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Line 90: | Line 90: | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+100</nowiki> | |||
|kd=<nowiki>92</nowiki> | |||
|kdr=<nowiki>33</nowiki> | |||
|kdrb=<nowiki>38</nowiki> | |||
|hcWinSpCa=<nowiki>*20</nowiki> | |hcWinSpCa=<nowiki>*20</nowiki> | ||
|hcWinVt=<nowiki>19</nowiki> | |hcWinVt=<nowiki>19</nowiki> | ||
Line 143: | Line 149: | ||
|description= | |description= | ||
:Juggle Limit: 1 | :Juggle Limit: 1 | ||
:Lingering hurtbox, can be whiff punished | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20MK}} | ||
}} | }} | ||
Line 255: | Line 262: | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3(2)</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6(-1)</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
Line 264: | Line 271: | ||
|description= | |description= | ||
:Low profile and top of hurtbox projectile invincible on frames 5-16 | :Low profile and top of hurtbox projectile invincible on frames 5-16 | ||
: | :Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20LK}} | ||
}} | }} | ||
Line 279: | Line 286: | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki>12</nowiki> | |recovery=<nowiki>12</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2(8)</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7(3)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
Line 288: | Line 295: | ||
|description= | |description= | ||
:Low profile and top of hurtbox projectile invincible on frames 4-20 | :Low profile and top of hurtbox projectile invincible on frames 4-20 | ||
: | :Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20MK}} | ||
}} | }} | ||
Line 304: | Line 311: | ||
|recovery=<nowiki>19</nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-20</nowiki> | |block=<nowiki>-20(-5)</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
Line 312: | Line 319: | ||
|ccadv=<nowiki>KD</nowiki> | |ccadv=<nowiki>KD</nowiki> | ||
|ccvg=<nowiki>+150</nowiki> | |ccvg=<nowiki>+150</nowiki> | ||
|kd=<nowiki>58</nowiki> | |kd=<nowiki>58(73)</nowiki> | ||
|kdr=<nowiki>9</nowiki> | |kdr=<nowiki>9(24)</nowiki> | ||
|kdrb=<nowiki>14</nowiki> | |kdrb=<nowiki>14(29)</nowiki> | ||
|hcWinVt=<nowiki>26</nowiki> | |hcWinVt=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Low profile and goes under projectiles on frames 5-33 | :Low profile and goes under projectiles on frames 5-33 | ||
:- | :Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | ||
:Cannot cancel during last 4 active frames | :Cannot cancel during last 4 active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20HK}} | ||
Line 339: | Line 346: | ||
|description= | |description= | ||
:Can instantly overhead crouching opponents (AKA Yoga Sniper) | :Can instantly overhead crouching opponents (AKA Yoga Sniper) | ||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LP}} | ||
}} | }} | ||
Line 360: | Line 368: | ||
:Cancelable into V-Skill on hit / block | :Cancelable into V-Skill on hit / block | ||
:Dhalsim has no hurtbox on his legs during this move | :Dhalsim has no hurtbox on his legs during this move | ||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20MP}} | ||
}} | }} | ||
Line 398: | Line 407: | ||
|description= | |description= | ||
:Can Cross-up | :Can Cross-up | ||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LK}} | ||
}} | }} | ||
Line 450: | Line 460: | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki>9</nowiki> | |hit=<nowiki>9</nowiki> | ||
|block=<nowiki>6</nowiki> | |block=<nowiki>-4(6)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | :Cannot hit Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LK%20Drill%20Kick}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LK%20Drill%20Kick}} | ||
}} | }} | ||
Line 471: | Line 481: | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki>10</nowiki> | |hit=<nowiki>10</nowiki> | ||
|block=<nowiki>7</nowiki> | |block=<nowiki>0(7)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | :Cannot hit Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MK%20Drill%20Kick}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MK%20Drill%20Kick}} | ||
}} | }} | ||
Line 492: | Line 502: | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki>11</nowiki> | |hit=<nowiki>11</nowiki> | ||
|block=<nowiki>8</nowiki> | |block=<nowiki>0(8)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | :Cannot hit Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HK%20Drill%20Kick}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HK%20Drill%20Kick}} | ||
}} | }} | ||
Line 519: | Line 529: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
|ccst=<nowiki> | |ccst=<nowiki>Flipping Juggle</nowiki> | ||
|ccadv=<nowiki>KD</nowiki> | |ccadv=<nowiki>KD</nowiki> | ||
|ccvg=<nowiki>+150</nowiki> | |ccvg=<nowiki>+150</nowiki> | ||
Line 842: | Line 852: | ||
|stun=<nowiki>30x2*40*50 (150)</nowiki> | |stun=<nowiki>30x2*40*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt2</nowiki> | |cancel=<nowiki>vs1 vs2 vt2</nowiki> | ||
|kd=<nowiki>116</nowiki> | |kd=<nowiki>116</nowiki> | ||
|kdr=<nowiki>57</nowiki> | |kdr=<nowiki>57</nowiki> | ||
Line 850: | Line 860: | ||
:Launches opponent into a limited juggle state | :Launches opponent into a limited juggle state | ||
:Spawns secondary hitboxes that activate / alter the trajectory of the V-Trigger 2 projectile | :Spawns secondary hitboxes that activate / alter the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into | :Can be canceled into V-Trigger 2 on hit or block | ||
:Can be canceled into V-Skill on hit | |||
:Juggle Limit / Increase / Start: 6 / 8 / 1 (3rd hit starts juggle: +1 and then 4th hit adds +8 Juggle Increase) | :Juggle Limit / Increase / Start: 6 / 8 / 1 (3rd hit starts juggle: +1 and then 4th hit adds +8 Juggle Increase) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Flame}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Flame}} | ||
Line 869: | Line 880: | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
Line 899: | Line 910: | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
Line 929: | Line 940: | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
Line 1,011: | Line 1,022: | ||
:Can follow-up with moves on frame 29 | :Can follow-up with moves on frame 29 | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
:Dhalsim is susceptible to special counter-hits during the startup and reappear of teleport by any medium / heavy / command normal, this special counter-hit state puts Dhalsim into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Teleport%20(Air)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Teleport%20(Air)}} | ||
}} | }} |
Revision as of 00:30, 4 June 2022
Introduction
About Dhalsim
A yoga master seeking to help those understand the power of yoga, he fights only when it is required.
Final Patch
Players to Watch
- Commander Jesse
- FChamp
- Mister Crimson
- Sabin
- YHC-Mochi
Dhalsim | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.022 |
Backward Walk Speed | 0.02 |
Forward Dash Speed | 21 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.196 |
Backward Dash Distance | 0.825 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 72(4+64+4) |
Neutral Jump Speed | 72(4+64+4) |
Forward Jump Speed | 71(3+64+4) |
Forward Jump Distance | 2.24 |
Backward Jump Distance | 1.92 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
1 or 2 or 3LK (air)
2 or 2 or 3LK (air)
1 or 2 or 3LK (air)
4HP
4MP
4MK
1MK
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
63214LP
63214MP
63214HP
63214PP
63214LP (air)
63214MP (air)
63214HP (air)
63214PP (air)
623PPP or KKK, or 421PPP
623 or 421+PPP or KKK (air)
Critical Art
236236P (can hold)
236236P (can hold)
236236P (can hold)
236236P (can hold) (air)
236236P (can hold) (air)
236236P (can hold) (air)
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1) or 6MPMK (VS1)
MPMK (VS1) (air)
V-Skill 2
MPMK (VS2)
MPMK (VS2)
236LP (VS2)
236MP (VS2)
236HP (VS2)
236PP (VS2)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2 air)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP