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{{ | {{Infobox Character SFV | ||
|name=Seth | |||
|hash=STH | |||
|image=SFV-Seth_Portrait.jpg | |||
|hp=900 | |||
|stun=900 | |||
|vt1=600 | |||
|vt2=600 | |||
|movef=4.7 | |||
|moveb=3.2 | |||
|dashf=16 | |||
|dashb=23 | |||
|dashfd=145.2 | |||
|dashbd=97.3 | |||
|dashch=3-10 | |||
|jumpb=46(4+38+4) | |||
|jumpn=46(4+38+4) | |||
|jumpf=45(3+38+4) | |||
|jumpbd=182.4 | |||
|jumpfd=212.8 | |||
|throwh=0.25 | |||
|throwr=0.8 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">Stand LP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5LP.png | |||
|name=Stand LP | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand MP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5MP.png | |||
|name=Stand MP | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>16(19)</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ia vt1 vt2</nowiki> | |||
|confirm=<nowiki>*15 / 14 / 16</nowiki> | |||
|description= | |||
* Hit Confirm notes: *VS1 specials only (Menat orb recall = 14f) | |||
* +3 extra frames of recovery on whiff | |||
* Slightly less range than crouch MP | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand HP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5HP.png | |||
|name=Stand HP | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>23(20)</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|confirm=<nowiki>17 / 17 / -</nowiki> | |||
|description= | |||
* 3 less frames of recovery on block | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand LK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5LK.png | |||
|name=Stand LK | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>11</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Good frametrap tool and combos into slower cancels than Seth's other light buttons | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand MK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5MK.png | |||
|name=Stand MK | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ia vt1 vt2</nowiki> | |||
|confirm=<nowiki>*16 / 14 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *VS1 specials only | |||
* Cannot hit crouching from further away | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand HK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5HK.png | |||
|name=Stand HK | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>5(3)4</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6(-10)</nowiki> | |||
|knockdown=<nowiki>103 / 44 / 49</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>70*80 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|confirm=<nowiki>*27 / 19 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *26f for cancel into VS2, 21f for Gill stolen VS1 move, 18f for Ibuki and Menat stolen VS1 moves | |||
* First hit forces stand | |||
* Second hit cannot hit crouch | |||
* -10 on block if the second hit whiffs (like on crouch block) | |||
* Cannot hit cross-up (behind Seth) | |||
* Fairly high anti-air | |||
* Both hits are cancelable (but the cancels don't happen until the second hit window or later) | |||
* Puts opponent into a limited juggle state | |||
* Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch LP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_2LP.png | |||
|name=Crouch LP | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Seth's only 3F move | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch MP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_2MP.png | |||
|name=Crouch MP | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|confirm=<nowiki>14 / 14 / -</nowiki> | |||
|description= | |||
* Combo starter / frametrap tool | |||
* Slightly more range than stand MP | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch HP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_2HP.png | |||
|name=Crouch HP | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|knockdown=<nowiki>69 / 20 / 25</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>ia vt1 vt2</nowiki> | |||
|confirm=<nowiki>*18 / 18 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *VS1 specials only | |||
* Low profiles and is Projectile invincible on upper body during frames 8-40 | |||
* -6 oB on last active frame | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch LK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_2LK.png | |||
|name=Crouch LK | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>ia vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Furthest range of Seth's light attacks | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch MK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_2MK.png | |||
|name=Crouch MK | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|confirm=<nowiki>15 / 14 / -</nowiki> | |||
|description= | |||
* Great poke tool with very strong conversions | |||
* Good range and minimal hurtbox extension before active | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch HK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_2HK.png | |||
|name=Crouch HK | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su ia vt1 vt2</nowiki> | |||
|confirm=<nowiki>*18 / 18 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *CA and VS1 specials | |||
* Slightly low profiles on frames 5-32 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_j.LP.png | |||
|name=Jump LP | |||
|input=j.LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_j.MP.png | |||
|name=Jump MP | |||
|input=j.MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2*4</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>35*35</nowiki> | |||
|stun=<nowiki>50*50</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>sp</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Both hits are special cancelable into Annihilate Sword (Axe Kick) | |||
* Puts opponent into a limited juggle state | |||
* Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_j.HP.png | |||
|name=Jump HP | |||
|input=j.HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_j.LK.png | |||
|name=Jump LK | |||
|input=j.LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cross-up | |||
* Mid-air dab attack! | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_j.MK.png | |||
|name=Jump MK | |||
|input=j.MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_j.HK.png | |||
|name=Jump HK | |||
|input=j.HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Pulls up Seth's bottom hurtbox from frame 1 until landing | |||
* Seth's best horizontal jump-in | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">Step Shoot</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_6MP.png | |||
|name=Step Shoot | |||
|input=6MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>**15 / 15 / 18</nowiki> | |||
|description= | |||
* Hit Confirm notes: **VS1 Menat orb recall only | |||
* Cancelable into Install Art: Menat Orb Recall | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Hazard Blow</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_6HP.png | |||
|name=Hazard Blow | |||
|input=6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|crush=<nowiki>Crumple / C / +120</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>85 / 53 / 53</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>*19/**17 / 18 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *CA and **VS1 Menat orb recall | |||
* Cancelable into Install Art: Menat Orb Recall | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Head Hunter</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_6HK.png | |||
|name=Head Hunter | |||
|input=6HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>**18 / - / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: **VS1 Menat orb recall only | |||
* Overhead | |||
* Cancelable into Install Art: Menat Orb Recall | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Turning Slicer</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_3HK.png | |||
|name=Turning Slicer | |||
|input=3HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>**17 / - / 17</nowiki> | |||
|description= | |||
* Hit Confirm notes: **VS1 Menat orb recall only | |||
* Hits Low | |||
* Cancelable into Install Art: Menat Orb Recall | |||
}} | |||
}} | |||
== Target Combos == | |||
=====<font style="visibility:hidden; float:right">Twin Claw</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5MP 5HP.png | |||
|name=Twin Claw | |||
|input=5MP > 5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5+10</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>-5</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>50*54 (104)</nowiki> | |||
|stun=<nowiki>100*90 (190)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>sp ia vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>20 / 20 / 16</nowiki> | |||
|description= | |||
* Hit Confirm notes: *specials on hit only; 33f for VS1 cancel on hit | |||
* Second hit forces stand on hit | |||
* Cannot cancel into V-Skill 1 followup, V-Skill 2, Install Arts, or specials on block | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Tanden Combination</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5MP 5HP MPMK.png | |||
|name=Tanden Combination | |||
|input=5MP > 5HP > MPMK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5+10+18</nowiki> | |||
|active=<nowiki>25</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>50*54*8*42 (154)</nowiki> | |||
|stun=<nowiki>100*90 (190)</nowiki> | |||
|attack=<nowiki>H*H*H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / 22</nowiki> | |||
|description= | |||
* The on hit advantage listed is for V-Skill 1 | |||
* This followup is only possible on hit | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Shoot Slicer</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_6MP 5HK.png | |||
|name=Shoot Slicer | |||
|input=6MP > 5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9+11</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>21(24)</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60*54 (114)</nowiki> | |||
|stun=<nowiki>100*72 (172)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>**15 / 15 / 15</nowiki> | |||
|description= | |||
* Hit Confirm notes: **VS1 Menat orb recall only | |||
* Cancelable into Install Art: Menat Orb Recall | |||
* +3 extra recovery on block (24F) | |||
* +5 extra recovery frames on whiff (26F) if that somehow happens | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Fatal Rush</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_6MP 5HK 5HP.png | |||
|name=Fatal Rush | |||
|input=6MP > 5HK > 5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9+11+12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>29</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>77 / 18 / 23</nowiki> | |||
|damage=<nowiki>60*54*56 (170)</nowiki> | |||
|stun=<nowiki>100*72*80 (252)</nowiki> | |||
|attack=<nowiki>H*H*H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>**18 / 18 / 19</nowiki> | |||
|description= | |||
* Hit Confirm notes: **VS1 Menat orb recall only | |||
* Cancelable into Install Art: Menat Orb Recall | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">Death Throw (fwd)</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_LPLK.png | |||
|name=Death Throw (fwd) | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>61 / 12 / 12</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Death Throw (back)</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_4LPLK.png | |||
|name=Death Throw (back) | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>59 / 10 / 10</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">LP Hecatoncheires</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_236LP.png | |||
|name=LP Hecatoncheires | |||
|input=236LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>2(3)2(3)2(3)2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>10x3*50 (80)</nowiki> | |||
|stun=<nowiki>20x3*60 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su ia vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* ORA ORA ORA! | |||
