Street Fighter Alpha/Rose

From SuperCombo Wiki

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Introduction

+Cr.mp Is even more disjointed then A2


+Best super in the game bar none which leads into unblockable loops and setups/combos


+Reflects are of course very good and Deal high dizzy/build good meter


+Alpha counter is pretty blatently the best in the game,its rollable But can only be rolled backwards AND If you roll it your put into a very long glitched air state which rose will use to build tons of free meter or win via time out,This only works once Per game And after that the enemy can roll the Ac normally,This bug also only works if rose lost the last round Or it is the first round of the game


-Soul Throw and Soul throw super are both rollable and punishable like chuns regular grab on hit


-Extremely meter Reliant even if she is good at building it


-No Soul spiral Really limits her Combo game Outside of soul illusion

Moves List

Normal Moves

Stand LP

Crouch LP

Jump LP


Stand MP

Crouch MP

Jump MP


Stand HP

Crouch HP

Jump HP


Stand LK

Crouch LK

Jump LK


Stand MK

Crouch MK

Jump MK


Stand HK

Crouch HK

Jump HK


Throws

Soul Drain
b/f+[MP/HP]

Command Moves

Sliding
df+MK

Alpha Counter

Soul Throw
block b,db,d+P

Special Moves

Soul Spark
hcf + P

Soul Throw
f, d, df + P unblockable

Soul Absorb
qcb + LP

Straight Reflect
qcb + MP

Diagonal Reflect
qcb + HP

Super Moves

Aura Soul Throw
qcf, qcf + P
unblockable

Aura Soul Spark
qcb, qcb + P
absorbs projectiles

Soul Illusion
qcf, qcf + K

The Basics

Combos

-j.HK,c.LP,c.MK,c.HK

-j.HK,s.HP,HP S.Spark

-j.HK,c.LP,c.HK,Aura Spark/Aura Throw Lvl1

Advanced Strategy

Match-ups

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Adon
Akuma
Birdie
Charlie
Chun-Li
Dan
Guy
Ken
M. Bison
Rose
Ryu
Sagat
Sodom