(Removed info to be put into separate pages in the header) |
(Added to and rearranged →Move List) |
||
Line 30: | Line 30: | ||
[[File:Dongcolors.JPG]] | [[File:Dongcolors.JPG]] | ||
==Move List== | ==Move List== | ||
Line 53: | Line 54: | ||
{{MoveData | {{MoveData | ||
|image=DongCloseA.jpg | |image=DongCloseA.jpg | ||
|name= | |name=Cl. {{Icon-SNK|A}} | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=4 | ||
|Guard= | |Guard=Mid | ||
|Startup=3 | |Startup=3 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=5 | ||
|Total= | |Total=12 | ||
|Hit Adv=+6 | |Hit Adv=+6 | ||
|Block Adv=+6 | |Block Adv=+6 | ||
|Feint Cancel=Yes | |Feint Cancel=Yes | ||
|Cancel on Hit=Yes | |Cancel on Hit=Yes/chainable | ||
|Cancel on Block=Yes | |Cancel on Block=Yes/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description=Standing jab. | |description=Standing jab. | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 78: | Line 81: | ||
{{MoveData | {{MoveData | ||
|image=DongCloseB.jpg | |image=DongCloseB.jpg | ||
|name= | |name=Cl. {{Icon-SNK|B}} | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=6 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=7 | ||
|Total= | |Total=15 | ||
|Hit Adv=+4 | |Hit Adv=+4 | ||
|Block Adv=+4 | |Block Adv=+4 | ||
Line 98: | Line 101: | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 103: | Line 108: | ||
{{MoveData | {{MoveData | ||
|image=DongCloseC.jpg | |image=DongCloseC.jpg | ||
|name= | |name=Cl. {{Icon-SNK|C}} | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=6,6 | ||
|Guard= | |Guard=Mid | ||
|Startup=5 | |Startup=5 | ||
|Active= | |Active=1,4 | ||
|Recovery= | |Recovery=22 | ||
|Total= | |Total=32 | ||
|Hit Adv=-5 | |Hit Adv=-5 | ||
|Block Adv=-5 | |Block Adv=-5 | ||
|Feint Cancel= | |Feint Cancel=Yes (1st hit) | ||
|Cancel on Hit= | |Cancel on Hit=Yes (1st hit) | ||
|Cancel on Block= | |Cancel on Block=Yes (1st hit) | ||
|Guard Crush Value=3,3 | |Guard Crush Value=3,3 | ||
|description=It can anti-air jump startups when trying to throw, is double hit and you can feint cancel it to get a combo. | |description=It can anti-air jump startups when trying to throw, is double hit and you can feint cancel it to get a combo. | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 128: | Line 135: | ||
{{MoveData | {{MoveData | ||
|image=DongCloseD.jpg | |image=DongCloseD.jpg | ||
|name= | |name=Cl. {{Icon-SNK|D}} | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=6,6 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active=1,《5》,3 | ||
|Recovery= | |Recovery=24 | ||
|Total= | |Total=37 | ||
|Hit Adv=-6 | |Hit Adv=-6 | ||
|Block Adv=-6 | |Block Adv=-6 | ||
|Feint Cancel= | |Feint Cancel=Yes (1st hit) | ||
|Cancel on Hit= | |Cancel on Hit=Yes (1st hit) | ||
|Cancel on Block= | |Cancel on Block=Yes (1st hit) | ||
|Guard Crush Value=3,3 | |Guard Crush Value=3,3 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===Far Standing Normals=== | ===Far Standing Normals=== | ||
Line 159: | Line 168: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=5 | ||
|Guard= | |Guard=Mid | ||
|Startup=3 | |Startup=3 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=5 | ||
|Total= | |Total=12 | ||
|Hit Adv=+6 | |Hit Adv=+6 | ||
|Block Adv=+6 | |Block Adv=+6 | ||
|Feint Cancel=Yes | |Feint Cancel=Yes | ||
|Cancel on Hit=Yes | |Cancel on Hit=Yes/chainable | ||
|Cancel on Block=Yes | |Cancel on Block=Yes/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 184: | Line 195: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=7 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active=3 | ||
|Recovery= | |Recovery=12 | ||
|Total= | |Total=19 | ||
|Hit Adv=0 | |Hit Adv=0 | ||
|Block Adv=0 | |Block Adv=0 | ||
Line 199: | Line 210: | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 209: | Line 222: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=14 | ||
|Guard= | |Guard=Mid | ||
|Startup=12 | |Startup=12 | ||
|Active= | |Active=3 | ||
|Recovery= | |Recovery=28 | ||
|Total= | |Total=43 | ||
|Hit Adv=-10 | |Hit Adv=-10 | ||
|Block Adv=-10 | |Block Adv=-10 | ||
|Feint Cancel= | |Feint Cancel=Yes (on block) | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 234: | Line 249: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=14 | ||
|Guard= | |Guard=Mid | ||
|Startup=13 | |Startup=13 | ||
|Active= | |Active=2 | ||
|Recovery= | |Recovery=20 | ||
|Total= | |Total=35 | ||
|Hit Adv=-1 | |Hit Adv=-1 | ||
