< Street Fighter 6 | Juri
(→4HK) |
No edit summary |
||
Line 93: | Line 93: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5lp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5lp_fse | moveType = ground_normal | ||
| input = 5LP (FSE) | | input = 5LP (FSE Chain) | ||
| name = Standing Light Punch | | name = Standing Light Punch | ||
| images = SF6_Juri_5lp.png | | images = SF6_Juri_5lp.png | ||
Line 153: | Line 153: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5mp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5mp_fse | moveType = ground_normal | ||
| input = 5MP (FSE) | | input = 5MP (FSE Chain) | ||
| name = Standing Medium Punch | | name = Standing Medium Punch | ||
| images = SF6_Juri_5mp.png | | images = SF6_Juri_5mp.png | ||
Line 213: | Line 213: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5hp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5hp_fse | moveType = ground_normal | ||
| input = 5HP (FSE) | | input = 5HP (FSE Chain) | ||
| name = Standing Heavy Punch | | name = Standing Heavy Punch | ||
| images = SF6_Juri_5hp.png | | images = SF6_Juri_5hp.png | ||
Line 273: | Line 273: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5lk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5lk_fse | moveType = ground_normal | ||
| input = 5LK (FSE) | | input = 5LK (FSE Chain) | ||
| name = Standing Light Kick | | name = Standing Light Kick | ||
| images = SF6_Juri_5lk.png | | images = SF6_Juri_5lk.png | ||
Line 362: | Line 362: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5mk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5mk_fse | moveType = ground_normal | ||
| input = 5MK (FSE) | | input = 5MK (FSE Chain) | ||
| name = Standing Medium Kick | | name = Standing Medium Kick | ||
| images = SF6_Juri_5mk.png | | images = SF6_Juri_5mk.png | ||
Line 422: | Line 422: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5hk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5hk_fse | moveType = ground_normal | ||
| input = 5HK (FSE) | | input = 5HK (FSE Chain) | ||
| name = Standing Heavy Kick | | name = Standing Heavy Kick | ||
| images = SF6_Juri_5hk.png | | images = SF6_Juri_5hk.png | ||
Line 484: | Line 484: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2lp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2lp_fse | moveType = ground_normal | ||
| input = 2LP (FSE) | | input = 2LP (FSE Chain) | ||
| name = Crouching Light Punch | | name = Crouching Light Punch | ||
| images = SF6_Juri_2lp.png | | images = SF6_Juri_2lp.png | ||
Line 544: | Line 544: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2mp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2mp_fse | moveType = ground_normal | ||
| input = 2MP (FSE) | | input = 2MP (FSE Chain) | ||
| name = Crouching Medium Punch | | name = Crouching Medium Punch | ||
| images = SF6_Juri_2mp.png | | images = SF6_Juri_2mp.png | ||
Line 604: | Line 604: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2hp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2hp_fse | moveType = ground_normal | ||
| input = 2HP (FSE) | | input = 2HP (FSE Chain) | ||
| name = Crouching Heavy Punch | | name = Crouching Heavy Punch | ||
| images = SF6_Juri_2hp.png | | images = SF6_Juri_2hp.png | ||
Line 664: | Line 664: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2lk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2lk_fse | moveType = ground_normal | ||
| input = 2LK (FSE) | | input = 2LK (FSE Chain) | ||
| name = Crouching Light Kick | | name = Crouching Light Kick | ||
| images = SF6_Juri_2lk.png | | images = SF6_Juri_2lk.png | ||
Line 724: | Line 724: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2mk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2mk_fse | moveType = ground_normal | ||
| input = 2MK (FSE) | | input = 2MK (FSE Chain) | ||
| name = Crouching Medium Kick | | name = Crouching Medium Kick | ||
| images = SF6_Juri_2mk.png | | images = SF6_Juri_2mk.png | ||
Line 784: | Line 784: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2hk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2hk_fse | moveType = ground_normal | ||
| input = 2HK (FSE) | | input = 2HK (FSE Chain) | ||
| name = Crouching Heavy Kick | | name = Crouching Heavy Kick | ||
| images = SF6_Juri_2hk.png | | images = SF6_Juri_2hk.png | ||
Line 846: | Line 846: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jlp_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jlp_fse | moveType = air_normal | ||
| input = j.LP (FSE) | | input = j.LP (FSE Chain) | ||
| name = Jumping Light Punch | | name = Jumping Light Punch | ||
| images = SF6_Juri_jlp.png | | images = SF6_Juri_jlp.png | ||
Line 906: | Line 906: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jmp_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jmp_fse | moveType = air_normal | ||
| input = j.MP (FSE) | | input = j.MP (FSE Chain) | ||
| name = Jumping Medium Punch | | name = Jumping Medium Punch | ||
| images = SF6_Juri_jmp.png | | images = SF6_Juri_jmp.png | ||
Line 966: | Line 966: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jhp_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jhp_fse | moveType = air_normal | ||
