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Introduction goes here.
P - Punch
K - Kick
G - Free/Guard (will be written as "G" so as not to be confused with "forward". Commonly notated on other forums as F. Old-school DoA2 players will also know this as S.)
.- up (u) | up+back (ub) - 7 8 9 - up+forward (uf) back (b) - 4 6 - forward (f) down+back (db) - 1 2 3 - down+foward (df) | `- down (d)
Note: These numbers can be easily referenced by looking at your keyboard "numpad". Think of it as a joystick/controller that is facing to the right. "5" is used to signify "neutral".
The default lifebar (at three ticks) equates to 240 health points. Each tick up or down adds or subtracts 30 points of health.
- Smallest life: 180 points
- Small life: 210 points
- Normal life: 240 points
- Large life: 270 points
- Largest life: 300 points
Characters are knocked out at exactly 0 health.
There is no character-dependent vitality or damage scaling in DoA4.
The Blow/Hold/Throw System
The Jab Engine
Top Tier: Ryu, Ayane
High Tier: Kasumi, Hayate, Gen Fu, Lei Fang
Mid Tier: Tina, Nicole, Elliot, Bayman, Helena, Kokoro, Brad Wong, Zack
Lower Tier: Leon, Jann Lee, La Mariposa, Christie, Ein
Bottom Tier: Hitomi, Bass, Tengu
deadoralive.jp/eng/ -- The offical homepage for Dead or Alive 4. Of paticular note are the full movelists (with full frame data and move properties), available from each character's page.]