|Block Adv=-1 | |Block Adv=-1 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
Note: It's possible to reduce the move's overall recovery by canceling its landing recovery. | |||
}} | }} | ||
}} | }} | ||
===Crouching Normals=== | ===Crouching Normals=== | ||
Line 260: | Line 279: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=4 | ||
|Guard= | |Guard=Low | ||
|Startup=5 | |Startup=5 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=9 | ||
|Total= | |Total=18 | ||
|Hit Adv=+2 | |Hit Adv=+2 | ||
|Block Adv=+2 | |Block Adv=+2 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No/chainable | ||
|Cancel on Block= | |Cancel on Block=No/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 285: | Line 306: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=6 | ||
|Guard= | |Guard=Low | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=5 | ||
|Total= | |Total=13 | ||
|Hit Adv=+6 | |Hit Adv=+6 | ||
|Block Adv=+6 | |Block Adv=+6 | ||
|Feint Cancel= | |Feint Cancel=Yes | ||
|Cancel on Hit= | |Cancel on Hit=Yes/chainable | ||
|Cancel on Block= | |Cancel on Block=Yes/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 310: | Line 333: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=10 | ||
|Guard= | |Guard=Mid | ||
|Startup=5 | |Startup=5 | ||
|Active= | |Active=3 | ||
|Recovery= | |Recovery=14 | ||
|Total= | |Total=22 | ||
|Hit Adv=+4 | |Hit Adv=+4 | ||
|Block Adv=+4 | |Block Adv=+4 | ||
Line 325: | Line 348: | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 335: | Line 360: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=10 | ||
|Guard= | |Guard=Low | ||
|Startup=7 | |Startup=7 | ||
|Active= | |Active=4 | ||
|Recovery= | |Recovery=25 | ||
|Total= | |Total=36 | ||
|Hit Adv=KD | |Hit Adv=KD | ||
|Block Adv=-8 | |Block Adv=-8 | ||
Line 350: | Line 375: | ||
}} | }} | ||
}} | }} | ||
===Jumping Normals=== | ===Jumping Normals=== | ||
Line 361: | Line 388: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=5 | ||
|Guard= | |Guard=High | ||
|Startup=5 | |Startup=5 | ||
|Active= | |Active=7 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 370: | Line 397: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= Can beat out Upper-Body Evasive Attacks. | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 386: | Line 415: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=6 | ||
|Guard= | |Guard=High | ||
|Startup=6 | |Startup=6 | ||
|Active= | |Active=10 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 395: | Line 424: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 411: | Line 442: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=9 | ||
|Guard= | |Guard=High | ||
|Startup=6 | |Startup=6 | ||
|Active= | |Active=5 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 420: | Line 451: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 436: | Line 469: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=9 | ||
|Guard= | |Guard=High | ||
|Startup=8 | |Startup=8 | ||
|Active= | |Active=6 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 445: | Line 478: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===Command Normals=== | ===Command Normals=== | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=DongBackC.jpg | |||
|name=Ushiro-geri (Back kick) | |||
|input=Air {{Motion|4}}+{{Icon-SNK|C}} | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=10 | |||
|Guard=High | |||
|Startup=4 | |||
|Active=6 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit=Yes | |||
|Cancel on Block=Yes | |||
|Guard Crush Value=9 | |||
|description= Can beat out Upper-Body Evasive Attacks. | |||
}} | |||
}} | |||
====Evasive Attacks==== | |||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 462: | Line 528: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=10 | ||
|Guard= | |Guard=Overhead | ||
|Startup=25 | |Startup=25 | ||
|Active= | |Active=1 | ||
|Recovery= | |Recovery=19 | ||
|Total= | |Total=45 | ||
|Hit Adv=-1 | |Hit Adv=-1 | ||
|Block Adv=+5 | |Block Adv=+5 | ||
Line 477: | Line 543: | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 487: | Line 555: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=10 | ||
|Guard= | |Guard=Mid | ||
|Startup=10 | |Startup=10 | ||
|Active= | |Active=2 | ||
|Recovery= | |Recovery=19 | ||
|Total= | |Total=31 | ||
|Hit Adv=-2 | |Hit Adv=-2 | ||
|Block Adv=+4 | |Block Adv=+4 | ||
|Feint Cancel= | |Feint Cancel=Yes (on hit) | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=6 | |Guard Crush Value=6 | ||
|description= | |description=1~5F upper-body invincibility | ||
