< Rising Thunder | Vlad
Move Name | Block Zone | Damage | Dizzy | Meter Gain | Cancel | Startup | Active | Recovery | Total | Frame Adv on Block | Frame Adv on Hit | Block Stun | Hit Stun | Cooldown | Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
close L | H/L | 30 | 50 | 40 | Spc/OD/KA | 6 | 2 | 7 | 15 | 4 | 6 | 12 | 14 | whiffs over crouching opponents; cancelable into Light attacks | |
close M | H/L | 80 | 100 | 80 | Spc/OD/KA | 8 | 4 | 8 | 20 | 4 | 7 | 15 | 18 | forces stand | |
close H | H/L | 90 | 150 | 120 | Spc/OD | 9 | 4 | 14 | 27 | 1 | 5 | 18 | 22 | cancelable into fly, specials, and super | |
far L | H/L | 30 | 50 | 40 | Spc/OD/KA | 5 | 2 | 8 | 15 | 3 | 5 | 12 | 14 | whiffs over crouching opponents; cancelable into Light attacks | |
far M | H/L | 80 | 100 | 80 | Spc/OD/KA | 8 | 3 | 11 | 22 | 2 | 5 | 15 | 18 | ||
far H | H/L | 90 | 150 | 120 | Other | 9 | 4 | 17 | 30 | -2 | 2 | 18 | 22 | cancelable into fly | |
crouch L | Low | 30 | 50 | 40 | Spc/OD/KA | 6 | 2 | 9 | 17 | 2 | 4 | 12 | 14 | cancelable into Light attacks | |
crouch M | H/L | 60 | 100 | 80 | None | 10 | 5 | 14 | 29 | -3 | 0 | 15 | 18 | projectile invulnerable during frames 5-15 | |
crouch H | Low | 105 | 150 | 120 | None | 10 | 4 | 23 | 37 | -8 | sweep | 18 | - | ||
diagonal jump L | High | 50 | 50 | 40 | Special | 7 | 10 | 13 | 16 | cancelable into fly and specials | |||||
diagonal jump M | High | 80 | 100 | 80 | Other | 8 | 8 | 15 | 18 | cancelable into fly | |||||
diagonal jump H | High | 90 | 150 | 120 | Other | 8 | 4 | 17 | 20 | cancelable into fly | |||||
neutral jump L | High | 50 | 50 | 40 | Special | 5 | 10 | 13 | 16 | cancelable into fly and specials | |||||
neutral jump M | High | 80 | 100 | 80 | Other | 7 | 8 | 15 | 18 | cancelable into fly | |||||
neutral jump H | High | 95 | 150 | 120 | Other | 9 | 6 | 17 | 20 | cancelable into fly | |||||
jump 2H | High | 100 | 200 | 120 | None | 8 | 6 | 17 | 20 | crossup air attack | |||||
(close M ->) H | H/L | 50 | 50 | 40 | Spc/OD/KA | 7 | 4 | 29 | 40 | -14 | launch | 18 | - | whiffs over crouching opponents | |
6M | H/L | 60 | 100 | 80 | KnAdv | 19 | 4 | 11 | 34 | 1 | 4 | 15 | 18 | airborne and invincible low during frames 6-19 | |
Forward Throw Attempt | Unblk | 50+50 | 50+0 | 40+0 | KnAdv | 5 | 3 | 27 | 35 | ||||||
Back Throw Attempt | Unblk | 125 | 150 | 80 | None | 5 | 3 | 27 | 35 | ||||||
Forward Dash | - | None | 20 | cancelable into any attack or jump (but not walk/block) after 18f | |||||||||||
Back Dash | - | None | 30 | invincible during frames 1-8; throw invulnerable from frames 9-15 | |||||||||||
Sputnik Torpedo (S1v1) | H/L | 75 | 100 | 40 | OD/KA | 10 | 1 | 24 | 35 | 2 | 6 | 18+8P | 22+8P | 3 sec | |
Aerial Sputnik Torpedo (S1v1) | H/L | 75 | 100 | 40 | None | 7 | 1 | 18+8P | 22+8P | 3 sec | can attack/block after 2 landing frames, and walk after 4 frames | ||||
Revolutionary Rocket (S1v2) | H/L | 100! | 125! | 60! | KnAdv | 10 | 1 | 21 | 32 | - | launch | 18+8P | - | 4 sec | |
Fake Rocket (S1v2) | - | 0 | 0 | 0 | KnAdv | 33 | 33 | ||||||||
Aerial Revolutionary Rocket (S1v2) | H/L | 100! | 125! | 60! | None | 10 | 1 | - | launch | 18+8P | - | 4 sec | can attack/block after 2 landing frames, and walk after 4 frames | ||
Aerial Fake Rocket (S1v2) | - | 0 | 0 | 0 | None | can attack/block after 2 landing frames; and walk after 4 frames | |||||||||
Cosmonaut Liftoff Charge (S2v1) | - | None | 10 | 60 | 4 sec | invincible from frames 1-10; chargeable until frame 60; transitions into Charged Uppercut after frame 25; auto-faces opponent | |||||||||
-> Quick Cosmonaut Liftoff | H/L | 100 | 100 | 40 | OD/KA | 4 | 9 | 37 | 50 | -30 | launch | 15 | - | invincibile from frames 1-4; airborne during frames 8-35; applies 50% damage/dizzy/meter reduction as combo starter | |
-> Charged Cosmonaut Liftoff | H/L | 175! | 100! | 60! | OD/KA | 4 | 14 | 29 | 47 | -25 | launch | 17 | - | invincible from frames 1-16; airborne during frames 7-32 | |
Clobbering Rush (S3v1) | H/L | 25 + 25 + 25 + 50 = 125 | 50 + 50 + 50 + 50 = 150 | 20 + 20 + 20 + 40 = 100 | OD/KA | 8 | 2 (4) 2 (4) 2 (10) 2 | 24 | 58 | -7 | sweep | 18 | - | 4 sec | |
Bolshoi Bash (S3v2) | H/L | 25!+60! | 50!+100! | 20!+60! | OD/KA | 14 | 2 (16) 4 | 21 | 57 | -6 | wall bounce | 18/18 | 22/- | 4 sec | projectile invulnerable from frames 8-23 |
Space Race (OD) | H/L | 75!+225! | 0 | -1000 OD | Other | 5+5+5 | 6 | 55 | 76 | -40 | grd bounce | 20 | - | invincible during frames 1-21; all hits stop raising juggle count at 4 |