9 May 2024
- 16:5516:55, 9 May 2024 diff hist +665 Street Fighter Alpha 3/Balrog/Introduction →Introduction: Added instructions on how to select balrog current
- 16:5316:53, 9 May 2024 diff hist +668 Street Fighter Alpha 3/Juli/Introduction →Introduction: added instructions on how to select Juli current
- 16:5116:51, 9 May 2024 diff hist +662 Street Fighter Alpha 3/Juni/Introduction →Introduction: added instructions on how to select her, and replaced a con that said she had worse priority normals compared to Cammy because that isn't true current
6 May 2024
- 18:4318:43, 6 May 2024 diff hist +1,461 UMVC3/Framedata →X-Factor Data: Added old time data back in because it is different for diff characters ( https://youtu.be/UAFvelfzXW4 )
10 February 2024
- 14:0214:02, 10 February 2024 diff hist −2 m Real Bout Fatal Fury Special/FAQ →2022 Tier List: fixed link frfr current
- 14:0114:01, 10 February 2024 diff hist +1 m Real Bout Fatal Fury Special/FAQ →2022 Tier List: fixed link
8 February 2024
- 12:0312:03, 8 February 2024 diff hist +331 Street Fighter 6/Defense →Throw Escape: expanding on the throw escape section to fully and accurately explain the mechanics behind it.
11 October 2023
- 17:1217:12, 11 October 2023 diff hist +123 Marvel Super Heroes/Psylocke extra grounded hitstun note added current
- 17:1117:11, 11 October 2023 diff hist +123 Marvel Super Heroes/Spider-man Spider-man suffers from an extra two frames of hitstun whenever he is hit while standing or crouching (same as Psylocke). current
20 September 2023
- 13:1513:15, 20 September 2023 diff hist +417 The King of Fighters '98/Vice Added info to hcfP current
17 August 2023
- 17:2617:26, 17 August 2023 diff hist +533 Marvel Super Heroes/Iron Man Added infinite combo and kara air dashing for meter gain explanations current
1 August 2023
- 19:2219:22, 1 August 2023 diff hist 0 m UMVC3/Viewtiful Joe →Assists: Groovy Uppercut is a mid not a low lol
11 July 2023
- 12:0212:02, 11 July 2023 diff hist +13 m Street Fighter 6/Offense →Punish Counters: specific heavies changed to specific moves because it's not only heavies.
1 July 2023
- 21:5321:53, 1 July 2023 diff hist −23 Street Fighter 6/Game Data →Character-Specific Scaling
- 21:5221:52, 1 July 2023 diff hist +547 Street Fighter 6/Game Data →Character-Specific Scaling: Dhalsim's stuff added
30 June 2023
- 21:2621:26, 30 June 2023 diff hist +357 Street Fighter 6/Game Data →Character-Specific Scaling: Dee Jay's stuff added
16 June 2023
- 16:4716:47, 16 June 2023 diff hist 0 m Street Fighter 6/Dee Jay/Resources fixed navbar Dee Jay -> Dee_Jay
- 16:4216:42, 16 June 2023 diff hist +1 m Street Fighter 6/Dee Jay/Matchups fixed navbar DeeJay -> Dee_Jay
- 16:3416:34, 16 June 2023 diff hist 0 Street Fighter 6/Dee Jay/Data →214K~MK: +1 ob on standing
- 16:2816:28, 16 June 2023 diff hist +2 Street Fighter 6/Dee Jay/Data →5MP~HP~HK
- 16:2516:25, 16 June 2023 diff hist +89 Street Fighter 6/Dee Jay →6MK: Corrected and improved notes
- 15:5715:57, 16 June 2023 diff hist +13 Street Fighter 6/Dee Jay/Strategy →Corner Throw Loop: Changed throw loop setup to one that actually works
- 15:4315:43, 16 June 2023 diff hist +70 Street Fighter 6/Dee Jay/Data Added some missing values
17 May 2023
- 18:4818:48, 17 May 2023 diff hist +313 Rage of The Dragons/In-Depth System Added an alternate guard explanation and a video of it. current