Street Fighter Alpha/Adon

From SuperCombo Wiki

Sfaadon.png

Introduction

Name: Adon (アドン, based on Thai อฎล)
Height: 182cm (5'11")
Weight: 73kg (161 lbs.)
Blood type: B
Birthplace: Thailand
Special Skill: Waiku (a dance in Muay Thai)
Likes: Muay Thai
Dislikes: Sagat; People who can't back up what they say
Fighting Style: Muay Thai

Adon was the pupil of Sagat. After seeing his master defeated by Ryu, Adon feels Sagat is now his inferior. (Apparently Adon forgot that he also lost to Ryu himself.) Adon now wants to challange Sagat to earn the title of God of Muay Thai.
-Krendall

Moves List

Normal Moves

st.Lp.png
A1 Adon S.LP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
7 3 4 - +4 - Mid.png Specialcancel.png
Supercancel.png
cr.Lp.png
A1 Adon CR.LP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
7 3 2 - +4 - Low.png Specialcancel.png
Supercancel.png
dj.Lp.png
A1 Adon J.LP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
10 3 2 - - - High.png -
Nj.Lp.png
A1 Adon NJ.LP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
10 3 2 - - - High.png -
st.Mp.png
A1 Adon S.MP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
10-12 6 2 - +5 - Mid.png Specialcancel.png
Supercancel.png
cr.Mp.png
A1 Adon CR.MP.png
A1 Adon CR.MP 2.png
Damage Stun Startup Active Frame Adv Meter Block Properties
12-14 6 4 - +4 - Low.png Specialcancel.png
Supercancel.png
dj.Mp.png
A1 Adon J.MP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
13-14 6 2 - - - High.png -
Nj.Mp.png
A1 Adon Nj.Mp.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
st.Hp.png
A1 Adon S.HP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
16-19 8 7 - -2 - Mid.png -
cr.Hp.png
A1 Adon Cr.HP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
13-16 8 7 - -2 - Low.png -
dj.Hp.png
A1 Adon J.hp.png
Damage Stun Startup Active Frame Adv Meter Block Properties
14-18 8 6 - - - High.png -
Nj.Hp.png
A1 Adon Nj.Hp.png
Damage Stun Startup Active Frame Adv Meter Block Properties
14-18 8 6 - - - High.png -
st.Lk.png
A1 Adon S.LK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
8 3 5 - 0 - Mid.png -
cr.Lk.png
A1 Adon CR.LK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
8 3 2 - +3 - Low.png Specialcancel.png
Supercancel.png
dj.Lk.png
A1 Adon J.LK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
10 3 2 - - - High.png -
Nj.Lk.png
A1 Adon Nj.Lk.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
st.Mk.png
A1 Adon S.MK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
10-12 6 4 - +2 - Mid.png Specialcancel.png
cr.Mk.png
A1 Adon Cr.MK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
12-14 1 2 - +1 - Low.png Specialcancel.png
Supercancel.png
dj.Mk.png
A1 Adon J.MK.png
A1 Adon J.MK 2.png
Damage Stun Startup Active Frame Adv Meter Block Properties
7-8(crossup hitbox),12-14 6 6 - - - High.png -
Nj.Mk.png
A1 Adon Nj.Mk.Png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
st.Hk.png
A1 Adon S.HK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
11-14 3 6 - +3 - Mid.png -
cr.Hk.png
A1 Adon Cr.HK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
13-16 1 6 - -10(block) - Low.png -
dj.Hk.png
A1 Adon J.HK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
14-18 8 6 - - - High.png -
Nj.Hk.png
A1 Adon NJ.HK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -

Throws

Jaguar Carry
b/f+[MP/HP]

Jaguar Slam
b/f+[MK/HK]

Alpha Counter

Rising Jaguar
block b,db,d+K

Command Moves

Df.png + Mk.png
A1 Adon Jut kick.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - -1 - Mid.png -

Special Moves

Rising Jaguar
A1 Adon Riseing Jaguar.png
Works Like Dan kicks where its the exact same hitbox just aimed at different spots.
Version Damage Stun Startup Active Frame Adv Meter Block Properties
Qcf.png ,Uf.png + Lk.png 12-15,3-6 8,6 1 - -15 - Mid.png -

Like other multi hit specials you can simply crouch the second hit on block making it even more -

Qcf.png ,Uf.png + Mk.png 13-18,3-8 8,4 2 - -21 - Mid.png -
Qcf.png ,Uf.png + Hk.png 14-19,3-9 6,6 2 - -25 - Mid.png -
Jaguar Kick
A1 Adon LK jaguar Kick.png
A1 Adon LK jaguar Kick 2.png
A1 Adon MK jaguar kick.png
A1 Adon HK Jaguar kick.png
A1 Adon HK Jaguar kick 2.png
A1 Adon HK Jaguar kick 3.png
Version Damage Stun Startup Active Frame Adv Meter Block Properties
Rdp.png + Lk.png 16-19 8 16 - +1 - Mid.png -
Rdp.png + Mk.png 17-20 10 22 - +1 - Mid.png -
Rdp.png + Hk.png 10-15 10 24 - -2 - Mid.png -
Jaguar Tooth
A1 Adon LK Jaguar Tooth.png
A1 Adon MK jaguar Tooth.png
A1 Adon HK jaguar tooth.png
Version Damage Stun Startup Active Frame Adv Meter Block Properties
Hcb.png + Lk.png 17-20 8 - - 0 to +7 depending on how deep the kick hits - High.png -

A decent annoyance and movement tool

Hcb.png + Mk.png 17-22 10 - - +3 to +5 depending on how deep the kick hits - High.png -
Hcb.png + Hk.png 19-29 12 - - -2 to +5 depending on how deep the kick hits - High.png -

Super Combos

Jaguar Varied Assault
qcf,qcf+P

Jaguar Thousand
(Assault Lv3) Mash P

Jaguar Assasin
(Assault Lv3) Mash K

Jaguar Revolver
qcb,qcb+K

The Basics

Advanced Strategy

Adon's Standing/Crouching WP, WK, and Standing MP can all chain into a stronger attack. For example, WP,MP,SK.
-Krendall


Combos

Stand lk, duck hk/stand hk

Duck lk, stand mp, duck hk/stand hk Unless birdie,sodom,or sagat, the opponent must be standing. So most likely after a cross up, a close roll punish, or if a wiffed DP something to that exstent. Note that stand hk hits slightly farther then sweep.

Duck lp/lk, duck mp/stand mp/stand mk, level 1 qcfX2+p.

rdp+lk, duck lk, duck hk/stand hk/level 1 qcfX2+p. On ducking opponent or after hitting a late jaguar kick.

Air knock down(kick super, jaguar tooth, jaguar kick etc) jaguar knee. Works as long as you havnt juggled more the 2 hits in the air. Rollable.

Jump hk, duck lp, stand mp, jaguar kick. Most likely only on dizzy opponent if not going for the super.


Match-ups

Tidbits

Note that adon, along with guy, chun li, and sodom*(not including his reversal only moves)is one of the character who can not escape akuma and guys throw loop with out a reversal super. And even then he can be punished after the super wiffs. A jump lk, and lk jaguar kick switchs(still is blocked normally)with most characters in the corner.

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Adon
Akuma
Birdie
Charlie
Chun-Li
Dan
Guy
Ken
M. Bison
Rose
Ryu
Sagat
Sodom