m (Scanman moved page Kensou 02 to The King of Fighters 2002/Kensou: moving 2002 Kensou page to be a subpage) |
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(38 intermediate revisions by one other user not shown) | |||
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|- | |- | ||
! [[image:snkc.gif]]+[[image:snkd.gif]] | ! [[image:snkc.gif]] + [[image:snkd.gif]] | ||
|align="center"| 20/7/19 | |align="center"| 20/7/19 | ||
|align="center"| KD/-4 | |align="center"| KD/-4 | ||
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| | | | ||
|- | |- | ||
! [[image:snkc.gif]]+[[image:snkd.gif]] | ! [[image:snkc.gif]] + [[image:snkd.gif]] | ||
|align="center"| 13/5/- | |align="center"| 13/5/- | ||
|align="center"| KD/- | |align="center"| KD/- | ||
Line 270: | Line 270: | ||
|- | |- | ||
|- | |- | ||
! <br>f+[[image:snka.gif]]<br><br> | ! <br>f + [[image:snka.gif]]<br><br> | ||
|align="center"| 15/11/13 | |align="center"| 15/11/13 | ||
|align="center"| -4/-6 | |align="center"| -4/-6 | ||
Line 278: | Line 278: | ||
| | | | ||
|- | |- | ||
! f+[[image:snka.gif]]<br>(cancel) | ! f + [[image:snka.gif]]<br>(cancel) | ||
|align="center"| 17/12/13 | |align="center"| 17/12/13 | ||
|align="center"| -5/-7 | |align="center"| -5/-7 | ||
Line 285: | Line 285: | ||
| | | | ||
|- | |- | ||
! f+[[image:snkb.gif]] | ! f + [[image:snkb.gif]] | ||
|align="center"| 12/6/13 | |align="center"| 12/6/13 | ||
|align="center"| +1/-1 | |align="center"| +1/-1 | ||
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|colspan="9" align="center"| '''Special Moves''' | |colspan="9" align="center"| '''Special Moves''' | ||
|- | |- | ||
! qcb+[[image:snka.gif]] | ! qcb + [[image:snka.gif]] | ||
|align="center"| 14/-/36 | |align="center"| 14/-/36 | ||
|align="center"| -4/-6 | |align="center"| -4/-6 | ||
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|valign="bottom" style="border-right:0px;"|[[image:Kensou02_qcbA1.png|center]] | |valign="bottom" style="border-right:0px;"|[[image:Kensou02_qcbA1.png|center]] | ||
|colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_qcbA2.png|center]] | |colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_qcbA2.png|center]] | ||
|rowspan="2"| '''Choukyuu Dan - qcb+P''' | |rowspan="2"| '''Choukyuu Dan - qcb + P''' | ||
|- | |- | ||
! qcb+[[image:snkc.gif]] | ! qcb + [[image:snkc.gif]] | ||
|align="center"| 18/-/39 | |align="center"| 18/-/39 | ||
|align="center"| -7-9 | |align="center"| -7-9 | ||
Line 312: | Line 312: | ||
|colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_qcbC2.png|center]] | |colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_qcbC2.png|center]] | ||
|- | |- | ||
! <br>qcf+[[image:snkb.gif]]<br><br> | ! <br>qcf + [[image:snkb.gif]]<br><br> | ||
|align="center"| 3+5+4/3(3)4/18 | |align="center"| 3+5+4/3(3)4/18 | ||
|align="center"| KD/-10 | |align="center"| KD/-10 | ||
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|rowspan="2" valign="bottom" style="border-right:0px; border-left:0px;"|[[image:Kensou02_qcfB2.png|center]] | |rowspan="2" valign="bottom" style="border-right:0px; border-left:0px;"|[[image:Kensou02_qcfB2.png|center]] | ||
|rowspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_qcfB3.png|center]] | |rowspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_qcfB3.png|center]] | ||
|rowspan="2"| '''Senkyuutai - qcf+K''' | |rowspan="2"| '''Senkyuutai - qcf + K''' | ||
* Guard point: A: 4-8f C: 4-10f. | * Guard point: A: 4-8f C: 4-10f. | ||
|- | |- | ||
! qcf+[[image:snkd.gif]] | ! qcf + [[image:snkd.gif]] | ||
|align="center"| 3+7+4/3(3)4/10+12 | |align="center"| 3+7+4/3(3)4/10+12 | ||
|align="center"| KD/-14 | |align="center"| KD/-14 | ||
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|align="center"| HL | |align="center"| HL | ||
|- | |- | ||
! hcf+[[image:snka.gif]] | ! hcf + [[image:snka.gif]] | ||
