Street Fighter 6/Lily/Data: Difference between revisions

From SuperCombo Wiki
No edit summary
(added specials)
Line 1,110: Line 1,110:


== Special Moves ==
== Special Moves ==
=== Condor Wind ===
===== 214LP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_214lp | moveType = special
| input        = 214LP
| name          = Condor Wind (stock)
| images        = SF6_Lily_214lp.png
| hitboxes      = SF6_Lily_214lp_hitbox.png
| damage        = -
| startup      = 46
| active        = -
| recovery      = 1
| hitAdv        = -
| blockAdv      = -
| guard        = -
| cancel        = -
| notes        = Builds 1 Windclad Stock (max 3); hold LP to increase stocks further
}}


====== 214[LP] ======
{{FrameData-SF6 | chara = Lily | moveId = lily_214lp_hold | moveType = special
| input        = 214[LP]
| name          = Condor Wind (stock)
| images        = SF6_Lily_214lp_hold.png
| hitboxes      = SF6_Lily_214lp_hold_hitbox.png
| damage        = -
| startup      = 71[90]
| active        = -
| recovery      =
| hitAdv        = -
| blockAdv      = -
| guard        = -
| cancel        = -
| notes        = Builds 1 additional Windclad Stock for each additional level held (max 3)
}}


===== 214MP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_214mp | moveType = special
| input        = 214MP
| name          = Condor Wind (attack)
| images        = SF6_Lily_214mp.png
| hitboxes      = SF6_Lily_214mp_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 214HP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_214hp | moveType = special
| input        = 214HP
| name          = Condor Wind (attack)
| images        = SF6_Lily_214hp.png
| hitboxes      = SF6_Lily_214hp_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 214PP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_214pp | moveType = special
| input        = 214PP
| name          = Condor Wind (stock)
| images        = SF6_Lily_214pp.png
| hitboxes      = SF6_Lily_214pp_hitbox.png
| cost          = 2 drive
| damage        = -
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        = -
| blockAdv      = -
| guard        = -
| cancel        =
| selfDriveOH  = -20000
| selfDriveOB  = -20000
| notes        =
}}
====== 214[PP] ======
{{FrameData-SF6 | chara = Lily | moveId = lily_214pp_hold | moveType = special
| input        = 214[PP]
| name          = Condor Wind (attack)
| images        = SF6_Lily_214pp_hold.png
| hitboxes      = SF6_Lily_214pp_hold_hitbox.png
| cost          =
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
=== Condor Spire ===
===== 236LK =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236lk | moveType = special
| input        = 236LK
| name          = Condor Spire
| images        = SF6_Lily_236lk.png
| hitboxes      = SF6_Lily_236lk_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 236MK =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236mk | moveType = special
| input        = 236MK
| name          = Condor Spire
| images        = SF6_Lily_236mk.png
| hitboxes      = SF6_Lily_236mk_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 236HK =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236hk | moveType = special
| input        = 236HK
| name          = Condor Spire
| images        = SF6_Lily_236hk.png
| hitboxes      = SF6_Lily_236hk_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 236KK =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236kk | moveType = special
| input        = 236KK
| name          = Condor Spire
| images        = SF6_Lily_236kk.png
| hitboxes      = SF6_Lily_236kk_hitbox.png
| cost          = 2 drive
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  = -20000
| selfDriveOB  = -20000
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
=== Condor Spire (Windclad) ===
===== 236LK (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236lk_1stock | moveType = special
| input        = 236LK
| name          = Condor Spire (Windclad)
| images        = SF6_Lily_236lk_1stock.png
| hitboxes      = SF6_Lily_236lk_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 236MK (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236mk_1stock | moveType = special
| input        = 236MK
| name          = Condor Spire (Windclad)
| images        = SF6_Lily_236mk_1stock.png
| hitboxes      = SF6_Lily_236mk_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 236HK (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236hk_1stock | moveType = special
| input        = 236HK
| name          = Condor Spire (Windclad)
| images        = SF6_Lily_236hk_1stock.png
| hitboxes      = SF6_Lily_236hk_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 236KK (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_236kk_1stock | moveType = special
| input        = 236KK
| name          = Condor Spire (Windclad)
| images        = SF6_Lily_236kk_1stock.png
| hitboxes      = SF6_Lily_236kk_1stock_hitbox.png
| cost          = 2 drive
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  = -20000
| selfDriveOB  = -20000
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
=== Tomahawk Buster ===
===== 623LP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623lp | moveType = special
| input        = 623LP
| name          = Tomahawk Buster
| images        = SF6_Lily_623lp.png
| hitboxes      = SF6_Lily_623lp_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 623MP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623mp | moveType = special
| input        = 623MP
| name          = Tomahawk Buster
| images        = SF6_Lily_623mp.png
| hitboxes      = SF6_Lily_623mp_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 623HP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623hp | moveType = special
| input        = 623HP
| name          = Tomahawk Buster
