(→Move List: standing normals frame data) |
(frame data) |
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|- | |- | ||
|} | |} | ||
==Move List== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Standing || align="center" | Crouching || align="center" | Jumping || align="center" | Jumping 2 | | align="center" | Standing || align="center" | Crouching || align="center" | Jumping || align="center" | Jumping 2 || align="center" | Backdash | ||
|- | |- | ||
| align="center" | [[File:FFS Mai Standing.png|80px]] || align="center" | [[File:FFS_Mai_Crouching.png|80px]] || align="center" | [[File:FFS_Mai_Jumping_1.png|80px]] || align="center" | [[File:FFS_Mai_Jumping_2.png|50px]] | | align="center" | [[File:FFS Mai Standing.png|80px|bottom]] || align="center" | [[File:FFS_Mai_Crouching.png|80px|bottom]] || align="center" | [[File:FFS_Mai_Jumping_1.png|80px|bottom]] || align="center" | [[File:FFS_Mai_Jumping_2.png|50px|bottom]] || align="center" | [[File:FFS_Mai_Backdash.png|bottom]] | ||
|- | |- | ||
| align="center" | || align="center" | || align="center" | || align="center" | || align="center" | Mai is grounded during her backdash and can more easily be thrown. | |||
|} | |} | ||
=== Close Standing Normals === | === Close Standing Normals === | ||
Line 50: | Line 51: | ||
|Hit Adv=+3 | |Hit Adv=+3 | ||
|Block Adv=+4 | |Block Adv=+4 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
* 2nd hitbox is +6 on hit and +7 on block. | * 2nd hitbox is +6 on hit and +7 on block. | ||
Line 74: | Line 75: | ||
|Hit Adv=+1 | |Hit Adv=+1 | ||
|Block Adv=+2 | |Block Adv=+2 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
}} | }} | ||
Line 97: | Line 98: | ||
|Hit Adv=0 | |Hit Adv=0 | ||
|Block Adv=-1 | |Block Adv=-1 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
* 2nd hitbox is +3 on hit and +2 on block. | * 2nd hitbox is +3 on hit and +2 on block. | ||
Line 121: | Line 122: | ||
|Hit Adv=0 | |Hit Adv=0 | ||
|Block Adv=-1 | |Block Adv=-1 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
}} | }} | ||
Line 146: | Line 147: | ||
|Hit Adv=+2 | |Hit Adv=+2 | ||
|Block Adv=+3 | |Block Adv=+3 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
}} | }} | ||
Line 231: | Line 232: | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=4 | ||
|Stun=2 | |Stun=2 | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=6 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=8 | ||
|Total= | |Total=17 | ||
|Hit Adv= | |Hit Adv=+4 | ||
|Block Adv= | |Block Adv=+5 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">2B</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
Line 251: | Line 252: | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|name= | |name=2B | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=6 | ||
|Stun=2 | |Stun=2 | ||
|Guard= | |Guard=Low | ||
|Startup= | |Startup=6 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=7 | ||
|Total= | |Total=16 | ||
|Hit Adv= | |Hit Adv=+5 | ||
|Block Adv= | |Block Adv=+6 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">2C</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
Line 275: | Line 276: | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|name= | |name=2C | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=12 | ||
|Stun= | |Stun=4 | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=5 | ||
|Active= | |Active=10 | ||
|Recovery= | |Recovery=18 | ||
|Total= | |Total=32 | ||
|Hit Adv= | |Hit Adv=-4 | ||
|Block Adv= | |Block Adv=-5 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">2D</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
Line 298: | Line 299: | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|name= | |name=2D | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=14 | ||
|Stun= | |Stun=4 | ||
|Guard= | |Guard=Low | ||
|Startup= | |Startup=8 | ||
|Active= | |Active=11 | ||
|Recovery= | |Recovery=21 | ||
|Total= | |Total=39 | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-9 | ||
|Property= | |Property=Kara Cancel | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | === Jumping Normals === | ||
===== <span class="invisible-header">jA</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=FFS_Mai_jA.png | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|name= | |name=jA | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=6 | ||
|Stun= | |Stun=2 | ||
|Guard= | |Guard=Overhead | ||
|Startup= | |Startup=5 | ||
