< Street Fighter 6 | E.Honda
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
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| guard = | | guard = | ||
| cancel = | | cancel = | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = | ||
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| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = | | punish = | ||
| hitstun = - | | hitstun = - | ||
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| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = | | punish = | ||
| hitstun = - | | hitstun = - | ||
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| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = crumple | | punish = crumple | ||
| hitstun = - | | hitstun = - | ||
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| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = | | punish = | ||
| hitstun = - | | hitstun = - | ||
Line 562: | Line 584: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - | ||
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| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - | ||
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| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - | ||
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| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - | ||
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| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| react = - | |||
| punish = - | | punish = - | ||
| hitstun = - | | hitstun = - |
Revision as of 04:33, 10 January 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
E.Honda
e.honda_5hp
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5HP Standing Heavy Punch
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![]() File:SF6 Ehonda 5hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
5LK
5MK
5HK
E.Honda
e.honda_5hk
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5HK Standing Heavy Kick
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![]() File:SF6 Ehonda 5hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
E.Honda
e.honda_2hk
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---|---|---|---|---|---|
2HK Crouching Heavy Kick
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![]() File:SF6 Ehonda 2hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Jumping Normals
j.LP
j.MP
E.Honda
e.honda_jmp
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---|---|---|---|---|---|
j.MP Jumping Medium Punch
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![]() File:SF6 Ehonda jmp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
j.HP
j.LK
j.MK
j.HK
Command Normals
Target Combos
Universal Mechanics
Throws
LPLK
4LPLK
E.Honda
e.honda_4lplk
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4LPLK |
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![]() File:SF6 Ehonda 4lplk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
() | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | |||||
Notes | |||||
Drive Moves
HPHK
E.Honda
e.honda_hphk
|
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---|---|---|---|---|---|
HPHK Drive Impact
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
See Drive Impact. |
6HPHK
E.Honda
e.honda_6hphk
|
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---|---|---|---|---|---|
6HPHK Drive Reversal
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
66
E.Honda
e.honda_66
|
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66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
MPMK
E.Honda
e.honda_mpmk
|
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MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Super Arts