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{{Infobox Character SFV | {{Infobox Character SFV | ||
|name=Dan | |name=Dan | ||
Line 38: | Line 37: | ||
|recovery=<nowiki>5</nowiki> | |recovery=<nowiki>5</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Chains into stand LP / crouch LP / crouch LK | * Chains into stand LP / crouch LP / crouch LK | ||
Line 64: | Line 63: | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>6</nowiki> | |hit=<nowiki>6</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>15/-/-</nowiki> | |confirm=<nowiki>15 / - / -</nowiki> | ||
|description= | |description= | ||
* Main combo / frametrap starter | * Main combo / frametrap starter | ||
Line 88: | Line 87: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|crush=<nowiki>Stagger/9/+100</nowiki> | |crush=<nowiki>Stagger / 9 / +100</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |cancel=<nowiki>vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>17/17/*20/-</nowiki> | |confirm=<nowiki>17 / 17/*20 / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS2 only, *VT2 activation | * Hit Confirm notes: *VS2 only, *VT2 activation | ||
Line 115: | Line 114: | ||
|recovery=<nowiki>9</nowiki> | |recovery=<nowiki>9</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
}} | }} | ||
Line 138: | Line 137: | ||
|recovery=<nowiki>16(18)</nowiki> | |recovery=<nowiki>16(18)</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |cancel=<nowiki>vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>*15/15/-</nowiki> | |confirm=<nowiki>*15 / 15 / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS2 only | * Hit Confirm notes: *VS2 only | ||
Line 166: | Line 165: | ||
|recovery=<nowiki>22(32)</nowiki> | |recovery=<nowiki>22(32)</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |cancel=<nowiki>vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>*19/17/**19/-</nowiki> | |confirm=<nowiki>*19 / 17/**19 / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS2 only, *VT2 activation | * Hit Confirm notes: *VS2 only, *VT2 activation | ||
Line 193: | Line 192: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Chains into stand LP / crouch LP / crouch LK | * Chains into stand LP / crouch LP / crouch LK | ||
Line 219: | Line 218: | ||
|recovery=<nowiki>11(13)</nowiki> | |recovery=<nowiki>11(13)</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>14/14/-</nowiki> | |confirm=<nowiki>14 / 14 / -</nowiki> | ||
|description= | |description= | ||
* +2 extra recovery frames on whiff (13F) | * +2 extra recovery frames on whiff (13F) | ||
Line 244: | Line 243: | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>16/16/-</nowiki> | |confirm=<nowiki>16 / 16 / -</nowiki> | ||
|description= | |description= | ||
* Only cancelable on the first 2 active frames | * Only cancelable on the first 2 active frames | ||
Line 270: | Line 269: | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>ch vs2 vt1 vt2</nowiki> | |cancel=<nowiki>ch vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Chains into stand LP / crouch LP / crouch LK | * Chains into stand LP / crouch LP / crouch LK | ||
Line 294: | Line 293: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-1</nowiki> | |block=<nowiki>-1</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>15/15/-</nowiki> | |confirm=<nowiki>15 / 15 / -</nowiki> | ||
|description= | |description= | ||
* Hurtboxes extend quite a lot before on frames 5-6 before active frames | * Hurtboxes extend quite a lot before on frames 5-6 before active frames | ||
Line 319: | Line 318: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>Hard Knockdown/KD/+120</nowiki> | |crush=<nowiki>Hard Knockdown / KD / +120</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|knockdown=<nowiki>69/20/25</nowiki> | |knockdown=<nowiki>69 / 20 / 25</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/16/-</nowiki> | |confirm=<nowiki>- / 16 / -</nowiki> | ||
|description= | |description= | ||
* Cannot be canceled into V-Skill 2 | * Cannot be canceled into V-Skill 2 | ||
