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| character = A.K.I. | | character = A.K.I. | ||
| icon = A.K.I. | | icon = A.K.I. | ||
| favorability = {{sf6-adv|E|48. | | favorability = {{sf6-adv|E|48.63%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 18: | Line 18: | ||
| character = Akuma | | character = Akuma | ||
| icon = Akuma | | icon = Akuma | ||
| favorability = {{sf6-adv|E| | | favorability = {{sf6-adv|E|50.03%}} | ||
| data = | | data = | ||
}} | }} | ||
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| character = Blanka | | character = Blanka | ||
| icon = Blanka | | icon = Blanka | ||
| favorability = {{sf6-adv|E|50. | | favorability = {{sf6-adv|E|50.47%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 34: | Line 34: | ||
| character = Cammy | | character = Cammy | ||
| icon = Cammy | | icon = Cammy | ||
| favorability = {{sf6-adv|E|49. | | favorability = {{sf6-adv|E|49.38%}} | ||
| data = | | data = | ||
}} | }} | ||
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| character = Chun-Li | | character = Chun-Li | ||
| icon = Chun-Li | | icon = Chun-Li | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|E|48.12%}} | ||
| data = | | data = | ||
Line 54: | Line 54: | ||
| character = DeeJay | | character = DeeJay | ||
| icon = DeeJay | | icon = DeeJay | ||
| favorability = {{sf6-adv|E| | | favorability = {{sf6-adv|E|50.76%}} | ||
| data = | | data = | ||
}} | }} | ||
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| character = Dhalsim | | character = Dhalsim | ||
| icon = Dhalsim | | icon = Dhalsim | ||
| favorability = {{sf6-adv|VM| | | favorability = {{sf6-adv|VM|43.04%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 78: | Line 78: | ||
| character = E.Honda | | character = E.Honda | ||
| icon = Ehonda | | icon = Ehonda | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|P|54.88%}} | ||
| data = | | data = | ||
}} | }} | ||
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| character = Guile | | character = Guile | ||
| icon = Guile | | icon = Guile | ||
| favorability = {{sf6-adv|E| | | favorability = {{sf6-adv|E|51.25%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 94: | Line 94: | ||
| character = Jamie | | character = Jamie | ||
| icon = Jamie | | icon = Jamie | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|P|54.10%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 102: | Line 102: | ||
| character = JP | | character = JP | ||
| icon = JP | | icon = JP | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|M|46.97%}} | ||
| data = | | data = | ||
<big>'''OD Amnesia Bombs:'''</big><br> | <big>'''OD Amnesia Bombs:'''</big><br> | ||
Line 113: | Line 113: | ||
| character = Juri | | character = Juri | ||
| icon = Juri | | icon = Juri | ||
| favorability = {{sf6-adv|E| | | favorability = {{sf6-adv|E|49.85%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 121: | Line 121: | ||
| character = Ken | | character = Ken | ||
| icon = Ken | | icon = Ken | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|E|51.05%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 129: | Line 129: | ||
| character = Kimberly | | character = Kimberly | ||
| icon = Kimberly | | icon = Kimberly | ||
| favorability = {{sf6-adv|M|45. | | favorability = {{sf6-adv|M|45.74%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 137: | Line 137: | ||
| character = Lily | | character = Lily | ||
| icon = Lily | | icon = Lily | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|VP|55.97%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 145: | Line 145: | ||
| character = Luke | | character = Luke | ||
| icon = Luke | | icon = Luke | ||
| favorability = {{sf6-adv|P| | | favorability = {{sf6-adv|P|52.48%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 153: | Line 153: | ||
| character = M.Bison | | character = M.Bison | ||
| icon = Mbison | | icon = Mbison | ||
| favorability = {{sf6-adv|E| | | favorability = {{sf6-adv|E|51.41%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 161: | Line 161: | ||
| character = Manon | | character = Manon | ||
| icon = Manon | | icon = Manon | ||
| favorability = {{sf6-adv|VP| | | favorability = {{sf6-adv|VP|60.47%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 169: | Line 169: | ||
| character = Marisa | | character = Marisa | ||
| icon = Marisa | | icon = Marisa | ||
| favorability = {{sf6-adv|VP| | | favorability = {{sf6-adv|VP|56.28%}} | ||
| data = | | data = | ||
}} | }} | ||
Line 177: | Line 177: | ||
| character = Rashid | | character = Rashid | ||
| icon = Rashid | | icon = Rashid | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|E|51.42%}} | ||
| data = | | data = | ||
}} | }} | ||
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| character = Ryu | | character = Ryu | ||
| icon = Ryu | | icon = Ryu | ||
| favorability = {{sf6-adv| | | favorability = {{sf6-adv|VP|56.20%}} | ||
| data = | | data = | ||
}} | }} | ||
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| character = Zangief | | character = Zangief | ||
| icon = Zangief | | icon = Zangief | ||
| favorability = {{sf6-adv|VP|58. | | favorability = {{sf6-adv|VP|58.57%}} | ||
| data = <big>'''Important Punishes:'''</big> | | data = <big>'''Important Punishes:'''</big> | ||
* '''{{clr|H|2HK}}''' - | * '''{{clr|H|2HK}}''' - |
Revision as of 01:52, 28 August 2024
![]() |
Matchup Favorability
Favorability ratings are based on data collected by @CatCammy6 on Twitter based on ranked matches of similarly-skilled high rank players. This should not be taken as 100% factual, as even highly ranked players may lack information due to the rarity of certain matchups. These stats may also differ from those found at other levels of play. |
Click the character's portrait to open their Wiki page.
A.K.I.
Akuma
Blanka
Cammy
Chun-Li

Serenity Stream stance will low-profile the following moves:
- 5LP, 5LK, 2MK, 6HP, 236P, 236P~6P, 214MP, 236LK/236KK, 6KK~6P (early/late)
- 236MK can also whiff at point blank
Dee Jay
Dhalsim
Ed
E.Honda
Guile
Jamie
JP

OD Amnesia Bombs:
- After blocking/parrying the first bomb, instant j.MP/j.MK/j.HK makes the second bomb whiff
- Be careful if JP is nearby, as he can hit you during your prejump frames for a combo
Juri
Ken
Kimberly
Lily
Luke
M.Bison
Manon
Marisa
Rashid
Ryu
Zangief

Important Punishes:
- 2HK -
Psycho Spark Blockstrings:
Canceling into 236P is very risky vs. Zangief since his LP SPD is almost always in range to punish. Canceling into 236P~6P (5f gap) on block can interrupt this punish attempt while pushing Zangief out of range for an SPD punish. Unfortunately, the pushback from the normal can cause a larger blockstring gap between Psycho Spark/Shoot, allowing Ed to be SPD punished no matter what he does.
- Any cancel beyond point blank, or from a Heavy normal, will leave a gap that Zangief can SPD through
- The blockstring gap between Psycho Spark/Shoot can change depending on whether Zangief is standing or crouching; crouch block causes the projectile to connect earlier
- In the corner, Ed won't be pushed back much; however, finishing the blockstring with Psycho Shoot is equally punishable, making it a huge risk
- If the Psycho Shoot does counter-hit, Ed can confirm into 2LK (does not work midscreen unless staring with point blank 236P)
- Midscreen, DR~5HP, 2MP > 236P sets up a safe spacing where 236P can't be SPD punished (but a follow-up 6P will be grabbed on startup)
- 2LK can always interrupt Ed at any range, but this is generally a weak/expensive punish for Zangief