< Street Fighter 6 | Marisa
(setting up basic universal stuff for new characters) |
No edit summary |
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Line 43: | Line 43: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 89: | Line 91: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 112: | Line 115: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 135: | Line 139: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 158: | Line 163: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 183: | Line 189: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 206: | Line 213: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 229: | Line 237: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 252: | Line 261: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 275: | Line 285: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 298: | Line 309: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
Line 323: | Line 335: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
Line 346: | Line 359: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
Line 369: | Line 383: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
Line 392: | Line 407: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
Line 415: | Line 431: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
Line 438: | Line 455: | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
Line 468: | Line 486: | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = | | punish = | ||
| hitstun = - | | hitstun = - | ||
Line 491: | Line 510: | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = | | punish = | ||
| hitstun = - | | hitstun = - | ||
Line 516: | Line 536: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = crumple | | punish = crumple | ||
| hitstun = - | | hitstun = - | ||
Line 539: | Line 560: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = | | punish = | ||
| hitstun = - | | hitstun = - | ||
| blockstun = | | blockstun = | ||
| notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | ||
}} | |||
===== MPMK ===== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_mpmk | moveType = drive | |||
| input = MPMK | |||
| name = Drive Parry | |||
| images = SF6_Marisa_mpmk.png | |||
| hitboxes = SF6_Marisa_mpmk_hitbox.png | |||
| cost = 0.5 drive | |||
| damage = - | |||
| chip = - | |||
| driveDamage = - | |||
| startup = 1 | |||
| active = 8 or until released | |||
| recovery = 29(1)(11) | |||
| invuln = 6f (after Perfect Parry) | |||
| hitAdv = - | |||
| blockAdv = - | |||
| guard = - | |||
| cancel = - | |||
| react = - | |||
| punish = - | |||
| hitstun = - | |||
| blockstun = - | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. | |||
}} | }} | ||
===== 66 ===== | ===== 66 ===== | ||
Line 562: | Line 608: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. | | notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. | ||
}} | }} | ||
Line 610: | Line 634: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - | ||
Line 633: | Line 658: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - | ||
Line 656: | Line 682: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - |
Revision as of 04:41, 10 January 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
Target Combos
Universal Mechanics
Throws
LPLK
4LPLK
Marisa
marisa_4lplk
|
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4LPLK |
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![]() File:SF6 Marisa 4lplk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
() | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | |||||
Notes | |||||
Drive Moves
HPHK
Marisa
marisa_hphk
|
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HPHK Drive Impact
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Marisa
marisa_6hphk
|
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6HPHK Drive Reversal
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Marisa
marisa_mpmk
|
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MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Marisa
marisa_66
|
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66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Super Arts