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| {{Stub}} | | {{Stub}} |
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| | {{TOClimit|2}} |
| | {{Character_Subnav_SFV|name=G|hash=G|discord=k6gdFwW}} |
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| == Presidentiality == | | == Presidentiality == |
| G's unique mechanic is Presidentiality, a level system that allows him to buff his special moves to emphasize his snowballing play style. G starts every round at Level 1 and can rank up to Level 3. | | <section begin=President Intro /> |
| | G's unique mechanic is Presidentiality, a level system that allows him to buff his special moves to emphasize his snowballing play style. G starts every round at Level 1 and can rank up to Level 3. His level is always indicated by the Globe icon next to the V-Gauge. |
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| Level up by inputting G Charge (22PP). Anytime G is knocked down he loses 1 level (unless [[#V-Skill 2|V-Skill 2]] has been applied). G Charge can be used to cancel certain normals and specials, but with some rules: | | Level up by inputting G Charge (22PP). Anytime G is knocked down he loses 1 level (unless [[#V-Skill 2|V-Skill 2]] has been applied). G Charge can be used to cancel certain normals and specials, but with some rules: |
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| * G Charge can be canceled into from 4HP, 6HP, 2HK, [[#V-Skill 1|V-Skill 1]] and special moves (excluding G Impact) however you cannot hold the input for any effect. | | * G Charge can be canceled into from 4HP, 6HP, 2HK, [[#V-Skill 1|V-Skill 1]] and special moves (excluding G Impact) however you cannot hold the input for any effect. |
| * Standing LP, HP, LK, and all crouching punches can cancel into held G Charge. | | * Standing LP, HP, LK, and all crouching punches can cancel into held G Charge. |
| * [[#V-Trigger 2|V-Trigger 2]] will force G to Level 3 presidentiality while it is active among other effects. | | * [[#V-Trigger 1|V-Trigger 1]] will force G to Level 3 presidentiality while it is active among other effects. |
| | <section end=President Intro /> |
| <gallery widths="180px" heights="180px" style="justify-content:start;"> | | <gallery widths="180px" heights="180px" style="justify-content:start;"> |
| SFV_G_22PP.png|Input 22PP to G Charge | | SFV_G_22PP.png|Input 22PP to G Charge |
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| * As of version CE202105, G's Light and Medium specials cap at Level 2. G's useful properties begin at Level 2. | | * As of version CE202105, G's Light and Medium specials cap at Level 2. G's useful properties begin at Level 2. |
| * At Level 3 G's Heavy specials are improved. | | * At Level 3 G's Heavy specials are improved. |
| ** The exception to the two above points is during V-Trigger 2 all specials will be treated as the Level 3 Heavy version. | | ** The exception to the two above points is during V-Trigger 1 all specials will be treated as the Level 3 Heavy version. |
| * G Impact (command grab) is the exception which ranks up to Level 3 regardless of input. | | * G Impact (command grab) is the exception which ranks up to Level 3 regardless of input. |
| * Any EX special move will always inherit the max level properties. For example, performing EX G Smash Over with 623LP+MP will give you equivalent properties to 623HP at Level 3. | | * Any EX special move will always inherit the max level properties. For example, performing EX G Smash Over with 623LP+MP will give you equivalent properties to 623HP at Level 3. |
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| [[File:SFV_G_Level1.jpg|frame|right|Icon]] | | [[File:SFV_G_Level1.jpg|frame|right|Icon]] |
| :Starting version, this is the lowest level G can be at. | | :Starting version, this is the lowest level G can be at. |
| :Level 1 G is reliant on meter to access Level 3 specials for knockdown into G Charge. | | :His sweep (2HK) is a key normal to score a knockdown and level up. |
| | :Level 1 G is reliant on meter to access Level 3 specials. |
| <gallery widths="300px" heights="200px" style="justify-content:start;"> | | <gallery widths="300px" heights="200px" style="justify-content:start;"> |
| SFV G 236LP (Level 1).png|G Burst is 1 hit only. | | SFV G 236LP (Level 1).png|G Burst is 1 hit only. |
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| </tabber> | | </tabber> |
| <hr> | | <hr> |
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| == V-System == | | == V-System == |
| === V-Reversal === | | === V-Reversal === |
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| G Rage is done with 2HP+HK. It's a slow, 20 frame command grab with armor starting on frame 3 and ending until the last active frame. It deals a whopping 200 damage and 200 stun, as well as decent oki for a meaty afterwards. The armor makes it a decent reversal against most medium and heavy normals. It can also be cancelled into from any normal or special, allowing G to surprise the opponent by making them block a laggy normal and then cancelling into the command grab. Standing MP or crouching HP after a crossup are useful for hiding its animation. This cancel version is 5 frames slower than the normal version. Both special moves take up half of your gauge, so functionally, you should be able to get one G Explosion and one G Rage, or two of just one. VT2 does not cancel off as many attacks but it will for his ex fireball giving you ample time to power up your presidentiality or V-Skill 2. | | G Rage is done with 2HP+HK. It's a slow, 20 frame command grab with armor starting on frame 3 and ending until the last active frame. It deals a whopping 200 damage and 200 stun, as well as decent oki for a meaty afterwards. The armor makes it a decent reversal against most medium and heavy normals. It can also be cancelled into from any normal or special, allowing G to surprise the opponent by making them block a laggy normal and then cancelling into the command grab. Standing MP or crouching HP after a crossup are useful for hiding its animation. This cancel version is 5 frames slower than the normal version. Both special moves take up half of your gauge, so functionally, you should be able to get one G Explosion and one G Rage, or two of just one. VT2 does not cancel off as many attacks but it will for his ex fireball giving you ample time to power up your presidentiality or V-Skill 2. |
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| | ==Matchups== |
| | |
| | If matchup info has been added, click "Expand" above the character portrait to view it. Empty sections will say "No Data" and will not have the option to expand. |
| | <!-- |
| | Add info after "data"; recommended format: |
| | * '''Important Punishes:''' |
| | ** '''Opponent's Move''' - Your Punish |
| | |
| | |
| | * Misc Info 1 |
| | * Misc Info 2--> |
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| | {{#vardefine:player|G}}<!-- |
| | --->{{#vardefine:spacing|-0.75em}}<!-- |
| | ---><!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | =====<font style="visibility:hidden; float:right">Abigail</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Abigail |
| | | icon =Abigail |
| | | favorability = |
| | | data = |
| | }}</div> |
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| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
