Chun is a low tier with alot of really good normals but is held back Heavily by her Throw and the rolling mechanic
+Normals are Godlike
+H.Sen Is one of the best supers in the game Due to how far it reaches making it a godlike whiff punisher and pretty easy to hit "unblockable"
+/- One frame up kicks are both a blessing and a curse due to the way rolling works in this game but they are still useful overall
-A Throw so bad you cant even use it
-Fireball Is charge therefore she cannot walk forward>crouch mk>kikouken
-Roll punish Is pretty Meh If your not charged with Something and all of her Best combos are rollable
Moves List
Normal Moves
st.
Talk to the Hand
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10
3
1
-
-
-
works prettymuch the same as in alpha 2 except less chars can duck it and its even faster
Note: Characters that can duck Chun-Li's standing jab - Guy,Charlie-Nash,Rose,Birdie(when done outside of point blank range).
cr.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
8
3
2
-
-
-
dj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10
3
-
-
-
-
-
st.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
11-13
6
2
-
-
-
cr.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
8-10
8
3
-
-
-
dj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10-12
6
-
-
-
-
-
st.
Disjoint of the century
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
13-16
6
4
-
-
-
-
cr.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10-14
8
6
-
-
-
-
dj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
11-14
6
-
-
-
-
-
st.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
11
3
3
-
-
-
cr.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
8
3
3
-
-
-
dj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10
3
-
-
-
-
-
Nj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10
3
-
-
-
-
-
st.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
14-15
6
4
-
-
-
cr.
The leg of Justice
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10-12
6
4
-
-
-
Still prettymuch your best Normal Use and abuse And chain into often.
dj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10-12
6
-
-
-
-
-
Nj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
10-15,9-11
6,3
-
-
-
-
-
st.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
14-18
8
6
-
-
-
-
cr.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
12-15
8
6
-
-
-
-
knocks down up close,Is just a poke from afar and always hits low.
dj.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
13-16
3
-
-
-
-
-
NJ.
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
14-17
8
-
-
-
-
-
Throws
Koshuu Tou
b/f+[MP/HP]
This is very sadly the worst regular throw in the game Since The other player can simply roll into you then Jab punish into a chain.
Air Throws
Ryuusei Raku
air b/f+[MP/HP]
Command Moves
Kaku Kyaku Raku
df+HK
Yousou Kyaku
air d+MK
Sankaku Tobi
air corner f
Alpha Counter
Crouch Medium Kick
block b,db,d+K
Special Moves
Kikouken
Version
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
(2 seconds), +
-
-
13
-
-
-
(2 seconds), +
-
-
13
-
-
-
(2 seconds), +
-
-
13
-
-
-
Hyakuretsu Kyaku
Mash K
Sen'en Shu
Version
Damage
Stun
Startup
Active
Frame Adv
Meter
Block
Properties
+
-
-
20
-
-
-
-
+
-
-
24
-
-
-
-
+
-
-
24
-
-
-
-
Tenshou Kyaku
d charge u+K
Super Moves
Kikou Shou
qcf,qcf+P
Houyoku Sen
b charge f,b,f+K
Hazan Tenshou Kyaku
db charge df,db,uf+K
Combos
-j.HK,c.LP,c.MP,c.HK
-j.HK,s.LP,s.LK,H.Kyaku
-j.HK,c.LK,c.MP,H.Sen Lvl1,Kikoushu Lvl2
-C,lk,C.mk,Kikouken Fireball does not combo from the very tip of crouch mk,Does half A stun bar
s.LPx3,C.mk,H.sen lvl1