Darkstalkers 3/Lilith/Attack Data

From SuperCombo Wiki

Moves

Ground Normals

<a name="attack1">Normal Moves</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Standing (Close) Jab (LP) 5 +6 +5 Standing 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 6 -5 -6 Standing 3/9/15 Ground yes
Fierce (HP) 9 +3 +2 Standing 6/15/24 Ground no
Short (LK) 6 +3 +2 Standing 0/3/6 Ground yes Consecutive links H: +6 G: +5
Forward (MK) 6 +2 +1 Standing 3/9/15 Ground no
Roundhouse (HK) 8 -5 -6 Standing 6/8+2x3/11+5x3 Ground no
Standing (Far) Jab (LP) 5 +6 +5 Standing 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 8 +4 +3 Standing 3/9/15 Ground yes
Fierce (HP) 9 -1 -2 Standing 6/15/24 Ground no
Short (LK) 6 +5 +4 Standing 0/3/6 Ground yes Consecutive links H: +8 G: +7
Forward (MK) 6 +2 +1 Standing 3/9/15 Ground no
Roundhouse (HK) 20 -5 -6 Standing 6/10+4/15+9 Ground no
Crouching Jab (LP) 4 +8 +7 Crouching 0/3/6 Ground yes Consecutive links H: +11F G: +10F
Strong (MP) 6 +2 +1 Crouching 3/9/15 Ground yes
Fierce (HP) 9 -2 -3 Crouching 6/15/24 Ground no
Short (LK) 4 +6 +5 Crouching 0/3/6 Crouching yes Consecutive links H: +9F G: +8F
Forward (MK) 4 -2 -3 Crouching 3/9/15 Crouching yes
Roundhouse (HK) 14 ? -20 Crouching 6/15/24 Crouching no


Dashing Normals

<a name="attack1-dash">Dashing Normal Moves</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Dashing (Close) Jab (LP) 4 +7 +6 Standing 0/3/6 Ground no
Strong (MP) 5 -4 -5 Standing 3/9/15 Ground no
Fierce (HP) 8 +4 +3 Standing 6/15/24 Ground no
Short (LK) 5 +4 +3 Standing 0/3/6 Ground no
Forward (MK) 5 +3 +2 Standing 3/9/15 Ground no
Roundhouse (HK) 7 -4 -5 Standing 6/8+2x3/11+5x3 Ground no
Dashing (Far) Jab (LP) 4 +7 +6 Standing 0/3/6 Ground no
Strong (MP) 7 +5 +4 Standing 3/9/15 Ground no
Fierce (HP) 8 0 -1 Standing 6/15/24 Ground no
Short (LK) 5 +6 +5 Standing 0/3/6 Ground no
Forward (MK) 5 +3 +2 Standing 3/9/15 Ground no
Roundhouse (HK) 19 -4 -5 Standing 6/10+4/15+9 Ground no


Jumping Attacks

<a name="attack-air">Jumping Normals</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Vertical / Diagonal Jab (LP) 5 Air 0/3/6 Standing yes
Strong (MP) 6 Air 3/9/15 Standing yes
Fierce (HP) 7 Air 6/15/24 Standing no
Short (LK) 6 Air 0/3/6 Standing yes
Forward (MK) 6 Air 3/9/15 Standing yes
Roundhouse (HK) 9 Air 6/15/24 Standing no

Throws and Other Stuff

<a name="throw">Normal Throw</a>

Innocent Hug

<img src="./Vampire Savior Data - Lilith_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Lilith_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown -2 Standing 9 Left or Right







<a name="throw-air">Air Throw</a>

Childish Drop (Air Only)

<img src="./Vampire Savior Data - Lilith_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Lilith_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown Air 9 Left or Right




<td <td <td
<a name="pursuit">Pursuit</a>

Pursuit

(Knockdown Only)
<img src="./Vampire Savior Data - Lilith_files/8.gif" border="0" >+ P or K

Strength StartupAfter Pos Gauge Growth
(Whiff/Hit)
Remark
Normal 34Air 6/24
ES 34Air 0/0





<a name="other">Special Skills</a>
High jump
         
<img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/8(1).gif" border="0" >
After Pos Remark
Air Super Jump.



Special Moves

<a name="sp-move">Special Moves</a>
Soul Flash
         
<img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/3.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/6.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 13 +2 -8 Standing 12/16/21 All Knocks down on air hit.
middle 13 +2 -8 Standing 12/16/21 All
high 13 +2 -8 Standing 12/16/21 All
ES 20 +9 -1 Standing 0/0/0 All
Air Soul Flash
(Air)
<img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/3.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/6.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 12 Standing 12/16/21 All Knocks down on air hit.
Landing time: 1F
middle 12 Standing 12/16/21 All
high 12 Standing 12/16/21 All
ES 19 Standing 0/0/0 All
Shining Blade
         (GC)
<img src="./Vampire Savior Data - Lilith_files/6.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/3.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 7 Knockdown -19 Standing 22/26/31 All

Invincible frames:

       Normal: 7F, ES: 10F
Landing time: 4F
middle 7 Knockdown -21 Standing 22/26/31 All
high 7 Knockdown -25 Standing 22/26/31 All
ES 5 Knockdown -36 Standing 0/0/0 All
Merry Turn
         
<img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/1.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/4.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 4 Knockdown -19 Crouching 18/21/24 All Landing time: 10F
middle 5 Knockdown -25 Crouching 18/21/24 All
high 6 Knockdown -30 Crouching 18/21/24 All
ES 6 Knockdown -20 Crouching 0/0/0 All
Mystic Arrow
         
<img src="./Vampire Savior Data - Lilith_files/6.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/3.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/1.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/4.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge growth
(Air/this)
Guard Direction Remark
low 38 Knockdown - Standing 12/18 Throw Can Juggle After ES version
middle 38 Knockdown - Standing 12/18 Throw
high 38 Knockdown - Standing 12/18 Throw
ES 38 Knockdown - Standing 0/0 Throw



EX Moves

<a name="ex">EX Super Moves</a>
Splendor Love
         
<img src="./Vampire Savior Data - Lilith_files/6.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/3.gif" border="0" > + KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 16 Knockdown -61 Crouching All Landing time: 10F
Luminous Illusion
       (Air)
Jab (LP), Jab (LP), <img src="./Vampire Savior Data - Lilith_files/6.gif" border="0" >, Short (LK), Fierce (HP)
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 4 Knockdown -23 Air All
Gloomy Puppet Show
         
<img src="./Vampire Savior Data - Lilith_files/4.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/1.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/2.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/3.gif" border="0" > <img src="./Vampire Savior Data - Lilith_files/6a.gif" border="0" > + KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
2 25 Knockdown -32 Standing All



Dark Force

<a name="df">Dark Force</a>
Mindless Doll
         (Mimicry Doll)
Jab (LP) + Short (LK) or Strong (MP) + Forward (MK)
Startup Invincibility Ending After Pos Contents
58 60 28 Standing Creates an image which executes all her movements a short moment after.
Mindless Doll
         (Mirror Doll)
Fierce (HP) + Roundhouse (HK)
Startup Invincibility Ending After Pos Contents
58 60 28 Standing Creates a mirror image.
No pushback from moves while in this mode.



Standing Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Crouching Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Jumping Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Command Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Pursuit


Strong
mp
Startup Active Recovery On Hit On Block
6 ? ? -2 [+3] -3 [+2]
Guage Damage Attack Cancels Properties
3/9/15 ? Mid No 2 Hit
  • A Bullet Point
    • More Bullet, less point


Throws


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Specials


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


EX Moves


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Dark Force

Coming Soon

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