|Active= | |Active=∞ | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
|Property= | |Property= | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">jB</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=FFS_Mai_jB.png | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|name= | |name=jB | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=8 | ||
|Stun= | |Stun=2 | ||
|Guard= | |Guard=Overhead | ||
|Startup= | |Startup=10 | ||
|Active= | |Active=∞ | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
|Property= | |Property=Air | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">jC</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=FFS_Mai_jC.png | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|name= | |name=jC | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |version=Diagonal Jump | ||
|Stun= | |Damage=14 | ||
|Stun=4 | |||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=5 | ||
|Active= | |Active=8 | ||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=Neutral Jump | |||
|Damage=14 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=5 | |||
|Active=6 | |||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
|Property= | |Property= | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header">jD</span> ===== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=FFS Mai j9D.png | ||
|image2=FFS_Mai_jD.png | |||
|subtitle= | |subtitle= | ||
|caption= | |caption=Diagonal Jump | ||
|name= | |caption2=Neutral Jump | ||
|name=jD | |||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |version=Diagonal Jump | ||
|Stun= | |Damage=16 | ||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=5 | |||
|Active=20 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=Neutral Jump | |||
|Damage=16 | |||
|Stun=4 | |||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=5 | ||
|Active= | |Active=12 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
|Property= | |Property= | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | === Universal Mechanics === | ||
===== <span class="invisible-header">Lane Blast</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=FFS_Mai_Blowback.png | ||
|image2=FFS_Mai_Blowback_Back.png | |||
|subtitle= | |subtitle= | ||
|caption= | |caption=Front Lane | ||
|name= | |caption2=Back Lane | ||
|name=Lane Blast | |||
|input=C+D | |||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |version=Front Lane | ||
|Stun= | |Damage=22 | ||
|Guard= | |Stun=5 | ||
|Startup= | |Guard=Mid | ||
|Active= | |Startup=9 | ||
|Recovery= | |Active=7 | ||
|Total= | |Recovery=22 | ||
|Hit Adv= | |Total=37 | ||
|Block Adv= | |Hit Adv=KD | ||
|Property= | |Block Adv=-10 | ||
|Property=Cancel | |||
|description= | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=Back Lane | |||
|Damage=22 | |||
|Stun=5 | |||
|Guard=Mid | |||
|Startup=11 | |||
|Active=7 | |||
|Recovery=17 | |||
|Total=34 | |||
|Hit Adv=KD | |||
|Block Adv=-5 | |||
|Property=Cancel | |||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Lane Attack</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=FFS Mai Lane Attack Front.png | ||
|image2=FFS_Mai_Lane_Attack.png | |||
|subtitle= | |subtitle= | ||
|caption= | |caption=Front Lane | ||
|name= | |caption2=Back Lane | ||
|data= | |name=Lane Attack | ||
|input=A/B/C/D from opposite lane | |||
|data=Mai has the same lane attack for punch and kick buttons. | |||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |version=A/B | ||
|Damage=18 | |||
|Stun=2 | |Stun=2 | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=13 | ||
|Active= | |||
|Recovery=4 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= * A straight and fast lane attack. | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=C/D | |||
|Damage=18 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=13 | |||
|Active= | |Active= | ||
|Recovery= | |Recovery=4 | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
|Property= | |Property= | ||
|description= | |description= * A slower high angle lane attack. | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Dodge Attack</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=FFS_Mai_Dodge_Attack.png | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|name= | |name=Dodge Attack | ||
|input=6A during proximity guard | |||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=11 | ||
|Stun= | |Stun=5 | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=15 | ||
|Active= | |Active=16 | ||
