Street Fighter 6/Ken/Data

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< Street Fighter 6‎ | Ken
Revision as of 05:47, 7 October 2022 by Shiburizu (talk | contribs) (Created page with "{{Character Subnav SF6 | chara=Ken }} ===== 5LP ===== {{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = ground_normal | input = 5LP | name = Standing Light Punc...")
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5LP
Ken
ken_5lp

5LP

Standing Light Punch
SF6 Ken 5LP.png
File:Placeholder.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - LH Yes -
Startup Active Recovery Hitstun Blockstun Hitstop
4 3 7 14 9 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+4 -1
Notes

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