Street Fighter V/Rose: Difference between revisions

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(Undo revision 191376 by Shiburizu (talk))
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Line 1: Line 1:
{{Infobox Character SFV
{{Infobox Character SFV
|name=Rose
|name=G
|hash=RSE
|hash=G
|image=SFV-Rose_Portrait.jpg
|image=SFV-G_Portrait.jpg
|hp=950
|hp=1025
|stun=1000
|stun=1050
|vt1=2 Bars
|vt1=3 Bars
|vt2=2 Bars
|vt2=2 Bars
|movef=0.0375
|movef=0.0377
|moveb=0.0297
|moveb=0.03
|dashf=18
|dashf=19
|dashb=24
|dashb=25
|dashfd=1.396
|dashfd=1.567
|dashbd=1.223
|dashbd=1.052
|dashch=3-11
|dashch=3-10
|jumpb=49 (4+41+4)
|jumpb=46 (4+38+4)
|jumpn=49 (4+41+4)
|jumpn=46 (4+38+4)
|jumpf=48 (3+41+4)
|jumpf=45 (3+38+4)
|jumpbd=1.5
|jumpbd=1.71
|jumpfd=2.05
|jumpfd=1.9
|throwh=0.35
|throwh=0.25
|throwr=0.85
|throwr=0.85
}}
}}
Line 28: Line 28:
=====<font style="visibility:hidden; float:right">5LP</font>=====
=====<font style="visibility:hidden; float:right">5LP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_5LP.png
|image=SFV_G_5LP.png
|caption=Normal
|image2=SFV_Rose_5LP_vt2.png
|caption2=V-Trigger 2
|name=Stand LP
|name=Stand LP
|input=5LP
|input=5LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>4</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>7</nowiki>
|recovery=<nowiki>8</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>5</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>30</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20LP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>4*17</nowiki>
|block=<nowiki>2*16</nowiki>
|damage=<nowiki>30*7 (37)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|description=
|description=
:G's only +3 on block light button
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20LP}}
}}
}}
}}
}}
Line 66: Line 50:
=====<font style="visibility:hidden; float:right">5MP</font>=====
=====<font style="visibility:hidden; float:right">5MP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_5MP.png
|image=SFV_G_5MP.png
|caption=Normal
|image2=SFV_Rose_5MP_vt2.png
|caption2=V-Trigger 2
|name=Stand MP
|name=Stand MP
|input=5MP
|input=5MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>6</nowiki>
|startup=<nowiki>6</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>12</nowiki>
|recovery=<nowiki>12</nowiki>
|hit=<nowiki>6</nowiki>
|hit=<nowiki>7</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
:No hurtbox extension before active frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20MP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>6</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>12</nowiki>
|hit=<nowiki>6*21</nowiki>
|block=<nowiki>2*17</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
|description=
:No hurtbox extension before active frames
:The go-to frametrap and combo starter
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20MP}}
}}
}}
}}
}}
Line 110: Line 73:
=====<font style="visibility:hidden; float:right">5HP</font>=====
=====<font style="visibility:hidden; float:right">5HP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_5HP.png
|image=SFV_G_5HP.png
|caption=Normal
|image2=SFV_Rose_5HP_vt2.png
|caption2=V-Trigger 2
|name=Stand HP
|name=Stand HP
|input=5HP
|input=5HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>11</nowiki>
|startup=<nowiki>14</nowiki>
|active=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>20(22)</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>3</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|ccst=<nowiki>Spinning Knockdown</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|ccadv=<nowiki>KD</nowiki>
|description=
|ccvg=<nowiki>+150</nowiki>
:+2 extra recovery frames on whiff (22f)
|kd=<nowiki>99</nowiki>
:Minimal hurtbox extension 1 frame before active
|kdr=<nowiki>40</nowiki>
:Very disjointed hitbox makes it have great priority at range
|kdrb=<nowiki>45</nowiki>
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20HP}}
|hcWinSpCa=<nowiki>19</nowiki>
}}
|hcWinVt=<nowiki>18</nowiki>
{{AttackData-SFV
|version=VT2
|startup=<nowiki>14</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>20(22)</nowiki>
|hit=<nowiki>3*19</nowiki>
|block=<nowiki>-6*10</nowiki>
|damage=<nowiki>80*18 (98)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
|description=
:+2 extra recovery frames on whiff (22f)
:Decent range for whiff punishing
:Minimal hurtbox extension 1 frame before active
:Slightly smaller hurtbox vertically on frames 9-30 (since G ducks down slightly during the animation)
:Very disjointed hitbox makes it have great priority at range
:Can be used to cover both wake-ups but the last active frame has very short range hitbox so G would need to be up close
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20HP}}
}}
}}
}}
}}
Line 158: Line 105:
=====<font style="visibility:hidden; float:right">5LK</font>=====
=====<font style="visibility:hidden; float:right">5LK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_5LK.png
|image=SFV_G_5LK.png
|caption=Normal
|image2=SFV_Rose_5LK_vt2.png
|caption2=V-Trigger 2
|name=Stand LK
|name=Stand LK
|input=5LK
|input=5LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>5</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>11</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>30</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>12</nowiki>
|hcWinVt=<nowiki>10</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20LK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>11</nowiki>
|hit=<nowiki>2*15</nowiki>
|block=<nowiki>1*14</nowiki>
|damage=<nowiki>30*7 (37)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>12</nowiki>
|hcWinVt=<nowiki>10</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20LK}}
}}
}}
}}
}}
Line 202: Line 126:
=====<font style="visibility:hidden; float:right">5MK</font>=====
=====<font style="visibility:hidden; float:right">5MK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_5MK.png
|image=SFV_G_5MK.png
|caption=Normal
|image2=SFV_Rose_5MK_vt2.png
|caption2=V-Trigger 2
|name=Stand MK
|name=Stand MK
|input=5MK
|input=5MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>9</nowiki>
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>15</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-1</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|hcWinVt=<nowiki>18</nowiki>
|description=
|description=
:Throw-invincible on frames 5-20; NOT considered airborne
:Decent range and minimal hurtbox extensions before active frames makes this a pretty good poke tool
:Hurtbox pulls up on frames 5-21 which can go over some low hitting attacks
:Very good frame advantage on V-Trigger cancel (can convert to big combos from far away)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20MK}}
:Das BOOT!
}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20MK}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>3*18</nowiki>
|block=<nowiki>-1*14</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
:Throw-invincible on frames 5-20; NOT considered airborne
:Hurtbox pulls up on frames 5-21 which can go over some low hitting attacks
}}
}}
}}
}}
Line 245: Line 151:
=====<font style="visibility:hidden; float:right">5HK</font>=====
=====<font style="visibility:hidden; float:right">5HK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_5HK.png
|image=SFV_G_5HK.png
|caption=Normal
|image2=SFV_Rose_5HK_vt2.png
|caption2=V-Trigger 2
|name=Stand HK
|name=Stand HK
|input=5HK
|input=5HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>9</nowiki>
|startup=<nowiki>12</nowiki>
|active=<nowiki>3(3)2</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>23(25)</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>50*40 (80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>75*75 (100)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|cancel=<nowiki>su vt1 vt2</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|kd=<nowiki>67(71)</nowiki>
|ccadv=<nowiki>J</nowiki>
|kdr=<nowiki>8(12)</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kdrb=<nowiki>13(17)</nowiki>
|kd=<nowiki>89</nowiki>
|hcWinSpCa=<nowiki>*14</nowiki>
|kdr=<nowiki>30</nowiki>
|hcWinVt=<nowiki>14/13</nowiki>
|kdrb=<nowiki>35</nowiki>
|hcWinNotes=<nowiki>*CA only, 1st hit</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
|description=
:Will punt opponent to the moon on aerial crush-counter
:1st hit puts airborne opponents into a limited juggle state (Juggle Increase: +1)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20HK}}
: 2nd hit does a spiked knockdown on airborne opponents (KDA listed is lower the closer to the ground 2nd hit connects)
}}
:Only the 1st hit is cancelable into Super
{{AttackData-SFV
:10 less damage (80) and 50 less stun (100) overall if the 1st hit whiffs
|version=VT2
:If the 1st hit whiffs the 2nd hit will connect 1F faster than normal (3F gap on the active frames instead of the 4F gap like on Hit/Block) and has 2F longer recovery (resulting in 1F longer total frame duration if the 1st hit whiffs)
|startup=<nowiki>12</nowiki>
:Very good range and huge V-Trigger cancel frame advantage makes this a very strong comeback tool
|active=<nowiki>3</nowiki>
:HUGE pushback on hit and block (can be impossible to punish due to pushback)
|recovery=<nowiki>22</nowiki>
:Can be used to blow through 1-hit armor moves and combo afterwards with +4 counter-hit advantage
|hit=<nowiki>2*18</nowiki>
:Juggle Limit / Increase / Start: 6*17 / 1*1 / 1*1
|block=<nowiki>-2*14</nowiki>
:Hatson's favorite move in the game
|damage=<nowiki>90*21 (111)</nowiki>
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20HK}}
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|ccadv=<nowiki>J</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kd=<nowiki>89</nowiki>
|kdr=<nowiki>30</nowiki>
|kdrb=<nowiki>35</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
:Will punt opponent to the moon on aerial crush-counter
}}
}}
}}
}}
Line 301: Line 188:
=====<font style="visibility:hidden; float:right">2LP</font>=====
=====<font style="visibility:hidden; float:right">2LP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2LP.png
|image=SFV_G_2LP.png
|caption=Normal
|image2=SFV_Rose_2LP_vt2.png
|caption2=V-Trigger 2
|name=Crouch LP
|name=Crouch LP
|input=2LP
|input=2LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>4</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>8</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>5</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>2</nowiki>
|damage=<nowiki>30</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>ch sp su vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|description=
|description=
:Chains into st.LP, cr.LP, or cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20LP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>3*16</nowiki>
|block=<nowiki>1*14</nowiki>
|damage=<nowiki>30*7 (37)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>ch sp su</nowiki>
|description=
:Chains into st.LP, cr.LP, or cr.LK
}}
}}
}}
}}
Line 341: Line 209:
=====<font style="visibility:hidden; float:right">2MP</font>=====
=====<font style="visibility:hidden; float:right">2MP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2MP.png
|image=SFV_G_2MP.png
|caption=Normal
|image2=SFV_Rose_2MP_vt2.png
|caption2=V-Trigger 2
|name=Crouch MP
|name=Crouch MP
|input=2MP
|input=2MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>7</nowiki>
|startup=<nowiki>5</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>15</nowiki>
|recovery=<nowiki>14</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
:Cannot win tournaments by itself
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20MP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>5</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>14</nowiki>
|hit=<nowiki>4*19</nowiki>
|block=<nowiki>1*16</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
|description=
:Cannot win tournaments by itself
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20MP}}
}}
}}
}}
}}
Line 385: Line 232:
=====<font style="visibility:hidden; float:right">2HP</font>=====
=====<font style="visibility:hidden; float:right">2HP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2HP.png
|image=SFV_G_2HP.png
|caption=Normal
|image2=SFV_Rose_2HP_vt2.png
|caption2=V-Trigger 2
|name=Crouch HP
|name=Crouch HP
|input=2HP
|input=2HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>8</nowiki>
|startup=<nowiki>8</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>4</nowiki>
|recovery=<nowiki>24</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>-5</nowiki>
|hit=<nowiki>1</nowiki>
|block=<nowiki>-12</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90(80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150(100)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>21</nowiki>
|description=
:Solid anti-air on frames 11-14 (last 4 active frames)
:Cannot hit cross-up (behind Rose) during first 3 active frames
:Special and super cancelable on first 3 active frames only
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20HP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>8</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>24</nowiki>
|hit=<nowiki>-5*11</nowiki>
|block=<nowiki>-12*4</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinSpCa=<nowiki>18</nowiki>
|hcWinVt=<nowiki>21</nowiki>
|hcWinVt=<nowiki>24</nowiki>
|description=
|description=
:Solid anti-air on frames 11-14 (last 4 active frames)
:Forces stand on hit
:Cannot hit cross-up (behind Rose) during first 3 active frames
:10 less damage (80) and 50 less stun (100) after the 1st active frame
:Special and super cancelable on first 3 active frames only
:Solid anti-air on frames 9-11
:Last active frame can hit cross-up
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20HP}}
}}
}}
}}
}}
Line 433: Line 259:
=====<font style="visibility:hidden; float:right">2LK</font>=====
=====<font style="visibility:hidden; float:right">2LK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2LK.png
|image=SFV_G_2LK.png
|caption=Normal
|image2=SFV_Rose_2LK_vt2.png
|caption2=V-Trigger 2
|name=Crouch LK
|name=Crouch LK
|input=2LK
|input=2LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>4</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>8</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>0</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>20</nowiki>
|damage=<nowiki>20</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>ch vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|description=
|description=
:Chains into st.LP, cr.LP, or cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20LK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20LK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>8</nowiki>
|hit=<nowiki>2*14</nowiki>
|block=<nowiki>0*14</nowiki>
|damage=<nowiki>20*5 (25)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>ch</nowiki>
|description=
:Chains into st.LP, cr.LP, or cr.LK
}}
}}
}}
}}
Line 473: Line 280:
=====<font style="visibility:hidden; float:right">2MK</font>=====
=====<font style="visibility:hidden; float:right">2MK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2MK.png
|image=SFV_G_2MK.png
|caption=Normal
|image2=SFV_Rose_2MK_vt2.png
|caption2=V-Trigger 2
|name=Crouch MK
|name=Crouch MK
|input=2MK
|input=2MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>8</nowiki>
|startup=<nowiki>7</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>15</nowiki>
|recovery=<nowiki>14</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>-3</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
|description=
:Superb range and cancel window (16f) for a low attack
:Minimal hurtbox extensions before active frames makes this a decent poke tool
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20MK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>7</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>2*17</nowiki>
|block=<nowiki>-3*12</nowiki>
|damage=<nowiki>50*12 (62)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
:Superb range and cancel window (16f) for a low attack
}}
}}
}}
}}
Line 517: Line 303:
=====<font style="visibility:hidden; float:right">2HK</font>=====
=====<font style="visibility:hidden; float:right">2HK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2HK.png
|image=SFV_G_2HK.png
|caption=Normal
|image2=SFV_Rose_2HK_vt2.png
|caption2=V-Trigger 2
|name=Crouch HK
|name=Crouch HK
|input=2HK
|input=2HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>10</nowiki>
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>25</nowiki>
|recovery=<nowiki>28</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-15</nowiki>
|block=<nowiki>-14</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
Line 537: Line 319:
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccvg=<nowiki>+120</nowiki>
|ccvg=<nowiki>+100</nowiki>
|kd=<nowiki>72</nowiki>
|kd=<nowiki>71</nowiki>
|kdr=<nowiki>23</nowiki>
|kdr=<nowiki>22</nowiki>
|kdrb=<nowiki>28</nowiki>
|kdrb=<nowiki>27</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinSpCa=<nowiki>*23</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20HK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-15*1</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kd=<nowiki>72</nowiki>
|kdr=<nowiki>23</nowiki>
|kdrb=<nowiki>28</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinNotes=<nowiki>*Speech/Level Up Only</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20HK}}
}}
}}
}}
}}
Line 568: Line 334:
=====<font style="visibility:hidden; float:right">8LP</font>=====
=====<font style="visibility:hidden; float:right">8LP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_8LP.png
|image=SFV_G_8LP.png
|caption=Normal
|image2=SFV_Rose_8LP_vt2.png
|caption2=V-Trigger 2
|name=Jump LP
|name=Jump LP
|input=8LP
|input=8LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>3</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:If done after a teleport, puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20LP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>40*9 (49)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|description=
}}
}}
}}
}}
Line 599: Line 351:
=====<font style="visibility:hidden; float:right">8MP</font>=====
=====<font style="visibility:hidden; float:right">8MP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_8MP.png
|image=SFV_G_8MP.png
|caption=Normal
|image2=SFV_Rose_8MP_vt2.png
|caption2=V-Trigger 2
|name=Jump MP
|name=Jump MP
|input=8MP
|input=8MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>7</nowiki>
|startup=<nowiki>6</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>4</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>sp</nowiki>
|description=
:Puts airborne opponents into a limited juggle state
:Cancelable into air fireball (subject to height restriction; EX Air Soul Spark does not have height restrictions however)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20MP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>6</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>sp</nowiki>
|description=
|description=
:Puts airborne opponents into a limited juggle state
:Causes a spiked knockdown on airborne opponents
:Cancelable into air fireball (subject to height restriction; EX Air Soul Spark does not have height restrictions however)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20MP}}
}}
}}
}}
}}
Line 635: Line 370:
=====<font style="visibility:hidden; float:right">8HP</font>=====
=====<font style="visibility:hidden; float:right">8HP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_8HP.png
|image=SFV_G_8HP.png
|caption=Normal
|image2=SFV_Rose_8HP_vt2.png
|caption2=V-Trigger 2
|name=Jump HP
|name=Jump HP
|input=8HP
|input=8HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>9</nowiki>
|startup=<nowiki>8</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:If done after a teleport, knocks opponent to the ground
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20HP}}
:Entire lower hurtbox is projectile-invulnerable, allowing Rose to bonk projectile-based anti-airs such as Akuma's Kiai, Dhalsim's fireballs, and more (or at least trade favorably)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20HP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>8</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Entire lower hurtbox is projectile-invulnerable, allowing Rose to bonk projectile-based anti-airs such as Akuma's Kiai, Dhalsim's fireballs, and more (or at least trade favorably)
}}
}}
}}
}}
Line 668: Line 387:
=====<font style="visibility:hidden; float:right">8LK</font>=====
=====<font style="visibility:hidden; float:right">8LK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_8LK.png
|image=SFV_G_8LK.png
|caption=Normal
|image2=SFV_Rose_8LK_vt2.png
|caption2=V-Trigger 2
|name=Jump LK
|name=Jump LK
|input=8LK
|input=8LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>4</nowiki>
|startup=<nowiki>5</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>8</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>vs1</nowiki>
|description=
|description=
:Cross-up
:Cancels into airborne V-Skill 1 on hit or block
:Can instantly hit standing characters (fuzzy overhead) even from max range
:Instant Overhead into V-Skill 1 is -3 on Block
:If done after a teleport, puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20LK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20LK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>5</nowiki>
|active=<nowiki>8</nowiki>
|damage=<nowiki>40*9 (49)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Cross-up
:Can instantly hit standing characters (fuzzy overhead) even from max range
:If done after a teleport, puts airborne opponents into a limited juggle state
}}
}}
}}
}}
Line 704: Line 407:
=====<font style="visibility:hidden; float:right">8MK</font>=====
=====<font style="visibility:hidden; float:right">8MK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_8MK.png
|image=SFV_G_8MK.png
|caption=Normal
|image2=SFV_Rose_8MK_vt2.png
|caption2=V-Trigger 2
|name=Jump MK
|name=Jump MK
|input=8MK
|input=8MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>5</nowiki>
|startup=<nowiki>7</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>5</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Cross-up
:Flaming Hot Cheetos Kick!
:If done after a teleport, puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20MK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>7</nowiki>
|active=<nowiki>5</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Cross-up
:No horizontal hurtbox extension before becoming active; great for long range punishes of whiffed anti-airs
}}
}}
}}
}}
Line 738: Line 425:
=====<font style="visibility:hidden; float:right">8HK</font>=====
=====<font style="visibility:hidden; float:right">8HK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_8HK.png
|image=SFV_G_8HK.png
|caption=Normal
|image2=SFV_Rose_8HK_vt2.png
|caption2=V-Trigger 2
|name=Jump HK
|name=Jump HK
|input=8HK
|input=8HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>11</nowiki>
|startup=<nowiki>9</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>6</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:If done after a teleport, puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20HK}}
:Slightly retracts lower-body hurtbox on frame 5
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20HK}}
}}
}}
}}
== Command Normals ==
=====<font style="visibility:hidden; float:right">9 > 2MP</font>=====
{{MoveData
|image=SFV_G_9  2MP.png
|name=Flying President
|input=9 > 2MP
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|startup=<nowiki>9</nowiki>
|startup=<nowiki>9</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>7</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Slightly retracts lower-body hurtbox on frame 5
:Can Cross-up
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Flying%20President}}
}}
}}
}}
}}


