(Created page with "{{Infobox Character MK11 |name = Liu Kang |hash = LIU |image = Mk11-liu-splash.png|300px|thumb|center |hp = 1000.00 |hitbox = Male |lore = RESPONSIBILITY Shao...") |
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* ''' | * '''Light on His Feet:''' Good walk speed and dashes make him very mobile. | ||
* '''Fists of Fury:''' Has multiple fast buttons and strings with great stagger potential. B1 in particular is a 9-frame mid which destroys mashing if they're minus enough. | |||
* '''Firestarter:''' The classic Fireball and its variants give him strong zoning potential. | |||
* '''Stand Proud:''' HIs Shaolin and Nunchaku Stances add to his mix and pressure in unique ways. | |||
* '''He's Heating Up!:''' Dragon Fire buffs his already reasonable damage and grants access to mix-ups with Dragon's Gifts. | |||
* '''Nunchucks Are Cool:''' Kusari Slam is an Armor Breaking command grab which allows him to open opponents up and freely switch sides. Combine with Nunchaku Stance for extra mix. | |||
* '''Krush Your Enemies:''' Armed with multiple decent Krushing Blows, with the fear of Bicycle Kick and F43U3 KBs informing his game plan. | |||
|cons= | |cons= | ||
* ''' | * '''Stubby:''' Buttons don't come with a lot of range; | ||
* '''Can't Stop, Won't Stop:''' Many of his strings are dial-ins or have generally long animations, a danger for anyone who gets too predictable; | |||
* '''"Reasonable" Damage:''' Somewhat average in terms of combo damage. | |||
}} | }} | ||
== Movelist == | == Movelist == | ||
Revision as of 16:35, 30 August 2022
Liu Kang #MK11_LIU | |
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RESPONSIBILITY
Shaolin monk and Champion of Earthrealm. Liu Kang was an orphan adopted and trained in the arts of kombat by the Shaolin order. He honored them by defeating Shang Tsung in Mortal Kombat and saving Earthrealm as "the Chosen One," a title that weighs heavy on his shoulders. | |
Data | |
Health | 1000.00 |
Hitbox | Male |
Introduction
Sits comfortably in the top tier
Strengths | Weaknesses |
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Movelist
Normals and Strings
1
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
2
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
3
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
4
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Jump and Hop Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Getup and Flawless Block Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Throws
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Special Moves
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Fatal Blow
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Kustom Abilities
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Strategy and Kombos
General Tactics
Popular Variations
Universal Kombos
Variation Kombos