Line 343: | Line 342: | ||
|recovery=<nowiki>-</nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Decent air-to-air (but jump MP is preferable) | * Decent air-to-air (but jump MP is preferable) | ||
Line 368: | Line 367: | ||
|recovery=<nowiki>-</nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>19/-/-</nowiki> | |confirm=<nowiki>19 / - / -</nowiki> | ||
|description= | |description= | ||
* Cancels into V-Skill 1 | * Cancels into V-Skill 1 | ||
Line 394: | Line 393: | ||
|recovery=<nowiki>-</nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Shrinks (pulls up) the bottom hurtbox a little for the entire duration | * Shrinks (pulls up) the bottom hurtbox a little for the entire duration | ||
Line 418: | Line 417: | ||
|recovery=<nowiki>-</nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Terrible hitbox but can hit cross-up (has to be very precise to even hit) | * Terrible hitbox but can hit cross-up (has to be very precise to even hit) | ||
Line 442: | Line 441: | ||
|recovery=<nowiki>-</nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Cross-up | * Cross-up | ||
Line 469: | Line 468: | ||
|recovery=<nowiki>-</nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Shrinks (pulls up) the bottom hurtbox a little on frames 9-26 | * Shrinks (pulls up) the bottom hurtbox a little on frames 9-26 | ||
Line 495: | Line 494: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|crush=<nowiki>Crumple/KD/+120</nowiki> | |crush=<nowiki>Crumple / KD / +120</nowiki> | ||
|block=<nowiki>3</nowiki> | |block=<nowiki>3</nowiki> | ||
|knockdown=<nowiki>88/56/56</nowiki> | |knockdown=<nowiki>88 / 56 / 56</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/18/-</nowiki> | |confirm=<nowiki>- / 18 / -</nowiki> | ||
|description= | |description= | ||
* Cannot be canceled into V-Skill 2 | * Cannot be canceled into V-Skill 2 | ||
Line 523: | Line 522: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Overhead | * Overhead | ||
Line 552: | Line 551: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>56/7/7</nowiki> | |knockdown=<nowiki>56 / 7 / 7</nowiki> | ||
|damage=<nowiki>120</nowiki> | |damage=<nowiki>120</nowiki> | ||
|stun=<nowiki>130</nowiki> | |stun=<nowiki>130</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Builds 40% more EX meter (100 EX gauge) than forward throws usually do | * Builds 40% more EX meter (100 EX gauge) than forward throws usually do | ||
Line 578: | Line 577: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>62/13/13</nowiki> | |knockdown=<nowiki>62 / 13 / 13</nowiki> | ||
|damage=<nowiki>130</nowiki> | |damage=<nowiki>130</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Builds 20% more EX meter (120 EX gauge) than back throws usually do | * Builds 20% more EX meter (120 EX gauge) than back throws usually do | ||
Line 605: | Line 604: | ||
|recovery=<nowiki>29</nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 and CA only | * Hit Confirm notes: *VS1 and CA only | ||
Line 636: | Line 635: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>10</nowiki> | |hit=<nowiki>10</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>4</nowiki> | |block=<nowiki>4</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 and Super only | * Hit Confirm notes: *VS1 and Super only | ||
Line 666: | Line 665: | ||
|recovery=<nowiki>29</nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 and Super only | * Hit Confirm notes: *VS1 and Super only | ||
Line 696: | Line 695: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>10</nowiki> | |hit=<nowiki>10</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>4</nowiki> | |block=<nowiki>4</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 and Super only | * Hit Confirm notes: *VS1 and Super only | ||
Line 726: | Line 725: | ||
|recovery=<nowiki>29</nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 and Super only | * Hit Confirm notes: *VS1 and Super only | ||