* Cancelable into Titanomachy (Teleport Punch) | |||
* Cancelable into V-Skill 1 Installs on 2nd and 4th (last) hit | |||
* Puts airborne opponents into a limited juggle state | |||
* Juggle Limit / Increase / Start: 15 / 0*0*0*4 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MP Hecatoncheires</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_236MP.png | |||
|name=MP Hecatoncheires | |||
|input=236MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2(3)2(3)2(3)2(3)2(3)2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>10x5*40 (90)</nowiki> | |||
|stun=<nowiki>10x5*70 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su ia vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* ORA ORA ORA! | |||
* Cancelable into Titanomachy (Teleport Punch) | |||
* Cancelable into V-Skill 1 Installs on 4th and 6th (last) hit | |||
* Puts airborne opponents into a limited juggle state | |||
* Juggle Limit / Increase / Start: 15-19 / 0*0*0*0*0*7 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HP Hecatoncheires</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_236HP.png | |||
|name=HP Hecatoncheires | |||
|input=236HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>25</nowiki> | |||
|active=<nowiki>2(3)2(3)2(3)2(3)2(3)2(3)2(3)2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>10x7*30 (100)</nowiki> | |||
|stun=<nowiki>10x7*50 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su ia vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* ORA ORA ORA! | |||
* Cancelable into Titanomachy (Teleport Punch) | |||
* Cancelable into V-Skill 1 Installs on 6th and 8th (last) hit | |||
* Puts airborne opponents into a limited juggle state | |||
* Juggle Limit / Increase / Start: 15-19 / 0*0*0*0*0*0*0*11 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Hecatoncheires</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_236PP.png | |||
|name=EX Hecatoncheires | |||
|input=236PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>2(3)2(3)2(3)2(3)2(3)2(3)2(3)2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>77 / 18 / 23</nowiki> | |||
|damage=<nowiki>5x6*20*30*40 (120)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ia vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* ORA ORA ORA! | |||
* 8 less V-Trigger cancel KDA if done on final hit | |||
* Cancelable into Titanomachy (Teleport Punch) | |||
* Cancelable into V-Skill 1 Installs on last 2 hits | |||
* Puts airborne opponents into a limited juggle state | |||
* Juggle Limit / Increase / Start: 15-19 / 0*0*0*0*0*0*0*2*1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LP Mad Cradle</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_623LP.png | |||
|name=LP Mad Cradle | |||
|input=623LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>22+11</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-25</nowiki> | |||
|knockdown=<nowiki>88 / 29 / 34</nowiki> | |||
|damage=<nowiki>90(60)</nowiki> | |||
|stun=<nowiki>150(100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cannot hit crossup | |||
* Throw invincible from frames 1-3 | |||
* Airborne from frames 4-35 | |||
* Cancelable into Mad Spin (Air Drill) | |||
* 30 less dmg after first 2 active frames | |||
* Seth is in a Counter-Hit state for the entire duration | |||
* Juggle Limit / Increase / Start: 0 / 5 / 5 (+30 Juggle Start on airborne on first 2 active frames | +35 Juggle Increase / Juggle Start after first 2 active frames) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MP Mad Cradle</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_623MP.png | |||
|name=MP Mad Cradle | |||
|input=623MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>28+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-33</nowiki> | |||
|knockdown=<nowiki>80 / 21 / 26</nowiki> | |||
|damage=<nowiki>110(60)</nowiki> | |||
|stun=<nowiki>150(100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cannot hit crossup | |||
* Invincible to airborne attacks from frames 1-6 | |||
* Airborne from frames 5-42 | |||
* Cancelable into Mad Spin (Air Drill) | |||
* 50 less dmg after first 2 active frames | |||
* Seth is in a Counter-Hit state for the entire duration | |||
* Juggle Limit / Increase / Start: 1 / 5 / 5 (+30 Juggle Start on airborne on first 2 active frames | +35 Juggle Increase / Juggle Start after first 2 active frames) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HP Mad Cradle</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_623HP.png | |||
|name=HP Mad Cradle | |||
|input=623HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>34+15</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-41</nowiki> | |||
|knockdown=<nowiki>74 / 15 / 20</nowiki> | |||
|damage=<nowiki>120(60)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cannot hit crossup | |||
* Travels the furthest forward out of all versions | |||
* Invincible to airborne attacks from frames 1-10 | |||
* Airborne from frames 10-53 | |||
* Cancelable into Mad Spin (Air Drill) | |||
* 60 less dmg after first 2 active frames | |||
* Seth is in a Counter-Hit state for the entire duration | |||
* Juggle Limit / Increase / Start: 1 / 5 / 5 (+30 Juggle Start on airborne on first 2 active frames | +35 Juggle Increase / Juggle Start after first 2 active frames) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Mad Cradle</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_623PP.png | |||
|name=EX Mad Cradle | |||
|input=623PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>16</nowiki> | |||
|recovery=<nowiki>30+15</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-35(-40)</nowiki> | |||
|knockdown=<nowiki>87 / 28 / 33</nowiki> | |||
|damage=<nowiki>60*20x3*30 (150)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cannot hit crossup | |||
* Fully invincible on frames 1-9 | |||
* Airborne from frames 4-49 | |||
* -40 on block against crouching opponents | |||
* Cancelable into Mad Spin (Air Drill) | |||
* Seth is in a Counter-Hit state for the entire duration | |||
* Juggle Limit: 15-25 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LK Cruel Disaster</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214LK.png | |||
|name=LK Cruel Disaster | |||
|input=214LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>3(8)</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|knockdown=<nowiki>82 / 23 / 28</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su ia vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible from frames 4-11 | |||
* Active frames in the parentheses (8) refers to the projectile nullification hitbox | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) | |||
* Juggle Limit / Increase / Start: 1 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MK Cruel Disaster</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214MK.png | |||
|name=MK Cruel Disaster | |||
|input=214MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>3(8)</nowiki> | |||
|recovery=<nowiki>28(26)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>84 / 25 / 30</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su ia vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible from frames 4-18 | |||
* Active frames in the parentheses (8) refers to the projectile nullification hitbox | |||
* 2 frames less recovery (26f) on block | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) | |||
* Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HK Cruel Disaster</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214HK.png | |||
|name=HK Cruel Disaster | |||
|input=214HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>27</nowiki> | |||
|active=<nowiki>3(8)</nowiki> | |||
|recovery=<nowiki>28(21)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>94 / 35 / 40</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su ia vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible from frames 4-26 | |||
* Active frames in the parentheses (8) refers to the projectile nullification hitbox | |||
* 7 frames less recovery (21f) on block | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) | |||
* Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Cruel Disaster</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214KK.png | |||
|name=EX Cruel Disaster | |||
|input=214KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>3(8)</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>91 / 32 / 37</nowiki> | |||
|damage=<nowiki>60*40 (100)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ia vs2 vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible from frames 4-12 | |||
* Followup attack does not occur on block | |||
* Jump cancelable after the second part on hit (canned forward jump; can't pre-jump cancel into other specials or anything like that) | |||
* Active frames in the parentheses (8) refers to the projectile nullification hitbox | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) | |||
* Juggle Limit / Increase / Start: 0*3 / 1*1 / 1*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LK Annihilate Sword</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214LK (air).png | |||
|name=LK Annihilate Sword | |||
|input=214LK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>11(13)</nowiki> | |||
|hit=<nowiki>-2(4)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4(0)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Very variable frame advantage depending on height / angle / opponent (see following notes for a full breakdown) | |||
* Instant Axe Kick frame advantage vs Medium Height characters on Hit / Block: 0/-4 (Standing) | +4/0 (Crouching) | |||
* Instant Axe Kick frame advantage vs Tall Height characters (Abigail / Birdie / Zangief): 0/-4 (Standing and Crouching) | |||
* Frame Advantage VS Medium Height characters on Hit / Block: 0(+2) / -2(-4) (Standing) | +1(+4) / -3(0) (Crouching) | |||
* Frame Advantage vs Tall Height characters (Abigail / Birdie / Zangief) on Hit / Block: +1(+2) / -2(-3) (Standing) | +1(+2) / -2(-3) (Crouching) | |||
* 2 extra recovery frames on whiff (13 instead of 11) | |||
* Cancelable into Hell's Gate (Teleport Uppercut) | |||
* Juggle Limit / Increase / Start: 5/1/1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MK Annihilate Sword</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214MK (air).png | |||
|name=MK Annihilate Sword | |||
|input=214MK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>9(13)</nowiki> | |||
|hit=<nowiki>-1(5)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>0(-5)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Very variable frame advantage depending on height / angle / opponent (see following notes for a full breakdown) | |||
* Instant Axe Kick frame advantage vs Medium Height characters on Hit / Block: +2/-4 (Standing and Crouching) | |||
* Instant Axe Kick frame advantage vs Tall Height characters (Abigail / Birdie / Zangief): +2/-4 (Standing and Crouching) | |||
* Frame Advantage VS Medium Height characters on Hit / Block: +2(+3) / -5(-4) (Standing) | +2(+5) / -1(-4) (Crouching) | |||
* Frame Advantage vs Tall Height characters (Abigail / Birdie / Zangief) on Hit / Block: -1(+4) / -5(-2) (Standing) | +2(+6) / -2(0) (Crouching) | |||
* 4 extra frames of recovery on whiff (13 instead of 9) | |||
* Cancelable into Hell's Gate (Teleport Uppercut) | |||
* Juggle Limit / Increase / Start: 5/1/1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HK Annihilate Sword</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214HK (air).png | |||
|name=HK Annihilate Sword | |||
|input=214HK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>27</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>16(20)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5(0)</nowiki> | |||
|knockdown=<nowiki>68(73) / 9(14) / 14(19)</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Very variable frame advantage depending on height / angle / opponent (see following notes for a full breakdown) | |||
* Frame Advantage VS Medium Height characters on Hit / Block: KD (+70/11/16) / -3(2) (Standing and Crouching) | |||