== Command Normals ==
=====<font style="visibility:hidden; float:right">6HP</font>=====
 
=====<font style="visibility:hidden; float:right">6MK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_6MK.png
|image=SFV_G_6HP.png
|caption=Normal
|name=Wild President
|image2=SFV_Rose_6MK_vt2.png
|input=6HP
|caption2=V-Trigger 2
|name=Soul Presa
|input=6MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>15</nowiki>
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|ccadv=<nowiki>16</nowiki>
|ccvg=<nowiki>+150</nowiki>
|hcWinSpCa=<nowiki>*27</nowiki>
|hcWinVt=<nowiki>20</nowiki>
|hcWinNotes=<nowiki>*Speech/Level Up Only</nowiki>
|description=
|description=
:Decent poke but punishable on block
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit / block (even though this move isn't special cancelable)
:Hurtbox pulls up a bit on frames 6-12 which can go over some low hitting attacks
:Slightly smaller hurtbox vertically on frames 1-22 (since G ducks down slightly during the animation)
:Is never considered airborne
:Juggle Limit / Increase / Start: 5 / 2 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Wild%20President}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2*17</nowiki>
|block=<nowiki>-6*9</nowiki>
|damage=<nowiki>70*16 (86)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|description=
:Decent poke
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">3MK</font>=====
=====<font style="visibility:hidden; float:right">4HP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_3MK.png
|image=SFV_G_4HP.png
|caption=Normal
|name=Strong President
|image2=SFV_Rose_3MK_vt2.png
|input=4HP
|caption2=V-Trigger 2
|name=Slide
|input=3MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>9</nowiki>
|startup=<nowiki>10</nowiki>
|active=<nowiki>1*4</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>23</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>-4</nowiki>
|block=<nowiki>-5(-6)</nowiki>
|block=<nowiki>-9</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H*H</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|description=
|kd=<nowiki>100</nowiki>
:Slight low profile and Projectile invincible on upper body on frames 6-19
|kdr=<nowiki>41</nowiki>
:Cannot hit crossup (behind Rose)
|kdrb=<nowiki>46</nowiki>
:Not cancelable in any way
|hcWinSpCa=<nowiki>12/21</nowiki>
:+5 oH / +0 oB on last active frame (can be spaced)
|hcWinVt=<nowiki>12/19</nowiki>
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>-4*11</nowiki>
|block=<nowiki>-9</nowiki>
|damage=<nowiki>50*12 (62)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|description=
|description=
:Slight low profile and Projectile invincible on upper body on frames 6-19
:1st hit forces stand on hit
:Not cancelable in any way
:2nd hit whiffs on crouching (resulting in -6 on block on crouchers instead of -5)
:+5 oH / +0 oB on last active frame (can be spaced)
:1st hit can't hit airborne
:Great anti-air hitbox on 2nd hit (frames 10-13)
:Slightly smaller hurtbox (no head hurtbox) on frames 4-32
:Quite lenient cancel window into specials (can be delayed up to 3F past active frames)
:Juggle Limit / Increase / Start: 0*4 / 4*4 / 2*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Strong%20President}}
}}
}}
}}
}}
Line 856: Line 525:
=====<font style="visibility:hidden; float:right">6HK</font>=====
=====<font style="visibility:hidden; float:right">6HK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_6HK.png
|image=SFV_G_6HK.png
|caption=Normal
|name=Crash President
|image2=SFV_Rose_6HK_vt2.png
|caption2=V-Trigger 2
|name=Soul Piede
|input=6HK
|input=6HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>25</nowiki>
|startup=<nowiki>12</nowiki>
|active=<nowiki>2</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>19</nowiki>
|hit=<nowiki>1</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>-7</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|ccadv=<nowiki>24</nowiki>
|ccvg=<nowiki>+150</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|description=
|description=
:Whiffs on crouching opponents
:Overhead
:Cannot hit cross-up (behind Rose)
:Juggle Limit / Increase / Start: 5 / 1 / 1
:Launches opponents on aerial crush-counter
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crash%20President}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
}}
}}
}}
== Throws ==
=====<font style="visibility:hidden; float:right">LPLK</font>=====
{{MoveData
|image=SFV_G_LPLK.png
|name=Violence President
|input=LPLK
|subtitle=Throw
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|startup=<nowiki>5</nowiki>
|startup=<nowiki>12</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>19</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>4*20</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>130</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>T</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|kd=<nowiki>62</nowiki>
|ccadv=<nowiki>24</nowiki>
|kdr=<nowiki>13</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kdrb=<nowiki>13</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|description=
|description=
:Whiffs on crouching opponents
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Violence%20President}}
:Cannot hit cross-up (behind Rose)
:Launches opponents on aerial crush-counter
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">4HK</font>=====
=====<font style="visibility:hidden; float:right">4LPLK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_4HK.png
|image=SFV_G_4LPLK.png
|caption=Normal
|name=Destroy President
|image2=SFV_Rose_4HK_vt2.png
|input=4LPLK
|caption2=V-Trigger 2
|subtitle=Back Throw
|name=Soul Pilastro
|input=4HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>5</nowiki>
|startup=<nowiki>17</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>130</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>67</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|kdr=<nowiki>18</nowiki>
|ccadv=<nowiki>J</nowiki>
|kdrb=<nowiki>18</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
|description=
:Airborne and hops over low hitting attacks frames 4-32
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Destroy%20President}}
:Cannot hit cross-up (behind Rose)
}}
:Can corpse-hop downed opponents
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
}}
}}
== Special Moves ==
=====<font style="visibility:hidden; float:right">5</font>=====
{{MoveData
|image=SFV_G_5.png
|name=Neutral Attack
|input=5
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|startup=<nowiki>3867</nowiki>
|startup=<nowiki>17</nowiki>
|active=<nowiki>15</nowiki>
|active=<nowiki>3</nowiki>
|hit=<nowiki>KD</nowiki>
|recovery=<nowiki>22</nowiki>
|damage=<nowiki>500</nowiki>
|hit=<nowiki>2*18</nowiki>
|stun=<nowiki>500</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|kd=<nowiki>243</nowiki>
|ccadv=<nowiki>J</nowiki>
|kdr=<nowiki>243</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kdrb=<nowiki>243</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
|description=
:Airborne and hops over low hitting attacks frames 4-32
:Tiny horizontal range
:Cannot hit cross-up (behind Rose)
:Hard Knockdown if it somehow ever hits
:Can corpse-hop downed opponents
:Causes free juggle state on hit against airborne opponents
:Puts opponent into a free juggle state on counter-hit
:Deals 125 white life in damage on block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Neutral%20Attack}}
}}
}}
}}
}}


== Target Combos ==
=====<font style="visibility:hidden; float:right">22LKMK</font>=====
{{MoveData
|image=SFV_G_22LKMK.png
|name=Message To The People (Speech 1)
|input=22LKMK
|data=
{{AttackData-SFV
|recovery=<nowiki>69(1660)</nowiki>
|description=
:Builds EX Gauge depending on how long the buttons are held down
:Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the LK+MK version)
:31F: +50 EX Gauge
:80F: +50 EX Gauge
:280F: +50 EX Gauge
:480F: +50 EX Gauge
:680F: +100 EX Gauge
:880F: +100 EX Gauge
:1080F: +100 EX Gauge
:1280F: +100 EX Gauge
:1460F: +300 EX Gauge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Message%20To%20The%20People%20(Speech%201)}}
}}
}}


=====<font style="visibility:hidden; float:right">LK > 6HK</font>=====
=====<font style="visibility:hidden; float:right">22MKHK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_LK  6HK.png
|image=SFV_G_22MKHK.png
|caption=Normal
|name=Message To The People (Speech 2)
|image2=SFV_Rose_LK  6HK_vt2.png
|input=22MKHK
|caption2=V-Trigger 2
|name=Soul Levare
|input=LK > 6HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|recovery=<nowiki>69(1760)</nowiki>
|startup=<nowiki>12</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>30*54 (84)</nowiki>
|stun=<nowiki>70*80 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|kd=<nowiki>92</nowiki>
|kdr=<nowiki>33</nowiki>
|kdrb=<nowiki>38</nowiki>
|hcWinSpCa=<nowiki>19</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
|description=
:Launches opponent on hit
:Builds EX Gauge depending on how long the buttons are held down
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Levare}}
:Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the MK+HK version)
:31F: +50 EX Gauge
:80F: +50 EX Gauge
:280F: +50 EX Gauge
:480F: +50 EX Gauge
:680F: +100 EX Gauge
:880F: +100 EX Gauge
:1080F: +100 EX Gauge
:1280F: +100 EX Gauge
:1555F: +300 EX Gauge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Message%20To%20The%20People%20(Speech%202)}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">22LKHK</font>=====
{{MoveData
|image=SFV_G_22LKHK.png
|name=Message To The People (Speech 3)
|input=22LKHK
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|recovery=<nowiki>69(1720)</nowiki>
|startup=<nowiki>12</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>30*7*48*12 (97)</nowiki>
|stun=<nowiki>70*80 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|kd=<nowiki>92</nowiki>
|kdr=<nowiki>33</nowiki>
|kdrb=<nowiki>38</nowiki>
|hcWinSpCa=<nowiki>19</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
|description=
:Launches opponent on hit
:Builds EX Gauge depending on how long the buttons are held down
:Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the LK+HK version)
:31F: +50 EX Gauge
:80F: +50 EX Gauge
:280F: +50 EX Gauge
:480F: +50 EX Gauge
:680F: +100 EX Gauge
:880F: +100 EX Gauge
:1080F: +100 EX Gauge
:1280F: +100 EX Gauge
:1525F: +300 EX Gauge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Message%20To%20The%20People%20(Speech%203)}}
}}
}}
}}
}}


== Throws ==
=====<font style="visibility:hidden; float:right">22PP</font>=====
{{MoveData
|image=SFV_G_22PP.png
|name=G Charge
|input=22PP
|data=
{{AttackData-SFV
|recovery=<nowiki>64</nowiki>
|description=
:Gain Presidential Power (level up) on frame 43
:Can hold down button to maximum Presidential Power (2 level ups) on frame 120
:Crouch sized hurtboxes (but not actual crouch status) on frames 15-47
:Has 5 extra recovery frames (69 frames total) when canceled into (see G Charge (Cancel) data)
:Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Charge}}
}}
}}


=====<font style="visibility:hidden; float:right">LPLK</font>=====
=====<font style="visibility:hidden; float:right">22PP (Hold)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_LPLK.png
|image=SFV_G_22PP (Hold).png
|name=Soul Fall
|name=G Charge (Hold)
|input=LPLK
|input=22PP (Hold)
|subtitle=Throw
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|recovery=<nowiki>128</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>130</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>60</nowiki>
|kdr=<nowiki>11</nowiki>
|kdrb=<nowiki>11</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fall}}
:Gain Presidential Power (level up) on frame 43
:Can hold down button to maximum Presidential Power (2 level ups) on frame 120
:Crouch sized hurtboxes (but not actual crouch status) on frames 15-105
:Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Charge%20(Hold)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">4LPLK</font>=====
=====<font style="visibility:hidden; float:right">PP (Cancel)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_4LPLK.png
|image=SFV_G_PP (Cancel).png
|name=Soul Drain
|name=G Charge (Cancel)
|input=4LPLK
|input=PP (Cancel)
|subtitle=Back Throw
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|recovery=<nowiki>69</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>54</nowiki>
|kdr=<nowiki>5</nowiki>
|kdrb=<nowiki>5</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Drain}}
:Gain Presidential Power (level up) on frame 43
:Cannot hold down buttons to gain even more Presidential Power
:Crouch sized hurtboxes (but not actual crouch status) on frames 14-43
:Has 5 extra recovery frames (69 frames total) more the non-cancel version of this move
:Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Charge%20(Cancel)}}
}}
}}
}}
}}


== Special Moves ==
=====<font style="visibility:hidden; float:right">623LP </font>=====
 