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| | =====<font style="visibility:hidden; float:right">Akira</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Akira |
| | | icon =Akira |
| | | favorability = |
| | | data = |
| | }}</div> |
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| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Akuma</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Akuma |
| | | icon =Akuma |
| | | favorability = |
| | | data = |
| | }}</div> |
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| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
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| | =====<font style="visibility:hidden; float:right">Alex</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Alex |
| | | icon =Alex |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Balrog</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Balrog |
| | | icon =Balrog |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Birdie</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Birdie |
| | | icon =Birdie |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Blanka</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Blanka |
| | | icon =Blanka |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Cammy</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Cammy |
| | | icon =Cammy |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Chun-Li</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Chun-Li |
| | | icon =Chun |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Cody</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Cody |
| | | icon =Cody |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Dan</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Dan |
| | | icon =Dan |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Dhalsim</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Dhalsim |
| | | icon =Dhalsim |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Ed</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Ed |
| | | icon =Ed |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">E. Honda</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =E.Honda |
| | | icon =Honda |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Falke</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Falke |
| | | icon =Falke |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">F.A.N.G</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =F.A.N.G |
| | | icon =Fang |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">G</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =G |
| | | icon =G |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Gill</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Gill |
| | | icon =Gill |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Guile</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Guile |
| | | icon =Guile |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Ibuki</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Ibuki |
| | | icon =Ibuki |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Juri</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Juri |
| | | icon =Juri |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Kage</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Kage |
| | | icon =Kage |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Karin</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Karin |
| | | icon =Karin |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Ken</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Ken |
| | | icon =Ken |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Kolin</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Kolin |
| | | icon =Kolin |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Laura</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Laura |
| | | icon =Laura |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Lucia</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Lucia |
| | | icon =Lucia |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Luke</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Luke |
| | | icon =Luke |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">M. Bison</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =M.Bison |
| | | icon =Bison |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Menat</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Menat |
| | | icon =Menat |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Nash</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Nash |
| | | icon =Nash |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Necalli</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Necalli |
| | | icon =Necalli |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Oro</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Oro |
| | | icon =Oro |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Poison</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Poison |
| | | icon =Poison |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Rashid</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Rashid |
| | | icon =Rashid |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Rose</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Rose |
| | | icon =Rose |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">R. Mika</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =R.Mika |
| | | icon =Mika |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Ryu</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Ryu |
| | | icon =Ryu |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Sagat</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Sagat |
| | | icon =Sagat |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Sakura</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Sakura |
| | | icon =Sakura |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Seth</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Seth |
| | | icon =Seth |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Urien</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Urien |
| | | icon =Urien |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Vega</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Vega |
| | | icon =Vega |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Zangief</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Zangief |
| | | icon =Zangief |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Zeku (Old)</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Zeku (Old) |
| | | icon =Zeku Old |
| | | favorability = |
| | | data = |
| | }}</div> |
| | <!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> |
| | |
| | =====<font style="visibility:hidden; float:right">Zeku (Young)</font>===== |
| | {{MatchupData-SFV | player ={{#var:player}} |
| | | character =Zeku (Young) |
| | | icon =Zeku Young |
| | | favorability = |
| | | data = |
| | }}</div> |
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| | |
| | == External Resources == |
| | * [https://docs.google.com/document/d/1uwbJE3q-tF3HA30xadBgbkjtJ1MZuYB0EBvnLFD_0Xc/edit# Lewis' G Combo and Oki Guide (WIP)] |
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| [[Category:Street Fighter V]] | | [[Category:Street Fighter V]] |
| {{Navbox-SFV}} | | {{Navbox-SFV}} |