* Frame Advantage vs Tall Height characters (Abigail / Birdie / Zangief) on Hit / Block: KD (+68/9/14) / -5(2) (Standing) | KD (+70/11/16) / -3(2) (Crouching) | |||
* Instant Axe Kick frame advantage vs Medium Height characters on Hit / Block: KD (+70/11/16) / -3 (Standing) | KD (+73/14/19) / 0 (Crouching) | |||
* Instant Axe Kick frame advantage vs Tall Height characters (Abigail / Birdie / Zangief): KD (+70/11/16) / -3 (Standing and Crouching) | |||
* 4 extra frames of recovery on whiff (20 instead of 16) | |||
* Cancelable into Hell's Gate (Teleport Uppercut) | |||
* Juggle Limit / Increase / Start: 10 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Annihilate Sword</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214KK (air).png | |||
|name=EX Annihilate Sword | |||
|input=214KK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>7(10)5</nowiki> | |||
|recovery=<nowiki>13(17)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-7(-1)</nowiki> | |||
|knockdown=<nowiki>71(77) / 12(18) / 17(23)</nowiki> | |||
|damage=<nowiki>50*80 (130)</nowiki> | |||
|stun=<nowiki>50*150 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Very variable frame advantage depending on height / angle / opponent (see following notes for a full breakdown) | |||
* Frame Advantage VS Medium Height characters on Hit / Block: KD (+75/16/21) / -3 | |||
* Frame Advantage vs Tall Height characters (Abigail / Birdie / Zangief) on Hit / Block: KD (+71/12/17) / -7(-5) (Standing) | KD (+75/16/21) / -3 (Crouching) | |||
* Instant Axe Kick frame advantage vs Medium Height characters on Hit / Block: KDA (+76/17/22) / -2 (Standing) | KD (+77/18/23) / -1 (Crouching) | |||
* Instant Axe Kick frame advantage vs Tall Height characters (Abigail / Birdie / Zangief): KD (+76/17/22) / -2 (Standing and Crouching) | |||
* 4 extra frames of recovery on whfif (17 instead of 13) | |||
* Cancelable into Hell's Gate (Teleport Uppercut) | |||
* Juggle Limit / Increase / Start: 5*8 / 1*4 / 1*1 (First hit as Juggle Start +3 on airborne) | |||
}} | |||
}} | |||
== Install Arts == | |||
=====<font style="visibility:hidden; float:right">Install Art | [Abigail] Abigail Punch</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Abigail).png | |||
|name=Install Art [Abigail] Abigail Punch | |||
|input=MPMK (Abigail) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-16</nowiki> | |||
|knockdown=<nowiki>86 / 27 / 32</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cancelable into Mad Spin (Air Drill) / V-Trigger 2 / Super (Critical Art) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Abigail] Abigail Punch (mash)</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Abigail) (mash).png | |||
|name=Install Art [Abigail] Abigail Punch (mash) | |||
|input=MPMK (Abigail) (mash) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-16</nowiki> | |||
|knockdown=<nowiki>78 / 19 / 24</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cancelable into Mad Spin (Air Drill) / V-Trigger 2 / Super (Critical Art) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Akuma] Sekia Goshoha</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Akuma).png | |||
|name=Install Art [Akuma] Sekia Goshoha | |||
|input=MPMK (Akuma) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>25</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>42</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>95 / 36 / 41</nowiki> | |||
|damage=<nowiki>30x2*40 (100)</nowiki> | |||
|stun=<nowiki>50x3 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 3-hit Projectile | |||
* Cancelable into Titanomachy (Teleport Punch) / V-Trigger 2 / Super (Critical Art) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Alex] Air Stampede</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Alex).png | |||
|name=Install Art [Alex] Air Stampede | |||
|input=MPMK (Alex) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>26</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|knockdown=<nowiki>43 / 43 / 43</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Equivalent to EX Air Stampede, except less steerable range due to faster startup | |||
* Hard Knockdown | |||
* Airborne frames 10-28 | |||
* Only canceled version can hit airborne opponents | |||
* Cancelable into Mad Spin Special Edition (Teleport Stomp) and V-Trigger 2 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Birdie] Bull Head</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Birdie).png | |||
|name=Install Art [Birdie] Bull Head | |||
|input=MPMK (Birdie) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|knockdown=<nowiki>84 / 25 / 30</nowiki> | |||
|damage=<nowiki>110</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cancelable into Titanomachy (Teleport Punch) / V-Trigger 2 / Super (Critical Art) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Blanka] Rolling Attack</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Blanka).png | |||
|name=Install Art [Blanka] Rolling Attack | |||
|input=MPMK (Blanka) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>29</nowiki> | |||
|recovery=<nowiki>4+23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-21</nowiki> | |||
|knockdown=<nowiki>65 / 6 / 11</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 6-41 | |||
* Cannot hit cross-up | |||
* Hitbox travels full-screen length | |||
* Bounces back 10% screen length on block | |||
* Recovery frames listed refers to the whiffed version (36+9 recovery frames on hit | 30+11 recovery frames on block) | |||
* Cancelable into Titanomachy (Teleport Punch) at any point / V-Trigger 2 and Super (Critical Art) during first 5 active frames only | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Boxer] Turn Punch</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Boxer).png | |||
|name=Install Art [Boxer] Turn Punch | |||
|input=MPMK (Boxer) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>26(30)</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>90 / 31 / 36</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Startup frames based on proximity range to target (30F startup if not in range yet) | |||
* Projectile invincible on frames 3-18 | |||
* Strike invincible on upper body on frames 3-18 | |||
* Cancelable into Titanomachy (Teleport Punch) / V-Trigger 2 / Super (Critical Art) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Cammy] Spiral Arrow</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Cammy).png | |||
|name=Install Art [Cammy] Spiral Arrow | |||
|input=MPMK (Cammy) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>14</nowiki> | |||
|recovery=<nowiki>7+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>82 / 23 / 28</nowiki> | |||
|damage=<nowiki>30*70 (100)</nowiki> | |||
|stun=<nowiki>50*100 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne frames 6-27 | |||
* Cancelable into Titanomachy (Teleport Punch) / V-Trigger 2 / Super (first hit only) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Chun-Li] Hyakuretsukyaku </font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Chun-Li).png | |||
|name=Install Art [Chun-Li] Hyakuretsukyaku | |||
|input=MPMK (Chun-Li) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2(5)2(6)2(6)2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>15x4 (60)</nowiki> | |||
|stun=<nowiki>20x4 (80)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cancelable into Titanomachy (Teleport Punch) / V-Trigger 2 / Super (Critical Art) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Cody] Zonk Knuckle</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Cody).png | |||
|name=Install Art [Cody] Zonk Knuckle | |||
|input=MPMK (Cody) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20(21)</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* +1 extra recovery frame on whiff | |||
* Cancelable into Titanomachy (Teleport Punch) / V-Trigger 2 / Super (Critical Art) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Dan] Dankukyaku</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Dan).png | |||
|name=Install Art [Dan] Dankukyaku | |||
|input=MPMK (Dan) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>3(9)3(10)3</nowiki> | |||
|recovery=<nowiki>12+11</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>87 / 28 / 33</nowiki> | |||
|damage=<nowiki>20*30*40 (90)</nowiki> | |||
|stun=<nowiki>20*50*50 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 12-55 | |||
* Can corpse hop | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) | |||
* Puts airborne opponents into a limited juggle state | |||
* Juggle Limit / Increase / Start: 10*11*12 / 1*1*1 / 1*1*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Dhalsim] Yoga Flame</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Dhalsim).png | |||
|name=Install Art [Dhalsim] Yoga Flame | |||
|input=MPMK (Dhalsim) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>23</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|knockdown=<nowiki>99 / 40 / 45</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile Hitbox | |||
* Cancelable into Titanomachy (Teleport Punch) / V-Trigger 2 / Super (Critical Art) | |||
* Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Ed] Psycho Upper</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Ed).png | |||
|name=Install Art [Ed] Psycho Upper | |||
|input=MPMK (Ed) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-16</nowiki> | |||
|knockdown=<nowiki>84 / 25 / 30</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Moves hurtbox slightly during initial startup frames | |||
* Crouch sized hurtbox (but not crouching state) on frames 1-12 | |||
* Cancelable into Mad Spin (Air Drill) / V-Trigger 2 / Super (Critical Art) | |||
* Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [E.Honda] Sumo Headbutt</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (E.Honda).png | |||
|name=Install Art [E.Honda] Sumo Headbutt | |||
|input=MPMK (E.Honda) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12(18)</nowiki> | |||
|active=<nowiki>3(25)</nowiki> | |||
|recovery=<nowiki>11+16(~)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>93 / 34 / 39</nowiki> | |||
|damage=<nowiki>120(100)</nowiki> | |||
|stun=<nowiki>150(100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 15-53 on whiff | |||
* Travels full-screen | |||
* Deals less damage (90) and stun (100) after the first 3 active frames | |||
* There's a 3F gap in the active frames between Honda's grounded and airborne Sumo Headbutt | |||
* Startup frames listed refer to the start of the grounded Sumo Headbutt (startup of airborne Sumo Headbutt is shown in the parantheses data) | |||
* Recovery and Total frames listed refers to the whiffed version (11+20 recovery frames on hit / 11+16 recovery frames on block) | |||
* Has fixed KDA (KDA does not vary depending on distance traveled) | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2 and Super | |||
* Juggle Limit / Increase / Start: 10 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Falke] Psycho Kugel</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Falke).png | |||
|name=Install Art [Falke] Psycho Kugel | |||
|input=MPMK (Falke) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>2(2)2(1)2</nowiki> | |||
|recovery=<nowiki>20(23)</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 3 more recovery frames on whiff | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [F.A.N.G] Ryobenda</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (F.A.N.G).png | |||
|name=Install Art [F.A.N.G] Ryobenda | |||
|input=MPMK (F.A.N.G) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>29</nowiki> | |||
|hit=<nowiki>-1</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Spawns Trap which is a 1-hit projectile hitbox that lasts for 120 frames | |||
* Seth's extended hands are projectile invincible during frames 21-27 | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and Super | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [F.A.N.G] Ryobenda Trap</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (F.A.N.G) (Trap).png | |||
|name=Install Art [F.A.N.G] Ryobenda Trap | |||