Line 756: | Line 755: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>10</nowiki> | |hit=<nowiki>10</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>4</nowiki> | |block=<nowiki>4</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 and Super only | * Hit Confirm notes: *VS1 and Super only | ||
Line 786: | Line 785: | ||
|recovery=<nowiki>28</nowiki> | |recovery=<nowiki>28</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 only | * Hit Confirm notes: *VS1 only | ||
Line 816: | Line 815: | ||
|recovery=<nowiki>24+15</nowiki> | |recovery=<nowiki>24+15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-29</nowiki> | |block=<nowiki>-29</nowiki> | ||
|knockdown=<nowiki>76/17/22</nowiki> | |knockdown=<nowiki>76 / 17 / 22</nowiki> | ||
|damage=<nowiki>100(50)</nowiki> | |damage=<nowiki>100(50)</nowiki> | ||
|stun=<nowiki>120(80)</nowiki> | |stun=<nowiki>120(80)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*26/**13/-/-</nowiki> | |confirm=<nowiki>*26/**13 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 (air), **VS1 (ground) and CA | * Hit Confirm notes: *VS1 (air), **VS1 (ground) and CA | ||
Line 847: | Line 846: | ||
|recovery=<nowiki>26+15</nowiki> | |recovery=<nowiki>26+15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-29</nowiki> | |block=<nowiki>-29</nowiki> | ||
|knockdown=<nowiki>76/17/22</nowiki> | |knockdown=<nowiki>76 / 17 / 22</nowiki> | ||
|damage=<nowiki>110</nowiki> | |damage=<nowiki>110</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*28/**13/-/-</nowiki> | |confirm=<nowiki>*28/**13 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 (air), **VS1 (ground) and CA | * Hit Confirm notes: *VS1 (air), **VS1 (ground) and CA | ||
Line 878: | Line 877: | ||
|recovery=<nowiki>30+15</nowiki> | |recovery=<nowiki>30+15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-35</nowiki> | |block=<nowiki>-35</nowiki> | ||
|knockdown=<nowiki>72/13/18</nowiki> | |knockdown=<nowiki>72 / 13 / 18</nowiki> | ||
|damage=<nowiki>120</nowiki> | |damage=<nowiki>120</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>*29/**16/-/-</nowiki> | |confirm=<nowiki>*29/**16 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 (air), **VS1 (ground) and CA | * Hit Confirm notes: *VS1 (air), **VS1 (ground) and CA | ||
Line 909: | Line 908: | ||
|recovery=<nowiki>32+16</nowiki> | |recovery=<nowiki>32+16</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-37</nowiki> | |block=<nowiki>-37</nowiki> | ||
|knockdown=<nowiki>69/10/15</nowiki> | |knockdown=<nowiki>69 / 10 / 15</nowiki> | ||
|damage=<nowiki>140</nowiki> | |damage=<nowiki>140</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>*31/-/-</nowiki> | |confirm=<nowiki>*31 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 (air) only | * Hit Confirm notes: *VS1 (air) only | ||
Line 940: | Line 939: | ||
|recovery=<nowiki>7+7</nowiki> | |recovery=<nowiki>7+7</nowiki> | ||
|hit=<nowiki>-1(7)</nowiki> | |hit=<nowiki>-1(7)</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-5(3)</nowiki> | |block=<nowiki>-5(3)</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Airborne on frames 13-34 | * Airborne on frames 13-34 | ||
Line 973: | Line 972: | ||
|recovery=<nowiki>10+10</nowiki> | |recovery=<nowiki>10+10</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>30*40</nowiki> | |damage=<nowiki>30*40</nowiki> | ||
|stun=<nowiki>50*50</nowiki> | |stun=<nowiki>50*50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Airborne on frames 10-36 | * Airborne on frames 10-36 | ||
Line 1,003: | Line 1,002: | ||
|recovery=<nowiki>12+11</nowiki> | |recovery=<nowiki>12+11</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|knockdown=<nowiki>87(92)/28(33)/33(38)</nowiki> | |knockdown=<nowiki>87(92) / 28(33) / 33(38)</nowiki> | ||
|damage=<nowiki>20*30*40 (90)</nowiki> | |damage=<nowiki>20*30*40 (90)</nowiki> | ||
|stun=<nowiki>20*50*50 (120)</nowiki> | |stun=<nowiki>20*50*50 (120)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Airborne on frames 12-55 | * Airborne on frames 12-55 | ||
Line 1,036: | Line 1,035: | ||