=====<font style="visibility:hidden; float:right">236LP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236LP.png
|image=SFV_G_623LP (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236LP_vt2.png
|name=LP G Smash Over
|caption2=V-Trigger 2
|input=623LP
|name=LP Soul Spark
|input=236LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>14</nowiki>
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>32</nowiki>
|active=<nowiki>5</nowiki>
|hit=<nowiki>0</nowiki>
|recovery=<nowiki>21</nowiki>
|block=<nowiki>-6</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>96</nowiki>
|kdr=<nowiki>37</nowiki>
|kdrb=<nowiki>42</nowiki>
|description=
|description=
:Projectile Speed: 0.05
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be canceled into V-Trigger 1 Teleports
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/LP%20Soul%20Spark}}
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 3 / 1 / 10
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LP%20G%20Smash%20Over%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>14</nowiki>
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>32</nowiki>
|active=<nowiki>5</nowiki>
|hit=<nowiki>5</nowiki>
|recovery=<nowiki>21</nowiki>
|block=<nowiki>-6</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>30*60 (90)</nowiki>
|block=<nowiki>-4</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>101</nowiki>
|kdr=<nowiki>42</nowiki>
|kdrb=<nowiki>47</nowiki>
|description=
|description=
:Projectile Speed: 0.05
:G has access to LP and MP Level 2 Smash Over during Level 3
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 5 / 6 / 10
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236MP</font>=====
=====<font style="visibility:hidden; float:right">623MP </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236MP.png
|image=SFV_G_623MP (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236MP_vt2.png
|name=MP G Smash Over
|caption2=V-Trigger 2
|input=623MP
|name=MP Soul Spark
|input=236MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>20</nowiki>
|startup=<nowiki>20</nowiki>
|recovery=<nowiki>28</nowiki>
|active=<nowiki>5</nowiki>
|hit=<nowiki>2</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-4</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>96</nowiki>
|kdr=<nowiki>37</nowiki>
|kdrb=<nowiki>42</nowiki>
|description=
|description=
:Projectile Speed: 0.07
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be canceled into V-Trigger 1 Teleports
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/MP%20Soul%20Spark}}
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 2 / 1 / 10
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MP%20G%20Smash%20Over%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>20</nowiki>
|startup=<nowiki>20</nowiki>
|recovery=<nowiki>28</nowiki>
|active=<nowiki>5</nowiki>
|hit=<nowiki>9</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-4</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>30*60 (90)</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
|description=
:Projectile Speed: 0.07
:G has access to LP and MP Level 2 Smash Over during Level 3
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 5 / 6 / 8
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236HP</font>=====
=====<font style="visibility:hidden; float:right">623HP </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236HP.png
|image=SFV_G_623HP (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236HP_vt2.png
|image2=SFV_G_623HP (Level 3).png
|caption2=V-Trigger 2
|caption2=Presidentiality Lv3
|name=HP Soul Spark
|name=HP G Smash Over
|input=236HP
|input=623HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>27</nowiki>
|startup=<nowiki>22(25)</nowiki>
|recovery=<nowiki>26</nowiki>
|active=<nowiki>5</nowiki>
|hit=<nowiki>4</nowiki>
|recovery=<nowiki>21</nowiki>
|block=<nowiki>-2</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>100</nowiki>
|kdr=<nowiki>41</nowiki>
|kdrb=<nowiki>46</nowiki>
|description=
|description=
:Projectile Speed: 0.09
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be canceled into V-Trigger 1 Teleports
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/HP%20Soul%20Spark}}
:Startup frames based on proximity range to target (up to 25F startup if not in range yet)
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 2 / 1 / 10
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HP%20G%20Smash%20Over%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>27</nowiki>
|startup=<nowiki>22(25)</nowiki>
|recovery=<nowiki>26</nowiki>
|active=<nowiki>5</nowiki>
|hit=<nowiki>11</nowiki>
|recovery=<nowiki>21</nowiki>
|block=<nowiki>-2</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>30*60 (90)</nowiki>
|block=<nowiki>-4</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Projectile Speed: 0.09
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
}}
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Startup frames based on proximity range to target (up to 25F startup if not in range yet)
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 5 / 6 / 8
}}
}}
=====<font style="visibility:hidden; float:right">236PP</font>=====
{{MoveData
|image=SFV_Rose_236PP.png
|caption=Normal
|image2=SFV_Rose_236PP_vt2.png
|caption2=V-Trigger 2
|name=EX Soul Spark
|input=236PP
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 3
|startup=<nowiki>14</nowiki>
|startup=<nowiki>13</nowiki>
|recovery=<nowiki>32</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>3</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>0*150 (150)</nowiki>
|stun=<nowiki>60*60 (120)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>su vs2 vt1 vt2</nowiki>
|kd=<nowiki>107</nowiki>
|kd=<nowiki>102(95~102)</nowiki>
|kdr=<nowiki>48</nowiki>
|kdr=<nowiki>43(36~43)</nowiki>
|kdrb=<nowiki>53</nowiki>
|kdrb=<nowiki>43(36~43)</nowiki>
|description=
|description=
:Projectile Speed: 0.085
:Level 3 Smash Over can only be performed as HP Smash Over
:Can be canceled into V-Trigger 1 Teleports
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Spark}}
:Cancelable into any EX move on hit or block
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit
:1st hit hit launches opponent on hit into a free juggle state
:2nd hit wall bounces opponent into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
:The KDA data outside the parantheses refers to when using the move when mid-screen
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
:NOTE: The variable KDA when canceling into G Charge (PP) or Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
}}
}}
}}
=====<font style="visibility:hidden; float:right">623PP</font>=====
{{MoveData
|image=SFV_G_623PP.png
|name=EX G Smash Over
|input=623PP
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|startup=<nowiki>13</nowiki>
|startup=<nowiki>14</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>32</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>3</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>50*50*50 (150)</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>50*50*100 (200)</nowiki>
|stun=<nowiki>60*60 (120)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>114</nowiki>
|cancel=<nowiki>vs2 vt1 vt2</nowiki>
|kdr=<nowiki>55</nowiki>
|kd=<nowiki>102(95~102)</nowiki>
|kdrb=<nowiki>60</nowiki>
|kdr=<nowiki>43(36~43)</nowiki>
|kdrb=<nowiki>43(36~43)</nowiki>
|description=
|description=
:Projectile Speed: 0.085
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only (even though this move isn't special cancelable)
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit
:1st hit launches opponent on hit into a free juggle state
:2nd hit wall bounces opponent into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
:The KDA data outside the parantheses refers to when using the move when mid-screen
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
:NOTE: The variable KDA when canceling into G Charge (PP) or Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Smash%20Over}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236LP (air)</font>=====
=====<font style="visibility:hidden; float:right">623LK </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236LP (air).png
|image=SFV_G_623LK (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236LP (air)_vt2.png
|name=LK G Smash Under
|caption2=V-Trigger 2
|input=623LK
|name=Airborne LP Soul Spark
|input=236LP (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>16</nowiki>
|startup=<nowiki>13</nowiki>
|recovery=<nowiki>10</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vt1</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>76</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be performed after 6th frame of jump, up to 8 frames before landing
:Special cancelable into V-Trigger 2 post-activation on hit or block
:10 frames of landing recovery
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Can be canceled into V-Trigger 1 Teleports
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20LP%20Soul%20Spark}}
:Juggle Limit / Increase / Start: 1 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LK%20G%20Smash%20Under%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>16</nowiki>
|startup=<nowiki>13</nowiki>
|recovery=<nowiki>10</nowiki>
|active=<nowiki>5</nowiki>
|damage=<nowiki>40*80 (120)</nowiki>
|recovery=<nowiki>25</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|hit=<nowiki>KD</nowiki>
|attack=<nowiki>H</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>76</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:G has access to LK and MK Level 2 Smash Under during Level 3
:10 frames of landing recovery
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Juggle Limit / Increase / Start: 1 / 5 / 1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236MP (air)</font>=====
=====<font style="visibility:hidden; float:right">623MK </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236MP (air).png
|image=SFV_G_623MK (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236MP (air)_vt2.png
|name=MK G Smash Under
|caption2=V-Trigger 2
|input=623MK
|name=Airborne MP Soul Spark
|input=236MP (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>16</nowiki>
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>10</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vt1</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>76</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be performed after 6th frame of jump, up to 8 frames before landing
:Special cancelable into V-Trigger 2 post-activation on hit or block
:10 frames of landing recovery
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Can be canceled into V-Trigger 1 Teleports
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20MP%20Soul%20Spark}}
:Juggle Limit / Increase / Start: 1 / 1 / 1
:1 extra KDA when canceling into G Charge (PP) or Message to the People (KK) than all other level 1 or 2 versions (even Level 2 MK version doesn't have the same KDA as this Level 1 MK version)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MK%20G%20Smash%20Under%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>16</nowiki>
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>10</nowiki>
|active=<nowiki>5</nowiki>
|damage=<nowiki>40*80 (120)</nowiki>
|recovery=<nowiki>25</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|hit=<nowiki>KD</nowiki>
|attack=<nowiki>H</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>78</nowiki>
|kdr=<nowiki>29</nowiki>
|kdrb=<nowiki>34</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:10 frames of landing recovery
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Level 2 MK and HK versions are less negative (only -6) on block than all other versions of G Smash Under (normally -8 on block)
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Juggle Limit / Increase / Start: 1 / 7 / 1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236HP (air)</font>=====
=====<font style="visibility:hidden; float:right">623HK </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236HP (air).png
|image=SFV_G_623HK (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236HP (air)_vt2.png
|image2=SFV_G_623HK (Level 3).png
|caption2=V-Trigger 2
|caption2=Presidentiality Lv3
|name=Airborne HP Soul Spark
|name=HK G Smash Under
|input=236HP (air)
|input=623HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>16</nowiki>
|startup=<nowiki>20(23)</nowiki>
|recovery=<nowiki>10</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vt1</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>78</nowiki>
|kdr=<nowiki>29</nowiki>
|kdrb=<nowiki>34</nowiki>
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Startup frames based on proximity range to target (up to 23F startup if not in range yet)
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Juggle Limit / Increase / Start: 1 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HK%20G%20Smash%20Under%20(Level%201)}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>20(23)</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>30</nowiki>
|kdrb=<nowiki>35</nowiki>
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Startup frames based on proximity range to target (up to 23F startup if not in range yet)
:Level 2 MK and HK versions are less negative (only -6) on block than all other versions of G Smash Under (normally -8 on block)
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Juggle Limit / Increase / Start: 1 / 7 / 1
}}
{{AttackData-SFV
|version=Level 3
|startup=<nowiki>13(18)</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>50*60 (110)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt1 vt2</nowiki>
|kd=<nowiki>85</nowiki>
|kdr=<nowiki>26</nowiki>
|kdrb=<nowiki>31</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:Level 3 Smash Under can only be performed as HK Smash Under
:Can be performed after 6th frame of jump, up to 8 frames before landing
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only
:10 frames of landing recovery
:Cancelable into any EX move on hit or block
:Can be canceled into V-Trigger 1 Teleports
:Startup frames based on proximity range to target (up to 18F startup if not in range yet)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20HP%20Soul%20Spark}}
:Launches opponent into a limited juggle state on hit
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit or block
:Juggle Limit / Increase / Start: 7*12 / 1*1 / 1*1
}}
}}
}}
=====<font style="visibility:hidden; float:right">623KK</font>=====
{{MoveData
|image=SFV_G_623KK.png
|name=EX G Smash Under
|input=623KK
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|startup=<nowiki>13(18)</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>22</nowiki>
|damage=<nowiki>40*80 (120)</nowiki>
|hit=<nowiki>KD</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|block=<nowiki>-8</nowiki>
|attack=<nowiki>H</nowiki>
|damage=<nowiki>50*60 (110)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vs2 vt1 vt2</nowiki>
|kd=<nowiki>90</nowiki>
|kdr=<nowiki>31</nowiki>
|kdrb=<nowiki>36</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:Has +5 extra KDA compared to Level 3 Smash Under
:10 frames of landing recovery
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only (even though this move isn't special cancelable)
:Startup frames based on proximity range to target (up to 18F startup if not in range yet)
:Launches opponent into a limited juggle state on hit
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit or block
:Juggle Limit / Increase / Start: 11*12 / 1*1 / 1*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Smash%20Under}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236PP (air)</font>=====
=====<font style="visibility:hidden; float:right">236LP </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236PP (air).png
|image=SFV_G_236LP (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236PP (air)_vt2.png
|name=LP G Burst
|caption2=V-Trigger 2
|input=236LP
|name=Airborne EX Soul Spark
|input=236PP (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>16</nowiki>
|startup=<nowiki>15</nowiki>
|recovery=<nowiki>7</nowiki>
|active=<nowiki>11</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|recovery=<nowiki>34</nowiki>
|stun=<nowiki>0*150 (150)</nowiki>
|hit=<nowiki>-6</nowiki>
|block=<nowiki>-11</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Can be performed immediately off the ground (but still has height restrictions when landing)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:LP+MP travels at a shallow angle
:1-hit projectile hitbox
:LP+HP travels at a 45 degree angle
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LP%20G%20Burst%20(Level%201)}}
:MP+HP travels at a very far angle
:Inputting LP+MP+HP performs the LP+HP (45 degree) version
:7 frames of landing recovery
:Frame advantage and KDA varies greatly depending on height & angle
:Can be canceled into V-Trigger 1 Teleports
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20EX%20Soul%20Spark}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>16</nowiki>
|startup=<nowiki>15</nowiki>
|recovery=<nowiki>7</nowiki>
|active=<nowiki>11</nowiki>
|damage=<nowiki>50*50*50 (150)</nowiki>
|recovery=<nowiki>34</nowiki>
|stun=<nowiki>50*50*100 (200)</nowiki>
|hit=<nowiki>-3</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
|description=
:Can be performed from a neutral or forward jump
:G has access to LP and MP Level 2 G Burst during Level 3
:LP+MP travels at a shallow angle
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:LP+HP travels at a 45 degree angle
:Special cancelable into V-Trigger 2 post-activation on hit or block
:MP+HP travels at a very far angle
:2-hit projectile hitbox (can easily nullify 2-hit projectiles)
:7 frames of landing recovery
:Frame advantage and KDA varies greatly depending on height & angle
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623LP</font>=====
=====<font style="visibility:hidden; float:right">236MP </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_623LP.png
|image=SFV_G_236MP (Level 1).png
|name=LP Soul Bind
|caption=Presidentiality Lv1/2
|input=623LP
|name=MP G Burst
|input=236MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=Level 1
|active=<nowiki>6</nowiki>
|startup=<nowiki>20</nowiki>
|recovery=<nowiki>54</nowiki>
|active=<nowiki>11</nowiki>
|hit=<nowiki>KD</nowiki>
|recovery=<nowiki>29</nowiki>
|damage=<nowiki>130</nowiki>
|hit=<nowiki>-1</nowiki>
|stun=<nowiki>200</nowiki>
|block=<nowiki>-6</nowiki>
|attack=<nowiki>T</nowiki>
|damage=<nowiki>50</nowiki>
|kd=<nowiki>81</nowiki>
|stun=<nowiki>100</nowiki>
|kdr=<nowiki>32</nowiki>
|attack=<nowiki>H</nowiki>
|kdrb=<nowiki>37</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:1-hit projectile hitbox
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MP%20G%20Burst%20(Level%201)}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>20</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>29</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
|description=
:Cannot hit grounded opponents or cross-up (behind Rose)
:G has access to LP and MP Level 2 G Burst during Level 3
:Head is invulnerable to airborne strikes frames 1-6
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Invincible to airborne strikes frames 7-12
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/LP%20Soul%20Bind}}
:2-hit projectile hitbox (can easily nullify 2-hit projectiles)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623MP</font>=====
=====<font style="visibility:hidden; float:right">236HP </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_623MP.png
|image=SFV_G_236HP (Level 1).png
|name=MP Soul Bind
|caption=Presidentiality Lv1/2
|input=623MP
|image2=SFV_G_236HP (Level 3).png
|caption2=Presidentiality Lv3
|name=HP G Burst
|input=236HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=Level 1
|active=<nowiki>6</nowiki>
|startup=<nowiki>25</nowiki>
|recovery=<nowiki>54</nowiki>
|active=<nowiki>11</nowiki>
|hit=<nowiki>KD</nowiki>
|recovery=<nowiki>27</nowiki>
|damage=<nowiki>130</nowiki>
|hit=<nowiki>1</nowiki>
|stun=<nowiki>200</nowiki>
|block=<nowiki>-4</nowiki>
|attack=<nowiki>T</nowiki>
|damage=<nowiki>50</nowiki>
|kd=<nowiki>81</nowiki>
|stun=<nowiki>100</nowiki>
|kdr=<nowiki>32</nowiki>
|attack=<nowiki>H</nowiki>
|kdrb=<nowiki>37</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
|description=
:Cannot hit grounded opponents or cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Head is invulnerable to airborne strikes frames 1-6
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Invincible to airborne strikes frames 7-12
:1-hit projectile hitbox
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/MP%20Soul%20Bind}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HP%20G%20Burst%20(Level%201)}}
}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>25</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>27</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>-1</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:2-hit projectile hitbox (can easily nullify 2-hit projectiles)
}}
}}
=====<font style="visibility:hidden; float:right">623HP</font>=====
{{MoveData
|image=SFV_Rose_623HP.png
|name=HP Soul Bind
|input=623HP
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>11</nowiki>
|version=Level 3
|active=<nowiki>6</nowiki>
|startup=<nowiki>15</nowiki>
|recovery=<nowiki>70</nowiki>
|active=<nowiki>13*16</nowiki>
|recovery=<nowiki>49</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>130</nowiki>
|block=<nowiki>-2</nowiki>
|stun=<nowiki>200</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|attack=<nowiki>T</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|kd=<nowiki>81</nowiki>
|attack=<nowiki>H</nowiki>
|kdr=<nowiki>32</nowiki>
|cancel=<nowiki>su vs2 vt1 vt2</nowiki>
|kdrb=<nowiki>37</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Cannot hit grounded opponents or cross-up (behind Rose)
:Level 3 G Burst can only be performed as HP G Burst
:Head is invulnerable to airborne strikes frames 1-10
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Invincible to airborne strikes frames 11-16
:Cancelable into any EX move on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/HP%20Soul%20Bind}}
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
:2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
:Second hit knocks down opponent
:Only first hit is V-Trigger cancelable
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623PP</font>=====
=====<font style="visibility:hidden; float:right">236PP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_623PP.png
|image=SFV_G_236PP.png
|name=EX Soul Bind
|name=EX G Burst
|input=623PP
|input=236PP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|startup=<nowiki>15</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>13*16</nowiki>
|recovery=<nowiki>54</nowiki>
|recovery=<nowiki>49</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>80*30 (110)</nowiki>
|block=<nowiki>-2</nowiki>
|stun=<nowiki>100*60 (160)</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|attack=<nowiki>T</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|cancel=<nowiki>vt1</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>81</nowiki>
|cancel=<nowiki>vs2 vt1 vt2</nowiki>
|kdr=<nowiki>32</nowiki>
|kd=<nowiki>108</nowiki>
|kdrb=<nowiki>37</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Cannot hit grounded opponents or cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Head is invulnerable to airborne strikes frames 1-6
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Invincible to airborne strikes frames 7-12
:Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
:Can be canceled into V-Trigger 1 Teleports
:2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Bind}}
:Second hit knocks down opponent
:Only first hit is V-Trigger cancelable
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Burst}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236LK</font>=====
=====<font style="visibility:hidden; float:right">236LK </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236LK.png
|image=SFV_G_236LK (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236LK_vt2.png
|name=LK G Spin Kick
|caption2=V-Trigger 2
|input=236LK  
|name=LK Soul Spiral
|input=236LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>11</nowiki>
|startup=<nowiki>20(25)</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>4+16</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>3</nowiki>
|block=<nowiki>-10</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Cannot hit cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be canceled into V-Trigger 1 Teleports
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/LK%20Soul%20Spiral}}
:Airborne on frames 16-30
:Projectile invincible on lower body on frames 16-29
:Projectile invincible on extended attacking leg on frames 23-27
:First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 25)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LK%20G%20Spin%20Kick%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>11</nowiki>
|startup=<nowiki>17(25)</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>2(1)7</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>3+16</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>5</nowiki>
|block=<nowiki>-10</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>80*18 (98)</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
|description=
:Cannot hit cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Airborne on frames 17-29
:Projectile invincible on lower body on frames 16-29
:Projectile invincible on extended attacking leg on frames 22-27
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236MK</font>=====
=====<font style="visibility:hidden; float:right">236MK </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236MK.png
|image=SFV_G_236MK (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236MK_vt2.png
|name=MK G Spin Kick
|caption2=V-Trigger 2
|input=236MK  
|name=MK Soul Spiral
|input=236MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>14</nowiki>
|startup=<nowiki>25(30)</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>4+18</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>3</nowiki>
|block=<nowiki>-10</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Cannot hit cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be canceled into V-Trigger 1 Teleports
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/MK%20Soul%20Spiral}}
:Airborne on frames 21-35
:Projectile invincible on lower body on frames 21-34
:Projectile invincible on extended attacking leg on frames 27-32
:First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 30)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MK%20G%20Spin%20Kick%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 2
|startup=<nowiki>14</nowiki>
|startup=<nowiki>22(30)</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>2(1)7</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>3+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>5</nowiki>
|block=<nowiki>-10</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
|description=
:Cannot hit cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Airborne on frames 22-34
:Projectile invincible on lower body on frames 21-35
:Projectile invincible on extended attacking leg on frames 27-32
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236HK</font>=====
=====<font style="visibility:hidden; float:right">236HK </font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236HK.png
|image=SFV_G_236HK (Level 1).png
|caption=Normal
|caption=Presidentiality Lv1/2
|image2=SFV_Rose_236HK_vt2.png
|image2=SFV_G_236HK (Level 3).png
|caption2=V-Trigger 2
|caption2=Presidentiality Lv3
|name=HK Soul Spiral
|name=HK G Spin Kick
|input=236HK
|input=236HK  
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 1
|startup=<nowiki>21</nowiki>
|startup=<nowiki>28(33)</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>3+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>3</nowiki>
|block=<nowiki>-10</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|kd=<nowiki>85</nowiki>
|description=
|kdr=<nowiki>26</nowiki>
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
|kdrb=<nowiki>31</nowiki>
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Airborne on frames 24-37
:Projectile invincible on lower body on frames 24-37
:Projectile invincible on extended attacking leg on frames 30-35
:First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 33)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HK%20G%20Spin%20Kick%20(Level%201)}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>25(33)</nowiki>
|active=<nowiki>2(1)7</nowiki>
|recovery=<nowiki>3+19</nowiki>
|hit=<nowiki>5</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|description=
|description=
:Cannot hit cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be canceled into V-Trigger 1 Teleports
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/HK%20Soul%20Spiral}}
:Airborne on frames 25-37
:Projectile invincible on lower body on frames 24-38
:Projectile invincible on extended attacking leg on frames 30-35
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 3
|startup=<nowiki>21</nowiki>
|startup=<nowiki>20(25)</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>4+18</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-10</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>100*23 (123)</nowiki>
|damage=<nowiki>30x2*50 (110)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>98</nowiki>
|kd=<nowiki>102</nowiki>
|kdr=<nowiki>39</nowiki>
|kdr=<nowiki>43</nowiki>
|kdrb=<nowiki>44</nowiki>
|kdrb=<nowiki>48</nowiki>
|description=
|description=
:Cannot hit cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit only (even though this move isn't special cancelable)
:Cancelable into any EX move on hit or block
:Projectile invincible on frames 4-30
:Airborne on frames 16-30
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
}}
}}
Line 1,626: Line 1,533:
=====<font style="visibility:hidden; float:right">236KK</font>=====
=====<font style="visibility:hidden; float:right">236KK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236KK.png
|image=SFV_G_236KK.png
|caption=Normal
|name=EX G Spin Kick
|image2=SFV_Rose_236KK_vt2.png
|caption2=V-Trigger 2
|name=EX Soul Spiral
|input=236KK
|input=236KK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>20(25)</nowiki>
|startup=<nowiki>13</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>39</nowiki>
|recovery=<nowiki>4+18</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-26</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>140</nowiki>
|damage=<nowiki>30x2*50 (110)</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>98</nowiki>
|kd=<nowiki>67</nowiki>
|kdr=<nowiki>39</nowiki>
|kdr=<nowiki>8</nowiki>
|kdrb=<nowiki>44</nowiki>
|kdrb=<nowiki>13</nowiki>
|description=
|description=
:Strike and Projectile invincible ONLY on frames 1-13
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit only (even though this move isn't special cancelable)
:Cannot hit cross-up (behind Rose)
:Projectile invincible on frames 4-30
:Can be canceled into V-Trigger 1 Teleports
:Airborne on frames 16-30
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Spiral}}
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Spin%20Kick}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">63214K </font>=====
{{MoveData
|image=SFV_G_63214K (Level 1).png
|caption=Presidentiality Lv1
|image2=SFV_G_63214K (Level 2).png
|caption2=Presidentiality Lv2
|image3=SFV_G_63214K (Level 3).png
|caption3=Presidentiality Lv3
|name=G Impact
|input=63214K
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 1
|startup=<nowiki>13</nowiki>
|startup=<nowiki>12(7)</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>39</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-26</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>140*32 (172)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>108</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>49</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>49</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
|description=
:Strike and Projectile invincible ONLY on frames 1-13
:7F startup (instead of 12F) when canceling into this from other moves
:Cannot hit cross-up (behind Rose)
:Launches opponent into a limited juggle state on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Impact%20(Level%201)}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">214P</font>=====
{{MoveData
|image=SFV_Rose_214P.png
|caption=Normal
|image2=SFV_Rose_214P_vt2.png
|caption2=V-Trigger 2
|name=Soul Punish
|input=214P
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Level 2
|startup=<nowiki>38</nowiki>
|startup=<nowiki>12(7)</nowiki>
|recovery=<nowiki>12</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>30*40</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>vt1</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>113</nowiki>
|kdr=<nowiki>54</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Has 3 different distance variations selectable with button strength
:7F startup (instead of 12F) when canceling into this from other moves
:LP version spawns 1/4 screen away
:Launches opponent into a limited juggle state on hit
:MP version spawns 1/2 screen away
:Cancels into all specials / v-skill  / super on hit
:HP version spawns 3/4 screen away
:Has 2 seperate cancel execution windows during the on-hit animation on frames 65-67 and again on frames 75-77 (the last 3 recovery frames on hit) - In some cases it can be better to delay the cancel for the 2ndary cancel window
:Detonates 95 frames after spawning
:Cannot be canceled into Message to the People (KK) on hit
:Will dissipate harmlessly if Rose is hit before detonation
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:Will absorb 2 projectile hits
:More KDA on this Level 2 version than all the other versions of this move
:Can be canceled into V-Trigger 1 Teleports
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Punish}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT2
|version=Level 3
|startup=<nowiki>38</nowiki>
|startup=<nowiki>12(7)</nowiki>
|recovery=<nowiki>12</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>30*50 (80)</nowiki>
|damage=<nowiki>20*30x2 (80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>49</nowiki>
|description=
|description=
:Has 3 different distance variations selectable with button strength
:7F startup (instead of 12F) when canceling into this from other moves
:LP version spawns 1/4 screen away
:Launches opponent into a limited juggle state on hit
:MP version spawns 1/2 screen away
:Cancels into all specials / v-skill  / super on hit
:HP version spawns 3/4 screen away
:Cannot be canceled into Message to the People (KK) on hit
:Detonates 95 frames after spawning
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:Will dissipate harmlessly if Rose is hit before detonation
:Will absorb 2 projectile hits
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">214PP</font>=====
=====<font style="visibility:hidden; float:right">63214KK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_214PP.png
|image=SFV_G_63214KK.png
|caption=Normal
|name=EX G Impact
|image2=SFV_Rose_214PP_vt2.png
|input=63214KK
|caption2=V-Trigger 2
|name=EX Soul Punish
|input=214PP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>12(7)</nowiki>
|startup=<nowiki>38</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>12</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>34</nowiki>
|damage=<nowiki>30*40x2 (110)</nowiki>
|damage=<nowiki>20*60 (80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>0*150 (150)</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>108</nowiki>
|kd=<nowiki>146</nowiki>
|kdr=<nowiki>49</nowiki>
|kdr=<nowiki>87</nowiki>
|kdrb=<nowiki>49</nowiki>
|kdrb=<nowiki>92</nowiki>
|description=
|description=
:Has 3 different distance variations selectable with different two-punch combinations
:7F startup (instead of 12F) when canceling into this from other moves
:LP+MP version spawns 1/4 screen away
:Launches opponent into a limited juggle state on hit
:LP+HP version spawns 1/2 screen away
:Cancels into all specials / v-skill  / super on hit
:MP+HP version spawns 3/4 screen away
:Cannot be canceled into Message to the People (KK) on hit
:Detonates 91 frames after spawning or immediately when in proximity of opponent
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:Will dissipate harmlessly if Rose is hit before detonation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Impact}}
:Will absorb 2 projectile hits
:Can be canceled into V-Trigger 1 Teleports
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Punish}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>38</nowiki>
|recovery=<nowiki>12</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>34</nowiki>
|damage=<nowiki>20*40*40 (100)</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>152</nowiki>
|kdr=<nowiki>93</nowiki>
|kdrb=<nowiki>98</nowiki>
|description=
:Has 3 different distance variations selectable with different two-punch combinations
:LP+MP version spawns 1/4 screen away
:LP+HP version spawns 1/2 screen away
:MP+HP version spawns 3/4 screen away
:Detonates 91 frames after spawning or immediately when in proximity of opponent
:Will dissipate harmlessly if Rose is hit before detonation
:Will absorb 2 projectile hits
}}
}}
}}
}}
Line 1,778: Line 1,660:
== Critical Art ==
== Critical Art ==