|align="center"| 11/14(6)2(6)4/8+18 | |align="center"| 11/14(6)2(6)4/8+18 | ||
|align="center"| KD/-12 | |align="center"| KD/-12 | ||
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|valign="bottom" style="border-right:0px; border-left:0px;"|[[image:Kensou02_hcfA2.png|center]] | |valign="bottom" style="border-right:0px; border-left:0px;"|[[image:Kensou02_hcfA2.png|center]] | ||
|valign="bottom" style="border-left:0px;"|[[image:Kensou02_hcfA3.png|center]] | |valign="bottom" style="border-left:0px;"|[[image:Kensou02_hcfA3.png|center]] | ||
| '''Ryuu Renga: Chiryuu - hcf+A''' | | '''Ryuu Renga: Chiryuu - hcf + A''' | ||
|- | |- | ||
! hcf+[[image:snkc.gif]] | ! hcf + [[image:snkc.gif]] | ||
|align="center"| 7/6(6)3(9)7/32+12 | |align="center"| 7/6(6)3(9)7/32+12 | ||
|align="center"| KD/-57 | |align="center"| KD/-57 | ||
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|valign="bottom" style="border-right:0px; border-left:0px;"|[[image:Kensou02_hcfC2.png|center]] | |valign="bottom" style="border-right:0px; border-left:0px;"|[[image:Kensou02_hcfC2.png|center]] | ||
|valign="bottom" style="border-left:0px;"|[[image:Kensou02_hcfC3.png|center]] | |valign="bottom" style="border-left:0px;"|[[image:Kensou02_hcfC3.png|center]] | ||
| '''Ryuu Renga: Tenryuu - hcf+C''' | | '''Ryuu Renga: Tenryuu - hcf + C''' | ||
|- | |- | ||
! j.qcb+[[image:snka.gif]] | ! j.qcb + [[image:snka.gif]] | ||
|align="center"| 15/1(2)[2(2)]x∞(2)3/15 | |align="center"| 15/1(2)[2(2)]x∞(2)3/15 | ||
|align="center"| +2/0 | |align="center"| +2/0 | ||
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|valign="bottom" style="border-right:0px;"|[[image:Kensou02_jqcbP1.png|center]] | |valign="bottom" style="border-right:0px;"|[[image:Kensou02_jqcbP1.png|center]] | ||
|colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_jqcbA2.png|center]] | |colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_jqcbA2.png|center]] | ||
|rowspan="2"| '''Ryuu Sougeki - qcb+P (in air)''' | |rowspan="2"| '''Ryuu Sougeki - qcb + P (in air)''' | ||
|- | |- | ||
! j.qcb+[[image:snkc.gif]] | ! j.qcb + [[image:snkc.gif]] | ||
|align="center"| 24/1(2)[2(2)]x∞(5)3/18 | |align="center"| 24/1(2)[2(2)]x∞(5)3/18 | ||
|align="center"| -1/-3 | |align="center"| -1/-3 | ||
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|colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_jqcbC2.png|center]] | |colspan="2" valign="bottom" style="border-left:0px;"|[[image:Kensou02_jqcbC2.png|center]] | ||
|- | |- | ||
!rowspan="2"| rdp+[[image:snkb.gif]] | !rowspan="2"| rdp + [[image:snkb.gif]] | ||
|rowspan="2" align="center"| 7/3*4*7*7/15+9 | |rowspan="2" align="center"| 7/3*4*7*7/15+9 | ||
|rowspan="2" align="center"| KD/-24 | |rowspan="2" align="center"| KD/-24 | ||
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|valign="bottom" style="border-right:0px; border-bottom:0px;"|[[image:Kensou02_rdpB1.png|center]] | |valign="bottom" style="border-right:0px; border-bottom:0px;"|[[image:Kensou02_rdpB1.png|center]] | ||
|colspan="2" valign="bottom" style="border-left:0px; border-bottom:0px;"|[[image:Kensou02_rdpB2.png|center]] | |colspan="2" valign="bottom" style="border-left:0px; border-bottom:0px;"|[[image:Kensou02_rdpB2.png|center]] | ||
|rowspan="4"| '''Ryuu Gakusai - rdp+K''' | |rowspan="4"| '''Ryuu Gakusai - rdp + K''' | ||
*C version has the propensity to not knock down standing opponents at anything but absolute point blank range. | *C version has the propensity to not knock down standing opponents at anything but absolute point blank range. | ||
*Invincibility: Startup of C version. | *Invincibility: Startup of C version. | ||
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|colspan="2" valign="bottom" style="border-left:0px; border-top:0px;"|[[image:Kensou02_rdpB4.png|center]] | |colspan="2" valign="bottom" style="border-left:0px; border-top:0px;"|[[image:Kensou02_rdpB4.png|center]] | ||