|Recovery= | |Recovery=15 | ||
|Total= | |Total=45 | ||
|Hit Adv= | |Hit Adv=Air reset | ||
|Block Adv= | |Block Adv=-12 | ||
|Property= | |Property=Kara Cancel, Upper-Body Invuln 1-30F | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
=== | === Throws === | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
Line 488: | Line 564: | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=26 | ||
|Stun=3 | |Stun=3 | ||
|Startup= | |Guard=/ | ||
|Active= | |Startup=1 | ||
|Active=1 | |||
|Recovery= | |Recovery= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=/ | ||
|description=Mai's Throw. | |description=Mai's Throw. | ||
}} | }} | ||
Line 507: | Line 584: | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=26 | ||
|Stun=3 | |Stun=3 | ||
|Startup= | |Guard=/ | ||
|Active= | |Startup=1 | ||
|Active=1 | |||
|Recovery= | |Recovery= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=/ | ||
|description=Mai's air throw. | |description=Mai's air throw. | ||
}} | }} | ||
}} | }} | ||
===Special Moves=== | === Special Moves === | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Kachosen (236P)</span> ===== | ||
{{MoveData | {{MoveData | ||
| name = Kachosen | | name = Kachosen | ||
| input = | | input = 236A/C | ||
| subtitle = | | subtitle = | ||
| image = FFS Mai 236P.png | | image = FFS Mai 236P.png | ||
| caption = | | caption = | ||
| data = | | data = | ||
{{AttackData-FFS | |||
| version = A | |||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 14 (3) | ||
| Stun = 3 | | Stun = 3 | ||
| Guard = | | Guard = Mid | ||
| Startup = | | Startup = 15 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = 36 | ||
| Total = | | Total = 50 | ||
| Hit Adv = | |||
| Block Adv = | |||
| Property = | |||
| description = | |||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = C | |||
| subtitle = | |||
| Damage = 22 (5) | |||
| Stun = 6 | |||
| Guard = Mid | |||
| Startup = 17 | |||
| Active = | |||
| Recovery = 45 | |||
| Total = 61 | |||
| Hit Adv = | | Hit Adv = | ||
| Block Adv = | | Block Adv = | ||
| Property = | | Property = | ||
| description = | | description = | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Ryuenbu (214P)</span> ===== | ||
{{MoveData | {{MoveData | ||
| name = Ryuenbu | | name = Ryuenbu | ||
| input = | | input = 214A/C | ||
| subtitle = | | subtitle = | ||
| image = FFS Mai Ryuenbu A.gif | | image = FFS Mai Ryuenbu A.gif | ||
| image2 = FFS Mai Ryuenbu C.gif | | image2 = FFS Mai Ryuenbu C.gif | ||
| caption = | | caption = | ||
| data = | | data = | ||
{{AttackData-FFS | |||
| version = A | |||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 16x2 (4x2) | ||
| Stun = | | Stun = 3x2 | ||
| Guard = | | Guard = Mid | ||
| Startup = | | Startup = 7 | ||
| Active = | | Active = 2+2 (4) 12 | ||
| Recovery = | | Recovery = 12 | ||
| Total = | | Total = 38 | ||
| Hit Adv = | | Hit Adv = KD | ||
| Block Adv = | | Block Adv = +1 | ||
| Property = | | Property = Foot Invuln 11-18F | ||
| description = | | description = * -11 if only the first hit is blocked standing, or -9 crouching. | ||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = C | |||
| subtitle = | |||
| Damage = 22x2 (5x2) | |||
| Stun = 6x2 | |||
| Guard = Mid | |||
| Startup = 9 | |||
| Active = 2+2 (5) 17 | |||
| Recovery = 19 | |||
| Total = 54 | |||
| Hit Adv = KD | |||
| Block Adv = -6 | |||
| Property = Invincible 1-13F, Foot Invuln 14-23F | |||
| description = * -16 if only the first hit is blocked standing, or -22 crouching. | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Hissatsu Shinobibachi (41236D)</span> ===== | ||
{{MoveData | {{MoveData | ||
| name = Hissatsu Shinobibachi | | name = Hissatsu Shinobibachi | ||
| input = | | input = 41236D | ||
| subtitle = | | subtitle = | ||
| image = FFS Mai Hissatsu.png | | image = FFS Mai Hissatsu.png | ||
| caption = | | caption = | ||
| data = | | data = | ||
{{AttackData-FFS | |||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 20 (5x2) | ||
| Stun = | | Stun = 3 | ||
| Guard = | | Guard = Mid | ||
| Startup = | | Startup = 26 | ||
| Active = | | Active = 26 | ||
| Recovery = | | Recovery = 6 | ||
| Total = | | Total = 57 | ||
| Hit Adv = | | Hit Adv = KD | ||
| Block Adv = | | Block Adv = -7 | ||
| Property = | | Property = Invincible 11-14F, Airborne 20-51F | ||
| description = | | description = | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Musasabi no Mai ([2]8P)</span> ===== | ||