| images        = SF6_Lily_623hp.png
| hitboxes      = SF6_Lily_623hp_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 623PP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623pp | moveType = special
| input        = 623PP
| name          = Tomahawk Buster
| images        = SF6_Lily_623pp.png
| hitboxes      = SF6_Lily_623pp_hitbox.png
| cost          = 2 drive
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  = -20000
| selfDriveOB  = -20000
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        = Cancellable into j.PPP
}}
=== Tomahawk Buster (Windclad) ===
===== 623LP (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623lp_1stock | moveType = special
| input        = 623LP
| name          = Tomahawk Buster (Windclad)
| images        = SF6_Lily_623lp_1stock.png
| hitboxes      = SF6_Lily_623lp_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 623MP (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623mp_1stock | moveType = special
| input        = 623MP
| name          = Tomahawk Buster (Windclad)
| images        = SF6_Lily_623mp_1stock.png
| hitboxes      = SF6_Lily_623mp_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 623HP (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623hp_1stock | moveType = special
| input        = 623HP
| name          = Tomahawk Buster (Windclad)
| images        = SF6_Lily_623hp_1stock.png
| hitboxes      = SF6_Lily_623hp_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        =
}}
===== 623PP (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_623pp_1stock | moveType = special
| input        = 623PP
| name          = Tomahawk Buster (Windclad)
| images        = SF6_Lily_623pp_1stock.png
| hitboxes      = SF6_Lily_623pp_1stock_hitbox.png
| cost          = 2 drive
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  = -20000
| selfDriveOB  = -20000
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        = Cancellable into j.PPP
}}
=== Condor Dive ===
===== j.PP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_jpp | moveType = special
| input        = j.PP
| name          = Condor Dive
| images        = SF6_Lily_jpp.png
| hitboxes      = SF6_Lily_jpp_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        = During neutral/forward jump
}}
===== j.PPP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_jppp | moveType = special
| input        = j.PPP
| name          = Condor Dive
| images        = SF6_Lily_jppp.png
| hitboxes      = SF6_Lily_jppp_hitbox.png
| cost          = 2 drive
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  = -20000
| selfDriveOB  = -20000
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        = During neutral/forward jump or cancelled from 623PP
}}
=== Condor Dive (Windclad) ===
===== j.PP (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_jpp_1stock | moveType = special
| input        = j.PP
| name          = Condor Dive (Windclad)
| images        = SF6_Lily_jpp_1stock.png
| hitboxes      = SF6_Lily_jpp_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        = During neutral/forward jump; consumes 1 stock
}}
===== j.PPP (1 stock) =====
{{FrameData-SF6 | chara = Lily | moveId = lily_jppp_1stock | moveType = special
| input        = j.PPP
| name          = Condor Dive (Windclad)
| images        = SF6_Lily_jppp_1stock.png
| hitboxes      = SF6_Lily_jppp_1stock_hitbox.png
| damage        =
| chip          =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      =
| guard        =
| cancel        =
| react        =
| punish        =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDamage  =
| selfDriveOH  =
| selfDriveOB  =
| selfSuperOH  =
| selfSuperOB  =
| oppSuperOH    =
| oppSuperOB    =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| notes        = During neutral/forward jump or cancelled from 623PP; consumes 1 stock
}}
=== Mexican Typhoon ===
===== 360+LP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_360lp | moveType = special
| input        = 360+LP
| name          = Mexican Typhoon
| images        = SF6_Lily_360lp.png
| hitboxes      = SF6_Lily_360lp_hitbox.png
| damage        =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      = -
| guard        = T
| cancel        = -
| punish        =
| driveDamage  =
| selfDriveOH  =
| selfSuperOH  =
| oppSuperOH    =
| notes        =
}}
===== 360+MP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_360mp | moveType = special
| input        = 360+MP
| name          = Mexican Typhoon
| images        = SF6_Lily_360mp.png
| hitboxes      = SF6_Lily_360mp_hitbox.png
| damage        =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      = -
| guard        = T
| cancel        = -
| punish        =
| driveDamage  =
| selfDriveOH  =
| selfSuperOH  =
| oppSuperOH    =
| notes        =
}}
===== 360+HP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_360hp | moveType = special
| input        = 360+HP
| name          = Mexican Typhoon
| images        = SF6_Lily_360hp.png
| hitboxes      = SF6_Lily_360hp_hitbox.png
| damage        =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      = -
| guard        = T
| cancel        = -
| punish        =
| driveDamage  =
| selfDriveOH  =
| selfSuperOH  =
| oppSuperOH    =
| notes        =
}}
===== 360+PP =====
{{FrameData-SF6 | chara = Lily | moveId = lily_360pp | moveType = special
| input        = 360+PP
| name          = Mexican Typhoon
| images        = SF6_Lily_360pp.png
| hitboxes      = SF6_Lily_360pp_hitbox.png
| cost          = 2 drive
| damage        =
| startup      =
| active        =
| recovery      =
| invuln        =
| hitAdv        =
| blockAdv      = -
| guard        = T
| cancel        = -
| punish        =
| driveDamage  =
| selfDriveOH  = -20000
| selfSuperOH  =
| oppSuperOH    =
| notes        =
}}