|input=MPMK (F.A.N.G) (Trap) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>120</nowiki> | |||
|recovery=<nowiki>29</nowiki> | |||
|hit=<nowiki>27</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>10</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Trap is left behind if Ryobenda doesn't hit initially | |||
* Trap is a 1-hit projectile hitbox that lasts for 120 frames | |||
* Frame Advantage shown is the hitstun / blockstun of the trap when it connects | |||
* Causes poison effect on hit | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [G] G Spin Kick</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (G).png | |||
|name=Install Art [G] G Spin Kick | |||
|input=MPMK (G) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>3+16</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 17-29 | |||
* Projectile invincible on lower body on frames 16-29 | |||
* Projectile invincible on extended attacking leg on frames 22-27 | |||
* First 7 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 25) | |||
* Cancelable into Hell's Gate (Teleport Uppercut) and V-Trigger 2 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Gill] Moonsault Knee Drop</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Gill).png | |||
|name=Install Art [Gill] Moonsault Knee Drop | |||
|input=MPMK (Gill) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>3(13)11</nowiki> | |||
|recovery=<nowiki>4+10 (0+10)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|knockdown=<nowiki>99 (103) / 40 (44) / 45 (49)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* First hit cannot hit grounded | |||
* KDA shown refers to a minimum (and maximum) if only the second hit lands and is dependent upon hit location (very variable KDA if used on airborne opponents) | |||
* Recovery shown refers to a minimum (and maximum) depending on how long it takes for Seth to land vs a standing Gill opponent, but always has 10f of landing recovery | |||
* Cancelable into Mad Spin (Air Drill) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Guile] Sonic Boom</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Guile).png | |||
|name=Install Art [Guile] Sonic Boom | |||
|input=MPMK (Guile) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 1-hit projectile | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 6 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Ibuki] Kasumigake </font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Ibuki).png | |||
|name=Install Art [Ibuki] Kasumigake | |||
|input=MPMK (Ibuki) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>-</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Passes through grounded enemies | |||
* Gains 40 V-Meter | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Juri] Ryodansatsu </font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Juri).png | |||
|name=Install Art [Juri] Ryodansatsu | |||
|input=MPMK (Juri) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>88 / 29 / 34</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne and lower body Projectile invincible on frames 4-17 | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick), V-Trigger 2, and super | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Kage] Ryusokyaku </font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Kage).png | |||
|name=Install Art [Kage] Ryusokyaku | |||
|input=MPMK (Kage) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>22</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Causes spiked knockdown on airborne opponents | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 12 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Karin] Kanzuki-Ryu Hokojutsu Seppo</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Karin Dash).png | |||
|name=Install Art [Karin] Kanzuki-Ryu Hokojutsu Seppo | |||
|input=MPMK (Karin Dash) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>-</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Upper-body invincible on frames 3-17 | |||
* First 3 frames cancelable into Just Frame Tenko | |||
* Frames 4-14 cancelable into Late Tenko and Orochi | |||
* Seth is in Counter-Hit state during the entire dash frames | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Karin] Just Frame Tenko</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Karin Just FrameTenko).png | |||
|name=Install Art [Karin] Just Frame Tenko | |||
|input=MPMK (Karin Just FrameTenko) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1+6</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|knockdown=<nowiki>106 / 47 / 52</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Launches opponent into juggle state | |||
* Executing this within the first 3 frames of Sappo (command dash) will cause a 'Just Frame' Tenko, which has a smaller hurtbox and launches higher | |||
* Cancelable into Titanomachy (Teleport Punch) and V-Trigger 2 | |||
* Juggle Limit / Increase / Start: 15(1) / 2(4) / 1(2) | |||
* Has varying Juggle Limit (15 on airborne | 1 on grounded), Juggle Increase (+4 on airborne | +2 on grounded), and Juggle Start (+2 on airborne | +1 on grounded) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Karin] Late Tenko</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Karin Late Tenko).png | |||
|name=Install Art [Karin] Late Tenko | |||
|input=MPMK (Karin Late Tenko) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|knockdown=<nowiki>106 / 47 / 52</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Launches opponent into juggle state | |||
* Executing this within the first 3 frames of Sappo (command dash) will cause a 'Just Frame' Tenko, which has a smaller hurtbox and launches higher | |||
* Cancelable into Titanomachy (Teleport Punch) and V-Trigger 2 | |||
* Juggle Limit / Increase / Start: 15(1) / 2(4) / 1(2) | |||
* Has varying Juggle Limit (15 on airborne | 1 on grounded), Juggle Increase (+4 on airborne | +2 on grounded), and Juggle Start (+2 on airborne | +1 on grounded) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Karin] Orochi</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Karin Orochi).png | |||
|name=Install Art [Karin] Orochi | |||
|input=MPMK (Karin Orochi) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+11</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Low Profiles on frames 1-9 | |||
* Frames 3-14 projectile invincible | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Ken] Shoryuken</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Ken).png | |||
|name=Install Art [Ken] Shoryuken | |||
|input=MPMK (Ken) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2*2*9</nowiki> | |||
|recovery=<nowiki>30+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-34</nowiki> | |||
|knockdown=<nowiki>85 / 26 / 31</nowiki> | |||
|damage=<nowiki>70*50*20 (140)</nowiki> | |||
|stun=<nowiki>50x3 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Strike and Projectile invincible on frames 3-6 | |||
* Airborne on frames 8-46 | |||
* Seth is in counterhit state during move duration | |||
* Cancelable into Mad Spin (Air Drill), V-Trigger 2 and super during first 4 active frames (when Seth is grounded) | |||
* Juggle Limit / Increase / Start: 15*17*19 / 1*1*10 / 3*3*3 (1st hit has +5 Juggle Start on airborne) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Kolin] Vanity Step</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Kolin Vanity Step).png | |||
|name=Install Art [Kolin] Vanity Step | |||
|input=MPMK (Kolin Vanity Step) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Strike and projectile invincible on frames 7-14 | |||
* Cancelable into Silver Edge follow-up on frames 23-28 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Kolin] Silver Edge</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Kolin Silver Edge).png | |||
|name=Install Art [Kolin] Silver Edge | |||
|input=MPMK (Kolin Silver Edge) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23+8</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|knockdown=<nowiki>82 / 23 / 28</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible on frames 1-11 | |||
* KDA varies depending on distance / timing / how meaty | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Laura] Thunder Clap lvl 1</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Laura Fireball lvl 1).png | |||
|name=Install Art [Laura] Thunder Clap lvl 1 | |||
|input=MPMK (Laura Fireball lvl 1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>40</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>60</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 1-hit Projectile (Lvl 1 Thunder Claps) | |||
* Projectile persists for 40 frames (Lvl 1 Thunder Clap) | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 6 / 1 / 3 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Laura] Thunder Clap lvl 2</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Laura Fireball lvl 2).png | |||
|name=Install Art [Laura] Thunder Clap lvl 2 | |||
|input=MPMK (Laura Fireball lvl 2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>41</nowiki> | |||
|active=<nowiki>80</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>9</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60*30 (90)</nowiki> | |||
|stun=<nowiki>60*30 (90)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 2-hit Projectile (Lvl 2 Thunder Claps) | |||
* Projectile persists for 80 frames (Lvl 2 Thunder Claps) | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 6*7 / 0*1 / 0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Laura] Thunder Clap lvl 3</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Laura Fireball lvl 3).png | |||
|name=Install Art [Laura] Thunder Clap lvl 3 | |||
|input=MPMK (Laura Fireball lvl 3) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>70</nowiki> | |||
|active=<nowiki>100</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>31</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>18</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60*30*30 (120)</nowiki> | |||
|stun=<nowiki>60*30*30 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 3-hit Projectile (Lvl 3 Thunder Claps) | |||
* Projectile persists for 100 frames (Lvl 3 Thunder Claps) | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 6*7*8 / 0*0*1 / 0*0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Lucia] Fire Spinner</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Lucia).png | |||
|name=Install Art [Lucia] Fire Spinner | |||
|input=MPMK (Lucia) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>8+12</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>102 / 43 / 48</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne and avoids most lows on frames 11-31 | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) and V-Trigger 2 | |||
* Juggle Limit / Increase / Start: 7 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [M. Bison] Double Knee Press</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Dictator).png | |||
|name=Install Art [M. Bison] Double Knee Press | |||
|input=MPMK (Dictator) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>2(2)3</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>50*50 (100)</nowiki> | |||
|stun=<nowiki>50*100 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 21-25 | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 15*16 / 1*1 / 1*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Menat] Soul Sphere</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Menat Soul Sphere).png | |||
|name=Install Art [Menat] Soul Sphere | |||
|input=MPMK (Menat Soul Sphere) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>3(26)</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 1-hit Projectile hitbox | |||
* Cannot hit airborne opponents | |||
* Places the ball down on the floor at 50% screen range | |||
* Ball goes away if it collides with another projectile during its active frames | |||
* The (X) numbers refers to the overall active frames of the fireball | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Menat] Soul Sphere: Ankh</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Menat Soul Sphere: Ankh).png | |||
