25 March 2011
- 15:2015:20, 25 March 2011 diff hist +296 Marvel vs Capcom 3/Dormammu Move details
- 14:3214:32, 25 March 2011 diff hist +267 Marvel vs Capcom 3/Dr. Doom Move details
24 March 2011
- 20:5020:50, 24 March 2011 diff hist +122 Marvel vs Capcom 3/Jill →Special Moves
- 12:3912:39, 24 March 2011 diff hist +301 Marvel vs Capcom 3/Chris Base damage values and THC cancels
- 12:0012:00, 24 March 2011 diff hist +41 Marvel vs Capcom 3/Wesker Move damage details
- 11:4911:49, 24 March 2011 diff hist +52 Marvel vs Capcom 3/Zero →Special Moves
- 09:5309:53, 24 March 2011 diff hist +113 Marvel vs Capcom 3/Dante →Normal Moves
- 09:3809:38, 24 March 2011 diff hist +290 Talk:Marvel vs Capcom 3/Character Comparisons No edit summary current
- 08:5108:51, 24 March 2011 diff hist +80 Marvel vs Capcom 3/Dante →Special Moves
23 March 2011
- 16:2616:26, 23 March 2011 diff hist +18 Marvel vs Capcom 3/Hsien Ko →Normal Moves
- 10:2510:25, 23 March 2011 diff hist +115 Marvel vs Capcom 3/Sentinel Damage update (verified to be the same as prepatch)
- 08:0708:07, 23 March 2011 diff hist −4 Marvel vs Capcom 3/Character Comparisons Sentinel Health Nerf
22 March 2011
20 March 2011
- 22:1522:15, 20 March 2011 diff hist +151 Marvel vs Capcom 3/Jill Notes about Raven Spike damage
- 22:1022:10, 20 March 2011 diff hist +222 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Noted that Jill's Raven Spike always has a 0.3 damage scaling minimum, even during X-Factor, despite it being a cinematic hyper
- 20:5320:53, 20 March 2011 diff hist +11 Marvel vs Capcom 3/Systems/X Factor: XFactor Power Ups Jill's damage bonuses added
- 20:4020:40, 20 March 2011 diff hist +9 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Jill's numbers added
11 March 2011
- 20:3120:31, 11 March 2011 diff hist −8 Marvel vs Capcom 3/Dante →Normal Moves
- 20:2820:28, 11 March 2011 diff hist +253 Marvel vs Capcom 3/Taskmaster →Special Moves
- 20:0120:01, 11 March 2011 diff hist −2 Marvel vs Capcom 3/Taskmaster →Normal Moves
- 19:5819:58, 11 March 2011 diff hist +19 Marvel vs Capcom 3/Zero →Special Moves
- 19:4019:40, 11 March 2011 diff hist +13 Marvel vs Capcom 3/Zero →Special Moves
- 19:3519:35, 11 March 2011 diff hist +75 Marvel vs Capcom 3/Dante →Hyper Moves
- 19:3419:34, 11 March 2011 diff hist +16 Marvel vs Capcom 3/Dante →Special Moves
- 19:2719:27, 11 March 2011 diff hist +204 Marvel vs Capcom 3/Dante →Special Moves
- 18:5518:55, 11 March 2011 diff hist +246 Marvel vs Capcom 3/Dante Sky Dance damage update
3 March 2011
- 11:1111:11, 3 March 2011 diff hist +45 Marvel vs Capcom 3/Dante DMD non-cinematic damage noted
- 11:0711:07, 3 March 2011 diff hist +125 Marvel vs Capcom 3/Dante Noted which command normals do chip damage
2 March 2011
- 13:2713:27, 2 March 2011 diff hist +376 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Finished off the damage scaling minimums table and added note about cinematic hypers and level 3s
- 12:0112:01, 2 March 2011 diff hist +33 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Added a bunch of minimum hyper damage scaling numbers
- 10:5210:52, 2 March 2011 diff hist +173 Marvel vs Capcom 3/Dr. Doom Plasma Beam and Molecular Shield damage
- 10:3010:30, 2 March 2011 diff hist +27 Marvel vs Capcom 3/C. Viper Burst Time damage scaling
- 10:2710:27, 2 March 2011 diff hist +103 Marvel vs Capcom 3/Chris Added damage scaling for Gun Fire
- 10:2310:23, 2 March 2011 diff hist +48 Marvel vs Capcom 3/Chris Damage scaling for hypers
- 10:2210:22, 2 March 2011 diff hist +42 Marvel vs Capcom 3/Wesker Damage scaling and base damage for Phantom Dance
- 10:1610:16, 2 March 2011 diff hist −1 m Marvel vs Capcom 3/Ryu →Hyper Moves
- 10:1510:15, 2 March 2011 diff hist +123 Marvel vs Capcom 3/Ryu Damage scaling and base damage for hypers
- 10:1210:12, 2 March 2011 diff hist +41 Marvel vs Capcom 3/Zero Damage scaling and base damage for Rekkoha
- 10:1110:11, 2 March 2011 diff hist +42 Marvel vs Capcom 3/Taskmaster Damage scaling and base damage for Legion Arrow
- 10:0910:09, 2 March 2011 diff hist +22 Marvel vs Capcom 3/Dante Added damage scaling number for Jackpot
1 March 2011
- 13:3313:33, 1 March 2011 diff hist −14 m Talk:Marvel vs Capcom 3/Combo Limiters/Damage Scaling →Damage Scaling after Throws current
- 13:3213:32, 1 March 2011 diff hist +805 Talk:Marvel vs Capcom 3/Combo Limiters/Damage Scaling More throw damage scaling experiments
- 12:3412:34, 1 March 2011 diff hist +206 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Finished Capcom side for hyper damage scaling minimums.
- 12:0612:06, 1 March 2011 diff hist +203 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Added Arthur, Phoenix, and Viper's hyper damage scaling minimums and made a note that X-Factor actually makes damage scaling affect Viper's hypers more instead of less
- 11:3711:37, 1 March 2011 diff hist 0 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Corrected Amaterasu's hyper damage scaling
- 11:3311:33, 1 March 2011 diff hist +2,031 Marvel vs Capcom 3/Combo Limiters/Damage Scaling Added chart for damage scaling minimums
- 11:1011:10, 1 March 2011 diff hist +296 Talk:Marvel vs Capcom 3/Systems/Projectile Clashing Mentioned visual effects continuing for destroyed projectiles current
28 February 2011
- 23:5823:58, 28 February 2011 diff hist +1,109 N Talk:Marvel vs Capcom 3/Systems/Projectile Clashing Created page with 'It appears that some ranged attacks aren't a series of projectiles in a line that can be destroyed along that line. Moves like Storm's Whirlwind, Hulk's Gamma Wave, and Felicia'...'
- 01:2301:23, 28 February 2011 diff hist 0 m Talk:Marvel vs Capcom 3/Combo Limiters/Damage Scaling →Damage Scaling after Throws
- 01:2201:22, 28 February 2011 diff hist +535 Talk:Marvel vs Capcom 3/Combo Limiters/Damage Scaling →Damage Scaling after Throws