== Super Arts ==
== Super Arts ==

Revision as of 21:42, 7 May 2023


Character Vitals

Lily
Portrait Icon HP Throw Range / Hurtbox Jump Speed Jump Apex Drive Rush Min. Distance (Throw)
SF6 Lily Portrait.png SF6 Lily Face.png /
Forward Walk Speed Forward Dash Speed Forward Dash Distance Forward Jump Distance Drive Rush Min. Distance (Block)
Back Walk Speed Back Dash Speed Back Dash Distance Back Jump Distance Drive Rush Max Distance


Normals

Standing Normals

5LP
Lily
lily_5lp

5LP

Standing Light Punch
SF6 Lily 5lp.png
SF6 Lily 5lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
5MP
Lily
lily_5mp

5MP

Standing Medium Punch
SF6 Lily 5mp.png
SF6 Lily 5mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
5HP
Lily
lily_5hp

5HP

Standing Heavy Punch
SF6 Lily 5hp.png
SF6 Lily 5hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
5LK
Lily
lily_5lk

5LK

Standing Light Kick
SF6 Lily 5lk.png
SF6 Lily 5lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
5MK
Lily
lily_5mk

5MK

Standing Medium Kick
SF6 Lily 5mk.png
SF6 Lily 5mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
5HK
Lily
lily_5hk

5HK

Standing Heavy Kick
SF6 Lily 5hk.png
SF6 Lily 5hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes


Crouching Normals

2LP
Lily
lily_2lp

2LP

Crouching Light Punch
SF6 Lily 2lp.png
SF6 Lily 2lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
2MP
Lily
lily_2mp

2MP

Crouching Medium Punch
SF6 Lily 2mp.png
SF6 Lily 2mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
2HP
Lily
lily_2hp

2HP

Crouching Heavy Punch
SF6 Lily 2hp.png
SF6 Lily 2hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
2LK
Lily
lily_2lk

2LK

Crouching Light Kick
SF6 Lily 2lk.png
SF6 Lily 2lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
2MK
Lily
lily_2mk

2MK

Crouching Medium Kick
SF6 Lily 2mk.png
SF6 Lily 2mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
2HK
Lily
lily_2hk

2HK

Crouching Heavy Kick
SF6 Lily 2hk.png
SF6 Lily 2hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
-
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes


Jumping Normals

j.LP
Lily
lily_jlp

j.LP

Jumping Light Punch
SF6 Lily jlp.png
SF6 Lily jlp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.MP
Lily
lily_jmp

j.MP

Jumping Medium Punch
SF6 Lily jmp.png
SF6 Lily jmp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.HP
Lily
lily_jhp

j.HP

Jumping Heavy Punch
SF6 Lily jhp.png
SF6 Lily jhp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.LK
Lily
lily_jlk

j.LK

Jumping Light Kick
SF6 Lily jlk.png
SF6 Lily jlk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.MK
Lily
lily_jmk

j.MK

Jumping Medium Kick
SF6 Lily jmk.png
SF6 Lily jmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.HK
Lily
lily_jhk

j.HK

Jumping Heavy Kick
SF6 Lily jhk.png
SF6 Lily jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes


Command Normals

6HP
Lily
lily_6hp

6HP

?
SF6 Lily 6hp.png
SF6 Lily 6hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
3HP
Lily
lily_3hp

3HP

Ridge Thrust
SF6 Lily 3hp.png
SF6 Lily 3hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
4HP
Lily
lily_4hp