|recovery=<nowiki>12+6</nowiki> | |recovery=<nowiki>12+6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>89/30/35</nowiki> | |knockdown=<nowiki>89 / 30 / 35</nowiki> | ||
|damage=<nowiki>40*20x2*60 (140)</nowiki> | |damage=<nowiki>40*20x2*60 (140)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Airborne on frames 7-27 | * Airborne on frames 7-27 | ||
Line 1,066: | Line 1,065: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|knockdown=<nowiki>78/19/24</nowiki> | |knockdown=<nowiki>78 / 19 / 24</nowiki> | ||
|damage=<nowiki>20*30x2 (80)</nowiki> | |damage=<nowiki>20*30x2 (80)</nowiki> | ||
|stun=<nowiki>0*30*50 (80)</nowiki> | |stun=<nowiki>0*30*50 (80)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Cancelable into V-Skill 1 rolls on HIT only | * Cancelable into V-Skill 1 rolls on HIT only | ||
Line 1,095: | Line 1,094: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|knockdown=<nowiki>77/18/23</nowiki> | |knockdown=<nowiki>77 / 18 / 23</nowiki> | ||
|damage=<nowiki>20x3*30 (90)</nowiki> | |damage=<nowiki>20x3*30 (90)</nowiki> | ||
|stun=<nowiki>0*30x2*40 (100)</nowiki> | |stun=<nowiki>0*30x2*40 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Active / Recovery / Total frames shown refers to the version that plays out on block or whiff (continues into extra hits on hit only) | * Active / Recovery / Total frames shown refers to the version that plays out on block or whiff (continues into extra hits on hit only) | ||
Line 1,125: | Line 1,124: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|knockdown=<nowiki>79/20/25</nowiki> | |knockdown=<nowiki>79 / 20 / 25</nowiki> | ||
|damage=<nowiki>20x3*40 (100)</nowiki> | |damage=<nowiki>20x3*40 (100)</nowiki> | ||
|stun=<nowiki>0*20x2*80 (120)</nowiki> | |stun=<nowiki>0*20x2*80 (120)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Active / Recovery / Total frames shown refers to the version that plays out on block or whiff (continues into extra hits on hit only) | * Active / Recovery / Total frames shown refers to the version that plays out on block or whiff (continues into extra hits on hit only) | ||
Line 1,155: | Line 1,154: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|knockdown=<nowiki>98(86)/49(37)/54(42)</nowiki> | |knockdown=<nowiki>98(86) / 49(37) / 54(42)</nowiki> | ||
|damage=<nowiki>20*5x5*35 (80)</nowiki> | |damage=<nowiki>20*5x5*35 (80)</nowiki> | ||
|stun=<nowiki>0*10x5*100 (150)</nowiki> | |stun=<nowiki>0*10x5*100 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Launches the opponent high into the air in a limited juggle state | * Launches the opponent high into the air in a limited juggle state | ||
Line 1,188: | Line 1,187: | ||
|recovery=<nowiki>47</nowiki> | |recovery=<nowiki>47</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-30</nowiki> | |block=<nowiki>-30</nowiki> | ||
|knockdown=<nowiki>14/14/14</nowiki> | |knockdown=<nowiki>14 / 14 / 14</nowiki> | ||
|damage=<nowiki>340</nowiki> | |damage=<nowiki>340</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Fully invincible on frames 1-10 | * Fully invincible on frames 1-10 | ||
Line 1,216: | Line 1,215: | ||
|recovery=<nowiki>822</nowiki> | |recovery=<nowiki>822</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki>-</nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* The final two taunts (Dan has a golden glow during them) after the jump builds 900 V-Gauge (3-bars) and 900 EX-Gauge (full super) for both Dan and the opponent | * The final two taunts (Dan has a golden glow during them) after the jump builds 900 V-Gauge (3-bars) and 900 EX-Gauge (full super) for both Dan and the opponent | ||
Line 1,244: | Line 1,243: | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki>-</nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Dan has several taunts with various inputs such as: PPP+KKK / f+PPP+KKK / down-down+LKMK / down-down+MKHK / down-down+LKHK / teabag spam | * Dan has several taunts with various inputs such as: PPP+KKK / f+PPP+KKK / down-down+LKMK / down-down+MKHK / down-down+LKHK / teabag spam | ||
Line 1,272: | Line 1,271: | ||
