Mortal Kombat 11/Scorpion

From SuperCombo Wiki
Scorpion
#MK11_SCO
Mk11-scorpion-splash.png
VENGEANCE

Grandmaster Scorpion of the Shirai Ryu. Driven by rage, Hanzo Hasashi went through Hell and back to avenge his family and clan, never resting until he cut down their murderer, Quan Chi. Now he leads a reborn Shirai Ryu, avenging those who cannot avenge themselves.

Data
Health 1000.00
Hitbox Male




Introduction

The series' long-standing mascot and Ed Boon's precious baby. Scorpion is a fairly standard yet aggressive character that relies on pressure and damage up close.

Strengths Weaknesses
  • Simple Combos and Conversions: Scorpion is one of the easiest beginner characters to learn due to his extremely simple combos and transitions/cancels into specials.
  • Quick Specials: Scorpion's specials typically have a short startup and recovery, allowing most of his specials to be safer on block (or at least safe enough to begin a string).
  • Spear Pressure: Scorpion's approach revolves around constant and swift pressure, which allows him to be a far more dangerous threat against characters with slow startups, weak movement, or a larger body.
  • Predictable: Scorpion's playstyle often funnels into a good rushdown complemented by his three-hit strings and Hell Port, but over time, especially due to Scorpion being overused in online play, it's relatively simple to predict a Scorpion player's next move or string and find a gap to punish from.
  • Please Get Over Here: Scorpion lacks any sort of zoning, including projectiles, which puts him at a significant disadvantage against zoners and keepaway characters. He can temporarily avoid being outzoned by using Hell Port, but this isn't a concrete solution as it's very predictable and practically the only option Scorpion has against zoning.
  • Underwhelming Damage: Most of Scorpion's basic strings and specials aren't able to deal much damage on their own, demanding more effort from the player. Creating more complex combo extensions can benefit and increase his damage output.

Movelist

Normals and Strings


1


Face Smasher
1
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


2


Face Smasher
2
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


3


Face Smasher
3
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


4


Face Smasher
1
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


Jump and Hop Attacks


Face Smasher
1
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


Getup and Flawless Block Attacks


Face Smasher
3
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


Throws


Face Smasher
3
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


Special Moves


Face Smasher
3
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


Fatal Blow


Face Smasher
3
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


Kustom Abilities


SUB AbilityDeepFreeze.png
DEEP FREEZE

"Modifies Ice Ball. Can amplify Ice Ball Special Move. Absorbs other projectiles."

2 Slots, No Conflicts, No Requirements


Face Smasher
3
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
20.00 / 3.00 / 0.30 High 9 2 11
Cancel Hit Adv Blk Adv F/Blk Adv Cost
12 23 4 4 -

Placeholder


Strategy and Kombos


General Tactics


Popular Variations


Universal Kombos


Variation Kombos


Game Navigation

General
Basics
Movement
Offense
Defense
Attack Attributes
Misc
Characters
Baraka
Cassie Cage
Cetrion
D'Vorah
Erron Black
Frost
Fujin
Geras
Jacqui Briggs
Jade
Jax Briggs
Johnny Cage
The Joker
Kabal
Kano
Kitana
Kollector
Kotal Kahn
Kung Lao
Liu Kang
Mileena
Nightwolf
Noob Saibot
Raiden
Rain
Rambo
Robocop
Scorpion
Shang Tsung
Shao Kahn
Sheeva
Sindel
Skarlet
Sonya Blade
Spawn
Sub-Zero
Terminator T-800