=====<font style="visibility:hidden; float:right">236236K</font>=====
=====<font style="visibility:hidden; float:right">236236P</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_236236K.png
|image=SFV_G_236236P.png
|name=Fate Aura Spark
|name=Pangaea Burst
|input=236236K
|input=236236P
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>9</nowiki>
|startup=<nowiki>1+5</nowiki>
|active=<nowiki>14</nowiki>
|active=<nowiki>13*13*13</nowiki>
|recovery=<nowiki>52</nowiki>
|recovery=<nowiki>113</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-28</nowiki>
|block=<nowiki>-24(-52)</nowiki>
|damage=<nowiki>20x4*240 (320)</nowiki>
|damage=<nowiki>50x5*80 (330)</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>20</nowiki>
|kd=<nowiki>101(73)</nowiki>
|kdr=<nowiki>20</nowiki>
|kdr=<nowiki>42(14)</nowiki>
|kdrb=<nowiki>20</nowiki>
|kdrb=<nowiki>47(12)</nowiki>
|description=
|description=
:Completely invincible on frames 1-13
:Fully invincible on frames 1-10
:Hard knockdown
:Spawns 3 different explosions one after another across the stage (in the corner they don't move forward and all hit the same spot)
:Swaps sides with opponent
:Each explosion lasts for 13 active frames and has 2 different hits inside of it
:Does 20 less damage for each strike Rose whiffs before the full cutscene plays out on hit (Max: 320 damage / Minimum: 280 damage)
:Attack type is a series of overlapping fireballs and physical strike, so it cannot be countered with projectile-invincible attacks or Vega's VT2 parry
:Only the first hit has invulnerability but can also be avoided with certain low-profiles (i.e.: Chun cr.MP, Dhalsim cr.HK, Vega VS1)
:All hits can break armor
:Each of the initial three strikes inflicts 15 base guard damage (16 with Chariot Tarot, 23 with Death Tarot)
:Frame disadvantage on block depends on how many explosions were blocked by the opponent, the fewer explosions connect on block the more disadvantageous G is on block (but if all 3 are blocked then G is only -24 on block)
:Juggle Limit:99
:KDA data shown in the parentheses refers to if only the last hit connects (instead of all 3 hits resulting in the regular KDA)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Fate%20Aura%20Spark}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Pangaea%20Burst}}
}}
}}
}}
}}
Line 1,812: Line 1,694:
=====<font style="visibility:hidden; float:right">5PPPKKK</font>=====
=====<font style="visibility:hidden; float:right">5PPPKKK</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_5PPPKKK.png
|image=SFV_G_5PPPKKK.png
|name=Taunt
|name=Taunt
|input=5PPPKKK
|input=5PPPKKK
Line 1,819: Line 1,701:
|recovery=<nowiki>61</nowiki>
|recovery=<nowiki>61</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Taunt}}
:It's a presidential code of conduct to shake hands with other presidents at the start of the game
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Taunt}}
}}
}}
}}
}}
Line 1,829: Line 1,712:
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_MPMK (VS1).png
|image=SFV_G_MPMK (VS1).png
|name=Soul Fortune (Chariot)
|caption=Normal
|image2=SFV_G_MPMK (VS1)_vt1.png
|caption2=V-Trigger 1
|name=G Barrier
|input=MPMK (VS1)
|input=MPMK (VS1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>40</nowiki>
|version=Normal
|recovery=<nowiki>21</nowiki>
|startup=<nowiki>13</nowiki>
|active=<nowiki>13(23)</nowiki>
|recovery=<nowiki>25(35)(23)</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-17</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|kd=<nowiki>94</nowiki>
|kdr=<nowiki>35</nowiki>
|kdrb=<nowiki>40</nowiki>
|hcWinSpCa=<nowiki>*26</nowiki>
|hcWinVt=<nowiki>25</nowiki>
|hcWinNotes=<nowiki>*Speech/Level Up Only</nowiki>
|description=
:Absorbs 1 hit of projectile (but also has a strike hitbox that knocks down on hit)
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 13 active frames) and the Projectile Absorb hitbox (13F startup with 23 active frames)
:Recovery frames listed refers to versions that play out on Whiff (25F recovery) - Hit / Block (35F recovery) - Projectile Absorb (23F recovery)
:Builds 120 / 60 V-Gauge on Hit / Block (Builds 80 V-Gauge upon successfully absorbing a projectile)
:Cancelable into G Charge (PP) or Message to the People (KK) (even though this move isn't special cancelable)
:Can Cross-up (hit opponents behind G)
:Lower hurtbox (no head or shoulder hurtbox) on frames 5-25
:Forward extending arm and leg are projectile invincible on frames 9-25
:Juggle Limit / Increase / Start: 8 / 10 / 5
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Barrier}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>13*32(9)</nowiki>
|active=<nowiki>26(30)</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50(80)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>109</nowiki>
|kdr=<nowiki>50</nowiki>
|kdrb=<nowiki>55</nowiki>
|description=
|description=
:Self-cast, increases Rose's attack damage by 10% for 600 frames (10 seconds)
:Absorbs 2 hits of projectiles (but also has a strike hitbox that knocks down on hit)
:Damage buff is lost if Rose is hit, thrown, or affected by V-Reveral or V-Shift Break
:Also spawns a 1-hit projectile (with 2 extra hits of projectile durability) on frame 32
:Builds 50 V-Gauge on frame 40
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 26 active frames) / Projectile Absorb hitboxes (9F startup with 30 active frames) and the secondary fireball (32F startup)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Chariot)}}
:Projectile deals more dmg (80) than initial hitbox
:Can Cross-up (hit opponents behind G)
:Lower hurtbox (no head or shoulder hurtbox) on frames 5-50
:Forward extending arm and leg are projectile invincible on frames 9-50
:Juggle Limit / Increase / Start: 3*70 / 10*1 / 1*1
:Spends 500 V-Timer (20% of Level 1 V-Timer, 17% of Level 2 V-Timer, 14% of Level 3 V-Timer)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
=====<font style="visibility:hidden; float:right">MPMK (VS1) (air)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_MPMK (VS1).png
|image=SFV_G_MPMK (VS1) (air).png
|name=Soul Fortune (Magician)
|caption=Normal
|input=MPMK (VS1)
|image2=SFV_G_MPMK (VS1) (air)_vt1.png
|caption2=V-Trigger 1
|name=Airborne G Barrier
|input=MPMK (VS1) (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>40</nowiki>
|version=Normal
|recovery=<nowiki>21</nowiki>
|startup=<nowiki>13(9)</nowiki>
|active=<nowiki>16(26)</nowiki>
|recovery=<nowiki>11</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|description=
|description=
:Self-cast, builds 80 V-Gauge on frame 40 and can be held for further V-Gauge gain
:Absorbs 1 hit of projectile (but also has a strike hitbox that knocks down on hit)
:2f less recovery (19f) on held version
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 16 active frames) and the Projectile Absorb hitbox (9F startup with 26 active frames)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Magician)}}
:Upon successfully absorbing a projectile with this move; G starts falling down with a forward momentum and can cancel into any air normal or another airborne V-Skill
:Builds 120 / 60 V-Gauge on Hit / Block (Builds 80 V-Gauge upon successfully absorbing a projectile)
:Cannot Cross-up
:3F faster startup (10F) and 1F less landing recovery (10F) when canceled into from 8LK on hit or block
:Secondary hurtbox extension during active frames (frames 13-34) are projectile invincible (but the initial hurtbox behind it is not projectile invincible)
:Juggle Limit / Increase / Start: 1 / 1 / 2
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Airborne%20G%20Barrier}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
{{MoveData
|image=SFV_Rose_MPMK (VS1).png
|name=Soul Fortune (Death)
|input=MPMK (VS1)
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>25</nowiki>
|version=VT1
|recovery=<nowiki>26</nowiki>
|startup=<nowiki>13*31(9)</nowiki>
|hit=<nowiki>-4</nowiki>
|active=<nowiki>24(28)</nowiki>
|block=<nowiki>-8</nowiki>
|recovery=<nowiki>11</nowiki>
|damage=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|stun=<nowiki>0</nowiki>
|damage=<nowiki>50(80)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|description=
|description=
:1-hit Projectile attack, increases Rose's block damage by 50% for 600 frames or if Rose is hit
:Absorbs 2 hits of projectiles (but also has a strike hitbox that knocks down on hit)
:Effect still activates if the Tarot card was blocked but not if parried
:Also spawns a 1-hit projectile (with 2 extra hits of projectile durability) on frame 31
:Disintegrates if reflected by Aegis
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 24 active frames) / Projectile Absorb hitboxes (9F startup with 28 active frames) and the secondary fireball (31F startup)
:Blocked Tarot Card inflicts 2 points of grey damage, not true block damage, before applying effect
:Projectile deals more dmg (80) than initial hitbox
:Builds 60/30 V-Gauge on Hit/Block
:Cannot cancel into air normals or another airborne V-Skill upon absorbing a projectile like G normally with airborne V-Skill
:Cannot hit airborne or cross-up (behind Rose), including juggle
:Cannot Cross-up
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Death)}}
:11F landing recovery frames
:Secondary hurtbox extension during active frames (frames 13-49) are projectile invincible (but the initial hurtbox behind it is not projectile invincible)
:Juggle Limit / Increase / Start: 1*70 / 1*1 / 2*1
:Spends 500 V-Timer (20% of Level 1 V-Timer, 17% of Level 2 V-Timer, 14% of Level 3 V-Timer)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
=== V-Skill 2 ===
 