|name=Install Art [Menat] Soul Sphere: Ankh | |||
|input=MPMK (Menat Soul Sphere: Ankh) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>14+</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>1+</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 1-hit Projectile hitbox | |||
* Can collide with another projectile while flying back to Seth | |||
* Active frames stop prematurely if Seth is hit by anything before the orb collides with anything on the way back | |||
* Pulls the orb back from different angles depending on where it's currently placed on screen | |||
* Cannot pull the orb back until the prior fireball has finished its active frames | |||
* Vacuums in the opponent on hit/block | |||
* Puts airborne opponents into a juggle state (free juggle if this hit is the start of the juggle) | |||
* Frame advantage varies greatly (but is always plus on hit / block) | |||
* Frame advantage shown is the least amount of advantage possible (if Orb is used while inside their hurtbox) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Nash] Sonic Scythe</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Nash).png | |||
|name=Install Art [Nash] Sonic Scythe | |||
|input=MPMK (Nash) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|knockdown=<nowiki>89 / 30 / 35</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Juggle Limit / Increase / Start: 7 / 1 / 1 | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick), V-Trigger 2, and super | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Necalli] The Disc's Guidance</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Necalli Lunge).png | |||
|name=Install Art [Necalli] The Disc's Guidance | |||
|input=MPMK (Necalli Lunge) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>12+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>87 / 28 / 33</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 17-35 | |||
* Has 1 projectile durability on frames 6-23 | |||
* Cancelable into Titanomachy (Teleport Punch) and V-Trigger 2 | |||
* Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Necalli] The Disc's Guidance (V-Trigger)</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Necalli Lunge (V-Trigger)).png | |||
|name=Install Art [Necalli] The Disc's Guidance (V-Trigger) | |||
|input=MPMK (Necalli Lunge (V-Trigger)) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>12+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>87 / 28 / 33</nowiki> | |||
|damage=<nowiki>20*120 (140)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 18-35 | |||
* Has 2 projectile durability on frames 6-23 | |||
* Cancelable into Titanomachy (Teleport Punch) and V-Trigger 2 | |||
* Juggle Limit / Increase / Start: 15*18 / 1*1 / 1*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Poison] Love Me Tender</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Poison).png | |||
|name=Install Art [Poison] Love Me Tender | |||
|input=MPMK (Poison) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>1+18</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 7-24 | |||
* Travels high enough to pass over fireballs | |||
* Will always land on top of opponent and prevent crossunders, even with low profile slides | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) and V-Trigger 2 | |||
* Juggle Limit: 8 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Rashid] Eagle Spike</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Rashid).png | |||
|name=Install Art [Rashid] Eagle Spike | |||
|input=MPMK (Rashid) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15(11)</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>5+12</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-20</nowiki> | |||
|knockdown=<nowiki>88 / 29 / 34</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Startup ranges from 11-15 frames depending on proximity to opponent (the closer the opponent is; the faster the startup is) | |||
* Airborne on frames 5-27 | |||
* Recovery frames listed refers to the whiffed version (27+16 recovery frames on hit / block) | |||
* Cancelable into Titanomachy (Teleport Punch) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [R.Mika] Shooting Peach</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (R.Mika).png | |||
|name=Install Art [R.Mika] Shooting Peach | |||
|input=MPMK (R.Mika) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>13</nowiki> | |||
|recovery=<nowiki>3+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>82 / 23 / 28</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 15-35 | |||
* Lower body projectile invincible in-air on frames 19-30 | |||
* 14 grounded recovery frames | |||
* Crouch state on frames 3-13 | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Ryu] Hadoken</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Ryu).png | |||
|name=Install Art [Ryu] Hadoken | |||
|input=MPMK (Ryu) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>-1</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 1-hit projectile | |||
* Projectile Speed: 0.55 | |||
* Not projectile invincible on extended arms or leg during startup | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 6 / 3 / 3 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Sagat] Tiger Knee</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Sagat).png | |||
|name=Install Art [Sagat] Tiger Knee | |||
|input=MPMK (Sagat) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>7+10(14)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-7(3)</nowiki> | |||
|knockdown=<nowiki>92 / 33 / 38</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 19-37 | |||
* Can corpse hop | |||
* Cannot hit cross-up | |||
* 4 extra landing recovery frames on whiff (as shown in the parentheses data) | |||
* Block and knockdown advantage with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) and V-Trigger 2 | |||
* Juggle Limit / Increase / Start: 15 / 3 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Sakura] Shunpukyaku </font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Sakura).png | |||
|name=Install Art [Sakura] Shunpukyaku | |||
|input=MPMK (Sakura) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24</nowiki> | |||
|active=<nowiki>3(8)2(10)3</nowiki> | |||
|recovery=<nowiki>7+15</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>30x2*40 (100)</nowiki> | |||
|stun=<nowiki>45x2*60 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne and projectile invincible on lower body and legs on frames 21-56 | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) and V-Trigger 2 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Seth] Brutal Impact</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Seth).png | |||
|name=Install Art [Seth] Brutal Impact | |||
|input=MPMK (Seth) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-13</nowiki> | |||
|knockdown=<nowiki>77 / 18 / 18</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Giant punch; Screen zooms in on hit | |||
* Denies back roll | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Urien] Chariot Tackle</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Urien).png | |||
|name=Install Art [Urien] Chariot Tackle | |||
|input=MPMK (Urien) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
* Juggle Limit / Increase / Start: 15 / 2 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Vega] Crimson Terror</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Claw).png | |||
|name=Install Art [Vega] Crimson Terror | |||
|input=MPMK (Claw) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>2(17)5</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>20*60 (80)</nowiki> | |||
|stun=<nowiki>20*130 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Crouching on frames 1-19 | |||
* Airborne on frames 20-33 | |||
* Cancelable into super on the 1st hit only | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) and V-Trigger 2 on the 2nd hit only | |||
* Juggle Limit / Increase / Start: 15*17 / 1*1 / 1*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Zangief] Screw Pile Driver</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Zangief).png | |||
|name=Install Art [Zangief] Screw Pile Driver | |||
|input=MPMK (Zangief) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>63 / 14 / 14</nowiki> | |||
|damage=<nowiki>200 (150)</nowiki> | |||
|stun=<nowiki>200 (150)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Heavy SPD range (1.1 distance) | |||
* Denies back roll | |||
* No dash up oki | |||
* Does less damage and stun (150/150) if canceled into | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Zeku - Old] Bushin Gram - Teki</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Zeku - Old).png | |||
|name=Install Art [Zeku - Old] Bushin Gram - Teki | |||
|input=MPMK (Zeku - Old) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>37</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|knockdown=<nowiki>114 / 55 / 60</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Whiffs on crouching | |||
* Launches opponent into a limited juggle state | |||
* 1-hit strike hitbox up close and 1-hit upwards slanting projectile hitbox further away | |||
* 2 active frames of a strike hitbox followed by (12) active frames of an upwards slanting projectile hitbox that only spawns if the initial strike whiffs | |||
* Both the strike hitbox and following projectile hitbox do a knockdown | |||
* This strike version (if the initial strike hitbox connects on hit/block) is 56F total duration | |||
* Cancelable into Mad Spin (Air Drill), V-Trigger 2, and super | |||
}} | |||
{{AttackData-SFV | |||
|version=(Projectile) | |||
|startup=<nowiki>23</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>37</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|knockdown=<nowiki>114 / 55 / 60</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Whiffs on crouching | |||
* Launches opponent into a limited juggle state | |||
* 1-hit strike hitbox up close and 1-hit upwards slanting projectile hitbox further away | |||
* 2 active frames of a strike hitbox followed by (12) active frames of an upwards slanting projectile hitbox that only spawns if the initial strike whiffs | |||
* Both the strike hitbox and following projectile hitbox do a knockdown | |||
* This strike version (if the initial strike hitbox connects on hit/block) is 56F total duration | |||
* Cancelable into Mad Spin (Air Drill), V-Trigger 2, and super | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Install Art | [Zeku - Young] Hozanto</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (Zeku - Young).png | |||
|name=Install Art [Zeku - Young] Hozanto | |||
|input=MPMK (Zeku - Young) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>22</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>108 / 49 / 54</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible above legs on frames 8-27 | |||
* Low profiles on frames 8-21 (slightly smaller hurtbox than crouch size hurtbox) | |||
* Puts opponent into a juggle state | |||
* Cancelable into Titanomachy (Teleport Punch), V-Trigger 2, and super | |||
}} | |||
}} | |||
== Critical Arts == | |||
=====<font style="visibility:hidden; float:right">Tanden Destruction</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_236236P.png | |||
|name=Tanden Destruction | |||
|input=236236P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>47</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-30</nowiki> | |||
|knockdown=<nowiki>12 / 12 / 12</nowiki> | |||
|damage=<nowiki>330</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible on frames 1-10 | |||
* Hard Knockdown (+12 KDA) | |||
* Deals +20 extra damage if done during V-Trigger 1 | |||
}} | |||
}} | |||
== Taunts == | |||
=====<font style="visibility:hidden; float:right">Taunt</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_5PPPKKK.png | |||
