input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|
input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
5LP | 300 | LH | Sp SA | 5 | 3 | 10 | +3 | -3 |
5MP | 700 | LH | SA | 10 | 3 | 15 | +3 | -4 |
5HP | 800 | LH | Sp SA | 10 | 7 | 17(22) | +3 | -3 |
5LK | 300 | LH | Chn Sp SA | 4 | 4 | 7 | +5 | -2 |
5MK | 600 | LH | Sp SA | 8 | 3 | 17(20) | +4 | -2 |
5HK | 800 | LH | - | 7 | 9 | 18(15) | +6 | -4 |
2LP | 300 | LH | Chn Sp SA | 6 | 3 | 8 | +5 | -2 |
2MP | 600 | LH | Sp SA | 9 | 5 | 16 | -1 | -5 |
2HP | 800 | LH | - | 15 | 5 | 20(21) | 0 | -5 |
2LK | 200 | L | Chn | 5 | 2 | 10 | +3 | -3 |
2MK | 500 | L | Sp SA | 8 | 3 | 16(18) | +5 | -5 |
2HK | 900 | L | - | 11 | 4 | 23 | HKD +25 | -12 |
j.LP | 300 | H | - | 4 | 5 | 3 land | +3(+9) | -1(+5) |
j.MP | 700 | H | Sp | 7 | 7 | 3 land | +5(+11) | +1(+7) |
j.HP | 800 | H | - | 9 | 4 | 3 land | +5(+15) | +1(+11) |
8HP | 800 | H | - | 7 | 3 | 3 land | +10(+15) | +6(+11) |
j.LK | 300 | H | - | 5 | 6 | 3 land | +5(+9) | +1(+5) |
j.MK | 500 | H | - | 7 | 6 | 3 land | +7(+13) | +3(+9) |
j.HK | 800 | H | - | 11 | 6 | 3 land | +8(+15) | +4(+11) |
6MP | 300x2 | H,H | - | 20 | 2,1 | 20 | +3 | -3 |
6MK | 300x2 | LH | - | 9 | 3(7)2 | 18 | +6 | -2 |
4MK | 600 | LH | Sp SA | 9 | 6 | 12 | +8 | +2 |
6HP | 1100 | LH | 2PP* | 18 | 4 | 28(31) | KD +20(+23) | -15(-12) |
3HP | 1000 | L | - | 14 | 10 | 22 | KD +29(+38) | -18(-9) |
Frame Data Tables
Character Data
Blanka | HP | Throw Range |
Fwd Walk Speed |
Back Walk Speed |
Fwd Dash Speed |
Back Dash Speed |
Fwd Dash Distance |
Back Dash Distance |
Jump Speed |
Fwd Jump Distance |
Back Jump Distance |
Jump Apex |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
10000 | 0.9 | 0.047 | 0.032 | 19 | 23 | 1.578 | 1.169 | 4+38+3 | 1.90 | 1.52 | 2.115 |
Normals and Target Combos
Drive and Throw
input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|
input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
LPLK | 1200 (2040) | T | - | 5 | 3 | 23 | KD +30 | - |
4LPLK | 1200 (2040) | T | - | 5 | 3 | 23 | KD +27 | - |
j.LPLK | 1200 (2040) | T | - | 5 | 3 | 3 land | KD +22 | - |
HPHK | 800 | LH | - | 26 | 2 | 35 | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 |
6HPHK | 500 recoverable | LH | - | 20 | 3 | 26(31) | KD +23 | -6 |
6HPHK | 500 recoverable | LH | - | 18 | 3 | 26(31) | KD +23 | -6 |
MPMK | - | - | - | 1 | 12 or until released | 33(1)(11) | - | - |
MPMK~66 | - | - | - | 3+8 | - | 15(37) | - | - |
MPMK or 66 | - | - | - | 9 | - | 15(37) | - | - |
Function: CargoSQLQuery::run Query: SELECT `mw_cargo__SF6_FrameData`.`_pageID` AS `cargo_backlink_page_id_SF6_FrameData`,`input` AS `input`,`damage` AS `damage`,IF(chip='{{{chip}}}', "", chip) AS `chip`,IF(driveDamage='{{{driveDamage}}}', "", driveDamage) AS `driveDamage`,`guard` AS `guard`,`cancel` AS `cancel`,`startup` AS `startup`,`active` AS `active`,`recovery` AS `recovery`,`hitAdv` AS `hitAdv`,`blockAdv` AS `blockAdv` FROM `mw_cargo__SF6_FrameData` WHERE chara="Blanka" and (moveType = "drive" or moveType="throw") ORDER BY `_rowID` LIMIT 100