}} | }} | ||
}} | }} | ||
===Throws=== | |||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=DongThrow.jpg | ||
|name= | |name={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|C}} (close) | ||
| | |subtitle= | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=14 | ||
|Guard= | |Guard= | ||
|Startup= | |Startup=1 | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=+34 | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description= Normal throw. | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|name | |name=Air Throw Direction {{Icon-SNK|C}} (close) | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=16 | ||
|Guard= | |Guard= | ||
|Startup= | |Startup=1 | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=+40 | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description= Air throw. | ||
}} | }} | ||
}} | }} | ||
=== | |||
===Feints=== | |||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=DongFwdFeint.jpg | ||
|name= | |name={{Motion|6}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
Line 572: | Line 645: | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total=10 | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
Line 579: | Line 652: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description=Mimics the start of 236B (front stomp) | ||
* Minimum feint frames = 10 | |||
}} | }} | ||
}} | }} | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=DongDwnFeint.jpg | ||
|name={{Motion| | |name={{Motion|2}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
Line 605: | Line 680: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description=Mimics the start of 236D (back stomp) | ||
Try to use this feint for Dong, it has less pushback. | |||
* Minimum feint frames = 10 | |||
}} | }} | ||
}} | }} | ||
===T.O.P. Attack=== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=DongTOP.jpg | ||
|name= | |name=T.O.P Attack | ||
|subtitle={{Icon-SNK|C}}{{Icon-SNK|D}} | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=10,3,3,3,3 | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=8 | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-9 | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=2,3 × 4 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===Special Moves=== | ===Special Moves=== | ||
Line 644: | Line 730: | ||
|caption= | |caption= | ||
|data= | |data= | ||
First hit whiffs on crouching opponents. <br> | |||
Impossible to just defend at 0-pixel health bar. <br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version={{Motion|214}}+{{Icon-SNK|B}} | |version={{Motion|214}}+{{Icon-SNK|B}} | ||
|Damage= | |Damage=10,10 | ||
|Guard= | |Guard=Overhead | ||
|Startup=19 | |Startup=19 | ||
|Active= | |Active= | ||
Line 657: | Line 746: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=3,3 | ||
|description= | |description= Correct damage = 19 | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version={{Motion|214}}+{{Icon-SNK|D}} | |version={{Motion|214}}+{{Icon-SNK|D}} | ||
|Damage= | |Damage=12,12 | ||
|Guard= | |Guard=Overhead | ||
|Startup= | |Startup=25 | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
Line 673: | Line 762: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=4,4 | ||
|description= | |description= Correct damage = 22 | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 687: | Line 778: | ||
|caption= | |caption= | ||
|data= | |data= | ||
Can beat out Upper-Body Evasive Attacks. <br> | |||
Impossible to just defend at 0-pixel health bar. <br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version=Air {{Motion|2}}+{{Icon-SNK|B}} | |version=Air {{Motion|2}}+{{Icon-SNK|B}} | ||
|Damage=10 | |Damage=10,5 × 3 | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=7 | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv=0 | |Hit Adv=0 or more (up to -4) | ||
|Block Adv=0 | |Block Adv=0 or more (up to -4) | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=2 × 4 | ||
|description= | |description= B version travels slower. | ||
Correct damage = 10-22 | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version=Air {{Motion|2}}+{{Icon-SNK|D}} | |version=Air {{Motion|2}}+{{Icon-SNK|D}} | ||
|Damage=10 | |Damage=10,5 × 3 | ||
|Guard= | |Guard=Mid | ||
|Startup=9 | |Startup=9 | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv=0 | |Hit Adv=0 or more (up to -4) | ||
|Block Adv=0 | |Block Adv=0 or more (up to -4) | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=2 × 4 | ||