4HP

Horn Breaker
SF6 Lily 4hp.png
SF6 Lily 4hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
j.2HP
Lily
lily_j2hp

j.2HP

Great Spin
SF6 Lily j2hp.png
SF6 Lily j2hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
- -
Notes
Can hit Crossup


Target Combos

6HP~HP
Lily
lily_6hp_hp

6HP~HP

Desert Storm 1
SF6 Lily 6hp hp.png
SF6 Lily 6hp hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
6HP~HP~HP
Lily
lily_6hp_hp_hp

6HP~HP~HP

Desert Storm 2
SF6 Lily 6hp hp hp.png
SF6 Lily 6hp hp hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
j.MP~MP
Lily
lily_jmp_mp

j.MP~MP

Double Arrow
SF6 Lily jmp mp.png
SF6 Lily jmp mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - H -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
- -
Notes


Universal Mechanics

Throws

LPLK
Lily
lily_lplk

LPLK

Canyon Throw
SF6 Lily lplk.png
SF6 Lily lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
4LPLK
Lily
lily_4lplk

4LPLK

Falling Cliff
SF6 Lily 4lplk.png
SF6 Lily 4lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes


Drive Moves

HPHK
Lily
lily_hphk

HPHK

Earth's Rage
SF6 Lily hphk.png
SF6 Lily hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
-
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
Notes
See Drive Impact.
6HPHK
Lily
lily_6hphk

6HPHK

Cross Hammer
SF6 Lily 6hphk.png
SF6 Lily 6hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
recoverable - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
-
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
Notes
Armor Break; See Drive Reversal.
MPMK
Lily
lily_mpmk

MPMK

Drive Parry
SF6 Lily mpmk.png
SF6 Lily mpmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
1 8 or until released 29(1)(11) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
6f (after Perfect Parry) - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery.
66
Lily
lily_66

66

Drive Rush
SF6 Lily 66.png
SF6 Lily 66 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
- - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry.


Taunts

5PPPKKK
Lily
lily_5pppkkk

5PPPKKK

Neutral Taunt
SF6 Lily 5pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
(total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
""
6PPPKKK
Lily
lily_6pppkkk

6PPPKKK

Forward Taunt
SF6 Lily 6pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
(total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
""
4PPPKKK
Lily
lily_4pppkkk

4PPPKKK

Back Taunt
SF6 Lily 4pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
(total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
""


Special Moves

Condor Wind

214LP
Lily
lily_214lp

214LP

Condor Wind (stock)
SF6 Lily 214lp.png
SF6 Lily 214lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
46 - 1 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
Builds 1 Windclad Stock (max 3); hold LP to increase stocks further
214[LP]
Lily
lily_214lp_hold

214[LP]

Condor Wind (stock)
File:SF6 Lily 214lp hold.png
File:SF6 Lily 214lp hold hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
71[90] - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
Builds 1 additional Windclad Stock for each additional level held (max 3)
214MP
Lily
lily_214mp

214MP

Condor Wind (attack)
SF6 Lily 214mp.png
SF6 Lily 214mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
214HP
Lily
lily_214hp

214HP

Condor Wind (attack)
File:SF6 Lily 214hp.png
File:SF6 Lily 214hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
214PP
Lily
lily_214pp

214PP

Condor Wind (stock)
SF6 Lily 214pp.png
File:SF6 Lily 214pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
- - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
214[PP]
Lily
lily_214pp_hold

214[PP]

Condor Wind (attack)
SF6 Lily 214pp hold.png
File:SF6 Lily 214pp hold hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes


Condor Spire

236LK
Lily
lily_236lk

236LK

Condor Spire
SF6 Lily 236lk.png
SF6 Lily 236lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
236MK
Lily
lily_236mk

236MK

Condor Spire
File:SF6 Lily 236mk.png
File:SF6 Lily 236mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
236HK
Lily
lily_236hk

236HK

Condor Spire
File:SF6 Lily 236hk.png
File:SF6 Lily 236hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
236KK
Lily
lily_236kk

236KK

Condor Spire
SF6 Lily 236kk.png
SF6 Lily 236kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes


Condor Spire (Windclad)

236LK (1 stock)
Lily
lily_236lk_1stock

236LK

Condor Spire (Windclad)
SF6 Lily 236lk 1stock.png
SF6 Lily 236lk 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
236MK (1 stock)
Lily
lily_236mk_1stock

236MK

Condor Spire (Windclad)
File:SF6 Lily 236mk 1stock.png
File:SF6 Lily 236mk 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
236HK (1 stock)
Lily
lily_236hk_1stock