|name=Taunt | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>-</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>61</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">Tanden Engine</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (VS1).png | |||
|name=Tanden Engine | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>25</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>10</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>*28 / - / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *into VS1 Steal | |||
* Punch followup steals a move from the opponent with a one time use | |||
* The stolen move (Install Art) is performed using V-Skill (MP+MK) | |||
* Has fixed frame advantage (always +2/-2) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Tanden Install</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK P (VS1).png | |||
|name=Tanden Install | |||
|input=MPMK > P (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20+4</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-16</nowiki> | |||
|knockdown=<nowiki>49 / 19 / 19</nowiki> | |||
|damage=<nowiki>10*54 (64)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Denies back roll | |||
* Steals a move from the opponent with a one time use | |||
* The stolen move (Install Art) is performed using V-Skill (MP+MK) | |||
* All Install Arts build 60 / 30 V-Gauge on Hit / Block other than Ibuki Install Art which builds 40 V-Gauge for using it | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">Tanden Booster</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK (VS2).png | |||
|name=Tanden Booster | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>37</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Counter-Hit state from frames 1-26 | |||
* Followups possible from frames 12-26 | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">Hecatoncheires Glide</font>===== | ||
{| | {{MoveData | ||
| | |image=SFV_Seth_MPMK (VS2) 236P.png | ||
{{ | |name=Hecatoncheires Glide | ||
|input=MPMK (VS2) > 236P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11+14</nowiki> | |||
|active=<nowiki>2(4)2(4)2(4)2(4)2(4)2(4)2(4)2</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>10x7*30 (100)</nowiki> | |||
|stun=<nowiki>10x7*50 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Cancelable into Titanomachy (Teleport Punch) | |||
}} | |||
}} | |||
| | =====<font style="visibility:hidden; float:right">Mad Spiral</font>===== | ||
{{ | {{MoveData | ||
|image=SFV_Seth_MPMK (VS2) 623P.png | |||
| | |name=Mad Spiral | ||
|input=MPMK (VS2) > 623P | |||
| | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>11+7</nowiki> | |||
|active=<nowiki>18</nowiki> | |||
|recovery=<nowiki>18+29</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-39</nowiki> | |||
|knockdown=<nowiki>72 / 13 / 18</nowiki> | |||
|damage=<nowiki>20*10x7*30 (120)</nowiki> | |||
|stun=<nowiki>0*0x7*150 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible from frames 1-24 (until active frames end) | |||
* Airborne frames 7-42 | |||
* Not counterhit state during recovery | |||
* Cancelable into Mad Spin (Air Drill) | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">Spin Pendulum</font>===== | ||
{{MoveData | |||
|image=SFV_Seth_MPMK (VS2) 214K.png | |||
|name=Spin Pendulum | |||
|input=MPMK (VS2) > 214K | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11+5</nowiki> | |||
|active=<nowiki>2(2)2(2)2(2)2(2)2(10)3</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-9</nowiki> | |||
|knockdown=<nowiki>102 / 43 / 48</nowiki> | |||
|damage=<nowiki>10x5*30 (80)</nowiki> | |||
|stun=<nowiki>10x5*70 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible from frames 4-24 | |||
* Cancelable into Cyclone Disaster (Teleport Spin Kick) | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">Tanden Booster (Stop)</font>===== | ||
{{MoveData | |||
|image=SFV_Seth_MPMK (VS2) MPMK.png | |||
|name=Tanden Booster (Stop) | |||
|input=MPMK (VS2) > MPMK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fastest possible V-Skill 2 > Stop is 30 frames total (11+19) | |||
}} | |||
}} | |||
== | === V-Trigger 1 === | ||
== | |||
== | =====<font style="visibility:hidden; float:right">Titanomachy</font>===== | ||
{{MoveData | |||
|image=SFV_Seth_236P HPHK.png | |||
|name=Titanomachy | |||
|input=236P > HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>78(79) / 19(20) / 24(25)</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* KDA can vary slightly depending on the juggle or if canceling from EX version | |||
* Uses 1000 V-Meter (25% meter) | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">Mad Spin</font>===== | ||
{{MoveData | |||
|image=SFV_Seth_623P HPHK.png | |||
|name=Mad Spin | |||
{{ | |input=623P > HPHK | ||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>4x16(64)</nowiki> | |||
{{ | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>2/KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>85 / 26 / 31</nowiki> | |||
|damage=<nowiki>10x16 (160)</nowiki> | |||
|stun=<nowiki>20+10x16 (180)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Uses 700 V-Meter (16% meter) | |||
* Causes knockdowns from most cancels | |||
* +2 on hit if canceled really late on block from some cancels | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Mad Spin Special Edition</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MPMK HPHK.png | |||
== | |name=Mad Spin Special Edition | ||
= | |input=MPMK > HPHK | ||
= | |data= | ||
= | {{AttackData-SFV | ||
= | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>2</nowiki> | |||
{{ | |recovery=<nowiki>75</nowiki> | ||
| | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |||
| | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>19 / 19 / 19</nowiki> | |||
| | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>100</nowiki> | |||
| | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |||
| | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |||
* If Install Air Stampede is blocked, this version is used | |||
* Like Air Stampede, this move has hard knockdown | |||
* Invincible from frames 1-6, after which he teleports in | |||
* Uses 700 V-Meter (16% meter) | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | =====<font style="visibility:hidden; float:right">Cyclone Disaster</font>===== | ||
{{MoveData | |||
|image=SFV_Seth_214K HPHK.png | |||
|name=Cyclone Disaster | |||
|input=214K > HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>4(4)3(10)4</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>103(106) / 44(47) / 49(52)</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* KDA varies based on which version of Spin Kick you cancel from | |||
* KDA shown is LK/MK/HK/EX | |||
* Uses 700 V-Meter (16% meter) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Hell's Gate</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_214K (air) HPHK.png | |||
|name=Hell's Gate | |||
|input=214K (air) > HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|knockdown=<nowiki>95 / 36 / 41</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Uses 700 V-Meter (16% meter) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Tanden Extreme</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_236236P.png | |||
|name=Tanden Extreme | |||
|input=236236P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>47</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-30</nowiki> | |||
|knockdown=<nowiki>12 / 12 / 12</nowiki> | |||
|damage=<nowiki>350</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible on frames 1-10 | |||
* Hard Knockdown (+12 KDA) | |||
* Deals +20 extra damage if done during V-Trigger 1 | |||
* Seth is left slightly farther away after VT1 Super, so meaty cr HK whiffs | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">Tanden Maneuver</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_HPHK (VT2 Activation).png | |||
|name=Tanden Maneuver | |||
|input=HPHK (VT2 Activation) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>32</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>25</nowiki> | |||
|stun=<nowiki>30</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 3 bar V-Trigger | |||
* Spawns an orb that can be moved in any direction (using direction + punch) up to 4 times and manually explode (using HP+HK) it during any travel portion | |||
* First movement possible from frames 45-71 (can buffer first movement during V-Trigger screen freeze) | |||
* After initial activation, Seth can move the orb once with direction+HP+HK and manually explode it (see Tanden Maneuver Additional Movement) | |||
* Counter-hit state from frames 1-12 | |||
* Orb has 1-hit of projectile durability | |||
* Orb has an active projectile hitbox when sitting in place (On contact; Does trigger a hit but not an explosion) | |||
* Orb does not go away if Seth is hit | |||
* Orb automatically goes away without exploding after sitting in one place for 150 frames | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Tanden Explode</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_HPHK (VT2 Explosion).png | |||
|name=Tanden Explode | |||
|input=HPHK (VT2 Explosion) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>8</nowiki> | |||
|knockdown=<nowiki>120 / 61 / 66</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Launches opponent into a limited juggle state | |||
* KDA shown is when exploded at initial height | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Tanden Maneuver Additional Control</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_HPHK.png | |||
|name=Tanden Maneuver Additional Control | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>25</nowiki> | |||
|stun=<nowiki>30</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* This move refers to the additional orb movement Seth can do after initial activation | |||
* Seth can move the orb up to 4 times during initial activation (Seth can also move it once after the initial activation using direction+HP+HK as well as manually explode it (HP+HK) | |||
* If a moving orb (whether it's during initial activation or post-activation) hits the opponent, the orb will dissipate without an explosion if Seth doesn't give the orb any further commands (such as moving or explode) - However; If the moving orb doesn't hit the opponent during its travel, it will NOT dissipate shortly afterwards allowing Seth to use it again at a later time | |||
* A moving orb has 1-hit of projectile durability | |||
* Orb has an active projectile hitbox when sitting in place (On contact; Does trigger a hit but not an explosion) | |||
* Orb does not go away if Seth is hit | |||
* Orb automatically goes away without exploding after sitting in one place for 150 frames | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">V-Shift</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MKHP.png | |||
|name=V-Shift | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Shifts back 0.95 range | |||
* Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
* Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
* Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
* Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
* Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">Hell's Punishment</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_MKHP.png | |||
|name=Hell's Punishment | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>73 / 14 / 19</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible during startup and active frames | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">Calamity Shutter</font>===== | |||
{{MoveData | |||
|image=SFV_Seth_6PPP.png | |||
|name=Calamity Shutter | |||
|input=6PPP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>74 / 15 / 20</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Strike and projectile invincible from frames 1-31 | |||
}} | |||
}} | |||
{{Navbox-SFV}} | {{Navbox-SFV}} | ||
[[Category:Street Fighter V]] | [[Category:Street Fighter V]] | ||
[[Category:Street Fighter games]] |
Revision as of 22:00, 5 March 2021
Introduction
About Seth
The king of chaos from the SF4 series makes his return in a stunning new body.