|description= | |description= D version travels faster, such that there are usually 3 hits, rather than 4 hits. | ||
Correct damage = 10-22 | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 733: | Line 833: | ||
|version={{Motion|236}}+{{Icon-SNK|B}} | |version={{Motion|236}}+{{Icon-SNK|B}} | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=Low | ||
|Startup=22 | |Startup=22 | ||
|Active= | |Active= | ||
Line 743: | Line 843: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=7 | ||
|description= | |description= | ||
}} | }} | ||
Line 749: | Line 849: | ||
|version={{Motion|236}}+{{Icon-SNK|D}} | |version={{Motion|236}}+{{Icon-SNK|D}} | ||
|Damage=12 | |Damage=12 | ||
|Guard= | |Guard=Low | ||
|Startup=25 | |Startup=25 | ||
|Active= | |Active= | ||
Line 759: | Line 859: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=8 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 775: | Line 877: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version={{Motion|63214}}+{{Icon-SNK|C}} | |version={{Motion|63214}}+{{Icon-SNK|C}} | ||
|Damage= | |Damage=5,5,5,5,5,5,8 = 38 | ||
|Guard= | |Guard=Mid | ||
|Startup=7 | |Startup=7 | ||
|Active= | |Active= | ||
Line 786: | Line 888: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=1 × 7 | ||
|description= | |description= | ||
Correct damage = 28 | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 800: | Line 905: | ||
|caption= | |caption= | ||
|data= | |data= | ||
1~5F full-body invincibility <br> | |||
Impossible to just defend at 0-pixel health bar. <br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|623}} + {{Icon-SNK|A}} | |version= {{Motion|623}} + {{Icon-SNK|A}} | ||
|Damage= | |Damage=5,6,6,6 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active= | ||
Line 813: | Line 921: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=3,2 × 3 | ||
|description= | |description= Correct damage = 18 | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|623}} + {{Icon-SNK|A}} Break | |version= {{Motion|623}} + {{Icon-SNK|A}} Break | ||
|Damage=5 | |Damage=5 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active= | ||
Line 829: | Line 937: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=3 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 843: | Line 953: | ||
|caption= | |caption= | ||
|data= | |data= | ||
1~5F full-body invincibility <br> | |||
Impossible to just defend at 0-pixel health bar. <br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|623}} + {{Icon-SNK|C}} | |version= {{Motion|623}} + {{Icon-SNK|C}} | ||
|Damage= | |Damage=8,4,4,4,4,8 = 32 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active= | ||
Line 856: | Line 969: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=3,2 × 4,5 | ||
|description= | |description= Correct damage = 24 | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|623}} + {{Icon-SNK|C}} Break | |version= {{Motion|623}} + {{Icon-SNK|C}} Break | ||
|Damage=8 | |Damage=8 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active= | |Active= | ||
Line 872: | Line 985: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=3 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===Super Moves=== | ===Super Moves=== | ||
Line 886: | Line 1,001: | ||
|caption= | |caption= | ||
|data= | |data= | ||
Can beat out Upper-Body Evasive Attacks. <br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version =Air {{Motion|236}},{{Motion|236}} + {{Icon-SNK|A}} | |version =Air {{Motion|236}},{{Motion|236}} + {{Icon-SNK|A}} | ||
|Damage= | |Damage=15,5,5,5,5,5 = 40 | ||
|Guard= | |Guard=Mid | ||
|Startup=0 | |Startup=0 | ||
|Active= | |Active= | ||
Line 899: | Line 1,017: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=5 × 6 | ||
|description= | |description= | ||
Correct damage = 33 | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
| header = | | header = | ||
|version =Air {{Motion|236}},{{Motion|236}} + {{Icon-SNK|C}} | |version =Air {{Motion|236}},{{Motion|236}} + {{Icon-SNK|C}} | ||
|Damage= | |Damage=18,6,6,6,6,6,6,18 = 72 | ||
|Guard= | |Guard=Mid | ||
|Startup=0 | |Startup=0 | ||
|Active= | |Active= | ||
Line 916: | Line 1,035: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=10,7 × 7 | ||
|description= | |description= | ||
Correct damage = 55 | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 926: | Line 1,048: | ||
|image = DongDsuper.jpg | |image = DongDsuper.jpg | ||
|name =Raimei Dan | |name =Raimei Dan | ||
