Street Fighter 6/Juri/Frame data

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< Street Fighter 6‎ | Juri
Revision as of 09:19, 24 December 2022 by Spabobin (talk | contribs)


Frame table

Error: No field named "ntlJumpSpd" found for any of the specified database tables.

Normals and Target Combos


input damage guard cancel startup active recovery hitAdv blockAdv
input damage guard cancel startup active recovery hitAdv blockAdv
5LP 300 LH Chn Sp SA 4 4 7 +5 -2
5LP (FSE Chain) 100 LH Chn Sp SA 4 4 7 +5 -2
5MP 600 LH Sp SA TC 6 4 12 +7 +2
5MP (FSE Chain) 400 LH Chn Sp SA 6 4 12 +7 +2
5HP 800 LH Sp SA 10 3 24 -1 -5
5HP (FSE Chain) 600 LH Chn Sp SA 10 3 24 KD +29 -5
5LK 300 LH Sp SA 5 3 9 +2 -3
5LK (FSE Chain) 100 LH Chn Sp SA 5 3 9 +2 -3
5MK 400,300 (700) LH Sp SA (1st) 5(8) 2(1)3 17 +3 -4
5MK (FSE Chain) 300,200 LH Chn Sp SA 5(8) 2(1)3 17 +3 -4
5HK 900 LH - 17 4 19 +2(+5) -3(0)
5HK (FSE Chain) 700 LH Chn Sp SA 17 4 19 KD +34 -3
2LP 300 LH Chn Sp SA 4 3 8 +4 -1
2LP (FSE Chain) 100 LH Chn Sp SA 4 3 8 +4 -1
2MP 600 LH Sp SA 6 4 14 +5 -2
2MP (FSE Chain) 400 LH Chn Sp SA 6 4 14 +5 -2
2HP 900 LH Sp SA 8 4 23 +3 -11
2HP (FSE Chain) 700 LH Sp SA Jmp 8 4 23 KD +34 -11
2LK 200 L Chn 5 3 8 +3 -1
2LK (FSE Chain) 100 L Chn Sp SA 5 3 8 +3 -1
2MK 500 L Sp SA 8 3 19 +1 -6
2MK (FSE Chain) 300 L Chn Sp SA 8 3 19 +1 -6
2HK 900 L - 10 3 23 HKD +32 -11
2HK (FSE Chain) 700 L Sp SA 10 3 23 HKD +32 -11
j.LP 300 H - 5 6 3 land +6(+9) +2(+5)
j.LP (FSE Chain) 100 H Chn Sp 5 6 3 land +9 +5
j.MP 500 H Sp 7 5 3 land +4(+13) -2(+7)
j.MP (FSE Chain) 300 H Chn Sp 7 5 3 land - -
j.HP 900 H - 12 6 3 land HKD +23(+34) +4(+11)
j.HP (FSE Chain) 700 H Chn Sp 12 6 3 land KD -
j.LK 300 H - 4 6 3 land +5(+10) +1(+6)
j.LK (FSE Chain) 100 H Chn Sp 4 6 3 land - -
j.MK 500 H - 6 6 3 land +8(+13) +4(+9)
j.MK (FSE Chain) 300 H Chn Sp 6 6 3 land +10(+13) +6(+9)
7HK or 9HK 800 H - 10 6 3 land +6(+15) +2(+11)
j.HK (FSE Chain) 600 H Chn Sp 10 6 3 land - -
8HK 800 H - 10 4 3 land +11(+15) +7(+11)
8HK (FSE Chain) 600 H Chn Sp 10 4 3 land - -
6MP 600 LH Sp SA 8 3 17 +4 -3
6MP (FSE Chain) 400 LH Chn Sp SA 8 3 17 +4 -3
6MK 600 H - 21 2 21(23) +2 -3
6MK (FSE Chain) 400 H Sp SA 21 2 21(23) KD +25 -3
6HP 500x2 LH Sp SA 15(23) 3(5)3 20 +2 -4
6HP (FSE Chain) 400x2 LH Chn Sp SA 15(23) 3(5)3 20 KD +40 -4
4HK 400x2 LH Sp SA 10(19) 3(6)3 19 -2 -6
4HK (FSE Chain) 300x2 LH Chn Sp SA 10(19) 3(6)3 19 KD +20 -6
5MP~4HP 500 LH TC 12 3 20 KD +33 -3
5MP~4HP~HP 600(480) LH SA (hit) 17 3 27 KD +32 -16