|recovery=<nowiki>18</nowiki> | |recovery=<nowiki>18</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>10</nowiki> | |damage=<nowiki>10</nowiki> | ||
|stun=<nowiki>10</nowiki> | |stun=<nowiki>10</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/13/-</nowiki> | |confirm=<nowiki>- / 13 / -</nowiki> | ||
|description= | |description= | ||
* Cancealble into from Gadoken (Fireball) / Koryuken (DP) / Danretsuken (Rush Punches) including the V-Trigger 2 versions of said moves | * Cancealble into from Gadoken (Fireball) / Koryuken (DP) / Danretsuken (Rush Punches) including the V-Trigger 2 versions of said moves | ||
Line 1,303: | Line 1,302: | ||
|recovery=<nowiki>55</nowiki> | |recovery=<nowiki>55</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki>-</nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Cancealble into from Gadoken (Fireball) / Koryuken (DP) / Danretsuken (Rush Punches) including the V-Trigger 2 versions of said moves | * Cancealble into from Gadoken (Fireball) / Koryuken (DP) / Danretsuken (Rush Punches) including the V-Trigger 2 versions of said moves | ||
Line 1,331: | Line 1,330: | ||
|recovery=<nowiki>8(7)</nowiki> | |recovery=<nowiki>8(7)</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>10</nowiki> | |damage=<nowiki>10</nowiki> | ||
|stun=<nowiki>10</nowiki> | |stun=<nowiki>10</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Cancealble into from jump MP / Dankukyaku (Tatsu) / Koryuken (DP) including the V-Trigger 2 versions of Koryuken | * Cancealble into from jump MP / Dankukyaku (Tatsu) / Koryuken (DP) including the V-Trigger 2 versions of Koryuken | ||
Line 1,365: | Line 1,364: | ||
|recovery=<nowiki>25(34)</nowiki> | |recovery=<nowiki>25(34)</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Cancelable into from Dan's grounded normals (except: crouch HK / b+HK / f+HP) | * Cancelable into from Dan's grounded normals (except: crouch HK / b+HK / f+HP) | ||
Line 1,400: | Line 1,399: | ||
|recovery=<nowiki>69</nowiki> | |recovery=<nowiki>69</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|knockdown=<nowiki>120/61/66</nowiki> | |knockdown=<nowiki>120 / 61 / 66</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 bar V-Trigger | * 1 bar V-Trigger | ||
Line 1,427: | Line 1,426: | ||
|recovery=<nowiki>62</nowiki> | |recovery=<nowiki>62</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>47(GB)</nowiki> | |block=<nowiki>47(GB)</nowiki> | ||
|knockdown=<nowiki>120(132)/69(81)/69(81)</nowiki> | |knockdown=<nowiki>120(132) / 69(81) / 69(81)</nowiki> | ||
|damage=<nowiki>220</nowiki> | |damage=<nowiki>220</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 bar V-Trigger | * 1 bar V-Trigger | ||
Line 1,458: | Line 1,457: | ||
|recovery=<nowiki>4</nowiki> | |recovery=<nowiki>4</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki>-</nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 2 bar V-Trigger | * 2 bar V-Trigger | ||
Line 1,484: | Line 1,483: | ||
|recovery=<nowiki>28</nowiki> | |recovery=<nowiki>28</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>*18/-/-</nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *VS1 only | * Hit Confirm notes: *VS1 only | ||
Line 1,515: | Line 1,514: | ||
|recovery=<nowiki>28</nowiki> | |recovery=<nowiki>28</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>4</nowiki> | |block=<nowiki>4</nowiki> | ||
|knockdown=<nowiki>128/69/74</nowiki> | |knockdown=<nowiki>128 / 69 / 74</nowiki> | ||
|damage=<nowiki>20x4 (80)</nowiki> | |damage=<nowiki>20x4 (80)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Requires a pseudo just frame input where the punch button is pressed within a 4F window of the final directional input | * Requires a pseudo just frame input where the punch button is pressed within a 4F window of the final directional input | ||
Line 1,546: | Line 1,545: | ||
|recovery=<nowiki>29+13</nowiki> | |recovery=<nowiki>29+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-32?</nowiki> | |block=<nowiki>-32?</nowiki> | ||
|knockdown=<nowiki>75/16/21</nowiki> | |knockdown=<nowiki>75 / 16 / 21</nowiki> | ||
|damage=<nowiki>140(60)</nowiki> | |damage=<nowiki>140(60)</nowiki> | ||
|stun=<nowiki>150(100)</nowiki> | |stun=<nowiki>150(100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1</nowiki> | |cancel=<nowiki>vs1</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Fully invincible on frames 1-5 | * Fully invincible on frames 1-5 | ||
Line 1,577: | Line 1,576: | ||
|recovery=<nowiki>35+13</nowiki> | |recovery=<nowiki>35+13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-39?</nowiki> | |block=<nowiki>-39?</nowiki> | ||
|knockdown=<nowiki>84/25/30</nowiki> | |knockdown=<nowiki>84 / 25 / 30</nowiki> | ||
|damage=<nowiki>160</nowiki> | |damage=<nowiki>160</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 su</nowiki> | |cancel=<nowiki>vs1 su</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Requires a pseudo just frame input where the punch button is pressed within a 4F window of the final directional input | * Requires a pseudo just frame input where the punch button is pressed within a 4F window of the final directional input | ||
Line 1,611: | Line 1,610: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki>-</nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Shifts back 1.20 range | * Shifts back 1.20 range | ||
Line 1,644: | Line 1,643: | ||
|recovery=<nowiki>23?</nowiki> | |recovery=<nowiki>23?</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>73/14/19</nowiki> | |knockdown=<nowiki>73 / 14 / 19</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
Line 1,670: | Line 1,669: | ||
|recovery=<nowiki>45</nowiki> | |recovery=<nowiki>45</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>-/-/-</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>-/-/-</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki>-</nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>-/-/-</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Strike and Projectile invincible on frames 1-40 | * Strike and Projectile invincible on frames 1-40 |
Revision as of 17:02, 5 March 2021
Introduction
About Dan
Saikyo Style! Dan has finally entered the ring in Street Fighter V with all new gameplay mechanics. Dan is quite the exotic shoto. Despite not being intentionally lacking anymore, he still maintains the facade of a joke character. This is most notable with his great V-Skills. They allow him to expand his combo and pressure possibilities in different ways, including his damage potential, while also allowing him to build his v-meter securely. There is one unique downside to them - they also build the opponent's V-Meter. His V-Triggers are also quite interesting - his VT1 is the only 1-bar vt in the game, he sends a slowish projectile that launches the opponent and works in juggle himself. It makes for a decent comob extender, but also a great pressure tool, due to how easily available it is. If you charge it, you can send it later and give it bonus effects, such as high damage, a wall bounce on hit, and a guard break on block. His VT2 is a 2 bar VT that's comparable to ones of other shotos - his projectiles knockdown and can juggle, and his DP's have improved invincibility (are they invincible frame 1 or not?), making his combo potential overall stronger.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Dan | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 300 |
V-Trigger 2 | 600 |
Ground Movement | |
Forward Walk Speed | 4.7 |
Backward Walk Speed | 3.2 |
Forward Dash Speed | 16 |
Backward Dash Speed | 21 |
Forward Dash Distance | 141.4 |
Backward Dash Distance | 120.5 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 212.8 |
Backward Jump Distance | 182.4 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 3 | 5 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 50 | H | 3 | ||
|
Stand MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | 13 | 6 | ||
Damage | Stun | Attack | Block | ||
60 | 80 | H | 3 | ||
|