Specials
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|---|
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
Coward Crouch | 2PP | - | - | - | 18 | [1~102] | 28 | - | - |
Wild Lift | 2PP~P | 600 | LH | - | 18+8 | 7 | 31 | KD +55 | -21 |
Raid Jump | 2PP~K | - | - | - | 18~ | - | 12(3) land | - | - |
Surprise Forward Hop | 6KKK | - | - | - | 27(30) total | - | - | - | - |
Surprise Back Hop | 4KKK | - | - | - | 32(35) total | - | - | - | - |
Electric Thunder | 214P | 800 [900] | LH | SA3 | 10 | 2(3)2(3)2~ | 15(17) | KD +39 | -3 |
Electric Thunder | 214PP | 400,600 [500,600] | LH | SA2 SA3 | 10 | 2(3)2(3)2~ | 15(17) | KD +40 | +4 |
Rolling Attack | [4]6LP | 1000 | LH | SA3 | 10 | 11 | 3+8 land (32+10 land oB) (41+6 land oH) | KD +13 | -23 |
Rolling Attack (SA2) | [4]6LP | 1100 | LH | Sp* | 10 | 12 | 2+8 land (35+5 land oB) (41+6 land oH) | KD +13 | -21 |
Rolling Attack | [4]6MP | 1200 | LH | SA3 | 12 | 19 | 3+8 land (32+10 land oB) (41+6 land oH) | KD +14 | -23 |
Rolling Attack (SA2) | [4]6MP | 1300 | LH | Sp* | 12 | 19 | 3+8 land (35+5 land oB) (41+6 land oH) | KD +14 | -21 |
Rolling Attack | [4]6HP | 1300 | LH | SA3 | 22 | 20 | 2+23 land (28+6 land oB) (30+6 land oH) | KD +19 | -15 |
Rolling Attack (SA2) | [4]6HP | 1400 | LH | Sp* | 20 | 22 | 2+23 land (35+5 land oB) (41+6 land oH) | KD +19 | -21 |
Rolling Attack | [4]6PP | 800 | LH | SA2 SA3 | 18 | 22 | 2+15 land (21+5 land oB) (12+15 land oH) | KD +57 | -7 |
Rolling Attack (SA2) | [4]6PP | 900 | LH | Sp* | 18 | 22 | 7+10 land (21+5 land oB) (17+10 land oH) | KD +57 | -7 |
Aerial Rolling Attack | j.[4]6P | 1000 | LH | - | 13 | until land | 17 land | KD +38(+45) | -9(-2) |
Aerial Rolling Attack (SA2) | j.[4]6P | 1100 | LH | Sp* | 13 | until land | 17 land | KD +38(+45) | -9(-2) |
Aerial Rolling Attack | j.[4]6PP | 600x2 | LH | - | 13 | until land | 15 land | KD +29(+30) | -3(+3) |
Aerial Rolling Attack (SA2) | j.[4]6PP | 700x2 | LH | Sp* | 13 | until land | 15 land | KD +29(+30) | -3(+3) |
Vertical Rolling Attack | [2]8LK | 1200 | LH | - | 8 | 19 | 31+17 land (34+10 land oB) (39+7 land oH) | KD +35 | -27 |
Vertical Rolling Attack (SA2) | [2]8LK | 1300 | LH | Sp* | 8 | 19 | 31+17 land (35+1 land oB) (39+7 land oH) | KD +35 | -18 |
Vertical Rolling Attack | [2]8MK | 1300 | LH | - | 8 | 19 | 31+17 land (34+10 land oB) (39+7 land oH) | KD +42 | -27 |
Vertical Rolling Attack (SA2) | [2]8MK | 1400 | LH | Sp* | 8 | 19 | 31+17 land (35+1 land oB) (39+7 land oH) | KD +37 | -19 |
Vertical Rolling Attack | [2]8HK | 1400 | LH | - | 8 | 19 | 31+17 land (34+10 land oB) (39+7 land oH) | KD +42 | -27 |
Vertical Rolling Attack (SA2) | [2]8HK | 1500 | LH | Sp* | 8 | 19 | 31+17 land (35+1 land oB) (39+7 land oH) | KD +42 | -19 |
Vertical Rolling Attack | [2]8KK | 800x2 | LH | - | 7 | 8(2)6 | 31+17 land (34+23 land oB) (44+7 land oH) | KD +28 | -40 |
Vertical Rolling Attack (SA2) | [2]8KK | 900,850 | LH | Sp* (oH) | 7 | 8(2)6 | 31+17 land (34+23 land oB) (44+7 land oH) | KD +27 | -40 |