Drive and Throw


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Spider Fang Throw LPLK 1200 (2040) T - 5 3 23 KD +25 -
Shadow Kick Throw 4LPLK 1200 (2040) T - 5 3 23 KD +18 -
Zanka-sen j.LPLK 1200 (2040) T - 5 3 3 land KD +2(+4) -
Sekkan Kick HPHK 800 LH - 26 2 35 KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72
Kaita Raid (Block) 6HPHK 500 recoverable LH - 20 3 26(31) KD +23 -6
Kaita Raid (Recovery) 6HPHK 500 recoverable LH - 18 3 26(31) KD +23 -6
Drive Parry MPMK - - - 1 12 or until released 33(1)(11) - -
Parry Drive Rush MPMK~66 - - - 3+8 - 15(37) - -
Drive Rush Cancel MPMK or 66 - - - 9 - 15(37) - -

Specials


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Fuhajin 214LK 600 LH SA3 10 4 19(21) KD +37 -4
Fuhajin 214MK 600 LH SA3 13 4 21 KD +37 -6
Fuhajin 214HK 500 LH SA3 25 5 19(21) KD +46 -8
Fuhajin 214KK 600 LH SA2 SA3 12 6 21 KD +45 -12
Saihasho 236LK 400 LH SA3 16 10 20 -2 -8
Saihasho 236LK (1 Stock) 600 LH SA3 16 [80] 29 +1 -3
Saihasho 236LKMK 400x2 LH SA2 SA3 11 [120] 27 KD +39 -2
Ankensatsu 236MK 600 LH SA3 24 4 19 land +5 (KD +21~23) -10
Ankensatsu 236MK (1 Stock) 600 LH SA3 24 4 19 land +8 (KD +21~23) -10
Ankensatsu 236LKHK 800 LH SA2 SA3 24 4 19 land +9 (KD +56~57) -10
Go Ohsatsu 236HK 1000 LH SA3 18 4 27 KD +27 -11
Go Ohsatsu (1 Stock) 236HK 700,500 (1200) LH SA3 18 4(12)3 27 KD +37 -12
Go Ohsatsu 236MKHK 400x3 (1200) LH SA2 SA3 18 4(12)3(28)5 28 KD +32 -16
Tensenrin 623LP 400x2 LH SA3 11 3(2)2 22 KD +37 -8
Tensenrin 623MP 300x4 (1200) LH - 5 8(5)2(3)2 24+14 land KD +31 -37
Tensenrin 623HP 300x4 (1200) LH - 5 8(5)2(3)2 24+14 land KD +28 -37(-41)
Tensenrin 623PP 600,200x3,400 (1600) LH - 6 4(1)2(6)2(2)2 32+19 land KD +5 -48
Shiku-sen j.214K 400 LH - 18 until landing 18 land KD +34(+41) -10(-3)
Shiren-sen j.214K~K 300x2,600 (1200) - - 6 4(4)4(17)4 23(29)+12 land KD +28(+33) -
OD Shiku-sen j.214KK 300 LH - 16 until landing 18 land KD +37(+44) -10(-3)
OD Shiren-sen j.214KK~K 300x3 (900) - - 6 4(4)4(17)4 27(34)+7 land KD +50(+57) -


Supers


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Sakkai Fuhazan 236236K 1800 LH - 7 - 201 total KD +26(+49) -32
Sakkai Fuhazan (hold) 236236[K] 2100 LH - 7 - 201 Total KD +26(+49) -32
Feng Shui Engine 214214P - - - 1 [600] 6 - -
Feng Shui Engine (hold) 214214[P] 300 LH - 9 11 26 -4(+6) -17(-7)
Kaisen Dankai Raku 214214K 4000 LH - 10 4 52 HKD +22 -36
Kaisen Dankai Raku (CA) 214214K 4500 LH - 10 4 52 HKD +20 -36


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