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_MPMK (VS1).png
|image=SFV_G_MPMK (VS2).png
|name=Soul Fortune (Tower)
|caption=Normal
|input=MPMK (VS1)
|image2=SFV_G_MPMK (VS2)_vt1.png
|caption2=V-Trigger 1
|name=G Protection
|input=MPMK (VS2)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>25</nowiki>
|version=Normal
|recovery=<nowiki>26</nowiki>
|startup=<nowiki>31</nowiki>
|hit=<nowiki>-4</nowiki>
|recovery=<nowiki>29(24)</nowiki>
|block=<nowiki>-8</nowiki>
|description=
|damage=<nowiki>10</nowiki>
:Keeps Presidentiality Level on next knockdown
|stun=<nowiki>0</nowiki>
:Decreases amount of damage/stun taken by 10% until G gets knocked down, this effect can be stacked up to 3 times
|attack=<nowiki>H</nowiki>
:5 less recovery frames when canceled into
:Builds 20 V-Meter
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Protection}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>31</nowiki>
|recovery=<nowiki>29(24)</nowiki>
|description=
|description=
:1-hit Projectile attack, decreases opponent's attack damage by 10% for 420 frames (7 seconds)
:Keeps Presidentiality Level on next knockdown
:Effect still activates if the Tarot card was blocked but not if parried
:Decreases amount of damage/stun taken by 10% until G gets knocked down, this effect can be stacked up to 3 times
:Disintegrates if reflected by Aegis
:Has one hit of armor during V-Trigger 1 frames 3-31
:Blocked Tarot Card inflicts 2 points of grey damage, not true block damage
:5 less recovery frames when canceled into
:Builds 60/30 V-Gauge on Hit/Block
:Cannot hit airborne or cross-up (behind Rose), including juggle
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Tower)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">2MPMK (VS1)</font>=====
=== V-Trigger 1 ===
 
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2MPMK (VS1).png
|image=SFV_G_HPHK (VT1).png
|name=Fortune Shuffle
|name=Maximum President
|input=2MPMK (VS1)
|input=HPHK (VT1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>29</nowiki>
|startup=<nowiki>1</nowiki>
|recovery=<nowiki>12</nowiki>
|recovery=<nowiki>4 (9)</nowiki>
|description=
|description=
:Randomly draws a Tarot card that is not currently equipped
:3 bar V-Trigger
:Random Tarot card is drawn on frame 29
:V-Timer based on Presidentiality Level when V-Trigger is activated.
:Shuffle does not build V-Guage
:Level 1 Duration of 2500 frames (42 seconds)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Fortune%20Shuffle}}
:Level 2 Duration of 3000 frames (50 seconds)
:Level 3 Duration of 3500 frames (58 seconds)
:Increases G's Presidental Power to maximum (Level 3) and allows canceling from one special into another (every special or cancel costs him 300 V-Timer (10% of his V-Timer))
:Also improves both grounded and airborne V-Skills and allows for canceling into them from specials
:The V-Trigger 1 version of his specials are not all the same as they are normally at maximum Presidential Power (Level 3)
:G reverts back to his prior Presidential Power (Level) status that he had before activating V-Trigger after the V-Timer runs out
:If G canceled into this from a Level 3 or EX Smash attack, the recovery increases from 4f to 9f (10f total duration) but the first five frames are invulnerable.
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Maximum%20President}}
}}
}}
}}
}}


=== V-Skill 2 ===
=====<font style="visibility:hidden; float:right">623P (V-Trigger 1)</font>=====
 
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_MPMK (VS2).png
|image=SFV_G_623P (V-Trigger 1).png
|name=Soul Satellite
|name=G Smash Over (V-Trigger 1)
|input=MPMK (VS2)
|input=623P (V-Trigger 1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>40</nowiki>
|startup=<nowiki>13</nowiki>
|recovery=<nowiki>20</nowiki>
|active=<nowiki>5</nowiki>
|damage=<nowiki>50</nowiki>
|recovery=<nowiki>22</nowiki>
|stun=<nowiki>50</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>60*60 (120)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>102(95~102)</nowiki>
|kdr=<nowiki>43(36~43)</nowiki>
|kdrb=<nowiki>43(36~43)</nowiki>
|description=
|description=
:Each orb is a 1-hit projectile
:Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
:Orbs last for 240F
:Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Can call up to 2 orbs
:1st hit hit launches opponent on hit into a free juggle state
:Summoning a 2nd orb refreshes the lifespan of the 1st orb if performed up to 40 frames before its expiration
:2nd hit wall bounces opponent into a limited juggle state
:Builds 30 / 15 V-Guage on Hit / Block
:Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Satellite}}
:The KDA data outside the parantheses refers to when using the move when mid-screen
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
:NOTE: The variable KDA when canceling into Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
:Spends 300 V-Timer (10% of V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Smash%20Over%20(V-Trigger%201)}}
}}
}}
}}
}}


=== V-Trigger 1 ===
=====<font style="visibility:hidden; float:right">623K (V-Trigger 1)</font>=====
 
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_HPHK (VT1).png
|image=SFV_G_623K (V-Trigger 1).png
|name=Soul Dimension
|name=G Smash Under (V-Trigger 1)
|input=HPHK (VT1)
|input=623K (V-Trigger 1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|startup=<nowiki>13(18)</nowiki>
|recovery=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>50*60 (110)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>95</nowiki>
|kdr=<nowiki>36</nowiki>
|kdrb=<nowiki>41</nowiki>
|description=
|description=
:2 bar V-Trigger
:Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
:Duration of 2000 frames (~33 seconds)
:Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Spends 1000 V-Timer (50% V-Timer)
:Startup frames based on proximity range to target (up to 18F startup if not in range yet)
:Gives access to ground and air teleports
:Launches opponent into a limited juggle state on hit
:Teleports can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:Juggle Limit / Increase / Start: 7*12 / 2*7 / 1*3
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Dimension}}
:Spends 300 V-Timer (10% of V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Smash%20Under%20(V-Trigger%201)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>=====
=====<font style="visibility:hidden; float:right">236P (V-Trigger 1)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_HPHK (VT1).png
|image=SFV_G_236P (V-Trigger 1).png
|name=Soul Terra
|name=G Burst (V-Trigger 1)
|input=HPHK (VT1)
|input=236P (V-Trigger 1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>11</nowiki>
|startup=<nowiki>15</nowiki>
|recovery=<nowiki>17</nowiki>
|active=<nowiki>13*16</nowiki>
|recovery=<nowiki>49</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Spends 1000 V-Timer (50% V-Timer)
:Cancelable into Message to the People (KK) on hit, block, and whiff (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Ground version teleports behind opponent; Air version will land on the ground
:Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
:Can also be performed in the air
:2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
:Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:Second hit knocks down opponent
:Hurtbox goes away on frames 11-18
:Spends 300 V-Timer (10% of V-Timer)
:Rose teleports on frame 13
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Burst%20(V-Trigger%201)}}
:17 frames recovery after reappearing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/vtOne/Soul%20Terra}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">4HPHK (VT1)</font>=====
=====<font style="visibility:hidden; float:right">236K (V-Trigger 1)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_4HPHK (VT1).png
|image=SFV_G_236K (V-Trigger 1).png
|name=Soul Mare
|name=G Spin Kick (V-Trigger 1)
|input=4HPHK (VT1)
|input=236K (V-Trigger 1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>11</nowiki>
|startup=<nowiki>20(25)</nowiki>
|recovery=<nowiki>27</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>4+18</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>30x2*50 (110)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>98</nowiki>
|kdr=<nowiki>39</nowiki>
|kdrb=<nowiki>44</nowiki>
|description=
|description=
:Spends 1000 V-Timer (50% V-Timer)
:Can be canceled into another V-Trigger 1 special on hit, block, or whiff (but only 1 special cancel is allowed)
:Teleports half screen away from the opponent; Air version will land on the ground
:Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Can also be performed in the air
:Projectile invincible on frames 4-30
:Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:Airborne on frames 16-30
:Hurtbox goes away on frames 11-18
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
:Rose teleports on frame 13
:Spends 300 V-Timer (10% of V-Timer)
:27 frames recovery after reappearing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Spin%20Kick%20(V-Trigger%201)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/vtOne/Soul%20Mare}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">2HPHK (VT1)</font>=====
=====<font style="visibility:hidden; float:right">63214K (V-Trigger 1)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_2HPHK (VT1).png
|image=SFV_G_63214K (V-Trigger 1).png
|name=Soul Cielo
|name=G Impact (V-Trigger 1)
|input=2HPHK (VT1)
|input=63214K (V-Trigger 1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>11</nowiki>
|startup=<nowiki>12(5)</nowiki>
|recovery=<nowiki>17</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>20*30x2 (80)</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>49</nowiki>
|description=
|description=
:Spends 1000 V-Timer (50% V-Timer)
:Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
:Teleports behind and above the opponent
:5F startup (instead of 12F when canceling into this from other V-Trigger 1 specials
:Can also be performed in the air
:Launches opponent into a limited juggle state on hit
:Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:Cancels into all specials / v-skill  / super on hit
:Hurtbox goes away on frames 11-18
:Cannot be canceled into Message to the People (KK) on hit
:Rose teleports on frame 13
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:17 frames recovery after reappearing
:Spends 300 V-Timer (10% of V-Timer)
:Can perform air normals or air fireballs 5 frames after re-appearing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Impact%20(V-Trigger%201)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/vtOne/Soul%20Cielo}}
}}
}}
}}
}}
Line 2,040: Line 2,042:
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>=====
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_HPHK (VT2).png
|image=SFV_G_HPHK (VT2).png
|name=Soul Illusion
|name=Dangerous President
|input=HPHK (VT2)
|input=HPHK (VT2)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|startup=<nowiki>1</nowiki>
|recovery=<nowiki>5</nowiki>
|recovery=<nowiki>4</nowiki>
|description=
|description=
:2 bar V-Trigger
:2 bar V-Trigger
:Duration of 300 frames (5 seconds)
:Duration of 3000 frames (~50 seconds)
:Spawns a shadow clone that repeats Rose's attacks 9 frames later
:Gives G access to new special moves; G Explosion (explosive combo extension) and G Rage (armored command grab)
:Shadow clone deals 75% less damage and no stun
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Dangerous%20President}}
:Performing the same normal or unique attack twice in the same sequence will cause the attack to launch
}}
:Air attacks cause a limited juggle state
}}
:Replaces juggle limit of all moves with a global juggle limit of 19 while V-Trigger 2 is active
 