{{MoveData | {{MoveData | ||
| name = Musasabi no Mai | | name = Musasabi no Mai | ||
| input = | | input = [2]8A/C | ||
| subtitle = | | subtitle = | ||
| image = FFS Mai Musasabi no Mai.gif | | image = FFS Mai Musasabi no Mai.gif | ||
| image2 = FFS Mai Musasabi no Mai MaiStage.gif | | image2 = FFS Mai Musasabi no Mai MaiStage.gif | ||
| caption = | | caption = | ||
| | | data = Charge time: 30F. | ||
| | {{AttackData-FFS | ||
{{AttackData-FFS | | version = A (Non-Mai Stage) | ||
| version = | | subtitle = | ||
| Damage = 20 (5) | |||
| Stun = 3 | |||
| Guard = Mid | |||
| Startup = Jump + 16 | |||
| Active = 21 | |||
| Recovery = 18 | |||
| Total = | |||
| Hit Adv = KD | |||
| Block Adv = -1 at best | |||
| Property = Invuln 1-15F after touching wall | |||
| description = * Dives fullscreen. | |||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = C (Non-Mai Stage) | |||
| subtitle = | |||
| Damage = 20 (5) | |||
| Stun = 6 | |||
| Guard = Mid | |||
| Startup = Jump + 16 | |||
| Active = 21 | |||
| Recovery = 18 | |||
| Total = | |||
| Hit Adv = KD | |||
| Block Adv = -1 at best | |||
| Property = Invuln 1-15F after touching wall | |||
| description = * Dives at a steeper angle. | |||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = A (Mai's Stage) | |||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 20 (5) | ||
| Stun = | | Stun = 3 | ||
| Guard = | | Guard = Mid | ||
| Startup = | | Startup = 30 | ||
| Active = | | Active = 22 | ||
| Recovery = | | Recovery = 20 | ||
| Total = | | Total = | ||
| Hit Adv = | | Hit Adv = KD | ||
| Block Adv = | | Block Adv = -3 at best | ||
| Property = | | Property = Invincible 1-29F | ||
| description = | | description = * Even after it starts up, it takes 18 frames for Mai to return to the lane and hit her opponent. | ||
}} | }} | ||
{{AttackData-FFS | |||
| header = no | | header = no | ||
| version = | | version = C (Mai's Stage) | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 20 (5) | ||
| Stun = | | Stun = 6 | ||
| Guard = | | Guard = Mid | ||
| Startup = | | Startup = 30 | ||
| Active = | | Active = 22 | ||
| Recovery = | | Recovery = 20 | ||
| Total = | | Total = | ||
| Hit Adv = | | Hit Adv = KD | ||
| Block Adv = | | Block Adv = -3 at best | ||
| Property = | | Property = Invincible 1-29F | ||
| description = | | description = * Even after it starts up, it takes 18 frames for Mai to return to the lane and hit her opponent. | ||
}} | }} | ||
}} | }} | ||
===Super Move=== | ===Super Move=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Chou Hissatsu Shinobibachi (616BC)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image=FFS Mai Chou Hissatsu.gif | |image=FFS Mai Chou Hissatsu.gif | ||
|subtitle= | |subtitle=When health is flashing | ||
|input=616B+C | |||
|caption= | |caption= | ||
|name=Chou Hissatsu Shinobibachi | |name=Chou Hissatsu Shinobibachi | ||
|data= | |data= | ||
{{AttackData-FFS | {{AttackData-FFS | ||
|Damage= | |Damage=30 (0 + 7x3) | ||
|Stun=4 | |Stun=4 | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=15 | ||
|Active= | |Active=6+5+5+32 | ||
|Recovery= | |Recovery=20 | ||
|Total= | |Total=82 | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-14 | ||
|Property= | |Property=Invincible 15-18F, Upper-Body Invuln 19-23F, Airborne 26-62 | ||
|description= | |description= | ||
}} | }} |
Revision as of 04:32, 15 November 2024
Introduction
"Nippon Ichi!" Easily one of gaming's most iconic characters, Mai Shiranui takes to the fighting stage in Fatal Fury Special as a powerful zoning character, capable of shutting anyone out with ease. Easy to play as right away, she has great anti-air tools, a great fireball, a deadly (albeit very risky) super, simple combos, rewarding damage, and a unique stage where she actually gains an additional advantage from it, Mai Shiranui is holding nothing back. Her super is very risky as already mentioned, as while it does great damage and decent chip damage, everyone can very easily punish her on block and can be predictable. Her mobility too is not the greatest, albeit not as bad as some other characters. And while she may seem like a great glass cannon type character, she's not. You must play her defensively as a strict keepaway character. But no matter who she's up against, chances are her impeccable zoning give her an advantage at all times as even her up close game isn't too lacking when she's forced to confront the opponent.