Like his SF4 counterpart, Seth is more of less a jack of all trades. He's obviously been toned down greatly, but still retains some great aspects about him. His mobility is great, frame data and pokes are somewhat standard but not bad, and his damage output is some of the best in the game. One of the shining points about Seth is that once he gets his offense going, its hard to shake him off. Most of his specials are safe, especially when spaced, and he's even got some that are plus and leave him point blank. His dive kick is incredibly hard to deal with and only -2 on block. His VS1 can alter his frame traps and block strings utilizing Install Arts to make the opponent second guess themselves about what to do after, and both of his V-Triggers have great damage output and setups to make Seth even more scary than he already is. Being a glass cannon, Seth is incredibly volatile, but if you think you have the patience to get in and overwhelm the opponent with a vast array of tools, Seth might be just for you.
Final Patch
Players to Watch
- Momochi
- Poongko
- Sakonoko
Seth | |
---|---|
Vitals | |
Life Points | 900 |
Stun Points | 900 |
V-Gauge Points | |
V-Trigger 1 | 600 |
V-Trigger 2 | 600 |
Ground Movement | |
Forward Walk Speed | 4.7 |
Backward Walk Speed | 3.2 |
Forward Dash Speed | 16 |
Backward Dash Speed | 23 |
Forward Dash Distance | 145.2 |
Backward Dash Distance | 97.3 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46(4+38+4) |
Neutral Jump Speed | 46(4+38+4) |
Forward Jump Speed | 45(3+38+4) |
Forward Jump Distance | 212.8 |
Backward Jump Distance | 182.4 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Startup | Active | Recovery | Hit |
---|---|---|---|
4 | 3 | 6 | 4 |
Damage | Stun | Attack | Block |
30 | 70 | H | 3 |
Stand MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 3 | 16(19) | 2 | ||
Damage | Stun | Attack | Block | ||
50 | 100 | H | -2 | ||
|
Stand HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 3 | 23(20) | 2 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -4 | ||
|
Stand LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 3 | 11 | 4 | ||
Damage | Stun | Attack | Block | ||
40 | 70 | H | 3 | ||
|
Stand MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 3 | 18 | 1 | ||
Damage | Stun | Attack | Block | ||
70 | 100 | H | -2 | ||
|
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 5(3)4 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
40*40 (80) | 70*80 (150) | H | -6(-10) | ||
|
Crouch LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 2 | 8 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 2 | ||
|
Crouch MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | 14 | 5 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 2 | ||
|
Crouch HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12 | 4 | 26 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 150 | L | -10 | ||
|
Crouch LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 3 | 7 | 3 | ||
Damage | Stun | Attack | Block | ||
20 | 70 | L | 2 | ||
|
Crouch MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 3 | 13 | 2 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | L | -2 | ||
|
Crouch HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | 4 | 22 | 2 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -4 | ||
|
Jump LP
Startup | Active | Recovery | Hit |
---|---|---|---|
4 | 5 | - | - |
Damage | Stun | Attack | Block |
40 | 70 | M | - |
Jump MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2*4 | - | - | ||
Damage | Stun | Attack | Block | ||
35*35 | 50*50 | M | - | ||
|
Jump HP
Startup | Active | Recovery | Hit |
---|---|---|---|
9 | 6 | - | - |
Damage | Stun | Attack | Block |
90 | 150 | M | - |
Jump LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 6 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MK
Startup | Active | Recovery | Hit |
---|---|---|---|
7 | 7 | - | - |
Damage | Stun | Attack | Block |
60 | 100 | M | - |
Jump HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
80 | 150 | M | - | ||
|
Command Normals
Step Shoot
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 3 | 17 | 2 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -2 | ||
|
Hazard Blow
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
20 | 3 | 23 | 1 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -4 | ||
|
Head Hunter
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | 2 | 21 | 1 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | M | -7 | ||
|
Turning Slicer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | 3 | 15 | 4 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | L | -2 | ||
|
Target Combos
Twin Claw
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5+10 | 4 | 28 | -5 | ||
Damage | Stun | Attack | Block | ||
50*54 (104) | 100*90 (190) | H*H | -12 | ||
|
Tanden Combination
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5+10+18 | 25 | 19 | 2 | ||
Damage | Stun | Attack | Block | ||
50*54*8*42 (154) | 100*90 (190) | H*H*H | - | ||
|
Shoot Slicer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9+11 | 3 | 21(24) | 2 | ||
Damage | Stun | Attack | Block | ||
60*54 (114) | 100*72 (172) | H*H | -8 | ||
|
Fatal Rush
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9+11+12 | 3 | 29 | KD | ||
Damage | Stun | Attack | Block | ||
60*54*56 (170) | 100*72*80 (252) | H*H*H | -12 | ||
|
Throws
Death Throw (fwd)
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
130 | 150 | T | - |
Death Throw (back)
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
130 | 150 | T | - |
Special Moves
LP Hecatoncheires
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | 2(3)2(3)2(3)2 | 20 | 2 | ||
Damage | Stun | Attack | Block | ||
10x3*50 (80) | 20x3*60 (120) | H | -4 | ||
|
MP Hecatoncheires
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 2(3)2(3)2(3)2(3)2(3)2 | 20 | 2 | ||
Damage | Stun | Attack | Block | ||
10x5*40 (90) | 10x5*70 (120) | H | -4 | ||
|
HP Hecatoncheires
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
25 | 2(3)2(3)2(3)2(3)2(3)2(3)2(3)2 | 20 | 3 | ||
Damage | Stun | Attack | Block | ||
10x7*30 (100) | 10x7*50 (120) | H | -2 | ||
|
EX Hecatoncheires
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 2(3)2(3)2(3)2(3)2(3)2(3)2(3)2 | 24 | KD | ||
Damage | Stun | Attack | Block | ||
5x6*20*30*40 (120) | 150 | H | -2 | ||
|
LP Mad Cradle
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 10 | 22+11 | KD | ||
Damage | Stun | Attack | Block | ||
90(60) | 150(100) | H | -25 | ||
|
MP Mad Cradle
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 10 | 28+13 | KD | ||
Damage | Stun | Attack | Block | ||
110(60) | 150(100) | H | -33 | ||
|
HP Mad Cradle
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 10 | 34+15 | KD | ||
Damage | Stun | Attack | Block | ||
120(60) | 150 | H | -41 | ||
|
EX Mad Cradle
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 16 | 30+15 | KD | ||
Damage | Stun | Attack | Block | ||
60*20x3*30 (150) | 150 | H | -35(-40) | ||
|
LK Cruel Disaster
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 3(8) | 26 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | -8 | ||
|
MK Cruel Disaster
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21 | 3(8) | 28(26) | KD | ||
Damage | Stun | Attack | Block | ||
90 | 120 | H | -4 | ||
|
HK Cruel Disaster
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
27 | 3(8) | 28(21) | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | 2 | ||
|
EX Cruel Disaster
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | 3(8) | 33 | KD | ||
Damage | Stun | Attack | Block | ||
60*40 (100) | 150 | H | -12 | ||
|
LK Annihilate Sword
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 6 | 11(13) | -2(4) | ||
Damage | Stun | Attack | Block | ||
70 | 150 | H | -4(0) | ||
|
MK Annihilate Sword
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | 6 | 9(13) | -1(5) | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | 0(-5) | ||
|
HK Annihilate Sword
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
27 | 6 | 16(20) | KD | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -5(0) | ||
|
EX Annihilate Sword
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 7(10)5 | 13(17) | KD | ||
Damage | Stun | Attack | Block | ||
50*80 (130) | 50*150 (200) | H | -7(-1) | ||
|
Install Arts
Install Art | [Abigail] Abigail Punch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 2 | 31 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 120 | H | -16 | ||
|
Install Art | [Abigail] Abigail Punch (mash)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 2 | 31 | KD | ||
Damage | Stun | Attack | Block | ||
140 | 150 | H | -16 | ||
|
Install Art | [Akuma] Sekia Goshoha
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
25 | - | 42 | KD | ||
Damage | Stun | Attack | Block | ||
30x2*40 (100) | 50x3 (150) | H | -4 | ||
|
Install Art | [Alex] Air Stampede
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
26 | 4 | 17 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 200 | M | -5 | ||
|
Install Art | [Birdie] Bull Head
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
18 | 3 | 30 | KD | ||
Damage | Stun | Attack | Block | ||
110 | 150 | H | -10 | ||
|
Install Art | [Blanka] Rolling Attack
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 29 | 4+23 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | -21 | ||
|
Install Art | [Boxer] Turn Punch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
26(30) | 2 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 120 | H | -2 | ||
|
Install Art | [Cammy] Spiral Arrow
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 14 | 7+19 | KD | ||
Damage | Stun | Attack | Block | ||
30*70 (100) | 50*100 (150) | H | -12 | ||
|
Install Art | [Chun-Li] Hyakuretsukyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2(5)2(6)2(6)2 | 20 | 4 | ||
Damage | Stun | Attack | Block | ||
15x4 (60) | 20x4 (80) | H | -8 | ||
|
Install Art | [Cody] Zonk Knuckle
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
20 | 3 | 20(21) | 2 | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | -2 | ||
|
Install Art | [Dan] Dankukyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 3(9)3(10)3 | 12+11 | KD | ||
Damage | Stun | Attack | Block | ||
20*30*40 (90) | 20*50*50 (120) | H | -4 | ||
|
Install Art | [Dhalsim] Yoga Flame
