(Created page with "{{Infobox Character MK11 |name = Kotal Kahn |hash = KOT |image = Mk11-kotal-splash.png|300px|thumb|center |hp = 1050.00 |hitbox = Big Body |lore = ORDER Osh-T...") |
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* ''' | * '''What's Neutral?:''' Loaded with advancing and/or long-ranged normals to keep him on offense; | ||
* '''Praise the Sun:''' Tonatiuh Beam (sun beam) gives him both a heal over time and a damage over time AOE to help him on defense and create "checkmate" scenarios; | |||
* '''Big Buffs:''' Already a damaging character, Kotal has many ways to further increase his rewards on offense, including Amoucalli (Blue) Totem, Coatl Parry and Huehhueyi (command grab); | |||
* '''Beefy:''' Starts at 1050 HP and with access to heals he can effectively increase it. | |||
* '''Counter Zoning:''' Yeyecame Disk, sun beam, and Amp Tecuani Maul let him wait out or outright end fireball wars; | |||
* '''Huehhueyi:''' Even ignoring the damage buff, a Mid command grab is one of the best tools for any character to have, and he has quite a few ways to tick into it; | |||
* '''Great Armor Break:''' Mehtizquia Cut is one of the most consistent and damaging Armor Breaks in the game; | |||
* '''Keep Blocking:''' Command grab and the unblockable Xolal Quake punish overly cautious opponents; | |||
* '''Versatility:''' Kustom Variations give him many viable loadouts compared to the rest of the cast. | |||
|cons= | |cons= | ||
* ''' | * '''Sluggish:''' 7-frame D1 and other slow buttons make it hard to regain lost momentum; | ||
* '''Trade-Off:''' Taking the Kahn-Cut removes his Armor Break. | |||
}} | }} | ||
== Movelist == | == Movelist == | ||
Latest revision as of 16:00, 30 August 2022
Kotal Kahn #MK11_KOT | |
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ORDER
Osh-Tekk warrior and Emperor of Outworld. Years ago, Kotal saved the Empire from chaos and claimed the throne of Kahn. Now his reign is plagued by rising tensions at home and abroad. Determined to keep order, Kotal wrestles with the temptation to exercise the same brutal tactics as his predecessors. | |
Data | |
Health | 1050.00 |
Hitbox | Big Body |
Introduction
Could you believe there was ever a time where Kotal was just as bad as Shao? At least one of them got all the buffs they needed.
Strengths | Weaknesses |
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Movelist
Normals and Strings
1
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
2
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
3
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
4
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Jump and Hop Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Getup and Flawless Block Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Throws
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Special Moves
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Fatal Blow
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Kustom Abilities
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 9 | 2 | 11 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 23 | 4 | 4 | - | |||||||
Placeholder |
Strategy and Kombos
General Tactics
Popular Variations
Universal Kombos
Variation Kombos