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{{ComboLegend-SFV}} | {{ComboLegend-SFV}} | ||
== General Combo Notes == | |||
'''Spiral Arrow (236K)''' | |||
*Used in midscreen combos to grant oki afterward | |||
*At ranges where the first hit of 236HK whiffs, '''MK''' version is used instead (most commonly in light confirms) | |||
*'''HK''' version does the same damage as 623K if both hits connect (most commonly in 5HP or 2MK cancels) | |||
*236K is weaker than 623K when used in CA cancels, and fails to cancel at all from longer ranges | |||
*'''EX''' version is most useful at ranges where HK version whiffs 1st hit, but it also switches sides | |||
'''Cannon Spike (623K)''' | |||
*Used in the corner where Cammy can get oki afterwards | |||
*Used for cancels into CA, as it does the full damage in one hit | |||
*'''EX''' version has more juggle potential, making it useful in some corner combos | |||
== Light Confirms == | == Light Confirms == |
Revision as of 21:09, 9 June 2022
General Combo Notes
Spiral Arrow (236K)
- Used in midscreen combos to grant oki afterward
- At ranges where the first hit of 236HK whiffs, MK version is used instead (most commonly in light confirms)
- HK version does the same damage as 623K if both hits connect (most commonly in 5HP or 2MK cancels)
- 236K is weaker than 623K when used in CA cancels, and fails to cancel at all from longer ranges
- EX version is most useful at ranges where HK version whiffs 1st hit, but it also switches sides
Cannon Spike (623K)
- Used in the corner where Cammy can get oki afterwards
- Used for cancels into CA, as it does the full damage in one hit
- EX version has more juggle potential, making it useful in some corner combos
Light Confirms
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2LP, 5LP, 5LP xx 236MK |
127 |
273 |
0 |
HK Spiral Arrow only hits once from this confirm, making MK version stronger |
2LP, 5LP, 5LP xx 623HK |
155 |
294 |
0 |
Cannon Spike does more damage than MK Spiral Arrow, but gives no midscreen oki |
2LP, 4MP > HK xx 236MK |
194 |
324 |
0 |
Strongest meterless midscreen Target Combo route that still gives oki |
2LP, 4MP > HK xx 623HK |
222 |
345 |
0 |
Strongest meterless Target Combo juggle, but gives no midscreen oki |
2LK, 2LP xx 236MK |
102 |
229 |
0 |
HK Spiral Arrow only hits once from this confirm, making MK version stronger |
2LK, 2LP xx 623HK |
134 |
253 |
0 |
Cannon Spike gives no midscreen oki |
2LP, 5LP, 5LP xx 236KK |
169 |
329 |
1 |
EX Spiral Arrow switches sides; in combos where HK Spiral Arrow hits once, the EX version adds significant damage while maintaining oki |
2LP, 4MP > HK xx 236LK, 623KK |
283 |
444 |
1 |
Corner-only juggle; works midscreen vs. Chun-Li and Rashid, and on everyone except Balrog and Alex using frame-perfect kara EX Cannon Spike (623HK~MK) |
2LP, 4MP > HK xx 41236PP+K, 623HK |
266 |
400 |
1 |
|
2LP, 4MP > HK xx 41236PP+K, 623KK |
290 |
430 |
2 |
|
CH 5LK, 4MP, 5LP xx 236MK |
182 |
314 |
0 |
Important counterhit confirm from Cammy's best tick throw button |
CH 2LP, 6HP xx 236HK |
192 |
339 |
0 |
Useful counterhit confirm from either of Cammy's LP buttons |
Confirms
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2MP, 2MP xx 236HK/623HK |
210 |
310 |
0 |
Both hits of HK Spiral Arrow connect |
5MP, 2MK xx 236HK/623HK |
201 |
310 |
0 |
Both hits of HK Spiral Arrow connect |
5MP, 5HP xx 236HK/623HK |
228 |
355 |
0 |
Both hits of HK Spiral Arrow connect |
6HK, 2MP xx 236HK/623HK |
230 |
360 |
0 |
Both hits of HK Spiral Arrow connect |
VS1, 5HP xx 236HK |
228 |
355 |
0 |
|
5MP, 5HP xx 623HK xx CA |
459 |
355 |
3 |
Any meterless combo ending in Cannon Spike can cancel into CA for more damage; Spiral Arrow can also cancel, but only at closer ranges and for significantly less damage |
2HP xx CA |
377 |
150 |
3 |
Lenient single-hit confirm from long range |
CH 2MP, 2MK xx 236MK |
181 |
306 |
0 |
Counterhit confirm that links from near max 2MP range |
CH 4MP, 5HP xx 236HK/623HK |
240 |
375 |
0 |
Counterhit confirm from an important frame trap button |
CH 6HK, 5HP xx 236HK/623HK |
264 |
435 |
0 |
Counterhit confirm works even though 6HK hits twice |
Punishes
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2LP xx 236HK |
110 |
178 |
3 |
3f punish |
5LP xx 236HK |
120 |
178 |
3 |
4f punish |
2MP xx 236HK |
150 |
208 |
3 |
5f punish |
5HP xx 236HK |
170 |
258 |
3 |
6f punish |
2MK xx 236HK |
140 |
208 |
3 |
7f punish. long range punish |
6HK, 2MP xx 236HK |
214 |
336 |
3 |
12f punish |
nj.HK, 6HK, 2MP xx 236HK |
298 |
480 |
3 |
Nj punish |
nj.HK, 6HK, 2MP xx 623HK |
312 |
501 |
3 |
Nj punish |
Crush Counter Punishes
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5HK CC, 6HK, 2MP xx 236HK/623HK |
274 |
442 |
3 |
Cc punish |
5HK CC, 6HK, 2MP xx 623HK |
286 |
460 |
3 |
Cc punish |
5HK CC, 236HK |
148 |
236 |
3 |
Cc punish, far distance |
6HK CH, 5HP xx 236HK |
248 |
411 |
3 |
Ch punish |
VT1 Activation Combo
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2HP xx VT1, 6HK, 2MP xx 236HK, 623HK |
298 |
473 |
0 |
Vt1 activation. works from a far distance |
2HP xx VT1, 236HK, 623HK |
262 |
377 |
0 |
Vt1 activation. works against whiffed limbs |
5MK xx VT1, 623HK, 214HK |
232 |
306 |
0 |
Vt1 activation. hitconfirm off of st. mk poke |
VT1 Combo
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5MP, 2MK xx 236HK, CA |
432 |
310 |
3 |
Example vt1 post activation into ca |
VT2 Activation Combo
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5MP, 5HP xx 6HPHK (VT2), 2MP xx 236HK |
218 |
355 |
3 |
Vt2 activation combo |
VT2 Combo
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5MP, 5HP xx 6HPHK (VT2), 2LP xx 236HK |
218 |
375 |
3 |
Vt2 post activation combo |