|input ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|B | |input ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|B}} | ||
|caption= | |caption= | ||
|data= | |data= | ||
Line 932: | Line 1,054: | ||
|version = {{Motion|236}},{{Motion|236}} + {{Icon-SNK|B}} | |version = {{Motion|236}},{{Motion|236}} + {{Icon-SNK|B}} | ||
|Damage=35 | |Damage=35 | ||
|Guard= | |Guard=Mid | ||
|Startup=19 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-5 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=20 | |||
|description= | |||
1~13F full-body invincibility. Has a projectile hitbox/hurtbox. | |||
Impossible to just defend at 0-pixel health bar. | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image = DongDsuper.jpg | |||
|name =Raimei Dan | |||
|input ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|D}} | |||
|caption= | |||
|data= | |||
The level (the number of hits) of Raimei Dan D increases according to the charging time (holding D). <br> | |||
1~15F full-body invincibility. The last hit, for every level, has a projectile hitbox/hurtbox. <br> | |||
The last hit, for every level, is impossible to just defend at 0-pixel health bar. <br> | |||
{{AttackData-Garou | |||
| header = | |||
|version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|D}} Lv 1 | |||
|Damage=6,35 = 41 | |||
|Guard=Overhead, Mid | |||
|Startup=17 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=+5 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=10,30 | |||
|description= Super done without holding D. | |||
Correct damage = 37 | |||
}} | |||
{{AttackData-Garou | |||
| header = | |||
|version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|D}} Lv 2 | |||
|Damage=6,8,35 = 49 | |||
|Guard=Overhead, Overhead, Mid | |||
|Startup= | |Startup= | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=+5 | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=10,10,30 | ||
|description= | |description= Super done holding D for a moment. | ||
Correct damage = 41 | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
| header = | | header = | ||
|version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|D}} | |version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|D}} Lv 3 | ||
|Damage= | |Damage=6,8,9,35 = 58 | ||
|Guard= | |Guard=Overhead, Overhead, Overhead, Mid | ||
|Startup= | |Startup= | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=+5 | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=10,10,20,30 | ||
|description= | |description= Super done holding D even longer. | ||
Correct damage = 48 | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
Line 974: | Line 1,158: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version ={{Motion|236}},{{Motion|236}},{{Motion|236}} + {{Icon-SNK|C}} | |version ={{Motion|236}},{{Motion|236}},{{Motion|236}} + {{Icon-SNK|C}} | ||
|Damage= | |Damage= 9,4 × 7,3 × 3,9 × 5 = 91 | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=0 | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-10 | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value=20 | ||
|description= | |description= 1F full-body invincibility. | ||
Correct damage = 53 | |||
}} | }} | ||
}} | }} |
Revision as of 06:48, 6 February 2023
Character Colors
Move List
Frame Data Source : http://www13.atwiki.jp/garoumow/pages/21.html and https://w.atwiki.jp/garoumow/pages/72.html
Data Help | |
---|---|
Disclaimer: This is meant to teach basic terminology used when describing moves. | |
Hitbox: | A predefined area (usually a rectangle or rectangles) that tells the game how any given attack can come in contact with a character. Hitboxes are invisible to the player when normally playing. |
Hurtbox: | A predefined area (usually a group of rectangles) that tell the game how your character is allowed to get hit by any incoming attack. Specifically, you'll get hit by (or block) an attack if that attack's hitbox ever overlaps your hurtbox. |
Throw Box/Range: | Active throw frames and range. Your opponent will be thrown in this field if not in block or hit stun. |
Projectile Box: | Hitbox on a projectile attack. |
Guard/Counter Box: | The Guard Box or Counter Box. This appears when blocking or using a counter move. |
Push Box: | Has no bearing on hit/hurt boxes. Just prevents characters to not pass through each other. (Also known as "Collision Box".) |
Startup | The number of frames before an attack can hit the opponent. Does not include the first active frame. |
Guard | The way this move must be blocked.
