Basic Combos
Small note on these combos. To actually link Pupa's 3B you must microwalk forward between your 9D jump in and 2C. If you don't, the 1st hit of 3B will whiff.
9D > 2C > 3B (2 hits) > 623D >> 2C
9D > 2C > 3B (2 hits) > 63214D
9D > 2C > 3B (2 hits) > Mash any K >> 236B
9[D] > 2C > 3B(2 hits) > ]D[
(Corner & Crouching Only) 9D > 2C > 3B (2 hits) > 236A > 623C > 2C
(Corner & Crouching Only) 9D > 2C > 3B (2 hits) > 236A > 63214B
9D > 2C > 3B > 236236B
9D > 2C > 3B > 236236D
(Crouching & Corner Only) 6A > 236A > 236BC > 236BC
(Crouching & Corner Only) 9D > 2C > 236A > 236BC > 236BC
Wall Combos
9D > 2C > 3B (2 hits) > 63214D (WH) > CD (air) > 623D >> 2C
9D > 2C > 3B (2 hits) > 623D >> 2C (WH) > CD (air) > 623D >> 2C
9D > 2C > 3B (2 hits) > 623D >> 2C (WH) > CD (air) > 236236B
9D > 2C > 3B (2 hits) > 623D >> 2C (WH) > CD (air) > 236236D
9D > 2C > 3B (2 hits) > 623D >> 2C (WH) > CD (air) > 236BC >> 236BC
(Crouching & Corner Only) 9D > 2C > 236A > 63214B (WH) > CD (air) > 236236B
(Crouching & Corner Only) 6A > 236A > 63214B (WH) > CD (air) > 236236B