= | ||
:Strike invincible for the entire duration | |||
:Projectile invincible on frames 1-41 | |||
:Nash can be thrown during the first 15 frames of startup before he teleports behind the opponent (after which he is throw invincible on frames 16-41) | |||
:Vulnerable to projectiles and throws on last 3 frames of recovery (frames 42-44) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Nash/normal/Sonic%20Move%20-%20Avoid}} | |||
}} | }} | ||
}} | }} |
Latest revision as of 20:37, 7 July 2023
Introduction
About Nash
A former air force pilot and Guile's mentor, after being killed by M Bison he is resurrected by Kolin with the sole purpose of eliminating M Bison and Shadaloo.
Nash is a slow pace, space control based character. He has a slow walk, but fast dash, and relies a lot on keeping the opponent at the perfect distance so he can pester them with booms, scythes, and pokes. Despite having bad walk speed, he can get around somewhat easily, thanks to his movement based V-Triggers, fast dashes and tricky movement options like his moonsaults. However, nash doesn't shine when played offensively: you want to build your v-meter and super meter safely through using his great v-skills, throwing sonic booms, poking and anti airing thoughtfully in neutral. Nash is all about being in the right spacing, for all purposes - spacing his long range pokes properly, spacing his v-skill activation position, spacing his anti airs properly, spacing his sonic boom throwing and offensive followups, etc. Nash also has suffiecient offensive options when needed, such as solid frame traps, a safe ender, great oki and corner carry. Nash is, however, naturally flawed, and what makes him different is that his flaws are few, but significant. His slow walk speed means he cripples vs. footsies characters. He has 2 somewhat underwhelming v-triggers, limiting his comeback ability, and not much use to his EX moves other than adding damage to his combos (with a few situational exceptions). While having long pokes, the range at which he can convert into a combo seamlessly is actually quite limited, meaning he can struggle vs characters with exceptional mobility.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
- Bonchan
Nash | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.027 |
Backward Walk Speed | 0.027 |
Forward Dash Speed | 18 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.75 |
Backward Dash Distance | 1.1 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.052 |
Backward Jump Distance | 1.986 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
8HK (neutral jump)
Command Normals
6LK
6MK
6MP
6HK
6HP
4MK
Target Combos
5LP > 5MP
5LK > 5MK
5MP > 5LK
5MP > 5LK > 5HP
2MP > 6MP
5MK > 5HK
5MK > 5HK > 5MK
5MK > 5HK > 5MPMK (VS1)
6LK > 5HP
Throws
LPLK
4LPLK
LPLK (air)
Special Moves
236LP
236MP
236HP
236PP
Sonic Boom > PP
214LK
214MK
214HK
214KK
236LK
236MK
236HK
236KK
623LP
623MP
623HP
623PP
Critical Art
214214P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
214LK
214MK
214HK
214KK
V-Trigger 1
HPHK (VT1)
4HPHK
6HPHK
V-Trigger 2
HPHK (VT2)
HPHK > 4
HPHK > P
HPHK > K
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP