- A full and well rounded toolkit.
- Extremely fast and far reaching far medium.
- Very strong framedata.
- Easy 50/50 game with some loadouts.
- Special run that allows for relentless pressure against slower characters.
- Sword charge mechanic that carries between rounds.
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- Lowest health in the game.
- Learning some links is required.
- Combos with some loadouts are unconventional.
- No running dash.
- Weak forward grab.
- Most special options are outright worse so only 2 real loadouts exist.
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