Kanna (EFZ)

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Kanna-efz.png

Kannabi no Mikoto (神奈備命) is a insanely powerful and quick character, and uses her divine powers to crush her opponents. She acts as the true final boss of Eternal Fighter ZERO. Because her playable version is unmodified from her boss version (unlike UNKNOWN), she is completely unbalanced and inherently stronger than every other playable character in the game. Kanna is normally banned from tournament play.

Kanna is actually a key character in AIR, a visual novel produced by Key in 2000. She lived back in the 10th century, and was one of the last of the winged race in history. Because of the awesome power inherent in all their kind, Kanna was revered as a god, and isolated from the populace out of fear. Despite being moved from temple to temple constantly throughout her life, Kanna was eventually able to became close friends with 2 of her followers, the servant Uraha and the lieutenant Ryuuya. During AIR, Kanna escapes her temple with Uraha and Ryuuya and goes on a long and arduous journey in order to find her mother, with all of Japan searching for her...

Stage: The Infinite Air (無限の空)

BGM: Vega and Altair (双星) Thin Clothes (蝉衣)

Character-Specific Notes

  • Kanna is able to air jump or air dash/backstep a total of 2 times, in any order. Once Kanna has used up her aerial moves, she cannot perform any more until she lands or air recovers.
  • Kanna's ground dash is actually a long leap off the ground. Any attacks she does during her ground dash will be considered jumping attacks.
  • Whenever Kanna is idle in the air, she will gently float down. Pressing down will drop her to the ground fast.
  • Kanna is unable to throw.

Normal Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard Move
Cancel
Jump
Cancel
IC
Cancel
5A 1 190 Ground Yes Yes Yes
2A 1 180 Low Yes Yes Yes
j.A 1 210 High/Air Yes Yes Yes
5B(c) 1 500 Ground Yes Yes Yes
5B(f) 1 550 Ground Yes No Yes
2B 1 520 Low Yes Yes Yes
j.B 1 500 High/Air Yes Yes Yes
5C 1 800 Ground Yes Hit Yes
2C 1 750 Ground Yes No Yes
j.C 1 800 High/Air Yes Yes Yes
Flight
7/8/9 0 N/A N/A Yes Yes No
Heavenly Escape
j.2 0 N/A N/A Yes No No

Weak Attacks

5A

  • [description]
  • [usefulness]


2A

  • [description]
  • [usefulness]


j.A

  • [description]
  • [usefulness]

Medium Attacks

5B (close)

  • [description]
  • [usefulness]


5B (far)

  • [description]
  • [usefulness]


2B

  • [description]
  • [usefulness]


j.B

  • [description]
  • [usefulness]

Strong Attacks

5C

  • [description]
  • [usefulness]


2C

  • [description]
  • [usefulness]


j.C

  • [description]
  • [usefulness]

Command Normals

Flight (飛翔)

  • [description]
  • [usefulness]


Heavenly Escape (天駆)

  • [description]
  • [usefulness]

Special Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard IC
Cancel
Kusanagi's Blade of Light [ Aerial]
236A/B 1 1100 Any Yes
236C 1 1500 Any Yes
Sky-Soaring Double Spiral
623A/B 2 1200 Any Yes
623C 7 ≈2400 Any Yes
Stone of the Heaven-Revering Moon
214A/B/C 1 890 Any Yes
Celestial Hawk's Bow
41236A/B 1 900 Any Yes
41236C 5 ≈2200 Any Yes
Raging Heavens of Konohana [ Aerial, SP Level 3]
236236A n 500*n Any No
Treasured Sword of Seven Branches [SP Level 3]
236236B 23 ≈4300 Any Yes
Sword of Unbound Silver [SP Level 3]
j.236236B 1 4600 High/Air No
Bird's Poem [1/3 HP, SP Level 3]
236236C 5 6100 Ground Yes

Specials

Kusanagi's Blade of Light (草薙シ光ノ刃)

  • [description]
  • [usefulness]


Sky-Soaring Double Spiral (空翔ケル二重ノ螺旋)

  • [description]
  • [usefulness]


Stone of the Heaven-Revering Moon (天ヲ仰グ月ノ石)

  • [description]
  • [usefulness]


Celestial Hawk's Bow (天津鷹ノ弓)

  • [description]
  • [usefulness]

Eterny Specials

Treasured Sword of Seven Branches (七ツ枝ノ宝剣)

  • [description]
  • [usefulness]


Raging Heavens of Konohana (吹キ荒ブ天ノ此花)

  • [description]
  • [usefulness]


Sword of Unbound Silver (解キ放ツ白銀ノ剣)

  • [description]
  • [usefulness]

Final Memory

Bird's Poem (鳥ノ詠)

  • [description]
  • [usefulness]

Strategy, Tactics, and Combos

Combos

Spam 236C until you run out of RF meter. Not a really useful combo.

The insanity of 236 and 214

Har har, you don't get close to Kanna, Kanna only decides to come close to you when she decides to stop using these freaky-fast ranged moves.

Win Quotes

Japanese English

消えよ
翼無き者よ

[TRANSLATION NEEDED]

もう良いのだ
何も望まなければ
何も失わぬのだ…

[TRANSLATION NEEDED]

もうよい
興も失せた

終いにしようぞ

[TRANSLATION NEEDED]

その程度では
余の呪いは
断ち切れぬぞ…

[TRANSLATION NEEDED]

世界創生より
受け継がれた翼人の力

所詮人の及ぶところ
ではないのだ

[TRANSLATION NEEDED]

(To Misuzu)
もう良い…!
余のところに戻るのだ…

何故おぬしまで
苦しむ必要がある…!?

この身は最早
清める事などできんのだ…

[TRANSLATION NEEDED]

Colors

EFZ-kanna-colors.png

In-game References

Game References

  • The sword that Kanna uses in many of her attacks is based on Kouryu's sword, from The Last Blade 2.
  • Kanna's "Kusanagi's Blade of Light" move is based on Justice's "Michael Sword" move, specifically from the original Guilty Gear.
  • Kanna's "Stone of the Heaven-Revering Moon" move is based on Dizzy's "This was used for fishing" move, from the Guilty Gear series.
  • Kanna's "Celestial Hawk's Bow" move is based on Kouryu's "Red-Coated Arrow which Pierces the Sky" move, from The Last Blade 2.
  • Kanna's "Treasured Sword of Seven Branches" move is based on Geese Howard's/Rock Howard's "Raging Storm" move, from the Fatal Fury series.
  • Kanna's "Sword of Unbound Silver" move is based on the Silvergun's "Radiant Sword" move, from the shooter Radiant Silvergun.

AIR References

  • The name of Kanna's "Bird's Poem" move is a reference to the theme song of AIR, "Bird's Poem".
  • The part in Kanna's "Bird's Poem" move where she undresses and soars high into the sky is based on an actual event that takes place in the game.
Eternal Fighter ZERO

Game MechanicsMove List Notation

AkaneAkikoAyuDoppelIkumiKannaKanoKaoriMakotoMaiMayuMinagiMioMisakiMishioMisuzuMizukaNayuki (asleep)Nayuki (awake)RumiSayuriShioriUNKNOWN