Pros | Cons |
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Move List
Standing | Crouching | Jumping | Jumping 2 | Backdash |
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Mai is grounded during her backdash and can more easily be thrown. |
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
6 | 2 | Mid | 4 | 7 | 6 | 16 | +3 | +4 | Kara Cancel | |
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c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Mid | 8 | 4 | 11 | 21 | +1 | +2 | Kara Cancel |
c5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
14 | 4 | Mid | 8 | 7 | 17 | 31 | 0 | -1 | Kara Cancel | |
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c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
16 | 4 | Mid | 10 | 7 | 17 | 33 | 0 | -1 | Kara Cancel |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
4 | 2 | Mid | 6 | 4 | 10 | 19 | +2 | +3 | Kara Cancel |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
6 | 2 | Mid | 6 | 6 | 8 | 19 | +2 | +3 | Cancel |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
10 | 4 | Mid | 8 | 13 | 10 | 30 | 0 | -1 | - |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
14 | 4 | Mid | 8 | 8 | 17 | 32 | -2 | -3 | - |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
4 | 2 | Mid | 6 | 4 | 8 | 17 | +4 | +5 | Kara Cancel |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
6 | 2 | Low | 6 | 4 | 7 | 16 | +5 | +6 | Kara Cancel |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
12 | 4 | Mid | 5 | 10 | 18 | 32 | -4 | -5 | Kara Cancel |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
14 | 4 | Low | 8 | 11 | 21 | 39 | KD | -9 | Kara Cancel |
Jumping Normals
jA
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
6 | 2 | Overhead | 5 | ∞ | - | - | - | - | - |
jB
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Overhead | 10 | ∞ | - | - | - | - | Air |
jC
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 14 | 4 | Overhead | 5 | 8 | - | - | - | - | - |
Neutral Jump | 14 | 4 | Overhead | 5 | 6 | - | - | - | - | - |
jD
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 16 | 4 | Overhead | 5 | 20 | - | - | - | - | - |
Neutral Jump | 16 | 4 | Overhead | 5 | 12 | - | - | - | - | - |
Universal Mechanics
Lane Blast
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Front Lane | 22 | 5 | Mid | 9 | 7 | 22 | 37 | KD | -10 | Cancel |
Back Lane | 22 | 5 | Mid | 11 | 7 | 17 | 34 | KD | -5 | Cancel |
Lane Attack
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A/B | 18 | 2 | Overhead | 13 | - | 4 | - | - | - | - | |
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C/D | 18 | 4 | Overhead | 13 | - | 4 | - | - | - | - | |
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Dodge Attack
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
11 | 5 | Mid | 15 | 16 | 15 | 45 | Air reset | -12 | Kara Cancel, Upper-Body Invuln 1-30F |
Throws
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
26 | 3 | / | 1 | 1 | - | - | KD | / | - | |
Mai's Throw. |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
26 | 3 | / | 1 | 1 | - | - | KD | / | - | |
Mai's air throw. |
Special Moves
Kachosen (236P)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
A | 14 (3) | 3 | Mid | 15 | - | 36 | 50 | - | - | - |
C | 22 (5) | 6 | Mid | 17 | - | 45 | 61 | - | - | - |
Ryuenbu (214P)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 16x2 (4x2) | 3x2 | Mid | 7 | 2+2 (4) 12 | 12 | 38 | KD | +1 | Foot Invuln 11-18F | |
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C | 22x2 (5x2) | 6x2 | Mid | 9 | 2+2 (5) 17 | 19 | 54 | KD | -6 | Invincible 1-13F, Foot Invuln 14-23F | |
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Hissatsu Shinobibachi (41236D)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
20 (5x2) | 3 | Mid | 26 | 26 | 6 | 57 | KD | -7 | Invincible 11-14F, Airborne 20-51F |
Musasabi no Mai ([2]8P)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A (Non-Mai Stage) | 20 (5) | 3 | Mid | Jump + 16 | 21 | 18 | - | KD | -1 at best | Invuln 1-15F after touching wall | |
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C (Non-Mai Stage) | 20 (5) | 6 | Mid | Jump + 16 | 21 | 18 | - | KD | -1 at best | Invuln 1-15F after touching wall | |
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A (Mai's Stage) | 20 (5) | 3 | Mid | 30 | 22 | 20 | - | KD | -3 at best | Invincible 1-29F | |
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C (Mai's Stage) | 20 (5) | 6 | Mid | 30 | 22 | 20 | - | KD | -3 at best | Invincible 1-29F | |
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Super Move
Chou Hissatsu Shinobibachi (616BC)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
30 (0 + 7x3) | 4 | Mid | 15 | 6+5+5+32 | 20 | 82 | KD | -14 | Invincible 15-18F, Upper-Body Invuln 19-23F, Airborne 26-62 |
Combos
- Close A or B > Ryuenbu (C)
- cr.C > Kachosen (A)
- Close C or D > Chou Hissatsu Shinobibachi