Backstep Rolling Attack | 63214LK | 1000 | LH | - | 41 | 24 | 5 land | +8(+14) | +2(+8) |
Backstep Rolling Attack (SA2) | 63214LK | 1100 | LH | Sp* | 41 | 24 | 5 land | +8(+14) | +2(+8) |
Backstep Rolling Attack | 63214MK | 1000 | LH | - | 41 | 27 | 5 land | +7(+14) | +1(+8) |
Backstep Rolling Attack (SA2) | 63214MK | 1100 | LH | Sp* | 41 | 27 | 5 land | +7(+14) | +1(+8) |
Backstep Rolling Attack | 63214HK | 1000 | LH | - | 41 | 29 | 5 land | +7(+13) | +3(+9) |
Backstep Rolling Attack (SA2) | 63214HK | 1100 | LH | Sp* | 41 | 29 | 5 land | +7(+13) | +3(+9) |
Backstep Rolling Attack | 63214KK | 300,350x2 | LH,LH,LH | SA2 SA3 (1st) | 8(41) | 5(28)21(1)4 | 4 land | +10(+13) / KD +55 | +6(+9) |
Backstep Rolling Attack (SA2) | 63214KK | 300,450x2 | LH,LH,LH | Sp* | 8(41) | 5(28)21(1)4 | 4 land | +10(+13) / KD +55 | +6(+9) |
Wild Hunt | 236LK | 1600 (1840) | T | - | 34 | 3 | 57 | HKD +35 | - |
Wild Hunt | 236MK | 1700 (1955) | T | - | 39 | 3 | 57 | HKD +35 | - |
Wild Hunt | 236HK | 1800 (2070) | T | - | 43 | 3 | 57 | HKD +35 | - |
Wild Hunt | 236KK | 2000 (2300) | T | - | 32 | 3 | 57 | HKD +64 | - |
Blanka-chan Bomb | 22P | - | - | - | 39+35 | [1000] | 11 | - | - |
Blanka-chan Bomb (Charge) | 22P~214P | 800 | LH | - | 36 | - | - | KD | - |
Blanka-chan Bomb (OD Charge) | 22P~214PP | 400x3 | LH | - | 36 | - | - | KD | - |
Blanka-chan Bomb (SA1 Charge) | 22P~236236P | 200x5 | LH | - | 26 | - | - | KD | - |
Function: CargoSQLQuery::run Query: SELECT `mw_cargo__SF6_FrameData`.`_pageID` AS `cargo_backlink_page_id_SF6_FrameData`,`input` AS `input`,`damage` AS `damage`,IF(chip='{{{chip}}}', "", chip) AS `chip`,IF(driveDamage='{{{driveDamage}}}', "", driveDamage) AS `driveDamage`,`guard` AS `guard`,`cancel` AS `cancel`,`startup` AS `startup`,`active` AS `active`,`recovery` AS `recovery`,`hitAdv` AS `hitAdv`,`blockAdv` AS `blockAdv` FROM `mw_cargo__SF6_FrameData` WHERE chara="Blanka" and moveType = "special" ORDER BY `_rowID` LIMIT 100
Supers
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|---|
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
Shout of Earth | 236236P | 2000 [2200] | LH | - | 8 | 9 | 62 | KD +15 | -29 |
Lightning Beast | 214214P | - | - | - | 1 | [1500 total] | 9 | - | - |
Rolling Cannon | Any Direction + P (during SA2) | 400 | LH | Sp* | 3 | 25 | 7(9) land | KD~ | - |
Ground Shave Cannonball | 236236K | 4000 | LH | - | 10 | 3 | 61 | HKD +50 | -46 |
Ground Shave Cannonball (CA) | 236236K | 4500 | LH | - | 10 | 3 | 61 | HKD +14 | -46 |
Function: CargoSQLQuery::run Query: SELECT `mw_cargo__SF6_FrameData`.`_pageID` AS `cargo_backlink_page_id_SF6_FrameData`,`input` AS `input`,`damage` AS `damage`,IF(chip='{{{chip}}}', "", chip) AS `chip`,IF(driveDamage='{{{driveDamage}}}', "", driveDamage) AS `driveDamage`,`guard` AS `guard`,`cancel` AS `cancel`,`startup` AS `startup`,`active` AS `active`,`recovery` AS `recovery`,`hitAdv` AS `hitAdv`,`blockAdv` AS `blockAdv` FROM `mw_cargo__SF6_FrameData` WHERE chara="Blanka" and moveType = "super" ORDER BY `_rowID` LIMIT 100