| input = j.HP (FSE) | | input = j.HP (FSE Chain) | ||
| name = Jumping Heavy Punch | | name = Jumping Heavy Punch | ||
| images = SF6_Juri_jhp.png | | images = SF6_Juri_jhp.png | ||
Line 1,026: | Line 1,026: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jlk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jlk_fse | moveType = air_normal | ||
| input = j.LK (FSE) | | input = j.LK (FSE Chain) | ||
| name = Jumping Light Kick | | name = Jumping Light Kick | ||
| images = SF6_Juri_jlk.png | | images = SF6_Juri_jlk.png | ||
Line 1,086: | Line 1,086: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jmk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jmk_fse | moveType = air_normal | ||
| input = j.MK (FSE) | | input = j.MK (FSE Chain) | ||
| name = Jumping Medium Kick | | name = Jumping Medium Kick | ||
| images = SF6_Juri_jmk.png | | images = SF6_Juri_jmk.png | ||
Line 1,146: | Line 1,146: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jhk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jhk_fse | moveType = air_normal | ||
| input = j.HK (FSE) | | input = j.HK (FSE Chain) | ||
| name = Jumping Heavy Kick | | name = Jumping Heavy Kick | ||
| images = SF6_Juri_jhk.png | | images = SF6_Juri_jhk.png | ||
Line 1,206: | Line 1,206: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_8jhk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_8jhk_fse | moveType = air_normal | ||
| input = 8HK (FSE) | | input = 8HK (FSE Chain) | ||
| name = Neutral Jumping Heavy Kick | | name = Neutral Jumping Heavy Kick | ||
| images = SF6_Juri_8jhk.png | | images = SF6_Juri_8jhk.png | ||
Line 1,268: | Line 1,268: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_6mp_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_6mp_fse | moveType = air_normal | ||
| input = 6MP (FSE) | | input = 6MP (FSE Chain) | ||
| name = Kyosesho | | name = Kyosesho | ||
| images = SF6_Juri_6mp.png | | images = SF6_Juri_6mp.png | ||
Line 1,328: | Line 1,328: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_6mk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_6mk_fse | moveType = ground_normal | ||
| input = 6MK (FSE) | | input = 6MK (FSE Chain) | ||
| name = Senkai Kick | | name = Senkai Kick | ||
| images = SF6_Juri_6mk.png | | images = SF6_Juri_6mk.png | ||
Line 1,417: | Line 1,417: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_6hp_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_6hp_fse | moveType = air_normal | ||
| input = 6HP (FSE) | | input = 6HP (FSE Chain) | ||
| name = Renko Kicks | | name = Renko Kicks | ||
| images = SF6_Juri_6hp.png | | images = SF6_Juri_6hp.png | ||
Line 1,506: | Line 1,506: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_4hk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_4hk_fse | moveType = air_normal | ||
| input = 4HK (FSE) | | input = 4HK (FSE Chain) | ||
| name = Korenzan | | name = Korenzan | ||
| images = SF6_Juri_4hk.png | | images = SF6_Juri_4hk.png |
Revision as of 15:44, 15 March 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
Juri
Juri_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
File:SF6 Juri 5mk.png File:SF6 Juri 5mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400*300 (700) | - | - | LH | sp su (1st) | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 (8) | 2(1)3 | 17 | 27*23 | 15*16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -4 | ||||
Notes | |||||
8f startup for 2nd hit only; 1st hit can combo from 5LP and has enough hitstun to combo to HK Fuha Store |
Juri
Juri_5mk_close
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
File:SF6 Juri 5mk close.png File:SF6 Juri 5mk close hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
(Used for displaying both move images/hitboxes) |
Juri
Juri_5mk_fse
|
|||||
---|---|---|---|---|---|
5MK (FSE Chain) Standing Medium Kick
|
|||||
File:SF6 Juri 5mk.png File:SF6 Juri 5mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300*200 | - | - | LH | ch sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 (8) | 2(1)3 | 17 | 27*23 | 15*16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -4 | ||||
Notes | |||||
Chained version during Lv.2 Super (FSE) |
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
8j.HK
Command Normals
6MP
6MK
6HP
4HK
Target Combos
5MP~4HP
5MP~4HP~HP
Universal Mechanics
Throws
Forward Throw
Back Throw
Air Throw
Drive Moves
HPHK
Juri
Juri_hphk
|
|||||
---|---|---|---|---|---|
HPHK Sekkan Kick
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Juri
Juri_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Kaita Raid
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Juri
Juri_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Juri
Juri_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Fuhajin
214LK
214MK
Juri
Juri_214mk
|
|||||
---|---|---|---|---|---|
214MK Fuhajin
|
|||||
File:SF6 Juri 214mk.png File:SF6 Juri 214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 4 | 21 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +37 | -6 | ||||
Notes | |||||
Gains one Fuha stock on hit, block, or whiff; puts opponent into limited juggle state (xx Lv.3 Super only); takes small step forward |
214HK
Juri
Juri_214hk
|
|||||
