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Line 31: | Line 31: | ||
|image=SFV_Ed_5LP.png | |image=SFV_Ed_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 55: | Line 56: | ||
|image=SFV_Ed_5MP.png | |image=SFV_Ed_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 79: | Line 81: | ||
|image=SFV_Ed_5HP.png | |image=SFV_Ed_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 113: | Line 116: | ||
|image=SFV_Ed_5HP (release).png | |image=SFV_Ed_5HP (release).png | ||
|name=Stand HP (release) | |name=Stand HP (release) | ||
|anchor=yes | |||
|input=5HP (release) | |input=5HP (release) | ||
|data= | |data= | ||
Line 148: | Line 152: | ||
|image=SFV_Ed_5LK.png | |image=SFV_Ed_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 171: | Line 176: | ||
|image=SFV_Ed_5MK.png | |image=SFV_Ed_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 195: | Line 201: | ||
|image=SFV_Ed_5HK.png | |image=SFV_Ed_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 222: | Line 229: | ||
|image=SFV_Ed_2LP.png | |image=SFV_Ed_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 245: | Line 253: | ||
|image=SFV_Ed_2MP.png | |image=SFV_Ed_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 268: | Line 277: | ||
|image=SFV_Ed_2HP.png | |image=SFV_Ed_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 301: | Line 311: | ||
|image=SFV_Ed_2LK.png | |image=SFV_Ed_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 324: | Line 335: | ||
|image=SFV_Ed_2MK.png | |image=SFV_Ed_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 348: | Line 360: | ||
|image=SFV_Ed_2HK.png | |image=SFV_Ed_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 377: | Line 390: | ||
|image=SFV_Ed_8LP.png | |image=SFV_Ed_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 394: | Line 408: | ||
|image=SFV_Ed_8MP.png | |image=SFV_Ed_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 412: | Line 427: | ||
|image=SFV_Ed_8HP.png | |image=SFV_Ed_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 429: | Line 445: | ||
|image=SFV_Ed_8LK.png | |image=SFV_Ed_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 446: | Line 463: | ||
|image=SFV_Ed_8MK.png | |image=SFV_Ed_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 464: | Line 482: | ||
|image=SFV_Ed_8HK.png | |image=SFV_Ed_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 483: | Line 502: | ||
|image=SFV_Ed_LPLK.png | |image=SFV_Ed_LPLK.png | ||
|name=Psycho Blow | |name=Psycho Blow | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 506: | Line 526: | ||
|image=SFV_Ed_4LPLK.png | |image=SFV_Ed_4LPLK.png | ||
|name=Cheat & Smash | |name=Cheat & Smash | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 532: | Line 553: | ||
|image2=SFV_Ed_5HP (hold) 2.png | |image2=SFV_Ed_5HP (hold) 2.png | ||
|name=Psycho Knuckle | |name=Psycho Knuckle | ||
|anchor=yes | |||
|input=5HP (hold) | |input=5HP (hold) | ||
|data= | |data= | ||
Line 563: | Line 585: | ||
|image=SFV_Ed_Flicker PP.png | |image=SFV_Ed_Flicker PP.png | ||
|name=EX Psycho Knuckle | |name=EX Psycho Knuckle | ||
|anchor=yes | |||
|input=Flicker > PP | |input=Flicker > PP | ||
|data= | |data= | ||
Line 589: | Line 612: | ||
|image=SFV_Ed_6MP.png | |image=SFV_Ed_6MP.png | ||
|name=Psycho Spark | |name=Psycho Spark | ||
|anchor=yes | |||
|input=6MP | |input=6MP | ||
|data= | |data= | ||
Line 618: | Line 642: | ||
|image=SFV_Ed_P (after 6MP).png | |image=SFV_Ed_P (after 6MP).png | ||
|name=Psycho Shot | |name=Psycho Shot | ||
|anchor=yes | |||
|input=P (after 6MP) | |input=P (after 6MP) | ||
|data= | |data= | ||
Line 646: | Line 671: | ||
|image=SFV_Ed_PP (after 6MP).png | |image=SFV_Ed_PP (after 6MP).png | ||
|name=EX Psycho Shot | |name=EX Psycho Shot | ||
|anchor=yes | |||
|input=PP (after 6MP) | |input=PP (after 6MP) | ||
|data= | |data= | ||
Line 678: | Line 704: | ||
|image=SFV_Ed_PP.png | |image=SFV_Ed_PP.png | ||
|name=Psycho Upper | |name=Psycho Upper | ||
|anchor=yes | |||
|input=PP | |input=PP | ||
|data= | |data= | ||
Line 709: | Line 736: | ||
|image=SFV_Ed_PPP.png | |image=SFV_Ed_PPP.png | ||
|name=EX Psycho Upper | |name=EX Psycho Upper | ||
|anchor=yes | |||
|input=PPP | |input=PPP | ||
|data= | |data= | ||
Line 739: | Line 767: | ||
|image=SFV_Ed_P (mash).png | |image=SFV_Ed_P (mash).png | ||
|name=Psycho Flicker | |name=Psycho Flicker | ||
|anchor=yes | |||
|input=P (mash) | |input=P (mash) | ||
|data= | |data= | ||
Line 765: | Line 794: | ||
|image=SFV_Ed_KK.png | |image=SFV_Ed_KK.png | ||
|name=Psycho Rising | |name=Psycho Rising | ||
|anchor=yes | |||
|input=KK | |input=KK | ||
|data= | |data= | ||
Line 798: | Line 828: | ||
|image=SFV_Ed_P (after 5KK).png | |image=SFV_Ed_P (after 5KK).png | ||
|name=Psycho Splash | |name=Psycho Splash | ||
|anchor=yes | |||
|input=P (after 5KK) | |input=P (after 5KK) | ||
|data= | |data= | ||
Line 824: | Line 855: | ||
|image=SFV_Ed_PP (after 5KK).png | |image=SFV_Ed_PP (after 5KK).png | ||
|name=EX Psycho Splash | |name=EX Psycho Splash | ||
|anchor=yes | |||
|input=PP (after 5KK) | |input=PP (after 5KK) | ||
|data= | |data= | ||
Line 854: | Line 886: | ||
|image2=SFV_Ed_236236P_2.png | |image2=SFV_Ed_236236P_2.png | ||
|name=Psycho Barrage | |name=Psycho Barrage | ||
|anchor=yes | |||
|input=236236P | |input=236236P | ||
|data= | |data= | ||
Line 883: | Line 916: | ||
|image=SFV_Ed_5PPPKKK.png | |image=SFV_Ed_5PPPKKK.png | ||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 902: | Line 936: | ||
|image2=SFV_Ed_MPMK (VS1)_2.png | |image2=SFV_Ed_MPMK (VS1)_2.png | ||
|name=Psycho Snatcher (Ground) | |name=Psycho Snatcher (Ground) | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 933: | Line 968: | ||
|image2=SFV_Ed_MPMK (VS1) (hold)_2.png | |image2=SFV_Ed_MPMK (VS1) (hold)_2.png | ||
|name=Psycho Snatcher (Ground) (hold) | |name=Psycho Snatcher (Ground) (hold) | ||
|anchor=yes | |||
|input=MPMK (VS1) (hold) | |input=MPMK (VS1) (hold) | ||
|data= | |data= | ||
Line 964: | Line 1,000: | ||
|image2=SFV_Ed_2MPMK (VS1)_2.png | |image2=SFV_Ed_2MPMK (VS1)_2.png | ||
|name=Psycho Snatcher (Air) | |name=Psycho Snatcher (Air) | ||
|anchor=yes | |||
|input=2MPMK (VS1) | |input=2MPMK (VS1) | ||
|data= | |data= | ||
Line 992: | Line 1,029: | ||
|image2=SFV_Ed_2MPMK (VS1) (hold)_2.png | |image2=SFV_Ed_2MPMK (VS1) (hold)_2.png | ||
|name=Psycho Snatcher (Air) (hold) | |name=Psycho Snatcher (Air) (hold) | ||
|anchor=yes | |||
|input=2MPMK (VS1) (hold) | |input=2MPMK (VS1) (hold) | ||
|data= | |data= | ||
Line 1,022: | Line 1,060: | ||
|image=SFV_Ed_MPMK (VS2).png | |image=SFV_Ed_MPMK (VS2).png | ||
|name=Psycho Swing | |name=Psycho Swing | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,050: | Line 1,089: | ||
|image=SFV_Ed_MPMK (VS2).png | |image=SFV_Ed_MPMK (VS2).png | ||
|name=Psycho Swing (hold) | |name=Psycho Swing (hold) | ||
|anchor=yes | |||
|input=MPMK (VS2) (hold) | |input=MPMK (VS2) (hold) | ||
|data= | |data= | ||
Line 1,077: | Line 1,117: | ||
|image=SFV_Ed_2MPMK.png | |image=SFV_Ed_2MPMK.png | ||
|name=Psycho Smash | |name=Psycho Smash | ||
|anchor=yes | |||
|input=2MPMK | |input=2MPMK | ||
|data= | |data= | ||
Line 1,106: | Line 1,147: | ||
|image=SFV_Ed_2MPMK.png | |image=SFV_Ed_2MPMK.png | ||
|name=Psycho Smash (hold) | |name=Psycho Smash (hold) | ||
|anchor=yes | |||
|input=2MPMK (hold) | |input=2MPMK (hold) | ||
|data= | |data= | ||
Line 1,135: | Line 1,177: | ||
|image=SFV_Ed_HPHK (VT1).png | |image=SFV_Ed_HPHK (VT1).png | ||
|name=Psycho Cannon | |name=Psycho Cannon | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 1,167: | Line 1,210: | ||
|image=SFV_Ed_HPHK (VT2).png | |image=SFV_Ed_HPHK (VT2).png | ||
|name=Enhanced Snatcher | |name=Enhanced Snatcher | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,186: | Line 1,230: | ||
|image2=SFV_Ed_HPHK_2.png | |image2=SFV_Ed_HPHK_2.png | ||
|name=Ultra Snatcher - Ground | |name=Ultra Snatcher - Ground | ||
|anchor=yes | |||
|input=HPHK | |input=HPHK | ||
|data= | |data= | ||
Line 1,216: | Line 1,261: | ||
|image2=SFV_Ed_2HPHK_2.png | |image2=SFV_Ed_2HPHK_2.png | ||
|name=Ultra Snatcher - Air | |name=Ultra Snatcher - Air | ||
|anchor=yes | |||
|input=2HPHK | |input=2HPHK | ||
|data= | |data= | ||
Line 1,249: | Line 1,295: | ||
|image=SFV_Ed_5MKHP.png | |image=SFV_Ed_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,274: | Line 1,321: | ||
|image=SFV_Ed_5MKHP_break.png | |image=SFV_Ed_5MKHP_break.png | ||
|name=Psycho Split | |name=Psycho Split | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,301: | Line 1,349: | ||
|image2=SFV_Ed_6KKK_2.png | |image2=SFV_Ed_6KKK_2.png | ||
|name=Kill Step | |name=Kill Step | ||
|anchor=yes | |||
|input=6KKK | |input=6KKK | ||
|data= | |data= |
Revision as of 21:42, 12 November 2022
Introduction
About Ed
Another genetically engineered Bison body that was rescued by Balrog after the collapse of S.I.N., Ed leaves him to form Neo Shadaloo with the purpose of helping those like him.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
Ed | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.047 |
Backward Walk Speed | 0.034 |
Forward Dash Speed | 16 |
Backward Dash Speed | 23 |
Forward Dash Distance | 1.653 |
Backward Dash Distance | 0.899 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46(4+38+4) |
Neutral Jump Speed | 46(4+38+4) |
Forward Jump Speed | 45(3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5HP (release)
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Throws
LPLK
4LPLK
Special Moves
5HP (hold)
Flicker > PP
6MP
P (after 6MP)
PP (after 6MP)
PP
PPP
P (mash)
KK
P (after 5KK)
PP (after 5KK)
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK (VS1) (hold)
2MPMK (VS1)
2MPMK (VS1) (hold)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (hold)
2MPMK
2MPMK (hold)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK
2HPHK
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6KKK