|- | |- | ||
!rowspan="2"| rdp+[[image:snkd.gif]] | !rowspan="2"| rdp + [[image:snkd.gif]] | ||
|rowspan="2" align="center"| 7/3*4*12*7/19+11 | |rowspan="2" align="center"| 7/3*4*12*7/19+11 | ||
|rowspan="2" align="center"| KD/- | |rowspan="2" align="center"| KD/- | ||
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* Invincibility: Complete startup. | * Invincibility: Complete startup. | ||
|- | |- | ||
!rowspan="3"| qcf,hcb+[[image:snkb.gif]] | !rowspan="3"| qcf,hcb + [[image:snkb.gif]] | ||
|rowspan="3" align="center"| 13/7(11)5(9)4(15)4*3(1)2(2)2(2)2(2)2(2)2*6/26+9 | |rowspan="3" align="center"| 13/7(11)5(9)4(15)4*3(1)2(2)2(2)2(2)2(2)2*6/26+9 | ||
|rowspan="3" align="center"| KD/-41 | |rowspan="3" align="center"| KD/-41 | ||
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|valign="bottom" style="border-right:0px; border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbB2.png|center]] | |valign="bottom" style="border-right:0px; border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbB2.png|center]] | ||
|valign="bottom" style="border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbB3.png|center]] | |valign="bottom" style="border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbB3.png|center]] | ||
|rowspan="3"| '''Shinryuu Seiou Rekkyaku - qcf,hcb+B''' | |rowspan="3"| '''Shinryuu Seiou Rekkyaku - qcf,hcb + B''' | ||
* Invincibility: 1-10f. | * Invincibility: 1-10f. | ||
|- | |- | ||
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|align="center" colspan="3" style="border-top:0px;"| [[image:Kensou02_qcfhcbB7.png|center]]<br>(final hitbox estimated) | |align="center" colspan="3" style="border-top:0px;"| [[image:Kensou02_qcfhcbB7.png|center]]<br>(final hitbox estimated) | ||
|- | |- | ||
!rowspan="3"| qcf,hcb+[[image:snkd.gif]] | !rowspan="3"| qcf,hcb + [[image:snkd.gif]] | ||
|rowspan="3" align="center"| 13/4(6)4(9)4(23+19)6*3(1)2(2)2(2)2(2)2(2)2*6/26+34 | |rowspan="3" align="center"| 13/4(6)4(9)4(23+19)6*3(1)2(2)2(2)2(2)2(2)2*6/26+34 | ||
|rowspan="3" align="center"| KD/-66 | |rowspan="3" align="center"| KD/-66 | ||
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|valign="bottom" style="border-right:0px; border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbD2.png|center]] | |valign="bottom" style="border-right:0px; border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbD2.png|center]] | ||
|valign="bottom" style="border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbD3.png|center]] | |valign="bottom" style="border-left:0px; border-bottom:0px;"|[[image:Kensou02_qcfhcbD3.png|center]] | ||
|rowspan="3"| '''Shinryuu Tenbu Kyaku - qcf,hcb+D''' | |rowspan="3"| '''Shinryuu Tenbu Kyaku - qcf,hcb + D''' | ||
*Large gap between two parts of the super, can be used to punish in between, but you can simply wait for the end of the move as it is very negative on block. | *Large gap between two parts of the super, can be used to punish in between, but you can simply wait for the end of the move as it is very negative on block. | ||
* Invincibilty: 1-10f. | * Invincibilty: 1-10f. | ||
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|colspan="9" align="center"| '''SDM''' | |colspan="9" align="center"| '''SDM''' | ||
|- | |- | ||
! qcfx2+[[image:snka.gif]]+[[image:snkc.gif]] | ! qcfx2+[[image:snka.gif]] + [[image:snkc.gif]] | ||
|align="center"| 1/3(6)3(6)3(9)3(10)2/21 | |align="center"| 1/3(6)3(6)3(9)3(10)2/21 | ||
|align="center"| KD | |align="center"| KD | ||
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|colspan="9" align="center"| '''HSDM''' | |colspan="9" align="center"| '''HSDM''' | ||
|- | |- | ||
! qcfx2+[[image:snkb.gif]]+[[image:snkd.gif]] | ! qcfx2+[[image:snkb.gif]] + [[image:snkd.gif]] | ||