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Illusion}}
=====<font style="visibility:hidden; float:right">HPHK (Explosion)</font>=====
{{MoveData
|image=SFV_G_HPHK (Explosion).png
|name=G Explosion
|input=HPHK (Explosion)
|data=
{{AttackData-SFV
|startup=<nowiki>12</nowiki>
|active=<nowiki>2*10</nowiki>
|recovery=<nowiki>38</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-28</nowiki>
|damage=<nowiki>50*120 (170)</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
:Cancelable into from other specials on hit or block
:Cancelable into G Charge (PP) or Message to the People (KK) on hit or block (even though this move isn't special cancelable)
:Launches opponent on hit into a limited juggle state (only Super can combo afterwards)
:Spends 1000 V-Meter (33% V-Timer) on activation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtTwo/G%20Explosion}}
}}
}}
 
=====<font style="visibility:hidden; float:right">2HPHK (Command Grab)</font>=====
{{MoveData
|image=SFV_G_2HPHK (Command Grab).png
|name=G Rage
|input=2HPHK (Command Grab)
|data=
{{AttackData-SFV
|startup=<nowiki>20(25)</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>200</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>10</nowiki>
|kdr=<nowiki>10</nowiki>
|kdrb=<nowiki>10</nowiki>
|description=
:Hard Knockdown
:5F slower startup (25F) when canceled into from other normals on hit or block (this can help with tick throwing into this)
:1 hit of armor on frames 3-22 (frames 3-27 if canceled into from other normals)
:Spends 1200 V-Meter (40% V-Timer) on activation and another 300 V-Meter (10% V-Timer) again if it connects on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtTwo/G%20Rage}}
}}
}}
}}
}}
Line 2,061: Line 2,112:
=== V-Shift ===
=== V-Shift ===


=====<font style="visibility:hidden; float:right">MKHP</font>=====
=====<font style="visibility:hidden; float:right">5MKHP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_MKHP.png
|image=SFV_G_5MKHP.png
|name=V-Shift
|name=V-Shift
|input=MKHP
|input=5MKHP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
Line 2,072: Line 2,123:
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>22</nowiki>
|description=
|description=
:Shifts back 1.1276 range
:Shifts back 1.21 range
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
Line 2,080: Line 2,131:
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/V-Shift}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/V-Shift}}
}}
}}
}}
}}
Line 2,086: Line 2,137:
=== V-Shift Break ===
=== V-Shift Break ===


=====<font style="visibility:hidden; float:right">MKHP</font>=====
=====<font style="visibility:hidden; float:right">5MKHP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_MKHP_break.png
|image=SFV_G_5MKHP_break.png
|name=Soul Veloce
|name=G Elimination
|input=MKHP
|input=5MKHP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
Line 2,101: Line 2,152:
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>75</nowiki>
|kd=<nowiki>76</nowiki>
|kdr=<nowiki>16</nowiki>
|kdr=<nowiki>17</nowiki>
|kdrb=<nowiki>21</nowiki>
|kdrb=<nowiki>22</nowiki>
|description=
|description=
:Fully invincible during startup and active frames
:Fully invincible during startup and active frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Veloce}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Elimination}}
}}
}}
}}
}}
Line 2,114: Line 2,165:
=====<font style="visibility:hidden; float:right">6PPP</font>=====
=====<font style="visibility:hidden; float:right">6PPP</font>=====
{{MoveData
{{MoveData
|image=SFV_Rose_6PPP.png
|image=SFV_G_6PPP.png
|name=Soul Reflect
|name=G Revenge
|input=6PPP
|input=6PPP
|data=
|data=
Line 2,125: Line 2,176:
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>75</nowiki>
|kd=<nowiki>75</nowiki>
Line 2,131: Line 2,181:
|kdrb=<nowiki>21</nowiki>
|kdrb=<nowiki>21</nowiki>
|description=
|description=
:Strike and Projectile invincible on frames 1-31
:Strike and Projectile invincible on frames 1-32
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Reflect}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Revenge}}
}}
}}
}}
}}

Revision as of 03:19, 25 May 2021

Introduction

About Rose

Rose makes her return in Season 5.

Final Patch

G
SFV-G Portrait.jpg
Vitals
Life Points 1025
Stun Points 1050
V-Gauge Points
V-Trigger 1 3 Bars
V-Trigger 2 2 Bars
Ground Movement
Forward Walk Speed 0.0377
Backward Walk Speed 0.03
Forward Dash Speed 19
Backward Dash Speed 25
Forward Dash Distance 1.567
Backward Dash Distance 1.052
Backdash CH Frames 3-10
Jumping
Back Jump Speed 46 (4+38+4)
Neutral Jump Speed 46 (4+38+4)
Forward Jump Speed 45 (3+38+4)
Forward Jump Distance 1.9
Backward Jump Distance 1.71
Throws
Throw Hurtbox 0.25
Throw Range 0.85
SFV Frame Data Glossary
Active

How many frames a move remains active (can hurt opponents) for.

Attack

Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked).

Cancel options

Available cancel options.

  • "ch": Chain cancel, refer to description for options.
  • "sp": Special move.
  • "su": Critical art.
  • "vs[1/2]": V-Skill 1 or 2.
  • "vt[1/2]": V-Trigger 1 or 2 activation.
Confirm windows

Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.

  • Refers to the amount of time (in frames) you have to cancel into another move from the moment the attack connects with the opponent.
Crush Counter

Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit.

Damage

Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames.

Hit/Block

These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.

  • Note that generally, normal counter hits add an additional +2 to hit advantage in SFV.
Knockdown

Knockdown advantage against Normal, Quick Rise and Back Rise wake up options.

Recovery

How many frames it takes for a move to finish after it's been active.

Startup

How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1.

Stun

Amount of stun added to the opponent's stun bar on hit.

Normals

5LP
Stand LP
5LP
SFV G 5LP.png
Startup Active Recovery Hit
4 2 8 5
Damage Stun Attack Block
30 70 H 3
  • Cancel options: sp su vs1 vs2 vt1 vt2
G's only +3 on block light button
FATonline.png
5MP
Stand MP
5MP
SFV G 5MP.png
Startup Active Recovery Hit
6 3 12 7
Damage Stun Attack Block
60 100 H 3
  • Confirm windows:
    • V-Trigger: 17
  • Cancel options: vt1 vt2
The go-to frametrap and combo starter
FATonline.png
5HP
Stand HP
5HP
SFV G 5HP.png
Startup Active Recovery Hit
11 4 21 3
Damage Stun Attack Block
80 150 H -3
  • Crush Counter: Spinning Knockdown, KD Adv, +150 V-Gauge.
  • Knockdown: 99 KD Adv, 40 Quick Rise Adv, 45 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: 19
    • V-Trigger: 18
  • Cancel options: sp su vs1 vs2 vt1 vt2
Decent range for whiff punishing
Slightly smaller hurtbox vertically on frames 9-30 (since G ducks down slightly during the animation)
Can be used to cover both wake-ups but the last active frame has very short range hitbox so G would need to be up close
FATonline.png
5LK
Stand LK
5LK
SFV G 5LK.png
Startup Active Recovery Hit
5 3 10 4
Damage Stun Attack Block
40 70 H 1
  • Cancel options: sp su vs1 vs2 vt1 vt2
FATonline.png
5MK
Stand MK
5MK
SFV G 5MK.png
Startup Active Recovery Hit
9 3 17 2
Damage Stun Attack Block
60 100 H -2
  • Confirm windows:
    • V-Trigger: 18
  • Cancel options: vt1 vt2
Decent range and minimal hurtbox extensions before active frames makes this a pretty good poke tool
Very good frame advantage on V-Trigger cancel (can convert to big combos from far away)
Das BOOT!
FATonline.png
5HK
Stand HK
5HK
SFV G 5HK.png
Startup Active Recovery Hit
9 3(3)2 23(25) 2
Damage Stun Attack Block
50*40 (80) 75*75 (100) H -5
  • Knockdown: 67(71) KD Adv, 8(12) Quick Rise Adv, 13(17) Back Rise Adv.
  • Confirm windows:
    • Specials & CA: *14
    • V-Trigger: 14/13
    • Notes: *CA only, 1st hit
  • Cancel options: su vt1 vt2
1st hit puts airborne opponents into a limited juggle state (Juggle Increase: +1)
2nd hit does a spiked knockdown on airborne opponents (KDA listed is lower the closer to the ground 2nd hit connects)
Only the 1st hit is cancelable into Super
10 less damage (80) and 50 less stun (100) overall if the 1st hit whiffs
If the 1st hit whiffs the 2nd hit will connect 1F faster than normal (3F gap on the active frames instead of the 4F gap like on Hit/Block) and has 2F longer recovery (resulting in 1F longer total frame duration if the 1st hit whiffs)
Very good range and huge V-Trigger cancel frame advantage makes this a very strong comeback tool
HUGE pushback on hit and block (can be impossible to punish due to pushback)
Can be used to blow through 1-hit armor moves and combo afterwards with +4 counter-hit advantage
Juggle Limit / Increase / Start: 6*17 / 1*1 / 1*1
Hatson's favorite move in the game
FATonline.png
2LP
Crouch LP
2LP
SFV G 2LP.png
Startup Active Recovery Hit
4 3 8 5
Damage Stun Attack Block
30 70 H 2
  • Cancel options: sp su vs1 vs2 vt1 vt2
FATonline.png
2MP
Crouch MP
2MP
SFV G 2MP.png
Startup Active Recovery Hit
7 3 15 5
Damage Stun Attack Block
60 100 H 2
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: 16
  • Cancel options: sp su vs1 vs2 vt1 vt2
FATonline.png
2HP
Crouch HP
2HP
SFV G 2HP.png
Startup Active Recovery Hit
8 4 21 1
Damage Stun Attack Block
90(80) 150(100) H -3
  • Confirm windows:
    • Specials & CA: 18
    • V-Trigger: 24
  • Cancel options: sp su vs1 vs2 vt1 vt2
Forces stand on hit
10 less damage (80) and 50 less stun (100) after the 1st active frame
Solid anti-air on frames 9-11
Last active frame can hit cross-up
FATonline.png
2LK
Crouch LK
2LK
SFV G 2LK.png
Startup Active Recovery Hit
4 2 9 4
Damage Stun Attack Block
20 70 L 1
  • Cancel options: vt1 vt2
FATonline.png
2MK
Crouch MK
2MK
SFV G 2MK.png
Startup Active Recovery Hit
8 3 14 4
Damage Stun Attack Block
60 100 L -2
  • Confirm windows:
    • V-Trigger: 17
  • Cancel options: vt1 vt2
Minimal hurtbox extensions before active frames makes this a decent poke tool
FATonline.png
2HK
Crouch HK
2HK
SFV G 2HK.png
Startup Active Recovery Hit
10 2 28 KD
Damage Stun Attack Block
100 150 L -14
  • Crush Counter: Hard Knockdown, KD Adv, +100 V-Gauge.
  • Knockdown: 71 KD Adv, 22 Quick Rise Adv, 27 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: *23
    • V-Trigger: 17
    • Notes: *Speech/Level Up Only
  • Cancel options: vt1 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
FATonline.png
8LP
Jump LP
8LP
SFV G 8LP.png
Startup Active Recovery Hit
3 6 - -
Damage Stun Attack Block
40 70 M -
FATonline.png
8MP
Jump MP
8MP
SFV G 8MP.png
Startup Active Recovery Hit
7 6 - KD
Damage Stun Attack Block
60 100 M -
Causes a spiked knockdown on airborne opponents
FATonline.png
8HP
Jump HP
8HP
SFV G 8HP.png
Startup Active Recovery Hit
9 5 - -
Damage Stun Attack Block
90 150 M -
FATonline.png
8LK
Jump LK
8LK
SFV G 8LK.png
Startup Active Recovery Hit
4 7 - -
Damage Stun Attack Block
40 70 M -
  • Cancel options: vs1
Cancels into airborne V-Skill 1 on hit or block
Instant Overhead into V-Skill 1 is -3 on Block
FATonline.png
8MK
Jump MK
8MK
SFV G 8MK.png
Startup Active Recovery Hit
5 6 - -
Damage Stun Attack Block
70 100 M -
Flaming Hot Cheetos Kick!
FATonline.png
8HK
Jump HK
8HK
SFV G 8HK.png
Startup Active Recovery Hit
11 5 - -
Damage Stun Attack Block
90 150 M -
FATonline.png

Command Normals

9 > 2MP
Flying President
9 > 2MP
SFV G 9 2MP.png
Startup Active Recovery Hit
9 7 - -
Damage Stun Attack Block
60 100 M -
Can Cross-up
FATonline.png
6HP
Wild President
6HP
SFV G 6HP.png
Startup Active Recovery Hit
15 3 22 2
Damage Stun Attack Block
90 150 H -4
  • Crush Counter: Stagger, 16 Adv, +150 V-Gauge.
  • Confirm windows:
    • Specials & CA: *27
    • V-Trigger: 20
    • Notes: *Speech/Level Up Only
  • Cancel options: vt1 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit / block (even though this move isn't special cancelable)
Slightly smaller hurtbox vertically on frames 1-22 (since G ducks down slightly during the animation)
Juggle Limit / Increase / Start: 5 / 2 / 1
FATonline.png
4HP
Strong President
4HP
SFV G 4HP.png
Startup Active Recovery Hit
9 1*4 23 KD
Damage Stun Attack Block
40*40 (80) 50*50 (100) H*H -5(-6)
  • Knockdown: 100 KD Adv, 41 Quick Rise Adv, 46 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: 12/21
    • V-Trigger: 12/19
  • Cancel options: sp su vs1 vs2 vt1 vt2
1st hit forces stand on hit
2nd hit whiffs on crouching (resulting in -6 on block on crouchers instead of -5)
1st hit can't hit airborne
Great anti-air hitbox on 2nd hit (frames 10-13)
Slightly smaller hurtbox (no head hurtbox) on frames 4-32
Quite lenient cancel window into specials (can be delayed up to 3F past active frames)
Juggle Limit / Increase / Start: 0*4 / 4*4 / 2*1
FATonline.png
6HK
Crash President
6HK
SFV G 6HK.png
Startup Active Recovery Hit
25 2 22 1
Damage Stun Attack Block
90 150 M -7
Overhead
Juggle Limit / Increase / Start: 5 / 1 / 1
FATonline.png

