Darkstalkers 3/Jedah/Strategy

From SuperCombo Wiki

Strategy

jedah's game is most effectively played as a rushdown(tho, i try to play all characters rushdown)/zoning character.

unless you're going at the opponent from a high airdash, always ground-dash in pulses(enough to just hop into the air & do an attack) going high into the air with a groundash sacrifices your ability to block[which isnt good].


Rushing down: choices and options(oh so fun..)

from afar, these are the best options to get in on the opponent(imo):

  • a hopped hp, or mp
  • fwd, fwd, fwd, air normal/blade(this'll have jedah grounddash, then do a low airdash,)
    • (an additional benefit; once hes dashed, he naturally grazes over fireballs)
  • groundash back, ad forward, empty linked normals(tho, this is one of the more obvious ways of getting in imo.)
  • normal jump, lp/mp blade, airdash in(also unsafe, & very obvious)

once you get in close, mix up w/ hi/lo shit.

for up close, your best options are:

  • pulsed groundash, d.mp/mk/rk/lk

jump straight up, airdash, immediate rk, into empty linked normals for annoying possible crossup.[i'll generally do ad.rk, ad.mk, ad.lk->land]


wakeup options:

  • dash toward enemy & attack for hi/lo
  • dash/airdash then airthrow
  • blade on wakeup
  • meaty super

also, you could opt for a light-air-command throw, if you know you're gunna get on top've em on wakeup(or even just dashing in). opponents tend to spend a bit of time thinking/blocking an attack that never came out.

VSav Navigation

General
FAQ
Controls
HUD
Movement
Offense
Defense
Combos
Advanced
Glossary
Game Data
Characters
Anakaris
B.B. Hood
Bishamon
Demitri
Felicia
Hsien Ko
Jedah
Lilith
Morrigan
Q-Bee
Raptor
Rikuo
Sasquatch
Talbain
Victor

Misc. Info

If you wiff normals during his ground dash, jedah DOESN’T build meter

unlike morrigan(who's down/up groundash "homes in" on the opponent), if you decide to dash w/ your opponent while they move on the ground, you'll rely moreso on intuition[than laziness]

the primary characters you wanna watch out for as far as wakeups go are anak[who has his anti-pursuit move], and demitri(lilith too maybe)[who's got the high priority(not invincible) uppercut]. I'm pretty sure you can counter both by chicken guarding in, but again, thats countered by ground normals -_-