SvC Chaos: SNK Vs Capcom/Controls

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Numpad Notation

7 8 9

4 5 6    A B C D

1 2 3

The 9-point numerical direction system refers to the directions in which your pad or stick can be moved, with 7 8 9 being up left, up, and up right, 4 5 6 being left, neutral, and right, and 1 2 3 being down left, down, and down right. Thus 236 is QCF (quarter circle forward).

This being a fighting game, and one designed by SNK closer to the likes of KOF, it will use KOF terminology. Familiarize yourself with the notation for motion inputs like so:

  • QCF: 236; quarter circle forward
  • QCB: 214; quarter circle back
  • DP: 623; dragon punch
  • RDP: 421; reverse dragon punch
  • HCF: 41236; half circle forward
  • HCB: 63214; half circle back
  • DB, HCB, DF: 1632143; the infamous Pretzel motion
  • 360: full circle; self-explanatory, perform a full circle motion
  • QCB, HCF: 2141236; commonly associated with Kyo's super, "Orochinagi"
  • QCF, HCB: 2363214; commonly associated with a common super in SNK games, the "Ranbu super"

Controls

Movement

Attack Notations

  • A = Light Punch
  • B = Light Kick
  • C = Strong Punch
  • D = Strong Kick
  • AB = Forward Throw
  • CD = Back Throw
  • CD (when blocking) = Blowback Attack
  • P = With either Light Punch or Strong Punch
  • K = With either Light Kick or Strong Kick
  • X = Any button

Game Navigation

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SNK Characters
Athena
Choi Bounge
Earthquake
Geese Howard
Genjyuro Kibagami
Leopold Goenitz
Iori Yagami
Kasumi Todoh
Kim Kaphwan
Kyo Kusanagi
Mai Shiranui
Mars People
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Orochi Iori
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Serious Mr. Karate
Shiki
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Capcom Characters
Akuma
Balrog
Chun-Li
Dan Hibiki
Demitri Maximoff
Dhalsim
Guile
Hugo
Ken
M. Bison
Red Arremer
Rockman Zero
Ryu
Sagat
Shin Akuma
Tessa
Vega
Violent Ken