Throws

LPLK
Violence President
Throw
LPLK
SFV G LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
130 150 T -
  • Knockdown: 62 KD Adv, 13 Quick Rise Adv, 13 Back Rise Adv.
FATonline.png
4LPLK
Destroy President
Back Throw
4LPLK
SFV G 4LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
130 200 T -
  • Knockdown: 67 KD Adv, 18 Quick Rise Adv, 18 Back Rise Adv.
FATonline.png

Special Moves

5
Neutral Attack
5
SFV G 5.png
Startup Active Recovery Hit
3867 15 - KD
Damage Stun Attack Block
500 500 H -
  • Knockdown: 243 KD Adv, 243 Quick Rise Adv, 243 Back Rise Adv.
Tiny horizontal range
Hard Knockdown if it somehow ever hits
Causes free juggle state on hit against airborne opponents
Puts opponent into a free juggle state on counter-hit
Deals 125 white life in damage on block
FATonline.png
22LKMK
Message To The People (Speech 1)
22LKMK
Startup Active Recovery Hit
- - 69(1660) -
Damage Stun Attack Block
- - - -
Builds EX Gauge depending on how long the buttons are held down
Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the LK+MK version)
31F: +50 EX Gauge
80F: +50 EX Gauge
280F: +50 EX Gauge
480F: +50 EX Gauge
680F: +100 EX Gauge
880F: +100 EX Gauge
1080F: +100 EX Gauge
1280F: +100 EX Gauge
1460F: +300 EX Gauge
FATonline.png
22MKHK
Message To The People (Speech 2)
22MKHK
Startup Active Recovery Hit
- - 69(1760) -
Damage Stun Attack Block
- - - -
Builds EX Gauge depending on how long the buttons are held down
Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the MK+HK version)
31F: +50 EX Gauge
80F: +50 EX Gauge
280F: +50 EX Gauge
480F: +50 EX Gauge
680F: +100 EX Gauge
880F: +100 EX Gauge
1080F: +100 EX Gauge
1280F: +100 EX Gauge
1555F: +300 EX Gauge
FATonline.png
22LKHK
Message To The People (Speech 3)
22LKHK
Startup Active Recovery Hit
- - 69(1720) -
Damage Stun Attack Block
- - - -
Builds EX Gauge depending on how long the buttons are held down
Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the LK+HK version)
31F: +50 EX Gauge
80F: +50 EX Gauge
280F: +50 EX Gauge
480F: +50 EX Gauge
680F: +100 EX Gauge
880F: +100 EX Gauge
1080F: +100 EX Gauge
1280F: +100 EX Gauge
1525F: +300 EX Gauge
FATonline.png
22PP
G Charge
22PP
SFV G 22PP.png
Startup Active Recovery Hit
- - 64 -
Damage Stun Attack Block
- - - -
Gain Presidential Power (level up) on frame 43
Can hold down button to maximum Presidential Power (2 level ups) on frame 120
Crouch sized hurtboxes (but not actual crouch status) on frames 15-47
Has 5 extra recovery frames (69 frames total) when canceled into (see G Charge (Cancel) data)
Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
FATonline.png
22PP (Hold)
G Charge (Hold)
22PP (Hold)
SFV G 22PP (Hold).png
Startup Active Recovery Hit
- - 128 -
Damage Stun Attack Block
- - - -
Gain Presidential Power (level up) on frame 43
Can hold down button to maximum Presidential Power (2 level ups) on frame 120
Crouch sized hurtboxes (but not actual crouch status) on frames 15-105
Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
FATonline.png
PP (Cancel)
G Charge (Cancel)
PP (Cancel)
SFV G PP (Cancel).png
Startup Active Recovery Hit
- - 69 -
Damage Stun Attack Block
- - - -
Gain Presidential Power (level up) on frame 43
Cannot hold down buttons to gain even more Presidential Power
Crouch sized hurtboxes (but not actual crouch status) on frames 14-43
Has 5 extra recovery frames (69 frames total) more the non-cancel version of this move
Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
FATonline.png
623LP
LP G Smash Over
623LP
SFV G 623LP (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
16 5 21 KD
Damage Stun Attack Block
100 100 H -4
  • Knockdown: 96 KD Adv, 37 Quick Rise Adv, 42 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 3 / 1 / 10
FATonline.png
Level 2 Startup Active Recovery Hit
16 5 21 KD
Damage Stun Attack Block
120 120 H -4
  • Knockdown: 101 KD Adv, 42 Quick Rise Adv, 47 Back Rise Adv.
  • Cancel options: su vs2 vt2
G has access to LP and MP Level 2 Smash Over during Level 3
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 5 / 6 / 10
623MP
MP G Smash Over
623MP
SFV G 623MP (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
20 5 21 KD
Damage Stun Attack Block
100 100 H -4
  • Knockdown: 96 KD Adv, 37 Quick Rise Adv, 42 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 2 / 1 / 10
FATonline.png
Level 2 Startup Active Recovery Hit
20 5 21 KD
Damage Stun Attack Block
120 120 H -4
  • Knockdown: 104 KD Adv, 45 Quick Rise Adv, 50 Back Rise Adv.
  • Cancel options: su vs2 vt2
G has access to LP and MP Level 2 Smash Over during Level 3
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 5 / 6 / 8
623HP
HP G Smash Over
623HP
SFV G 623HP (Level 1).png
Presidentiality Lv1/2
SFV G 623HP (Level 3).png
Presidentiality Lv3
Level 1 Startup Active Recovery Hit
22(25) 5 21 KD
Damage Stun Attack Block
100 100 H -4
  • Knockdown: 100 KD Adv, 41 Quick Rise Adv, 46 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Startup frames based on proximity range to target (up to 25F startup if not in range yet)
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 2 / 1 / 10
FATonline.png
Level 2 Startup Active Recovery Hit
22(25) 5 21 KD
Damage Stun Attack Block
120 120 H -4
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Startup frames based on proximity range to target (up to 25F startup if not in range yet)
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 5 / 6 / 8
Level 3 Startup Active Recovery Hit
13 5 22 KD
Damage Stun Attack Block
50*50 (100) 60*60 (120) H -6
  • Knockdown: 102(95~102) KD Adv, 43(36~43) Quick Rise Adv, 43(36~43) Back Rise Adv.
  • Cancel options: su vs2 vt1 vt2
Level 3 Smash Over can only be performed as HP Smash Over
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only
Cancelable into any EX move on hit or block
Only 1st hit is cancelable into V-Trigger 1 on hit or block
Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit
1st hit hit launches opponent on hit into a free juggle state
2nd hit wall bounces opponent into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
The KDA data outside the parantheses refers to when using the move when mid-screen
The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
NOTE: The variable KDA when canceling into G Charge (PP) or Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
623PP
EX G Smash Over
623PP
SFV G 623PP.png
Startup Active Recovery Hit
13 5 22 KD
Damage Stun Attack Block
50*50 (100) 60*60 (120) H -6
  • Knockdown: 102(95~102) KD Adv, 43(36~43) Quick Rise Adv, 43(36~43) Back Rise Adv.
  • Cancel options: vs2 vt1 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only (even though this move isn't special cancelable)
Only 1st hit is cancelable into V-Trigger 1 on hit or block
Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit
1st hit launches opponent on hit into a free juggle state
2nd hit wall bounces opponent into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
The KDA data outside the parantheses refers to when using the move when mid-screen
The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
NOTE: The variable KDA when canceling into G Charge (PP) or Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
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623LK
LK G Smash Under
623LK
SFV G 623LK (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
13 5 25 KD
Damage Stun Attack Block
80 100 L -8
  • Knockdown: 76 KD Adv, 27 Quick Rise Adv, 32 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
Juggle Limit / Increase / Start: 1 / 1 / 1
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Level 2 Startup Active Recovery Hit
13 5 25 KD
Damage Stun Attack Block
100 150 L -8
  • Knockdown: 76 KD Adv, 27 Quick Rise Adv, 32 Back Rise Adv.
  • Cancel options: su vs2 vt2
G has access to LK and MK Level 2 Smash Under during Level 3
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
Juggle Limit / Increase / Start: 1 / 5 / 1
623MK
MK G Smash Under
623MK
SFV G 623MK (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
16 5 25 KD
Damage Stun Attack Block
80 100 L -8
  • Knockdown: 76 KD Adv, 27 Quick Rise Adv, 32 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
Juggle Limit / Increase / Start: 1 / 1 / 1
1 extra KDA when canceling into G Charge (PP) or Message to the People (KK) than all other level 1 or 2 versions (even Level 2 MK version doesn't have the same KDA as this Level 1 MK version)
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Level 2 Startup Active Recovery Hit
16 5 25 KD
Damage Stun Attack Block
100 150 L -6
  • Knockdown: 78 KD Adv, 29 Quick Rise Adv, 34 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Level 2 MK and HK versions are less negative (only -6) on block than all other versions of G Smash Under (normally -8 on block)
Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
Juggle Limit / Increase / Start: 1 / 7 / 1
623HK
HK G Smash Under
623HK
SFV G 623HK (Level 1).png
Presidentiality Lv1/2
SFV G 623HK (Level 3).png
Presidentiality Lv3
Level 1 Startup Active Recovery Hit
20(23) 5 25 KD
Damage Stun Attack Block
80 100 L -8
  • Knockdown: 78 KD Adv, 29 Quick Rise Adv, 34 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Startup frames based on proximity range to target (up to 23F startup if not in range yet)
Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
Juggle Limit / Increase / Start: 1 / 1 / 1
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Level 2 Startup Active Recovery Hit
20(23) 5 25 KD
Damage Stun Attack Block
100 150 L -6
  • Knockdown: 79 KD Adv, 30 Quick Rise Adv, 35 Back Rise Adv.
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Startup frames based on proximity range to target (up to 23F startup if not in range yet)
Level 2 MK and HK versions are less negative (only -6) on block than all other versions of G Smash Under (normally -8 on block)
Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
Juggle Limit / Increase / Start: 1 / 7 / 1
Level 3 Startup Active Recovery Hit
13(18) 5 22 KD
Damage Stun Attack Block
50*60 (110) 75*75 (150) L -8
  • Knockdown: 85 KD Adv, 26 Quick Rise Adv, 31 Back Rise Adv.
  • Cancel options: su vs2 vt1 vt2
Level 3 Smash Under can only be performed as HK Smash Under
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only
Cancelable into any EX move on hit or block
Startup frames based on proximity range to target (up to 18F startup if not in range yet)
Launches opponent into a limited juggle state on hit
Only 1st hit is cancelable into V-Trigger 1 on hit or block
Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit or block
Juggle Limit / Increase / Start: 7*12 / 1*1 / 1*1
623KK
EX G Smash Under
623KK
SFV G 623KK.png
Startup Active Recovery Hit
13(18) 5 22 KD
Damage Stun Attack Block
50*60 (110) 75*75 (150) L -8
  • Knockdown: 90 KD Adv, 31 Quick Rise Adv, 36 Back Rise Adv.
  • Cancel options: vs2 vt1 vt2
Has +5 extra KDA compared to Level 3 Smash Under
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only (even though this move isn't special cancelable)
Startup frames based on proximity range to target (up to 18F startup if not in range yet)
Launches opponent into a limited juggle state on hit
Only 1st hit is cancelable into V-Trigger 1 on hit or block
Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit or block
Juggle Limit / Increase / Start: 11*12 / 1*1 / 1*1
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236LP
LP G Burst
236LP
SFV G 236LP (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
15 11 34 -6
Damage Stun Attack Block
50 100 H -11
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
1-hit projectile hitbox
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Level 2 Startup Active Recovery Hit
15 11 34 -3
Damage Stun Attack Block
40*40 (80) 75*75 (150) H -8
  • Cancel options: su vs2 vt2
G has access to LP and MP Level 2 G Burst during Level 3
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
2-hit projectile hitbox (can easily nullify 2-hit projectiles)
236MP
MP G Burst
236MP
SFV G 236MP (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
20 11 29 -1
Damage Stun Attack Block
50 100 H -6
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
1-hit projectile hitbox
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Level 2 Startup Active Recovery Hit
20 11 29 2
Damage Stun Attack Block
40*40 (80) 75*75 (150) H -3
  • Cancel options: su vs2 vt2
G has access to LP and MP Level 2 G Burst during Level 3
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
2-hit projectile hitbox (can easily nullify 2-hit projectiles)
236HP
HP G Burst
236HP
SFV G 236HP (Level 1).png
Presidentiality Lv1/2
SFV G 236HP (Level 3).png
Presidentiality Lv3
Level 1 Startup Active Recovery Hit
25 11 27 1
Damage Stun Attack Block
50 100 H -4
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
1-hit projectile hitbox
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Level 2 Startup Active Recovery Hit
25 11 27 4
Damage Stun Attack Block
40*40 (80) 75*75 (150) H -1
  • Cancel options: su vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
2-hit projectile hitbox (can easily nullify 2-hit projectiles)
Level 3 Startup Active Recovery Hit
15 13*16 49 KD
Damage Stun Attack Block
50*50 (100) 75*75 (150) H -2
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: su vs2 vt1 vt2
Level 3 G Burst can only be performed as HP G Burst
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Cancelable into any EX move on hit or block
Special cancelable into V-Trigger 2 post-activation on hit or block
Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
Second hit knocks down opponent
Only first hit is V-Trigger cancelable
236PP
EX G Burst
236PP
SFV G 236PP.png
Startup Active Recovery Hit
15 13*16 49 KD
Damage Stun Attack Block
50*50 (100) 75*75 (150) H -2
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: vs2 vt1 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
Second hit knocks down opponent
Only first hit is V-Trigger cancelable
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236LK
LK G Spin Kick
236LK
SFV G 236LK (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
20(25) 7 4+16 3
Damage Stun Attack Block
70 150 H -5
  • Cancel options: vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Airborne on frames 16-30
Projectile invincible on lower body on frames 16-29
Projectile invincible on extended attacking leg on frames 23-27
First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 25)
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Level 2 Startup Active Recovery Hit
17(25) 2(1)7 3+16 5
Damage Stun Attack Block
50 100 H -5
  • Cancel options: vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Airborne on frames 17-29
Projectile invincible on lower body on frames 16-29
Projectile invincible on extended attacking leg on frames 22-27
1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
236MK
MK G Spin Kick
236MK
SFV G 236MK (Level 1).png
Presidentiality Lv1/2
Level 1 Startup Active Recovery Hit
25(30) 7 4+18 3
Damage Stun Attack Block
70 150 H -5
  • Cancel options: vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Airborne on frames 21-35
Projectile invincible on lower body on frames 21-34
Projectile invincible on extended attacking leg on frames 27-32
First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 30)
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Level 2 Startup Active Recovery Hit
22(30) 2(1)7 3+19 5
Damage Stun Attack Block
50 100 H -5
  • Cancel options: vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Airborne on frames 22-34
Projectile invincible on lower body on frames 21-35
Projectile invincible on extended attacking leg on frames 27-32
1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
236HK
HK G Spin Kick
236HK
SFV G 236HK (Level 1).png
Presidentiality Lv1/2
SFV G 236HK (Level 3).png
Presidentiality Lv3
Level 1 Startup Active Recovery Hit
28(33) 7 3+19 3
Damage Stun Attack Block
70 150 H -5
  • Cancel options: vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Airborne on frames 24-37
Projectile invincible on lower body on frames 24-37
Projectile invincible on extended attacking leg on frames 30-35
First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 33)
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Level 2 Startup Active Recovery Hit
25(33) 2(1)7 3+19 5
Damage Stun Attack Block
50 100 H -5
  • Cancel options: vs2 vt2
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
Special cancelable into V-Trigger 2 post-activation on hit or block
Airborne on frames 25-37
Projectile invincible on lower body on frames 24-38
Projectile invincible on extended attacking leg on frames 30-35
1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
Level 3 Startup Active Recovery Hit
20(25) 7 4+18 KD
Damage Stun Attack Block
30x2*50 (110) 150 H -2
  • Knockdown: 98 KD Adv, 39 Quick Rise Adv, 44 Back Rise Adv.
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit only (even though this move isn't special cancelable)
Cancelable into any EX move on hit or block
Projectile invincible on frames 4-30
Airborne on frames 16-30
1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
236KK
EX G Spin Kick
236KK
SFV G 236KK.png
Startup Active Recovery Hit
20(25) 7 4+18 KD
Damage Stun Attack Block
30x2*50 (110) 150 H -2
  • Knockdown: 98 KD Adv, 39 Quick Rise Adv, 44 Back Rise Adv.
Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit only (even though this move isn't special cancelable)
Projectile invincible on frames 4-30
Airborne on frames 16-30
1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
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63214K
G Impact
63214K
SFV G 63214K (Level 1).png
Presidentiality Lv1
SFV G 63214K (Level 2).png
Presidentiality Lv2
SFV G 63214K (Level 3).png
Presidentiality Lv3
Level 1 Startup Active Recovery Hit
12(7) 2 60 KD
Damage Stun Attack Block
60 100 T -
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 49 Back Rise Adv.
7F startup (instead of 12F) when canceling into this from other moves
Launches opponent into a limited juggle state on hit
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Level 2 Startup Active Recovery Hit
12(7) 2 60 KD
Damage Stun Attack Block
30*40 120 T -
  • Knockdown: 113 KD Adv, 54 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: sp su vs1 vs2
7F startup (instead of 12F) when canceling into this from other moves
Launches opponent into a limited juggle state on hit
Cancels into all specials / v-skill / super on hit
Has 2 seperate cancel execution windows during the on-hit animation on frames 65-67 and again on frames 75-77 (the last 3 recovery frames on hit) - In some cases it can be better to delay the cancel for the 2ndary cancel window
Cannot be canceled into Message to the People (KK) on hit
Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
More KDA on this Level 2 version than all the other versions of this move
Level 3 Startup Active Recovery Hit
12(7) 2 60 KD
Damage Stun Attack Block
20*30x2 (80) 120 T -
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 49 Back Rise Adv.
  • Cancel options: sp su vs1 vs2
7F startup (instead of 12F) when canceling into this from other moves
Launches opponent into a limited juggle state on hit
Cancels into all specials / v-skill / super on hit
Cannot be canceled into Message to the People (KK) on hit
Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
63214KK
EX G Impact
63214KK
SFV G 63214KK.png
Startup Active Recovery Hit
12(7) 2 60 KD
Damage Stun Attack Block
30*40x2 (110) 150 T -
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 49 Back Rise Adv.
  • Cancel options: sp su vs1 vs2
7F startup (instead of 12F) when canceling into this from other moves
Launches opponent into a limited juggle state on hit
Cancels into all specials / v-skill / super on hit
Cannot be canceled into Message to the People (KK) on hit
Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
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Critical Art