|align="center"| 1/-37 | |align="center"| 1/-37 | ||
|align="center"| KD/-7 | |align="center"| KD/-7 | ||
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* Invincibility: Startup. | * Invincibility: Startup. | ||
|} | |} | ||
==Short Movelist== | |||
* f + A (Overhead if not cancelled into.) | |||
* f + B | |||
* hcf + A | |||
* hcf + C | |||
* qcb + P | |||
* air qcb + P | |||
* qcf + K | |||
* rdp + K | |||
* DM qcf hcb + B (Overhead (1-2).) | |||
* DM qcf hcb + D | |||
* DM qcb qcb + P (Heals Kensou.) | |||
* SDM close, qcf qcf + AC (Proximity unblockable.) | |||
* HSDM qcf qcf + BD | |||
==Notes== | |||
===Cancellable moves=== | |||
* Close: A, B, C, D | |||
* Far: A, C (2) | |||
* Crouch: A, C, D | |||
* Jump: A, B (Not vertical high jump.) | |||
* CD is cancellable into specials and DMs. | |||
* f + B is cancellable (on air attacks). | |||
* f + A is cancellable only when you cancel into it. | |||
===Super cancellable moves=== | |||
* rdp + B (1) | |||
* rdp + D (1-2) | |||
===Free cancellable into moves=== | |||
* '''hcf + A''' | |||
* '''qcf + K''' | |||
* '''air qcb + P''' | |||
=== Free cancellable out-of moves=== | |||
* f + A | |||
* '''hcf + A''' | |||
* '''air qcb + P (Last hit.)''' | |||
* rdp + K (1-2) | |||
* '''qcf + K''' | |||
===Moves with Invincibility=== | |||
* rdp + D (Full: startup.) | |||
* DM qcf hcb + B (Full: startup (1st part).) | |||
* DM qcf hcb + D (Full: startup (1st part).) | |||
* DM qcb qcb + P (Random animation 1 & 2) (Full: startup.) | |||
* DM qcb qcb + P (Random animation 3) (Full: startup & active & recovery.) | |||
* SDM close, qcf qcf + AC (Full: startup.) | |||
* HSDM qcf qcf + BD (Full: startup & "power up animation".) | |||
=== Moves with autoguard=== | |||
* qcf + K | |||
===Other Notes=== | |||
(none) | |||
==Combos== | ==Combos== | ||
=== | ===Basic Combos=== | ||
* cl.D > | |||
2 | ** SDM qcf qcf + AC | ||
** HSDM qcf qcf + BD | |||
** DM qcf hcb + K [44%] | |||
** hcf + C [28%] | |||
** hcf + A [25%] | |||
** f + B > | |||
*** qcb + A (Corner) {25%} | |||
** f + A > DM qcf hcb + B (Corner) {55%} | |||
* st.C (2) > | |||
** SDM qcf qcf + AC | |||
** HSDM qcf qcf + BD | |||
** DM qcf hcb + K | |||
** hcf + A | |||
* qcf + K, | |||
** run, hcf + C {30%} | |||
** j.CD | |||
** run, rdp + D | |||
** run, rdp + D (2) >> DM qcf hcb + D (Near corner.) {60%} | |||
** DM qcf hcb + D (As early as possible. Only after B version.) {42%} | |||
* cr.A x 2 > | |||
** SDM qcf qcf + AC | |||
** HSDM qcf qcf + BD | |||
** hcf + C | |||
* cr.A > rdp + D (2) >> DM qcf hcb + K {55%} | |||
* f + A >> BC ~ DM qcf hcb + B | |||
===Max Mode=== | |||
* Corner: cl.D / f + A >> BC, f + B > | |||
** (air qcb + A >> hcf + A (2) >>) x 3 {55%} | |||
''* | * Corner: cl.D / f + A >> BC, run cl.D > hcf + C(3) >> qcb + C, HSDM qcf qcf + BD - 65% (Won't work against: Whip, Ryo*, Takuma*, Terry*, Andy, Joe, Athena* Kensou himself - The HCF + C will whiff -, Chin*, Kyo, Kusanagi, Benimaru*, Mai*, Yuri*, May Lee*, Regular and Orochi Shermie, Regular and Orochi Chris*, Vice, Mary, Kim, Choi, Kula, K9999, Angel*) | ||
''* Works without cl.D / f + A >> BC'' | |||
==Attack Strings== | |||
* cr.D / CD > qcb + A | |||
* j.CD > air qcb + P | |||
{{Template:The King of Fighters 2002}} | {{Template:The King of Fighters 2002}} | ||
[[Category:The King of Fighters 2002]] | [[Category:The King of Fighters 2002]] |
Latest revision as of 01:10, 24 July 2020
General Info
Crouch height: Low
Jump: 4/40/1
Hop: 4/20/1
Dash: 3/10~∞/3
Backdash: 3/18/3
Wakeup: 25 frames
Recovery roll: 28 frames
Stand | Crouch | Jump | Grab | Run |
---|---|---|---|---|
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Colors
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Movelist
Short Movelist
- f + A (Overhead if not cancelled into.)