Stand HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 3 | 20 | 4 | ||
Damage | Stun | Attack | Block | ||
70 | 120 | H | -2 | ||
|
Stand LK
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 9 | 1 |
Damage | Stun | Attack | Block |
30 | 50 | H | 0 |
Stand MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 3 | 16(18) | 1 | ||
Damage | Stun | Attack | Block | ||
60 | 80 | H | -2 | ||
|
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | 3 | 22(32) | 2 | ||
Damage | Stun | Attack | Block | ||
90 | 120 | H | -4 | ||
|
Crouch LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 6 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 50 | H | 2 | ||
|
Crouch MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | 11(13) | 5 | ||
Damage | Stun | Attack | Block | ||
60 | 80 | H | 1 | ||
|
Crouch HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 5 | 21 | 3 | ||
Damage | Stun | Attack | Block | ||
80 | 120 | H | -4 | ||
|
Crouch LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 7 | 3 | ||
Damage | Stun | Attack | Block | ||
20 | 50 | L | 1 | ||
|
Crouch MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2 | 14 | 1 | ||
Damage | Stun | Attack | Block | ||
50 | 80 | L | -1 | ||
|
Crouch HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 2 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
90 | 120 | L | -12 | ||
|
Jump LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
30 | 70 | M | - | ||
|
Jump MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | - | - | ||
Damage | Stun | Attack | Block | ||
60 | 100 | M | - | ||
|
Jump HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
90 | 150 | M | - | ||
|
Jump LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
30 | 70 | M | - | ||
|
Jump MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
60 | 100 | M | - | ||
|
Jump HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 4 | - | - | ||
Damage | Stun | Attack | Block | ||
90 | 150 | M | - | ||
|
Command Normals
Saikyo Jawbreaker
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | 4 | 20 | 5 | ||
Damage | Stun | Attack | Block | ||
80 | 120 | H | 3 | ||
|
Saikyo Chop
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | 3 | 24 | 1 | ||
Damage | Stun | Attack | Block | ||
80 | 120 | M | -7 | ||
|
Throws
Saikyo Taikuzushi
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 3 | 17 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 130 | T | - | ||
|
Saikyo Haraigoshi
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 3 | 17 | KD | ||
Damage | Stun | Attack | Block | ||
130 | 150 | T | - | ||
|
Special Moves
LP Gadoken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 10 | 29 | 2 | ||
Damage | Stun | Attack | Block | ||
50 | 80 | H | -2 | ||
|
LP Gadoken (hold)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
32 | 30 | 27 | 10 | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | 4 | ||
|
MP Gadoken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 9 | 29 | 1 | ||
Damage | Stun | Attack | Block | ||
50 | 80 | H | -2 | ||
|
MP Gadoken (hold)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
32 | 28 | 27 | 10 | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | 4 | ||
|
HP Gadoken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 8 | 29 | 0 | ||
Damage | Stun | Attack | Block | ||
50 | 80 | H | -2 | ||
|
HP Gadoken (hold)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
32 | 26 | 27 | 10 | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | 4 | ||
|
EX Gadoken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 10 | 28 | 5 | ||
Damage | Stun | Attack | Block | ||
70 | 100 | H | 2 | ||
|
LP Koryuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 8 | 24+15 | KD | ||
Damage | Stun | Attack | Block | ||
100(50) | 120(80) | H | -29 | ||
|
MP Koryuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 8 | 26+15 | KD | ||
Damage | Stun | Attack | Block | ||
110 | 120 | H | -29 | ||
|
HP Koryuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 8 | 30+15 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 120 | H | -35 | ||