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | 23 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
70 | 150 | H | -5 | ||
|
Install Art | [Ed] Psycho Upper
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 5 | 33 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | -16 | ||
|
Install Art | [E.Honda] Sumo Headbutt
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12(18) | 3(25) | 11+16(~) | KD | ||
Damage | Stun | Attack | Block | ||
120(100) | 150(100) | H | -4 | ||
|
Install Art | [Falke] Psycho Kugel
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 2(2)2(1)2 | 20(23) | 7 | ||
Damage | Stun | Attack | Block | ||
80 | 120 | H | 3 | ||
|
Install Art | [F.A.N.G] Ryobenda
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | - | 29 | -1 | ||
Damage | Stun | Attack | Block | ||
40 | 100 | H | -10 | ||
|
Install Art | [F.A.N.G] Ryobenda Trap
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | 120 | 29 | 27 | ||
Damage | Stun | Attack | Block | ||
40 | 100 | H | 10 | ||
|
Install Art | [G] G Spin Kick
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 9 | 3+16 | 4 | ||
Damage | Stun | Attack | Block | ||
100 | 100 | H | -5 | ||
|
Install Art | [Gill] Moonsault Knee Drop
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 3(13)11 | 4+10 (0+10) | KD | ||
Damage | Stun | Attack | Block | ||
100 | 120 | M | -3 | ||
|
Install Art | [Guile] Sonic Boom
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | - | 30 | 4 | ||
Damage | Stun | Attack | Block | ||
- | - | H | 2 | ||
|
Install Art | [Ibuki] Kasumigake
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Install Art | [Juri] Ryodansatsu
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
19 | 3 | 24 | KD | ||
Damage | Stun | Attack | Block | ||
70 | 150 | H | -6 | ||
|
Install Art | [Kage] Ryusokyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | 3 | 16 | 4 | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | 3 | ||
|
Install Art | [Karin] Kanzuki-Ryu Hokojutsu Seppo
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Install Art | [Karin] Just Frame Tenko
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1+6 | 4 | 20 | KD | ||
Damage | Stun | Attack | Block | ||
70 | 100 | H | -10 | ||
|
Install Art | [Karin] Late Tenko
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4+9 | 3 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -10 | ||
|
Install Art | [Karin] Orochi
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4+11 | 4 | 20 | 2 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -2 | ||
|
Install Art | [Ken] Shoryuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2*2*9 | 30+13 | KD | ||
Damage | Stun | Attack | Block | ||
70*50*20 (140) | 50x3 (150) | H | -34 | ||
|
Install Art | [Kolin] Vanity Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | - | 20 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Install Art | [Kolin] Silver Edge
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23+8 | 9 | 23 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | -10 | ||
|
Install Art | [Laura] Thunder Clap lvl 1
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
19 | 40 | 28 | 0 | ||
Damage | Stun | Attack | Block | ||
60 | 60 | H | -5 | ||
|
Install Art | [Laura] Thunder Clap lvl 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
41 | 80 | 27 | 9 | ||
Damage | Stun | Attack | Block | ||
60*30 (90) | 60*30 (90) | H | 0 | ||
|
Install Art | [Laura] Thunder Clap lvl 3
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
70 | 100 | 13 | 31 | ||
Damage | Stun | Attack | Block | ||
60*30*30 (120) | 60*30*30 (120) | H | 18 | ||
|
Install Art | [Lucia] Fire Spinner
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21 | 3 | 8+12 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | -4 | ||
|
Install Art | [M. Bison] Double Knee Press
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
19 | 2(2)3 | 21 | 2 | ||
Damage | Stun | Attack | Block | ||
50*50 (100) | 50*100 (150) | H | -2 | ||
|
Install Art | [Menat] Soul Sphere
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 3(26) | 24 | 2 | ||
Damage | Stun | Attack | Block | ||
40 | 70 | H | -8 | ||
|
Install Art | [Menat] Soul Sphere: Ankh
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | - | 16 | 14+ | ||
Damage | Stun | Attack | Block | ||
40 | 70 | H | 1+ | ||
|
Install Art | [Nash] Sonic Scythe
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | 3 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 100 | H | -10 | ||
|
Install Art | [Necalli] The Disc's Guidance
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21 | 3 | 12+14 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 150 | H | -6 | ||
|
Install Art | [Necalli] The Disc's Guidance (V-Trigger)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
18 | 5 | 12+14 | KD | ||
Damage | Stun | Attack | Block | ||
20*120 (140) | 150 | H | -6 | ||
|
Install Art | [Poison] Love Me Tender
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21 | 3 | 1+18 | 2 | ||
Damage | Stun | Attack | Block | ||
70 | 100 | H | -4 | ||
|
Install Art | [Rashid] Eagle Spike
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15(11) | 8 | 5+12 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | -20 | ||
|
Install Art | [R.Mika] Shooting Peach
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
20 | 13 | 3+14 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | -12 | ||
|
Install Art | [Ryu] Hadoken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | - | 31 | -1 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -6 | ||
|
Install Art | [Sagat] Tiger Knee
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
20 | 11 | 7+10(14) | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | -7(3) | ||
|
Install Art | [Sakura] Shunpukyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24 | 3(8)2(10)3 | 7+15 | 2 | ||
Damage | Stun | Attack | Block | ||
30x2*40 (100) | 45x2*60 (150) | H | -2 | ||
|
Install Art | [Seth] Brutal Impact
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | 2 | 33 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 150 | H | -13 | ||
|
Install Art | [Urien] Chariot Tackle
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 6 | 22 | 0 | ||
Damage | Stun | Attack | Block | ||
70 | 150 | H | -5 | ||
|
Install Art | [Vega] Crimson Terror
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2(17)5 | 15 | 2 | ||
Damage | Stun | Attack | Block | ||
20*60 (80) | 20*130 (150) | H | -6 | ||
|
Install Art | [Zangief] Screw Pile Driver
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2 | 60 | KD | ||
Damage | Stun | Attack | Block | ||
200 (150) | 200 (150) | T | - | ||
|
Install Art | [Zeku - Old] Bushin Gram - Teki
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
23 | 2 | 37 | KD | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | -14 | |||
| ||||||
(Projectile) | Startup | Active | Recovery | Hit | ||
23 | 2 | 37 | KD | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | -14 | |||
|
Install Art | [Zeku - Young] Hozanto
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | 6 | 13 | KD | ||
Damage | Stun | Attack | Block | ||
70 | 150 | H | -6 | ||
|
Critical Arts
Tanden Destruction
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 5 | 47 | KD | ||
Damage | Stun | Attack | Block | ||
330 | 0 | H | -30 | ||
|
Taunts
Taunt
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 61 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
V-System
V-Skill 1
Tanden Engine
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
20 | 25 | 21 | 2 | ||
Damage | Stun | Attack | Block | ||
10 | 0 | H | -2 | ||
|
Tanden Install
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
20+4 | 5 | 25 | KD | ||
Damage | Stun | Attack | Block | ||
10*54 (64) | 0 | H | -16 | ||
|
V-Skill 2
Tanden Booster
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12 | - | 37 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Hecatoncheires Glide
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11+14 | 2(4)2(4)2(4)2(4)2(4)2(4)2(4)2 | 22 | 2 | ||
Damage | Stun | Attack | Block | ||
10x7*30 (100) | 10x7*50 (120) | H | -2 | ||
|
Mad Spiral
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11+7 | 18 | 18+29 | KD | ||
Damage | Stun | Attack | Block | ||
20*10x7*30 (120) | 0*0x7*150 (150) | H | -39 | ||
|
Spin Pendulum
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11+5 | 2(2)2(2)2(2)2(2)2(10)3 | 25 | KD | ||
Damage | Stun | Attack | Block | ||
10x5*30 (80) | 10x5*70 (120) | H | -9 | ||
|
Tanden Booster (Stop)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | - | 19 | - | ||
Damage | Stun | Attack | Block | ||
- | - | H | - | ||
|
V-Trigger 1
Titanomachy
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | 5 | 31 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 100 | H | 2 | ||
|
Mad Spin
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 4x16(64) | 21 | 2/KD | ||
Damage | Stun | Attack | Block | ||
10x16 (160) | 20+10x16 (180) | H | -2 | ||
|
Mad Spin Special Edition
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | 2 | 75 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | -2 | ||
|
Cyclone Disaster
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 4(4)3(10)4 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
70 | 100 | H | -4 | ||
|
Hell's Gate
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 8 | 17 | KD | ||
Damage | Stun | Attack | Block | ||
90 | 120 | H | -4 | ||
|
Tanden Extreme
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 5 | 47 | KD | ||
Damage | Stun | Attack | Block | ||
350 | 0 | H | -30 | ||
|
V-Trigger 2
Tanden Maneuver
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | - | 32 | 3 | ||
Damage | Stun | Attack | Block | ||
25 | 30 | H | -3 | ||
|
Tanden Explode
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 12 | 17 | KD | ||
Damage | Stun | Attack | Block | ||
50 | 50 | H | 8 | ||
|
Tanden Maneuver Additional Control
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | - | 33 | - | ||
Damage | Stun | Attack | Block | ||
25 | 30 | H | - | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Hell's Punishment
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | ? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Calamity Shutter
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 2 | 24 | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|