Street Fighter Alpha/Guy

From SuperCombo Wiki

Sfaguy.png

Introduction

Guy Gets a bad rap in this game for having redizzy combos But they are truly not very realistic The real reason he is broken is his insane combo potential and mixup game

+ Best overhead in the game which he can link from on meaty into a full combo

+ Some of the Best chains in the game Thanks to stand Hk

+ Very good at mixing up in the corner

+ Bushin slide combos from everything

+ Roll punish is extremely good and does high stun and damage

-Alot of his anti airs aim at the same spot

-level One kick super can be rolled before the final Hit

Moves List

Normal Moves

st.Lp.png
A1 Guy S.LP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- 1 2 - - - Mid.png Rpdfire.png
Specialcancel.png
Supercancel.png
cr.Lp.png
A1 Guy CR.LP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 2 - - - Low.png Specialcancel.png
Supercancel.png
dj.Lp.png
A1 Guy J.LP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
st.Mp.png
A1 Guy S.MP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 3 - - - Mid.png Specialcancel.png

Great hitbox and chains from almost everything which will then chain into stand HK

cr.Mp.png
A1 Guy Cr.MP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 4 - - - Mid.png Specialcancel.png
Supercancel.png
dj.Mp.png
A1 Guy J.MP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
Nj.Mp.png
A1 Guy NJ.MP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
st.Hp.png
A1 Guy S.HP.png
The god Normal
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 3 - - - Mid.png Specialcancel.png
Supercancel.png

Insane startup,Great hitbox,Combos from a microwalk after Stand hk,best combo normal,Whiffs crouching charlie and rose

cr.Hp.png
A1 Guy CR.HP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 3 - - - Mid.png Specialcancel.png
Supercancel.png
dj.Hp.png
A1 Guy J.HP.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -


st.Lk.png
A1 Guy S.LK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 3 - - - Mid.png Specialcancel.png
cr.Lk.png
A1 Guy CR.LK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- 3 3 - - - Low.png Specialcancel.png

Due to the fact this does 3 stun and actually chains unlike crouch jab This move leads to his best roll punish combos And is a great starter Always chain to stand mp.


dj.Lk.png
A1 Guy J.LK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
Nj.Lk.png
A1 Guy NJ.LK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
st.Mk.png
A1 Guy S.MK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
12-14 6 4 - - - Mid.png Specialcancel.png

Unlike A2 you can special cancel this poke making it a great mid range option That goes right into slide

cr.Mk.png
A1 Guy CR.MK.png
A1 Guy CR.MK 2.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- 3 Per hit 4 - - - Low.png Specialcancel.png
Supercancel.png

Only the first hit can be canceld,Second hit knocks down

dj.Mk.png
A1 Guy J.MK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
Nj.Mk.png
A1 Guy NJ.MK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
st.Hk.png
A1 Guy S.HK.png
Cannot be Crouched under but can be crouch blocked
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 8 - - - Mid.png -

A godlike poke and can be chained into from most combos,Cant cancel it but it links into alot of things after a microwalk Mainly Stand fierce.

cr.Hk.png
A1 Guy CR.HK.png
One frame is all i need
Damage Stun Startup Active Frame Adv Meter Block Properties
- - 1 - - - Low.png -

Safe on hit from every distance,starts up in a single frame,knocks down on very close hit

dj.Hk.png
A1 Guy J.HK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -
Nj.Hk.png
A1 Guy NJ.HK.png
Damage Stun Startup Active Frame Adv Meter Block Properties
- - - - - - High.png -

Throws

Seoi Nage b/f+[MP/HP]

Tsukami Nage b/f+[MK/HK]

^!Bushin-ryuu Seoi Nage any+[MP/HP]

Air Throws

Izuna Otoshi air b/f+[MP/HP]

Command Moves

Kubi Kudaki f+MP

Kamaitachi df+HK

Hiji Otoshi air d+MP

Sankaku Tobi air corner f


Special Moves

Forward Leap qcf+P

^!Bushin Izuna Otoshi close P

^!Izuna no Hiji Otoshi far P

Hayagake~Kyuuteishi qcf+LK,K

Hayagake~Kage Sukui qcf+MK,K

Hayagake~Kubikari qcf+HK,K

Bushin Senpuu Kyaku qcb+K

Bushin Gokusa Ken Close Tap LP>MP>HP>HK


Super Combos

Bushin Hassou Ken qcf,qcf+P

^!Bushin Starter (2LV/Lv3)P

Bushin Gourai Kyaku qcf,qcf+K


Alpha Counter

Crouch Medium Kick block b,db,d+K


Combos

-j.HK,s.LP,s.MP,s.HP,s.HK

-s.MP,s.HK,link s.MK/s.HP,KageSukui

-Corner K.Throw,Bushin Hassou Ken Lvl3

-j.HK,s.LP/s.MP,s.HP,B.Gourai Kyaku Lvl3

-j.hk,c.lk,.S.mp,.S.hk,.link s.hp.kagesukui Bnb that does Instant Dizzy with the jumpin. Replace The microwalk fierce with Microwalk Forward Against crouching rose/charlie

The Basics

Guy can throw loop another guy, adon, chun li, or sodom(Back roll not included). They must take some sort of damage to escape or super to get out(which in many cases will still miss, so they will receive damage in some form). The most basic idea would be, bushin flip to throw as a meaty, walk foward, sweep(if they roll they get hit), immediately bushin flip to throw as a meaty again.

Advanced Strategy

Match-ups

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Adon
Akuma
Birdie
Charlie
Chun-Li
Dan
Guy
Ken
M. Bison
Rose
Ryu
Sagat
Sodom