236236P
Pangaea Burst
236236P
Startup Active Recovery Hit
1+5 13*13*13 113 KD
Damage Stun Attack Block
50x5*80 (330) 0 H -24(-52)
  • Knockdown: 101(73) KD Adv, 42(14) Quick Rise Adv, 47(12) Back Rise Adv.
Fully invincible on frames 1-10
Spawns 3 different explosions one after another across the stage (in the corner they don't move forward and all hit the same spot)
Each explosion lasts for 13 active frames and has 2 different hits inside of it
Attack type is a series of overlapping fireballs and physical strike, so it cannot be countered with projectile-invincible attacks or Vega's VT2 parry
All hits can break armor
Frame disadvantage on block depends on how many explosions were blocked by the opponent, the fewer explosions connect on block the more disadvantageous G is on block (but if all 3 are blocked then G is only -24 on block)
KDA data shown in the parentheses refers to if only the last hit connects (instead of all 3 hits resulting in the regular KDA)
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Taunts

5PPPKKK
Taunt
5PPPKKK
SFV G 5PPPKKK.png
Startup Active Recovery Hit
- - 61 -
Damage Stun Attack Block
- - - -
It's a presidential code of conduct to shake hands with other presidents at the start of the game
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V-System

V-Skill 1

MPMK (VS1)
G Barrier
MPMK (VS1)
SFV G MPMK (VS1).png
Normal
SFV G MPMK (VS1) vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
13 13(23) 25(35)(23) KD
Damage Stun Attack Block
50 100 H -17
  • Knockdown: 94 KD Adv, 35 Quick Rise Adv, 40 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: *26
    • V-Trigger: 25
    • Notes: *Speech/Level Up Only
  • Cancel options: vt1 vt2
Absorbs 1 hit of projectile (but also has a strike hitbox that knocks down on hit)
Startup and Active frames listed refers to the Strike hitbox (13F startup with 13 active frames) and the Projectile Absorb hitbox (13F startup with 23 active frames)
Recovery frames listed refers to versions that play out on Whiff (25F recovery) - Hit / Block (35F recovery) - Projectile Absorb (23F recovery)
Builds 120 / 60 V-Gauge on Hit / Block (Builds 80 V-Gauge upon successfully absorbing a projectile)
Cancelable into G Charge (PP) or Message to the People (KK) (even though this move isn't special cancelable)
Can Cross-up (hit opponents behind G)
Lower hurtbox (no head or shoulder hurtbox) on frames 5-25
Forward extending arm and leg are projectile invincible on frames 9-25
Juggle Limit / Increase / Start: 8 / 10 / 5
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VT1 Startup Active Recovery Hit
13*32(9) 26(30) 25 KD
Damage Stun Attack Block
50(80) 100 H -2
  • Knockdown: 109 KD Adv, 50 Quick Rise Adv, 55 Back Rise Adv.
Absorbs 2 hits of projectiles (but also has a strike hitbox that knocks down on hit)
Also spawns a 1-hit projectile (with 2 extra hits of projectile durability) on frame 32
Startup and Active frames listed refers to the Strike hitbox (13F startup with 26 active frames) / Projectile Absorb hitboxes (9F startup with 30 active frames) and the secondary fireball (32F startup)
Projectile deals more dmg (80) than initial hitbox
Can Cross-up (hit opponents behind G)
Lower hurtbox (no head or shoulder hurtbox) on frames 5-50
Forward extending arm and leg are projectile invincible on frames 9-50
Juggle Limit / Increase / Start: 3*70 / 10*1 / 1*1
Spends 500 V-Timer (20% of Level 1 V-Timer, 17% of Level 2 V-Timer, 14% of Level 3 V-Timer)
MPMK (VS1) (air)
Airborne G Barrier
MPMK (VS1) (air)
SFV G MPMK (VS1) (air).png
Normal
SFV G MPMK (VS1) (air) vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
13(9) 16(26) 11 KD
Damage Stun Attack Block
50 100 H -
Absorbs 1 hit of projectile (but also has a strike hitbox that knocks down on hit)
Startup and Active frames listed refers to the Strike hitbox (13F startup with 16 active frames) and the Projectile Absorb hitbox (9F startup with 26 active frames)
Upon successfully absorbing a projectile with this move; G starts falling down with a forward momentum and can cancel into any air normal or another airborne V-Skill
Builds 120 / 60 V-Gauge on Hit / Block (Builds 80 V-Gauge upon successfully absorbing a projectile)
Cannot Cross-up
3F faster startup (10F) and 1F less landing recovery (10F) when canceled into from 8LK on hit or block
Secondary hurtbox extension during active frames (frames 13-34) are projectile invincible (but the initial hurtbox behind it is not projectile invincible)
Juggle Limit / Increase / Start: 1 / 1 / 2
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VT1 Startup Active Recovery Hit
13*31(9) 24(28) 11 KD
Damage Stun Attack Block
50(80) 100 H -
Absorbs 2 hits of projectiles (but also has a strike hitbox that knocks down on hit)
Also spawns a 1-hit projectile (with 2 extra hits of projectile durability) on frame 31
Startup and Active frames listed refers to the Strike hitbox (13F startup with 24 active frames) / Projectile Absorb hitboxes (9F startup with 28 active frames) and the secondary fireball (31F startup)
Projectile deals more dmg (80) than initial hitbox
Cannot cancel into air normals or another airborne V-Skill upon absorbing a projectile like G normally with airborne V-Skill
Cannot Cross-up
11F landing recovery frames
Secondary hurtbox extension during active frames (frames 13-49) are projectile invincible (but the initial hurtbox behind it is not projectile invincible)
Juggle Limit / Increase / Start: 1*70 / 1*1 / 2*1
Spends 500 V-Timer (20% of Level 1 V-Timer, 17% of Level 2 V-Timer, 14% of Level 3 V-Timer)

V-Skill 2

MPMK (VS2)
G Protection
MPMK (VS2)
SFV G MPMK (VS2).png
Normal
Normal Startup Active Recovery Hit
31 - 29(24) -
Damage Stun Attack Block
- - - -
Keeps Presidentiality Level on next knockdown
Decreases amount of damage/stun taken by 10% until G gets knocked down, this effect can be stacked up to 3 times
5 less recovery frames when canceled into
Builds 20 V-Meter
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VT1 Startup Active Recovery Hit
31 - 29(24) -
Damage Stun Attack Block
- - - -
Keeps Presidentiality Level on next knockdown
Decreases amount of damage/stun taken by 10% until G gets knocked down, this effect can be stacked up to 3 times
Has one hit of armor during V-Trigger 1 frames 3-31
5 less recovery frames when canceled into

V-Trigger 1

HPHK (VT1)
Maximum President
HPHK (VT1)
SFV G HPHK (VT1).png
Startup Active Recovery Hit
1 - 4 (9) -
Damage Stun Attack Block
- - - -
3 bar V-Trigger
V-Timer based on Presidentiality Level when V-Trigger is activated.
Level 1 Duration of 2500 frames (42 seconds)
Level 2 Duration of 3000 frames (50 seconds)
Level 3 Duration of 3500 frames (58 seconds)
Increases G's Presidental Power to maximum (Level 3) and allows canceling from one special into another (every special or cancel costs him 300 V-Timer (10% of his V-Timer))
Also improves both grounded and airborne V-Skills and allows for canceling into them from specials
The V-Trigger 1 version of his specials are not all the same as they are normally at maximum Presidential Power (Level 3)
G reverts back to his prior Presidential Power (Level) status that he had before activating V-Trigger after the V-Timer runs out
If G canceled into this from a Level 3 or EX Smash attack, the recovery increases from 4f to 9f (10f total duration) but the first five frames are invulnerable.
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623P (V-Trigger 1)
G Smash Over (V-Trigger 1)
623P (V-Trigger 1)
SFV G 623P (V-Trigger 1).png
Startup Active Recovery Hit
13 5 22 KD
Damage Stun Attack Block
50*50 (100) 60*60 (120) H -6
  • Knockdown: 102(95~102) KD Adv, 43(36~43) Quick Rise Adv, 43(36~43) Back Rise Adv.
  • Cancel options: sp su vs1 vs2
Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
1st hit hit launches opponent on hit into a free juggle state
2nd hit wall bounces opponent into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
The KDA data outside the parantheses refers to when using the move when mid-screen
The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
NOTE: The variable KDA when canceling into Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
Spends 300 V-Timer (10% of V-Timer)
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623K (V-Trigger 1)
G Smash Under (V-Trigger 1)
623K (V-Trigger 1)
SFV G 623K (V-Trigger 1).png
Startup Active Recovery Hit
13(18) 5 22 KD
Damage Stun Attack Block
50*60 (110) 75*75 (150) L -8
  • Knockdown: 95 KD Adv, 36 Quick Rise Adv, 41 Back Rise Adv.
  • Cancel options: sp su vs1 vs2
Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
Startup frames based on proximity range to target (up to 18F startup if not in range yet)
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 7*12 / 2*7 / 1*3
Spends 300 V-Timer (10% of V-Timer)
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236P (V-Trigger 1)
G Burst (V-Trigger 1)
236P (V-Trigger 1)
SFV G 236P (V-Trigger 1).png
Startup Active Recovery Hit
15 13*16 49 KD
Damage Stun Attack Block
50*50 (100) 75*75 (150) H -2
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: sp su vs1 vs2
Cancelable into Message to the People (KK) on hit, block, and whiff (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
Second hit knocks down opponent
Spends 300 V-Timer (10% of V-Timer)
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236K (V-Trigger 1)
G Spin Kick (V-Trigger 1)
236K (V-Trigger 1)
SFV G 236K (V-Trigger 1).png
Startup Active Recovery Hit
20(25) 7 4+18 KD
Damage Stun Attack Block
30x2*50 (110) 150 H -2
  • Knockdown: 98 KD Adv, 39 Quick Rise Adv, 44 Back Rise Adv.
  • Cancel options: sp su vs1 vs2
Can be canceled into another V-Trigger 1 special on hit, block, or whiff (but only 1 special cancel is allowed)
Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
Projectile invincible on frames 4-30
Airborne on frames 16-30
1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
Spends 300 V-Timer (10% of V-Timer)
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63214K (V-Trigger 1)
G Impact (V-Trigger 1)
63214K (V-Trigger 1)
SFV G 63214K (V-Trigger 1).png
Startup Active Recovery Hit
12(5) 2 60 KD
Damage Stun Attack Block
20*30x2 (80) 120 T -
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 49 Back Rise Adv.
  • Cancel options: sp su vs1 vs2
Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
5F startup (instead of 12F when canceling into this from other V-Trigger 1 specials
Launches opponent into a limited juggle state on hit
Cancels into all specials / v-skill / super on hit
Cannot be canceled into Message to the People (KK) on hit
Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
Spends 300 V-Timer (10% of V-Timer)
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V-Trigger 2

HPHK (VT2)
Dangerous President
HPHK (VT2)
SFV G HPHK (VT2).png
Startup Active Recovery Hit
1 - 4 -
Damage Stun Attack Block
- - - -
2 bar V-Trigger
Duration of 3000 frames (~50 seconds)
Gives G access to new special moves; G Explosion (explosive combo extension) and G Rage (armored command grab)
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HPHK (Explosion)
G Explosion
HPHK (Explosion)
SFV G HPHK (Explosion).png
Startup Active Recovery Hit
12 2*10 38 KD
Damage Stun Attack Block
50*120 (170) 200 H -28
  • Knockdown: 93 KD Adv, 34 Quick Rise Adv, 39 Back Rise Adv.
Cancelable into from other specials on hit or block
Cancelable into G Charge (PP) or Message to the People (KK) on hit or block (even though this move isn't special cancelable)
Launches opponent on hit into a limited juggle state (only Super can combo afterwards)
Spends 1000 V-Meter (33% V-Timer) on activation
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2HPHK (Command Grab)
G Rage
2HPHK (Command Grab)
SFV G 2HPHK (Command Grab).png
Startup Active Recovery Hit
20(25) 3 60 KD
Damage Stun Attack Block
200 200 T -
  • Knockdown: 10 KD Adv, 10 Quick Rise Adv, 10 Back Rise Adv.
Hard Knockdown
5F slower startup (25F) when canceled into from other normals on hit or block (this can help with tick throwing into this)
1 hit of armor on frames 3-22 (frames 3-27 if canceled into from other normals)
Spends 1200 V-Meter (40% V-Timer) on activation and another 300 V-Meter (10% V-Timer) again if it connects on hit
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V-Shift

5MKHP
V-Shift
5MKHP
SFV G 5MKHP.png
Startup Active Recovery Hit
1 9 22 -
Damage Stun Attack Block
- - - -
Shifts back 1.21 range
Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
Throw invincible on frames 1-16 on an empty / raw V-Shift
Counter-Hit state on frames 10-31 on an empty / raw V-Shift
Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans)
Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
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V-Shift Break

5MKHP
G Elimination
5MKHP
SFV G 5MKHP break.png
Startup Active Recovery Hit
? 3 ? KD
Damage Stun Attack Block
60 0 H -2
  • Knockdown: 76 KD Adv, 17 Quick Rise Adv, 22 Back Rise Adv.
Fully invincible during startup and active frames
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V-Reversal

6PPP
G Revenge
6PPP
SFV G 6PPP.png
Startup Active Recovery Hit
17 2 24 KD
Damage Stun Attack Block
60 - H -2
  • Knockdown: 75 KD Adv, 16 Quick Rise Adv, 21 Back Rise Adv.
Strike and Projectile invincible on frames 1-32
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