High or H or Overhead (especially when from the ground) -- must be blocked standing. |
Damage | "Basic" damage -- Unmodified damage values
"Correct" damage -- Damage values accounting for damage scaling, TOP multiplier, and defense rate |
Guard Crush Value | Decreases the defender's guard durability gauge by this value. |
+X | Attacker has X number of advantage frames. |
-X | Attacker has X number of disadvantage frames. |
KD | Short for "knockdown", knocks down opponent on hit. |
◯ | Cancelable on both hit and block. |
∞ | Chain cancelable with the same button (renda cancel). |
※ | Cancelable on the first hit/part only. |
《X》OR «X» OR <<X>> OR (X) | X number of inactive frames between hits of multihit moves. |
△ | Only cancelable on block. |
▽ | Only cancelable on hit. |
× OR X | Not cancelable. |
Standing, Crouching and Running | Taunt | Jumping (35 total frames) |
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Close Standing Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Mid | 3 | 4 | 5 | 12 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+6 | +6 | Yes/chainable | Yes/chainable | 4 | |
Standing jab. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Mid | 4 | 4 | 7 | 15 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+4 | +4 | Yes | Yes | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6,6 | Mid | 5 | 1,4 | 22 | 32 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-5 | -5 | Yes (1st hit) | Yes (1st hit) | 3,3 | |
It can anti-air jump startups when trying to throw, is double hit and you can feint cancel it to get a combo. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6,6 | Mid | 4 | 1,《5》,3 | 24 | 37 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-6 | -6 | Yes (1st hit) | Yes (1st hit) | 3,3 |
Far Standing Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
5 | Mid | 3 | 4 | 5 | 12 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+6 | +6 | Yes/chainable | Yes/chainable | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7 | Mid | 4 | 3 | 12 | 19 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
0 | 0 | Yes | Yes | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 12 | 3 | 28 | 43 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-10 | -10 | No | Yes | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 13 | 2 | 20 | 35 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-1 | -1 | No | No | 5 | |
Note: It's possible to reduce the move's overall recovery by canceling its landing recovery. |
Crouching Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Low | 5 | 4 | 9 | 18 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | No/chainable | No/chainable | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Low | 4 | 4 | 5 | 13 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+6 | +6 | Yes/chainable | Yes/chainable | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 5 | 3 | 14 | 22 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+4 | +4 | Yes | Yes | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Low | 7 | 4 | 25 | 36 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -8 | No | No | 5 | |
One of the best sweep in the game. Can be punished with supers or when not spaced properly. |
Jumping Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
5 | High | 5 | 7 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | Yes | Yes | 4 | |
Can beat out Upper-Body Evasive Attacks. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | High | 6 | 10 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | Yes | Yes | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
9 | High | 6 | 5 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | Yes | Yes | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
9 | High | 8 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | Yes | Yes | 5 |
Command Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | High | 4 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | Yes | Yes | 9 | |
Can beat out Upper-Body Evasive Attacks. |
Evasive Attacks
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Overhead | 25 | 1 | 19 | 45 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-1 | +5 | No | No | 6 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 10 | 2 | 19 | 31 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-2 | +4 | Yes | No | 6 | |
1~5F upper-body invincibility |
Throws
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | - | 1 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+34 | - | - | - | - | |
Normal throw. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
16 | - | 1 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+40 | - | - | - | - | |
Air throw. |
Feints
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 10 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of 236B (front stomp)
|
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 10 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of 236D (back stomp) Try to use this feint for Dong, it has less pushback.
|
T.O.P. Attack
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10,3,3,3,3 | Mid | 8 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -9 | - | - | 2,3 × 4 |
Special Moves
Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Super Moves
1~15F full-body invincibility. The last hit, for every level, has a projectile hitbox/hurtbox.
The last hit, for every level, is impossible to just defend at 0-pixel health bar.