---|---|---|---|---|---|
214HK Fuhajin
|
|||||
File:SF6 Juri 214hk.png File:SF6 Juri 214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | 125 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 4 | 20 | - | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +46 | -9 | ||||
Notes | |||||
Gains one Fuha stock on hit, block, or whiff; puts opponent into limited juggle state; takes large step forward |
214KK
Saihasho
236LK
236LK_Stock
Juri
Juri_236lk_stock
|
|||||
---|---|---|---|---|---|
236LK (1 Stock) Saihasho
|
|||||
![]() File:SF6 Juri 236lk stock hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | [80] | 29 | 28 | 27 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
1-hit projectile; can press MK or HK to cancel into other 236K specials for 1 Fuha stock (within the first 3 active frames) |
236LKMK
Ankensatsu
236MK
236MK_Stock
Juri
Juri_236mk_stock
|
|||||
---|---|---|---|---|---|
236MK (1 Stock) Ankensatsu
|
|||||
![]() File:SF6 Juri 236mk stock hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
24 | 4 | 19 land | 31 | 13 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+8 | -10 | ||||
Notes | |||||
8-27f airborne/low crush (Forced Knockdown state); KD vs. airborne opponents; can press LK or HK to cancel into other 236K specials for 1 Fuha stock; counts as 2 hits for damage scaling |
236LKHK
Juri
Juri_236lkhk
|
|||||
---|---|---|---|---|---|
236LKHK Ankensatsu
|
|||||
![]() File:SF6 Juri 236lkhk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
24 | 4 | 19 land | 32 | 13 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+9 | -10 | ||||
Notes | |||||
8-27f airborne/low crush (Forced Knockdown state); OTG bounce vs. airborne opponents (limited juggle state); pressing LK or HK cancels to other OD 236K specials for 1 Fuha stock + 2 Drive bars; counts as 2 hits for damage scaling |
Go Ohsatsu
236HK
236HK_Stock
236MKHK
Tensenrin
623LP
623MP
Juri
Juri_623MP
|
|||||
---|---|---|---|---|---|
623MP Tensenrin
|
|||||
File:SF6 Juri 623MP.png File:SF6 Juri 623MP hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x4 (1200) | 75*75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 8(5)2(3)2 | 24+14 land | - | 21 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +31 | -37 | ||||
Notes | |||||
9-48f airborne (Forced Knockdown state); strong anti-air |
623HP
Juri
Juri_623HP
|
|||||
---|---|---|---|---|---|
623HP Tensenrin
|
|||||
File:SF6 Juri 623HP.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x4 (1200) | 75*(75) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 8(5)2(3)2 | 24+14 land | - | 21 total (17 crouch) | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -37(-41 crouch) | ||||
Notes | |||||
7-48f airborne (Forced Knockdown state); only 1 hit connects vs. crouch block; strong anti-air |
623PP
Juri
Juri_623PP
|
|||||
---|---|---|---|---|---|
623PP Tensenrin
|
|||||
![]() File:SF6 Juri 623PP hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600*200x3*400 (1600) | 150*50 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 4(1)2(6)2(2)2 | 32+19 land | - | 22 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +5 | -48 | ||||
Notes | |||||
9-55f airborne (Forced Knockdown state); Juri's primary reversal option |
Shiku-sen
j.214K
j.214K~K
j.214KK
Juri
Juri_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK OD Shiku-sen
|
|||||
![]() File:SF6 Juri j214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | until landing | 18 land | - | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +37(+44) | -10(-3) | ||||
Notes | |||||
Forward jump only; can input followup on hit; puts opponent into limited juggle state; Forced Knockdown state |
j.214KK~K
Juri
Juri_j214KK~K
|
|||||
---|---|---|---|---|---|
j.214KK~K OD Shiren-sen
|
|||||
![]() File:SF6 Juri j214KK~K hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x3 (900) | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 4(4)4(17)4 | 27(34)+7 land | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +50(+56) | - | ||||
Notes | |||||
Puts opponent into limited juggle state; comes out on hit only; Forced Knockdown state; Juri is in a crouching state during landing recovery; total recovery time varies based on height |
Super Arts
236236K
236236[K]
214214P
Juri
Juri_214214p
|
|||||
---|---|---|---|---|---|
214214P Feng Shui Engine
|
|||||
![]() File:SF6 Juri 214214P hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | (600) | 6 (7 Total) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Timer stops counting down during attack hit/block freeze; allows Juri to chain into normals of equal or ascending strength; chains change the properties of certain moves; while active, 5HK/2LK/2HK/6MK become cancellable |
214214[P]
214214K
214214K (CA)
Juri
Juri_214214k_ca
|
|||||
---|---|---|---|---|---|
214214K_CA Kaisen Dankai Raku (CA)
|
|||||
![]() File:SF6 Juri 214214k ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 | 1250 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 4 | 52 | - | 25 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-13 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +20 | -31 | ||||
Notes | |||||
Armor Break; Full Dmg distribution: 440x2*830x2*1460*500 |