236HK

Condor Spire (Windclad)
File:SF6 Lily 236hk 1stock.png
File:SF6 Lily 236hk 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
236KK (1 stock)
Lily
lily_236kk_1stock

236KK

Condor Spire (Windclad)
SF6 Lily 236kk 1stock.png
SF6 Lily 236kk 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes


Tomahawk Buster

623LP
Lily
lily_623lp

623LP

Tomahawk Buster
SF6 Lily 623lp.png
SF6 Lily 623lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
623MP
Lily
lily_623mp

623MP

Tomahawk Buster
File:SF6 Lily 623mp.png
SF6 Lily 623mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
623HP
Lily
lily_623hp

623HP

Tomahawk Buster
File:SF6 Lily 623hp.png
SF6 Lily 623hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
623PP
Lily
lily_623pp

623PP

Tomahawk Buster
SF6 Lily 623pp.png
SF6 Lily 623pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
Cancellable into j.PPP


Tomahawk Buster (Windclad)

623LP (1 stock)
Lily
lily_623lp_1stock

623LP

Tomahawk Buster (Windclad)
SF6 Lily 623lp 1stock.png
SF6 Lily 623lp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
623MP (1 stock)
Lily
lily_623mp_1stock

623MP

Tomahawk Buster (Windclad)
File:SF6 Lily 623mp 1stock.png
File:SF6 Lily 623mp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
623HP (1 stock)
Lily
lily_623hp_1stock

623HP

Tomahawk Buster (Windclad)
File:SF6 Lily 623hp 1stock.png
File:SF6 Lily 623hp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
623PP (1 stock)
Lily
lily_623pp_1stock

623PP

Tomahawk Buster (Windclad)
SF6 Lily 623pp 1stock.png
SF6 Lily 623pp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
Cancellable into j.PPP


Condor Dive

j.PP
Lily
lily_jpp

j.PP

Condor Dive
SF6 Lily jpp.png
SF6 Lily jpp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
During neutral/forward jump
j.PPP
Lily
lily_jppp

j.PPP

Condor Dive
SF6 Lily jppp.png
File:SF6 Lily jppp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
During neutral/forward jump or cancelled from 623PP


Condor Dive (Windclad)

j.PP (1 stock)
Lily
lily_jpp_1stock

j.PP

Condor Dive (Windclad)
SF6 Lily jpp 1stock.png
SF6 Lily jpp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
During neutral/forward jump; consumes 1 stock
j.PPP (1 stock)
Lily
lily_jppp_1stock

j.PPP

Condor Dive (Windclad)
SF6 Lily jppp 1stock.png
File:SF6 Lily jppp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
During neutral/forward jump or cancelled from 623PP; consumes 1 stock


Mexican Typhoon

360+LP
Lily
lily_360lp

360+LP

Mexican Typhoon
SF6 Lily 360lp.png
SF6 Lily 360lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
- - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
360+MP
Lily
lily_360mp

360+MP

Mexican Typhoon
File:SF6 Lily 360mp.png
SF6 Lily 360mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
- - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
360+HP
Lily
lily_360hp

360+HP

Mexican Typhoon
File:SF6 Lily 360hp.png
SF6 Lily 360hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
- - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
360+PP
Lily
lily_360pp

360+PP

Mexican Typhoon
SF6 Lily 360pp.png
File:SF6 Lily 360pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
- - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes

Super Arts

236236P
Lily
lily_236236p

236236P

Breezing Hawk
SF6 Lily 236236p.png
SF6 Lily 236236p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
236236K
Lily
lily_236236k

236236K

Thunderbird
SF6 Lily 236236k.png
SF6 Lily 236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
j.236236K
Lily
lily_j236236k

j.236236K

Soaring Thunderbird
File:SF6 Lily j236236k.png
File:SF6 Lily j236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
214214P
Lily
lily_214214p

214214P

Raging Typhoon
SF6 Lily 214214p.png
SF6 Lily 214214p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
214214P(CA)
Lily
lily_214214p(ca)

214214P

Raging Typhoon (CA)
SF6 Lily 214214p(ca).png
File:SF6 Lily 214214p(ca) hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - -
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes



SF6 Navigation

General
FAQ
HUD
Characters
A.K.I.
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Elena
Guile
Jamie
JP
Juri
Ken
Kimberly
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief
Data
Akuma
Cammy
Ed
Elena
Guile
Jamie
JP
Juri
Ken
Lily
Luke
Mai
Manon
Ryu
Terry