- f + B
- hcf + A
- hcf + C
- qcb + P
- air qcb + P
- qcf + K
- rdp + K
- DM qcf hcb + B (Overhead (1-2).)
- DM qcf hcb + D
- DM qcb qcb + P (Heals Kensou.)
- SDM close, qcf qcf + AC (Proximity unblockable.)
- HSDM qcf qcf + BD
Notes
Cancellable moves
- Close: A, B, C, D
- Far: A, C (2)
- Crouch: A, C, D
- Jump: A, B (Not vertical high jump.)
- CD is cancellable into specials and DMs.
- f + B is cancellable (on air attacks).
- f + A is cancellable only when you cancel into it.
Super cancellable moves
- rdp + B (1)
- rdp + D (1-2)
Free cancellable into moves
- hcf + A
- qcf + K
- air qcb + P
Free cancellable out-of moves
- f + A
- hcf + A
- air qcb + P (Last hit.)
- rdp + K (1-2)
- qcf + K
Moves with Invincibility
- rdp + D (Full: startup.)
- DM qcf hcb + B (Full: startup (1st part).)
- DM qcf hcb + D (Full: startup (1st part).)
- DM qcb qcb + P (Random animation 1 & 2) (Full: startup.)
- DM qcb qcb + P (Random animation 3) (Full: startup & active & recovery.)
- SDM close, qcf qcf + AC (Full: startup.)
- HSDM qcf qcf + BD (Full: startup & "power up animation".)
Moves with autoguard
- qcf + K
Other Notes
(none)
Combos
Basic Combos
- cl.D >
- SDM qcf qcf + AC
- HSDM qcf qcf + BD
- DM qcf hcb + K [44%]
- hcf + C [28%]
- hcf + A [25%]
- f + B >
- qcb + A (Corner) {25%}
- f + A > DM qcf hcb + B (Corner) {55%}
- st.C (2) >
- SDM qcf qcf + AC
- HSDM qcf qcf + BD
- DM qcf hcb + K
- hcf + A
- qcf + K,
- run, hcf + C {30%}
- j.CD
- run, rdp + D
- run, rdp + D (2) >> DM qcf hcb + D (Near corner.) {60%}
- DM qcf hcb + D (As early as possible. Only after B version.) {42%}
- cr.A x 2 >
- SDM qcf qcf + AC
- HSDM qcf qcf + BD
- hcf + C
- cr.A > rdp + D (2) >> DM qcf hcb + K {55%}
- f + A >> BC ~ DM qcf hcb + B
Max Mode
- Corner: cl.D / f + A >> BC, f + B >
- (air qcb + A >> hcf + A (2) >>) x 3 {55%}
- Corner: cl.D / f + A >> BC, run cl.D > hcf + C(3) >> qcb + C, HSDM qcf qcf + BD - 65% (Won't work against: Whip, Ryo*, Takuma*, Terry*, Andy, Joe, Athena* Kensou himself - The HCF + C will whiff -, Chin*, Kyo, Kusanagi, Benimaru*, Mai*, Yuri*, May Lee*, Regular and Orochi Shermie, Regular and Orochi Chris*, Vice, Mary, Kim, Choi, Kula, K9999, Angel*)
* Works without cl.D / f + A >> BC
Attack Strings
- cr.D / CD > qcb + A
- j.CD > air qcb + P