|
EX Koryuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 8 | 32+16 | KD | ||
Damage | Stun | Attack | Block | ||
140 | 150 | H | -37 | ||
|
LK Dankukyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
19 | 9 | 7+7 | -1(7) | ||
Damage | Stun | Attack | Block | ||
50 | 80 | H | -5(3) | ||
|
MK Dankukyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12 | 3(9)3 | 10+10 | 2 | ||
Damage | Stun | Attack | Block | ||
30*40 | 50*50 | H | -2 | ||
|
HK Dankukyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 3(9)3(10)3 | 12+11 | KD | ||
Damage | Stun | Attack | Block | ||
20*30*40 (90) | 20*50*50 (120) | H | -4 | ||
|
EX Dankukyaku
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 6 | 12+6 | KD | ||
Damage | Stun | Attack | Block | ||
40*20x2*60 (140) | 150 | H | -2 | ||
|
LP Danretsuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 2(4)2(5)2 | 27 | KD | ||
Damage | Stun | Attack | Block | ||
20*30x2 (80) | 0*30*50 (80) | H | -10 | ||
|
MP Danretsuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 2(4)2(5)2 | 27 | KD | ||
Damage | Stun | Attack | Block | ||
20x3*30 (90) | 0*30x2*40 (100) | H | -10 | ||
|
HP Danretsuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
18 | 2(4)2(5)2 | 27 | KD | ||
Damage | Stun | Attack | Block | ||
20x3*40 (100) | 0*20x2*80 (120) | H | -10 | ||
|
EX Danretsuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12 | 2(4)2(6)2 | 27 | KD | ||
Damage | Stun | Attack | Block | ||
20*5x5*35 (80) | 0*10x5*100 (150) | H | -10 | ||
|
Critical Arts
Hisshou Buraiken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6(2) | 5 | 47 | KD | ||
Damage | Stun | Attack | Block | ||
340 | 0 | H | -30 | ||
|
Super Taunt
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 822 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Taunts
Taunt
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 61 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-System
V-Skill 1
Saikyo-Style Burairuten No Kamae I
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
27(25) | 5 | 18 | 2 | ||
Damage | Stun | Attack | Block | ||
10 | 10 | H | -2 | ||
|
Saikyo-Style Burairuten No Kamae II
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 55 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Saikyo-Style Burairuten No Kamae III
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | 4 | 8(7) | - | ||
Damage | Stun | Attack | Block | ||
10 | 10 | H | - | ||
|
V-Skill 2
Saikyo-Style Otokoboe
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 2 | 25(34) | -2 | ||
Damage | Stun | Attack | Block | ||
30 | 50 | H | -6 | ||
|
V-Trigger 1
Haoh Gadoken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | 50 | 69 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | 2 | ||
|
Haoh Gadoken (hold)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
94 | - | 62 | KD | ||
Damage | Stun | Attack | Block | ||
220 | 150 | H | 47(GB) | ||
|
V-Trigger 2
Tenchi Saikyo No Kata
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 4 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Haten Gadoken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 10 | 28 | 5 | ||
Damage | Stun | Attack | Block | ||
70 | 100 | H | 2 | ||
|
Haten Gadoken (Just Frame)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 30 | 28 | KD | ||
Damage | Stun | Attack | Block | ||
20x4 (80) | 150 | H | 4 | ||
|
Goh Koryuken
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 8 | 29+13 | KD | ||
Damage | Stun | Attack | Block | ||
140(60) | 150(100) | H | -32? | ||
|
Goh Koryuken (Just Frame)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 3*9(27)2x6 | 35+13 | KD | ||
Damage | Stun | Attack | Block | ||
160 | 200 | H | -39? | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Saikyo Donukigeri
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | 23? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Saiky-Style Kaihi Jutsu
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 45 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|